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Showing results for tags 'Blood Angels tactica'.
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Welcome to part four of the Blood Angels Unit of the Week series! Following the release of the 10th edition Index, there is no better time to discuss all the units we have access to. Each week a different unit will appear, with the idea being that we discuss how best to use that model on the battlefield. Where part one will discuss the units from the units found within Index: Blood Angels, parts two to four will discuss Index: Space Marines, part five will be Imperial Armour, and part six will be Legends. Note, this isn't to lament any nerfs, etc, from previous editions; the rules are as they are so try to unlock its potential for those who wish to use them all the same. Similarly, this thread is only for using the option being discussed; it matters not if you feel something is a better choice as such comments aren't constructive to the topic and shall be removed. Without further ado, here's this week's entry: Razorback What are you thoughts here folks? How best would you play a Razorback? To compliment a list, or to build a list around? Are you taking multiples? Which Detachment are you using? What Deployment options are you using? What weapon choice are you using? How are you making use of its Transport Capacity? Stratagem synergy of note? Over to you. Please note the Relic Razorback will be discussed elsewhere.
- 5 replies
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- Blood Angels tactica
- Codex: Space Marines
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Welcome to part two of the Blood Angels Unit of the Week series! Following the release of the 10th edition Index, there is no better time to discuss all the units we have access to. Each week a different unit will appear, with the idea being that we discuss how best to use that model on the battlefield. Where part one will discuss the units from the units found within Index: Blood Angels, parts two to four will discuss Index: Space Marines, part five will be Imperial Armour, and part six will be Legends. Note, this isn't to lament any nerfs, etc, from previous editions; the rules are as they are so try to unlock its potential for those who wish to use them all the same. Similarly, this thread is only for using the option being discussed; it matters not if you feel something is a better choice as such comments aren't constructive to the topic and shall be removed. Without further ado, here's this week's entry: Chaplain on bike What are you thoughts here folks? How best would you use a Chaplain on Bike? To compliment a list, or to build a list around? Are you taking multiples? Which Detachment are you using? What unit is he leading, if any? What Deployment options are you using? Stratagem synergy of note? Over to you. Please note that Chaplain, Chaplain in Terminator Armour, and Chaplain with Jump Pack will be discussed elsewhere.
- 6 replies
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- Blood Angels tactica
- Codex: Space Marines
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Welcome to part three of the Blood Angels Unit of the Week series! Following the release of the 10th edition Index, there is no better time to discuss all the units we have access to. Each week a different unit will appear, with the idea being that we discuss how best to use that model on the battlefield. Where part one will discuss the units from the units found within Index: Blood Angels, parts two to four will discuss Index: Space Marines, part five will be Imperial Armour, and part six will be Legends. Note, this isn't to lament any nerfs, etc, from previous editions; the rules are as they are so try to unlock its potential for those who wish to use them all the same. Similarly, this thread is only for using the option being discussed; it matters not if you feel something is a better choice as such comments aren't constructive to the topic and shall be removed. Without further ado, here's this week's entry: Suppressor Squad What are you thoughts here folks? How best would you play a Suppressor Squad? To compliment a list, or to build a list around? Are you running multiples units? Which Detachment are you using? What delivery options are you using? What Deployment options are you using? Stratagem synergy of note? Over to you.
- 1 reply
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- Blood Angels tactica
- Codex: Space Marines
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Welcome to part three of the Blood Angels Unit of the Week series! Following the release of the 10th edition Index, there is no better time to discuss all the units we have access to. Each week a different unit will appear, with the idea being that we discuss how best to use that model on the battlefield. Where part one will discuss the units from the units found within Index: Blood Angels, parts two to four will discuss Index: Space Marines, part five will be Imperial Armour, and part six will be Legends. Note, this isn't to lament any nerfs, etc, from previous editions; the rules are as they are so try to unlock its potential for those who wish to use them all the same. Similarly, this thread is only for using the option being discussed; it matters not if you feel something is a better choice as such comments aren't constructive to the topic and shall be removed. Without further ado, here's this week's entry: Eradicator Squad What are you thoughts here folks? How best would you play a Eradicator Squad? To compliment a list, or to build a list around? Minimum or maximum size? Multiple units? Which Detachment are you using? What delivery options are you using? What deployment options are you using? What Leader are you using? Stratagem synergy of note? Over to you.
