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  1. The recent replies motivated for me to try to grapple with something that I put together back in the day but never finished and, indeed, never get as much put down on paper as I seem to recall. That is, a take on the Adeptus Mechanicus. Before I try to do that in more fragmentary fashion than some of the other threads (if such a thing is truly possible), a little bit of history is needed on the discussion that centred around the Adeptus Mechanicus and how one could interpret them in the 40k setting. THE ADEPTUS "ME-CAN-ICUS" VS. THE ADEPTUS "ME-CAN'T-ICUS" This was the central historical debate around the Adeptus Mechanicus back in the day. Simply, did the Adeptus Mechanicus understand the technology that they used/created/perpetuated ("can-icus") or was everything blackboxed behind STC or, subsequently, the C'tan ("can't-icus"). As one might imagine, many thousands of words (tens of thousands!?) were posted on the fan forums of the time as to which was the most correct. I think that it's reasonable to suggest that on the "can" side, you had people focused on the tech from the original Rogue Trader* whereas others were more inspired by the "Cassocks in Space"** approach to the Imperium that was focused around the Adeptus Ministorum and "priesthood" via A Canticle for Leibowitz. * I still love the visual of having crystal control consoles rising on suspensors from the floor of a starship! ** This is obviously a prejudiced reference of the Imperium as what amounts to a medievalised version of the Catholic Church... in spaaacce. It's very much focused on the A Canticle for Leibowitz approach to the Adeptus Mechanicus and is what one might think of as the "standard" approach of GW to the orgnaisation. SO WHAT CAME OUT OF THAT? Discussion. Lots of it. Over at the Anargo Sector Project, I advocated for what I considered a "more balanced" approach to the Adeptus Mechanicus. There were other voices at the time that called for something markedly different, including the fun Philip Sibbering with his 40k Concepts (proof, if ever it was needed, that if you marry concepts to artwork you're on for a winner to start with). And for once a great deal of the inspirational materials came from GW in the form of Mechanicum (novel), Titanicus (novel), one by Matt Farrer (part of the Calpurnia novels but I forget which), and what Gav Thorpe had done with the Inquisition (mostly positive, but a mixed bag). Or rather, the inspiration came about after a lot of time was spent discussing the approach and subsequent GW/BL materials happened to fit a lot of that discussion. :) SO, THE FRAGMENTS... The central premise of this alternate (?) approach is that it tries to balance the "can" and "can't" elements of the Adeptus Mechanicus. The proposed answer to this was to focus on the premise of the Mystery Cult, or the notion that the lowest ranks of the Adeptus Mechanicus were very much on the "can't" side of the continuum. They didn't really know what they were doing. Everything was learned by rote, and prayers and ritualism were used to obfuscate the truth behind the actions. Herein, the "Machine Spirit" (and more broadly "Machine God") were divine premises and referring to animistic principles. As one went up the hierarchy of the Cult Mechanicus, however, you brought in more and more elements of the "can" side of the continuum. Finally, Magos and Archmagos (etc.) had access to the "hidden mysteries" of technical knowledge. So, the first base. An hierarchical approach to the Cult Mechanicus before one even gets into the difference between lay practitioners and those that are invested into the Cult Mechanicus. As an example of this, the Universal Laws of the Adeptus Mechanicus (both Mysteries and Admonitions) are part of the lower-echelons of the Cult Mechanicus and are firmly ensconced in the "can't" side of things---even if there might be some variation in rank access even at this lowest of levels. If one continues to rise through the ranks of the Cult Mechanicus, however, you are introduced to what I refer to as the Derivative Mysteries/Admonitions, and finally to the Prime or Root Mystery/Admonition. TTRPG Note: For those interested in this side of things, the basic gist of how this manifests is that different (Theological) Ranks of the Adeptus Mechanicus are restricted in their access to certain broad skill types. For example, the lowest echelons may only Operate and Repair technology. The next rank up are those that can Build technology. Finally, there are those that have Wildcard access to technical skills, which aggregate those skill into unrealistic combinations (hyper-competence) that also serve to break down Tech Level differences. THE PHILOSOPOHIES OF THE ADEPTUS MECHANICUS The "Philosophies" were originally meant to be mirrors to the factions within the Inquisition, at least insofar that they were spiced to how Tech Priests might approach technology. The obvious continuing example would be Philosophies that dabbled with Xenos or Malleus technologies, but a lot of the others seem to have been lost to time. THE BINARY DOGMA OF FACTIONALISM This deliberately-pretentious term was a stand-in for the obvious conservative/liberal divide in the Adeptus Mechanicus that was suggested from the discussions (back in the day! ;)) and subsequently showed up in novels like Mechanicum. The general gist of this is obvious: the orthodoxy is inherently conservative and leans towards the "can't" interpretation, while the more radical "liberal" approaches get up to shenanigans with technology (like research and exploration). THE PARADIGMS OF THE ADEPTUS MECHANICUS Given the importance of Forge Worlds, the "Paradigms" were invented to create a specific confluence of Faction and Philosophy that may become dominant and lead to broad trends (primarily orthodox as radical Forge Worlds would be more contentious). This was a specific part of the Anargo Sector Project, so re-tooling them outside of that is a little bit more challenging but possible. THE TECHNOLOGY OF THE ADEPTUS MECHANICUS The novels Mechanicum and Titanicus really started to get into the technological manifestations back in the day and, at least based upon current readings, this now seems to be the norm. The adoption of terms like "binaric cant" is a (sensible, for once) part of this by GW. I'm not sure where I would take this. At the moment my notes started and left with Haptic Interfaces and the Noosphere, but technology has come along since those days. I'm wondering about such things as distributed networks that don't use standard communications infrastructure etc. (You can interpret elements of these from some of the more recent novels). * * * And that's where I'm going to leave this one for the moment.
  2. So, January kind of put me in a small (large) hole for my plan to reduce my pile of shame. In response February has been a month of looking to redress that issue. Hobby time has been limited unfortunately. Having a small child means living with your very own nurgling and boy oh boy did she bestow some of papa nurgle's finest blessings upon us this month. In total I managed to complete a grand total of.....5 models. Not ideal. However on the plus side, they were all from the same army AND from the same army that I completed models for last month! This is fairly rare in Doobles-land and I'm actually a little proud of that. I even have a dozen or so more Ad Mech models primed and waiting at my airbrush station (lol it's just my desk + a mask) for March. This has the possibility of becoming that rarest of things.....a fully painted army. I've just jinxed it though I'm sure..... Anyway, here are our completions this month: 3 Breachers. I think I enjoyed painting these? On one hand I think the OSL is much much better than the Skitarii I did last month so that feels good. On the other hand these felt like they took much longer than they needed to despite the simple paint scheme. Can't put my finger on why, but I've got 3 more part built, and another 3 still on sprue and I find myself in no rush at all to pick them up. Anyway, I think they look alright. A Skitarii Marshall and a Techpriest Enginseer. I'm not as happy with these, although they're both lovely models. Not sure they have the presence it feels they should have as leaders but I'll reserve judgement until the force grows a bit more as I can view it all as a group. Might return to add a bit of something to them at a later date, but in the meantime I'm conscious of A) getting stuff done & B) not wanted to depart too far from the look and feel I've established and the techniques to get there. We'll see. In other pile-reduction news there was a lot of selling this month which - in spreadsheet terms at least - more than made up for the limited painting time. An entire project has departed (Flesh Eater Courts - side note, what on earth is with the price of Charnel Thrones??) and I also uncovered a random bunch of Ultramarines things that I didn't see me going to trouble of ripping apart and rebuilding to fit in my Black Templars. So off they went. Talking of Black Templars, and marines in general, I've found myself with less and less interest in 40K marines in the last 6 months. I love the BTs and their lore and aesthetic was a big part of what pulled me into the game back when they were the poster boys of 3rd edition. But I have no desire to paint any 40K marines or get them out for a game. Heresy is somehow different and still holds my interest, but in 40K marines are now bottom of the list out of the stuff I own. It's weird. Can't bring myself to part with them yet, but not leaving the garage for the painting or gaming table for the foreseeable future. Anyway, enough waffle, here are the numbers! Models IN: 12 Models OUT: 58 FEB TOTAL: -46 YTD TOAL: -30 We're back baby! Let's see what new stuff gets released in the next month, but I'm going to see if I can keep a bit of momentum going now. Marching on to March!