- 20 replies
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- Blood Angels tactica
- Codex: Space Marines
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Welcome to part two of the Blood Angels Unit of the Week Series! Following the release of the 9th edition Supplement, there is no better time to discuss all the units we have access to. Each week a different unit will appear, with the idea being that we discuss how best to use that model on the battlefield. Where part one will focus on the unique BA units and part two will focus on BA units that are new to this edition of the Codex, part three will discuss how to get the best use the generic units from the past that are still with us (and that many of us have in our armies still), and part four will discuss the Legends units that we still own and love. Finally, part five will be dedicated to the reinforcements from Forge World. Note, this isn't to lament any nerfs, etc, from previous editions; the rules are as they are so try to unlock its potential for those who wish to use them all the same. Similarly, this thread is only for using the option being discussed; it matters not if you feel something is a better choice as such comments aren't constructive to the topic and shall be removed. Without further ado, here's this week's entry: Fellblade Fellblade, gav1892 What are you thoughts here folks? How best would you use your Fellblade? To compliment a list, or to build a list around? What else would affect your list(s) with this unit? Will you be running multiples? How are you buffing this unit? Will it babysit anything? What Wargear Options do you prefer and how much does it depend on the above choices? Stratagem synergy or note? Over to you
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Welcome to the Veritas Vitae Series! Following the release of the 9th edition Supplement, there is no better time to discuss all the tools that we have access to. This ongoing series of articles focuses on what a Blood Angels Force Commander has at their disposal, with advice, information, and tactics plucked from the readily available to the more obscure parts of GWs rulesets. Like all Veritas Vitae articles, these remain active and are in flux, so we can add and update them as the information contained within changes. So please chip in with any and all suggestions to help your fellow Frater to vicory against the daemon, the heretic, the xenos, and the traitor. Warlord Traits A Blood Angels force has a number of psychic powers available to it and these can be found in the various support books available to us. This guide explores what they are, what they do, an how best to maximise their use for our army. Article Setup The following are notes on the setup of article below:Header in Blood Red, power is found in Supplement: Blood Angels Header in Enchanted Blue, power is found in Codex: Space Marines Header in Administratum Grey, power is found in the Warhammer 40,000 rulebook (BRB) Keywords will appear in Bold format Important points will appear in underlined format Locations The following points are where the Warlord Traits listed can be found in each sourcebook: BRB Warlord Traits traits begin on page 238 Space Marine Warlord Traits powers begin on page 106 Vanguard Warlord Traits powers begin on page 107 Blood Angels Warlord Traits powers begin on page 50 Flesh Tearers Warlord Traits powers begin on page 50 Common rules The following are common rules which apply to Warlord Traits: Any selected Warlord requires the Character keyword in order to receive a Warlord Trait Links The Warlord Traits a Blood Angels force can use are split into six different categories, the links to which - along with any relevant support - can be found below: Warlord Trait Support BRB Chapter Command Warlord Traits Space Marines Warlord Traits Vanguard Warlord Traits Blood Angels Warlord Traits Flesh Tearers Warlord TRaits
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Welcome to part two of the Blood Angels Unit of the Week Series! Following the release of the 9th edition Supplement, there is no better time to discuss all the units we have access to. Each week a different unit will appear, with the idea being that we discuss how best to use that model on the battlefield. Where part one will focus on the unique BA units and part two will focus on BA units that are new to this edition of the Codex, part three will discuss how to get the best use the generic units from the past that are still with us (and that many of us have in our armies still), and part four will discuss the Legends units that we still own and love. Finally, part five will be dedicated to the reinforcements from Forge World. Note, this isn't to lament any nerfs, etc, from previous editions; the rules are as they are so try to unlock its potential for those who wish to use them all the same. Similarly, this thread is only for using the option being discussed; it matters not if you feel something is a better choice as such comments aren't constructive to the topic and shall be removed. Without further ado, here's this week's entry: Rapier Carrier Rapier Carrier, Auberon What are you thoughts here folks? How best would you use your Rapier(s)? To compliment a list, or to build a list around? What else would affect your list(s) with this unit? Will you be running multiples? How are you buffing this unit? Will it babysit anything? What Wargear Options do you prefer and how much does it depend on the above choices? Stratagem synergy or note? Over to you