  3. Hey everyone, starting up a new Admech army and figured I'd track the progress here. Some of the base lore for the world is below, and I'll upload some photos whenever I get the chance :) The scheme is roughly inspired by "A Mechanicus...Darkly." ---BEGIN TRANSMISSION--- The world Aegaon was originally settled during the Dark age of Technology, before being overrun by orks during the long night. It is a harsh world, primarily covered in water split only by the peaks of undersea mountains that rise lonely from the depths. In M36, it was revisited by a rogue trader whose crew contained a member of the adeptus mechanicus, Techpriest Numerian. While on location, Numerian discovered an STC for a slightly different pattern of lasrifle mag, which had better charging efficiency while underwater than the traditional model. For this discovery, Numerian was gifted the world of Aegaeon and instructed to excavatefor any further STC fragments. The first 100 Aegaean Expeditionary forces were created to explore the oceans and caves of the undersea world,and by M37 it was determined that the world was devoid of any more fragments. By this time, Aegaeon had specialized into lasrifle production exclusively. Numerian, Arch-Techpriest of the world, became tired of the monotony of their production and jealous of other, larger forgeworlds. In M38, he revitalized the Expeditionary Force program to search new worlds for more undiscovered technology. The 486th Archeological Expeditionary force was one of the groups launched from Aegaeon with the sole purpose of discovering new technology. Led by Techpriest Triaxius, the expedition follows myths and legends around the cosmos, hoping to bring their small forgeworld into the limelight of the Imperium. Their blue robes mark their heritage as members of the undersea forges. ---END TRANSMISSION---
  4. Hi guys! I've been playing Warhammer 40k for over a decade now, and have my fair share of armies. I've had small blogs scattered on various forums before, but most haven't been updated in years, are archived and/or are filled with dead images. So I figured I'd just consolidate everything into a single blog, showing some of my older stuff and then continue with stuff I'm working on now or in the future. Apologies if you've seen some of the stuff before. I'm not the fastest nor the best painter, and with my short attention span I generally move between projects often to keep me from getting bored on painting the same stuff constantly. So here's my stuff, I hope you enjoy! I'll update this first post as an index to the posts with content for easy future reference. Tyranids - Hive Fleet Leviathan This was my first army which I started in 2008, after me and a few friends got into the hobby from playing the Dawn of War video games. I just loved the little gribblies and big monsters. Too inexperienced to realize beige is a pain in the ass to paint, I settled on a Leviathan-esque paint job before Hive Fleet Adaptations were a thing. Zoanthrope - Done Carnifex - 1, 2 Gants - Done Gargoyles - Done Trygon - Done Winged Hive Tyrant - Done Hive Crone - Done Swarmlord & Tyrant Guard - Done Tervigon - Done Exocrine - Done Haruspex - Done Tyrannofex - Done Deathleaper - Done Maleceptor - Done Old One Eye - Done Tyranid Warriors w/ Ranged Bio-Weapons - Done Grey Knights I always had a weak spot for the Daemonhunters, so I started this army in 2011 when the first plastic GK models came out together with their 5th edition codex. I also started experimenting with an airbrush around this time after failing to paint their power weapons one too many times (I still fail at blending). Haven't done much with them since 7th really after the Inquisition and Grey Knights got split up in separate codexes, and their current edition codex just feels lacking. Librarian - Done Brotherhood Ancient - Done Apothecary - Done Kaldor Draigo - Done Terminators/Paladins - Done Strike Squad - Done Purifiers - Done Inquisitor Coteaz - Done Ordo Malleus Inquisitor - Done Vindicare Assassin - Done Dreadnought - Done Venerable Dreadnought - Done Nemesis Dreadknight - Done Land Raider - Done Stormraven - Done Eldar - Craftworld Saim-Hann I started collecting Saim-Hann when their 6th edition codex came out in 2013, when the plastic wind riders and wraithguard came out. Jetbikes and wraith constructs are my two favourite aspects about Craftworld Eldar and I liked the vibrant red of Saim-Hann. That they matched the jetbike playstyle didn't hurt either, of course. Autarch Skyrunner - Done Farseer Skyrunner - Done Windriders - Done Vyper - Done Dire Avengers - Done Wave Serpent - Done Fire Prism - Done War Walker - Done Crimson Hunter - Done Spiritseer - Done Wraithguard - Done Wraithlord - Done Wraithknight - Done Blood Angels - 5th Company 'Daemonbanes' I wanted to do a Space Marine army for a while, as the Grey Knight model range is (still) very limited, and I kept seeing one new Astartes release after another that I couldn't include in my army. While I originally intended to do a custom chapter, I already had a Space Hulk set and a Deathstorm box for my Tyranids, so I figured I might as well just do Blood Angels as I already liked their background and already had those models anyway. So in 2015 I began working on the Sons of Sanguinius. Since the previous armies were relatively clean looking, I went for a more grimmer, weathered look for these. I picked the 5th company as the main focus, simply because I liked the black blood drop of that company's insignia best to match the darker look I was going for, plus it seems thematic to ally with my Grey Knights considering they're called the Daemonbanes. Sanguinary Priest - Done Commander Dante - Done Sanguinary Guard - Done Assault Squad - Done Bike Squad - Done Librarian - Done Librarian Dreadnought - Done Furioso Dreadnought - Done Deredeo Dreadnought - Done Death Company Dreadnought - Done Lemartes - Done Death Company - Done Baal Predator - Done Relic Sicaran Battle Tank - Done Drop Pod - Done Sniper Scout Squad - Done Close Combat Scout Squad - Done Captain - Done Suppressor Squad - WIP 1, Done Thunderhawk Gunship - WIP 1, WIP 2 Adeptus Mechanicus & Imperial Knights - Forgeworld Xana II & House Malinax Always been a fan of the AdMech, and generally I go for the tech-priest character in any of the 40k RPGs I've done over the years. After snagging two cheap knights from a Renagade box and getting some Skitarii from the Kill Team starter set, I finally started with the cogboys in 2018. As I already had two red armies and didn't want a third, and I loved the colour scheme of House Malinax from FW, I decided to go with this colour scheme for the AdMech units as well. I know that lorewise they're hereteks/traitors to the Imperium, but I don't intend to go all chaosy/dark mechanicum on them. Skitarii Vanguard - WIP 1 Skitarii Rangers - WIP 1 Sicarian Infiltrators - WIP 1 Armiger Warglaive - WIP 1 Knight Warden - WIP 1 Scenery, Terrain & Gaming Room I'm lucky enough to have a spare bedroom (and a wife that lets me use it) as a dedicated hobby room, and have my own gaming table. I love building scenery, even though it takes me ages to complete any projects because of the amount of work required for the bigger projects. Gaming Table - Done Realm of Battle - Done Fortress of Redemption - Done Skyshield Landing Pad - Done Woods - Done Blastscape - Done Aquila - Done Imperial Sector Buildings - WIP 1 FW Industrial Sector - WIP 1, WIP 2 3D Printing Always wanted to get into 3D printing, but wanted to wait for a printer that could print high quality prints without having thick layer lines, had a large enough volume to tackle larger projects but was still affordable enough. This turned out to be the Phrozen Transform. 3D Printer - 1
  5. Greetings! I'm a Black Templars fanatic and conversions enthusiast. I used to crawl around this board more than 5 years ago and even posted some of my stuff back then. I took a break from the hobby for a couple of years but reentered the game about 2 years ago. In the past time I put together a lot of stuff (exclusively for my two big loves in 40k: Black Templars and Inquisition) and don't want to hold it back from you. I see this as a compendium of my work and gonna update it whenever I have some new freaks to show off. Criticism and suggestions welcome as always. Old models: Black Templars Castellan mainly based on this wonderful and inspiring Artwork by John Blanche Black Templars Sword Brother also based on the Blanche Artwork Ordo Hereticus Inquisitor Black Templars Dreadnought some random Servitor with Heavy Bolter Newer Stuff: Black Templars Assault Squad Inquisition Lexmechanic Inquisition Warrior Acolytes Inquisition Familiar