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Welcome to part two of the Blood Angels Unit of the Week Series! Following the release of the 9th edition Supplement, there is no better time to discuss all the units we have access to. Each week a different unit will appear, with the idea being that we discuss how best to use that model on the battlefield. Where part one will focus on the unique BA units and part two will focus on BA units that are new to this edition of the Codex, part three will discuss how to get the best use the generic units from the past that are still with us (and that many of us have in our armies still), and part four will discuss the Legends units that we still own and love. Finally, part five will be dedicated to the reinforcements from Forge World. Note, this isn't to lament any nerfs, etc, from previous editions; the rules are as they are so try to unlock its potential for those who wish to use them all the same. Similarly, this thread is only for using the option being discussed; it matters not if you feel something is a better choice as such comments aren't constructive to the topic and shall be removed. Without further ado, here's this week's entry: Cerberus What are you thoughts here folks? How best would you use your Cerberus? To compliment a list, or to build a list around? What else would affect your list(s) with this unit? Will you be running multiples? How are you buffing this unit? Will it babysit anything? What Wargear Options do you prefer and how much does it depend on the above choices? Stratagem synergy or note? Over to you
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Welcome to part two of the Blood Angels Unit of the Week Series! Following the release of the 9th edition Supplement, there is no better time to discuss all the units we have access to. Each week a different unit will appear, with the idea being that we discuss how best to use that model on the battlefield. Where part one will focus on the unique BA units and part two will focus on BA units that are new to this edition of the Codex, part three will discuss how to get the best use the generic units from the past that are still with us (and that many of us have in our armies still), and part four will discuss the Legends units that we still own and love. Finally, part five will be dedicated to the reinforcements from Forge World. Note, this isn't to lament any nerfs, etc, from previous editions; the rules are as they are so try to unlock its potential for those who wish to use them all the same. Similarly, this thread is only for using the option being discussed; it matters not if you feel something is a better choice as such comments aren't constructive to the topic and shall be removed. Without further ado, here's this week's entry: Deathstorm Drop Pod What are you thoughts here folks? How best would you use your Deathstorm? To compliment a list, or to build a list around? What else would affect your list(s) with this unit? Will you be running multiples? How are you buffing this unit? Will it babysit anything? What Wargear Options do you prefer and how much does it depend on the above choices? Stratagem synergy or note? Over to you Please note that Drop Pod will be discussed elsewhere
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Welcome to part two of the Blood Angels Unit of the Week Series! Following the release of the 9th edition Supplement, there is no better time to discuss all the units we have access to. Each week a different unit will appear, with the idea being that we discuss how best to use that model on the battlefield. Where part one will focus on the unique BA units and part two will focus on BA units that are new to this edition of the Codex, part three will discuss how to get the best use the generic units from the past that are still with us (and that many of us have in our armies still), and part four will discuss the Legends units that we still own and love. Finally, part five will be dedicated to the reinforcements from Forge World. Note, this isn't to lament any nerfs, etc, from previous editions; the rules are as they are so try to unlock its potential for those who wish to use them all the same. Similarly, this thread is only for using the option being discussed; it matters not if you feel something is a better choice as such comments aren't constructive to the topic and shall be removed. Without further ado, here's this week's entry: Sicaran Punisher What are you thoughts here folks? How best would you use your Punisher? To compliment a list, or to build a list around? Will the beta rules affect your list(s)? Will you be running multiples? How are you buffing this unit? Will it babysit anything? What Wargear Options do you prefer and how much does it depend on the above choices? Stratagem synergy or note? Over to you Please note that Sicaran Arcus Strike Tank, Sicaran Batle Tank, Sicaran Omega Tank Destroyer, and Sicaran Venator will be discussed elsewhere