  6. I did a 24-hr paint job on Friday and finally started my fledgling Admech force. RIght now on the army roster I have the following: Techpriest Dominus 10x Skitarii Rangers with two arquebuses 10x Skitarii Vanguard with two plasma 5x Sicarian Infiltrators Sydonian Dragoon/Ironstrider Onager Dunecrawler Archaeoraptor Everything is magnetized for multiple options except for the basic skitarii infantry: I am loving the huge amounts of detail on these models, they are a huge departure from my orks! And that archaeoraptor flyer is such a beautiful model. I loved putting it together, it hurt to have to drill into it to magnetize the wings and weapons options between the flyer/bomber configuration. So far my Sicarian infiltrators were done, they seemed to be the easiest of the bunch to finish fast. Good models to test out my orange and washes on: Right now they are magnetized but I only have enough arms to do the power sword options. Will find some more bits to use for the taser goads later. Cheers, super excited to continue this project!
  7. Hello all, As you may have noticed, Bolter and Chainsword has started the Liber Showcase to collect articles on DIY Chapter/Regiments/Warbands/etc: http://www.bolterand...liber-showcase/ I would like to submit the article I've written for the Mark of the Liber Challenge 2019. One rule for submitting articles is getting feedback on the article from the forum where it belongs. As such, I would like to present to you my work on Forge World Fermya, the Demesne of Explorers. Original place where I published it: http://www.bolterand...ii-story/page-3 The models I painted as part of the painting challenge, in the fractal-pattern camo typical of Fermya: http://www.bolterand...364-p1030689-b/ http://www.bolterand...365-p1030690-b/ Comments, criticism and good ideas for the article are welcome! EDIT: because I am so content with the results of the BCC code effects, I've removed the original text. See the next post for the new version of the article.
  8. ++Initiate Post Protocols++ Greetings fellow humans [Meatbags] Like a lot of us, Lockdown has given me a lot of free time... However it also holds the bulk of my army locked away in my FLGS. I've taken this as a sign from he who is three in one to grab myself some new units and dig through my pile of shame - I've got a lot of it up to tabletop standard now so I feel it's time to share some of it: First up some Priests. Nothing flashy, not much to say about these lads, other than I lack the wash needed to do their eyes to completion [Drak'N'shade] So I have to wait for GW to send out that order to finish that. But they're looking okay. A Gaggle of stickpriests [There is 13 because I used 2 bodies for conversions at an earlier time and had 2 new boxes in the pile of shame]. More Dunecrawler more good. [Again, waiting on a new pot of Ushabti bone to do highlights on the legs]. A whole load of Ebay rescue bots that needed a new home. Some more Rangers for the pile - I have a shovel to remove these lads from the table [i love them though]. Waiting on some more Ebay deliveries (Including a much needed Daedalosus model I found cheap). Anticipation is overtaking me, Engine War, Pariah and the reveal this Saturday, my wallet shall suffer. ++End Post++
  9. A bit of background...Id started off this army a couple of years back, and got a few units to various levels of finality but then decided to change my colour scheme. A few of these units I started on for my vow last year, but never got them finished as ended up going through a lot of stuff in my personal life (and hadnt painted since). However with the forces of nurgle now running rampant in the proud streets of Edinburgh, my forge has has enforced full lockdown and got round to enacting reinforcement protocols. Have started this thread to make sure these new demands are met Onagers I've finished up my last 2 onagers, and just have a bit of highlighting/basing to tidy up with these. Getting the one to have a sassy leg cocked up on a rock was interesting, might shift the rock about a bit though so his leg is more central on it (it currently looks a bit like itd tip the rock over) Kastellans Andy and Ollie were mostly done, but have finished up a bit of basing and swapping their old reds for new blues Servitors & Daedolosus/Alpha conversion I picked up a squad of genestealer cultists to make some servitors with (i run a breacher maniple). These along with various leftover breacher/vanguard parts have made some decent servitors. I then used some other leftover parts with the mining laser from the GSC box, plus parts from sisters of silence, datasmith, infiltrators and vanguard, to make a 'counts as' daedolosus HQ The Daedolosus counts as join my other HQ units which have been finished up (apart from the blue techpriest - hes missng an arm and a few other bits). My white techpriest has his pseudogenator buddy along with him too (this guy was made from leftover negavolt cultists parts, which ive been using to make electropriest conversions) Theres also an engineseer in there i finished basing/highlighting. He's made from a leftover datasmith. Infiltrators I have 2 of 3 infiltrator squads pretty much finished up bar details and final basing. The 3rd squad is half done Breachers These guys have taken aaaaaaaages. Probably taken over a year on and off in varying forms. Both 6 man squads are 75%+ there now though, mainly basing and a fe weapons to go (some annoyingly went missing - am still missing 1 arc rifle) Although a lot of these were already started, im really pleased with where Ive got them to in a week of painting, its been way too long since i last picked up a brush Theres also about 40 vanguard/rangers on my desk in varying degrees of completion, and a squad of electropriest conversions hopefully coming soon.
  10. I'm looking into making a spider-Armiger - how do they size-compare? Simple question. Could anyone with an AdMech and Knights army send a picture or something?
  11. So with GW starting to reopen warehouses, and Engine War mentioned in the weekend update, it hopefully wont be too long before we see some rules for our new kits. I'm super bored already with my work week due to lockdown, so thought it'd be nice to start a discussion on what units people are excited for, and why (is it simply the models, or potential to fill gaps in the army etc). Obviously this is a bit of conjecture until we see the actual rules/points. The unit im most excited for is the serbyrys sulphurhounds. Not only do they look great/ridiculous, but I can see them hopefully solving an issue ive been having. I currently have a unit of 2 kastellans in my list that I use for horde clearance and as a distraction carnifex. However some games they just roll badly due to their 4+ (even with a dominus nearby). I can see the sulphurhounds filling a very similar anti-screen role (if their flamers are decent - i would love it for these to be incendine combustors), whilst also being more flexible for gaining board control early game. The flamers also make them decent for screening things like genestealers (whereas shooty kastellans are useless unless taking massive blobs for overwatch - and even then you can potentially end u with 500+ points of robots locked in combat). Id expect points for these to be somewhere around the 30-40 pt mark so if I can swap the 2 kastellans for 5-6 of these guys, that could be interesting.
  12. or Get your arse to Mars So in early November, me and a few friends travel to charity tournament in Erie, PA. It's a starvation tournament, so you start at 2K then each round drop 500 pts. For this year's I figured to combine it with a little narrative I've been working on. So my custom house was built on the bones of salvaged frames from Taranis. After some time I have a decent main force and decided that my first in a loooong series of knight forces that work like my crusade army. IE 'I like that scheme, I'm going to paint it' For this one I'm painting up a force of Taranis knights. This force plus one of my wolf knights will make up the core of my tournament list. I will then take them and fight several battles in stores around my area and beyond to simulate thier journey from my house's homebase in the Ghoul Stars to Mars. I have a list written for the tournament already: Models in the Taranis group are the crusader and three armigars. They are escorted by my wolf knight and his pack of armigars. The three TPE are going to be my old TPE for my guard, the one I did from WGE and the Grombrindal one. Right now I have the Styrix and two armigars from the wolf group done, as well as two of the TPEs. I need to get my hands on an Annihilation/Command barge to make the LL armigar. I'm painting up the Taranis group right now then I'll do Grombrindal. The Taranis group is a general look, no special conversions like my main house of the wolf knights. Which is on purpose since they will be serving with the mother house anyway. So hopefully I'll be able to keep a log of my work over the next few months. Including battle reports.
  13. 2782 downloads

    Adeptus Mechanicus Decal Sheet
  14. 528 downloads

    Ordo Reductor heraldric device. Features both the full Ordo Reductor logo and a demi-logo (for when the unit is embedded in another force - a second logo can be added in the space provided). PDF contains layers for stroked (black border) and no stroke versions of the logo, plus Red, Black, Blue, Green, Grey, and Yellow backgrounds. (Make sure the Layers pane is turned on in your viewer to select the logo/background you wish to print.)
  15. 1373 downloads

    By commission of Vel'cona. First in a series of Adeptus Mechanicus forge world logos. Each PDF has a color logo (Red, Black, Bone White) with layered color backgrounds (Note: if more than one color background is active at a time, only the top most background layer will be visible).
  16. 1246 downloads

    Adeptus Mechanicus BOLS version
  17. https://youtu.be/S3y3_DA67Ms I talk about what drew me to collect Admech, my play style, favourite models and an in depth look into the colour scheme. Hope you enjoy!
  18. Hello I'm at a place with my Imperial Guard that I feel comfortable just adding the occasional unit to and committing to a second army with the Guard. Admech and Genestealer both have fantastic ranges and great bits to kitbash into my guardsmen as well! I like the character models for both ranges as well and the fluff. Admech Pros: Great metallics Unique looking and powerful vehicles to have fun modelling and painting Repair spam. Cawl Excuse to eventually get a knight Bits for weapons not found in guard boxes Great looking new flyer Could make cool kitbashed Mechanicus trained veteran squads Cons: One strong tone across all robes Lots of spindly bits to snap off Might be too similar to IG gunline? Silly looking new transport model Genestealer Cults Pros: Another horde army Lots of kitbash and weapon swap opportunities can finally create penal guard conscripts or vets with shotguns More opportunity to use models I already own Fun new psychic powers Motorcycles and demo charges Different types of xenos, clothes etc.. variety of painting Cons: Another horde army Lots of new rules Current imperial guard army might not aesthetically fit with xenos Smaller vehicles
  19. Assembled by Fabricator-General Zephaniah Adriyen himself, Investicare Team Ragnarus-Beta is designated for the following missions: Assassination of enemy commanders, ahead of the front line. Their kill records include one of Lord Leviathan's lieutenants, Rotlord Boilbane, as well as, recently, Necron Lord Amonkharen, one of the Pekrahi Dynasty's highest Nemesors. Scouting and assessing targets. They have assisted in engagements against both Chaotic and Xenos foes, and have consistently reported back accurately, occasionally assisting in the active assault. Investigating reports of archaeotechnology. They are known as the eyes and ears of Adriyen, when they are known at all, and are responsible for the initial discovery of what would become Project: Steel of Ages. The team was formed from two separate squads, one each of Skitarii Rangers and Vanguard. The two donned dark robes in honor of their new position and became a unified Investicare Team. = Adeptus Mechanicus Kill Team, 95 pts. = = Leader = Kolt-3118, Vanguard Alpha (10 pts.) -Power Sword -Radium Pistol -Specialism: Leader = Specialists = Adryel-617, Vanguard (14 pts.) -Radium Carbine -Enhanced Data-Tether -Specialism: Comms Camryn-1178, Ranger Alpha (11 pts.) -Taser Goad -Arc Pistol -Specialism: Scout Kase-771, Ranger Gunner (13 pts.) -Plasma Caliver -Specialism: Heavy = Non-Specialists = Jame-8551, Vanguard Gunner (10 pts.) -Arc Rifle Vyctor-1715, Ranger (10 pts.) -Galvanic Rifle -Omnispex Bryndon-717, Ranger (9 pts.) -Galvanic Rifle Dariax-7542, Vanguard (9 pts.) -Radium Carbine Alexin-411, Vanguard (9 pts.) -Radium Carbine
  20. Hi, I'm a bit of a lurker but I thought I'd make an account for the glory of the God Emperor / Omnissiah. I am mostly an Admech player, but I'm slowly working on a raven guard chapter for some diversity. A good friend of mine got me into the hobby after going on about plague and blood Gods for some time. Since then, I've slowly been putting together an Admech force, currently sitting at about 1500 points painted. I am in Minnesota in the 'humble' nation of America. Let me know if there are any other MN players or groups out there.
  21. Hey everyone, two weeks ago I played an Apocalypse game themed around the events of Vigilus Ablaze. Note that this was played before the new Apocalypse rules were released, so please bear that in mind. The report can be found here. Enjoy!
  22. So, I've been thinking about some strategy, and I'm wondering if the "OPERATIVE REQUISITION SANCTIONED" stratagem is a good take for Admech. My thought is to have one of each, with about 100 points allocated just to deploy one situationally. Enemy is chaos psyker heavy? Then lead with a Cullexus. Transonic Arquibi not cutting it? Bring a Vindecare. Or, Buff up melee with a Eversor. Has anyone done this or have any recommendations?
  23. Okay, so. I'm likely going to be able to get an Imperial Knight by Tuesday. That's three days from now. I only have one decision to make: Leviathan or Princeps Astor? I'm running a Nurgle army and an AdMech/Astartes army as it is, and both have Knights sworn to and/or running them in fluff. Both are Questoris-Class Knights. One is Lord Leviathan, a Nurglite Knight with his own personal back garden and small retinue of devout followers. The other is Lady Astor, Princeps of the House Astor, sworn to Forge World Ragnarus. Leviathan was Lady Astor's brother until his betrayal, and I'm building both in the end anyway, but I'm wondering which to attempt for my first Knight. I figure Leviathan's more difficult to pull off (I'd essentially have to base his back for him to match my vision of what he should look like), but, frankly, my Nurgle army needs the boost in strength. My Imperium already has a decent size to it (nearly 2k points) and my Nurgle army is just over 1k. Thoughts?
  24. Well. I guess I need to start this hobby log now! I have a number of knights and admech models to build. I was putting them off then got the bug to build things. I've given some thought to the admech color scheme and such already, but am stumped for the knights. First order of business, the back log of models to be built (nothing is finished being built yet so this log starts easy) To be built Knights! 2 questoris pattern (1 paladin kit, 1 warden kit) 2 armiger's (from forgebane) Admech Contents of "forgebane" and "start collecting) Backstory? I have been cramming all the factions I collect into a small war zone I've so far named after the region I've lived in. Formerly Acadia or Acadie (en français) and currently Acadiana or L'Acadiane (en français) and in keeping with the confusion of 40k lore it goes by all 4 names depending on who you are talking too. In the region there are a handful of domains held by knight households that are loosely confederates by an alliance system typical of feudal societies. Aka marriages. They mostly share common heraldric colors and some iconography. Schism. With an Imperial crusade attempting to reassert compliance on the region and a dark crusade attempting to subvert claim territory and steal resources. The houses are decided between those who foolishly wish to maintain neutral independence, those who see it wise to join the imperium and those who seek allies to drive the imperials from their systems. So that being said, obviously I'm going to start a chaos aligned knight army in the future.
  25. I'm on the hunt for cheap AdMech. Getting a Knight (even at the decent deal of $100 even) and Start Collecting! Skitarii is like taking a bolter to the wallet, so I was wondering if there was anyone who made decent AdMech HQs for when I go to build my AdMech.
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