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Welcome to part two of the Blood Angels Unit of the Week Series! Following the release of the 9th edition Supplement, there is no better time to discuss all the units we have access to. Each week a different unit will appear, with the idea being that we discuss how best to use that model on the battlefield. Where part one will focus on the unique BA units and part two will focus on BA units that are new to this edition of the Codex, part three will discuss how to get the best use the generic units from the past that are still with us (and that many of us have in our armies still), and part four will discuss the Legends units that we still own and love. Finally, part five will be dedicated to the reinforcements from Forge World. Note, this isn't to lament any nerfs, etc, from previous editions; the rules are as they are so try to unlock its potential for those who wish to use them all the same. Similarly, this thread is only for using the option being discussed; it matters not if you feel something is a better choice as such comments aren't constructive to the topic and shall be removed. Without further ado, here's this week's entry: Land Raider Achilles What are you thoughts here folks? How best would you use your Achilles? To compliment a list, or to build a list around? Will the beta rules affect your list(s)? Will you be running multiples? How are you buffing this unit? Will it babysit anything? Will you make use of it's transport capacity? What Wargear Options do you prefer and how much does it depend on the above choices? Stratagem synergy or note? Over to you Please note that Land Raider, Land Raider Crusader, Land Raider Helios, Land Raider Proteus, Land Raider Prometheus, and Land Raider Redeemer will be discussed elsewhere
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Welcome to part two of the Blood Angels Unit of the Week Series! Following the release of the 9th edition Supplement, there is no better time to discuss all the units we have access to. Each week a different unit will appear, with the idea being that we discuss how best to use that model on the battlefield. Where part one will focus on the unique BA units and part two will focus on BA units that are new to this edition of the Codex, part three will discuss how to get the best use the generic units from the past that are still with us (and that many of us have in our armies still), and part four will discuss the Legends units that we still own and love. Finally, part five will be dedicated to the reinforcements from Forge World. Note, this isn't to lament any nerfs, etc, from previous editions; the rules are as they are so try to unlock its potential for those who wish to use them all the same. Similarly, this thread is only for using the option being discussed; it matters not if you feel something is a better choice as such comments aren't constructive to the topic and shall be removed. Without further ado, here's this week's entry: Fire Raptor Gunship Fire Raptor Gunship, Auberon What are you thoughts here folks? How best would you use your Fire Raptor? To compliment a list, or to build a list around? Will the beta rules affect your list(s)? Will you be running multiples? How are you making use of Hover Jet? How are you buffing this unit? Will it babysit anything?? What Wargear Options do you prefer and how much does it depend on the above choices? Stratagem synergy or note? Over to you
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Welcome to the Veritas Vitae Series! Following the release of the 9th edition Supplement, there is no better time to discuss all the tools that we have access to. This ongoing series of articles focuses on what a Blood Angels Force Commander has at their disposal, with advice, information, and tactics plucked from the readily available to the more obscure parts of GWs rulesets. Like all Veritas Vitae articles, these remain active and are in flux, so we can add and update them as the information contained within changes. So please chip in with any and all suggestions to help your fellow Frater to vicory against the daemon, the heretic, the xenos, and the traitor. Relics A Blood Angels force has a number of Relics available to boost its Characters and these can be found in the various support books available to us. This guide explores what they are, what they do, an how best to maximise their use for our army. Article Setup The following are notes on the setup of article below:Header in Blood Red, power is found in Supplement: Blood Angels Header in Enchanted Blue, power is found in Codex: Space Marines Keywords will appear in Bold format Important points will appear in underlined format Locations The following points are where the Relics listed below can be found in each sourcebook: Chapter Command Relics begin on page 98 Chapter Relics begin on page 108 Blood Angels Relics begin on page 52 Special-Issue Wargear Relics begin on page 53 Common rules The following are common rules which apply to Relics: Relics are chosen during the Mustering Armies step on game setup If your army is led by an Adeptus Astartes Warlord, an Adeptus Astartes Character can be given a Chapter Relic If your army is led by an Blood Angels Warlord, a Blood Angels Character can be given a Chapter Relic or a Blood Angels Relic, or a Special-Issue Wargear Relic If your army is led by a Warlord from a Blood Angels Successor Chapter, a Character from the Blood Angels Successor Chapter can be given a Chapter Relic, or a Special-Issue Wargear Relic When using points, where it says you replace an item with a Relic, you still pay the cost of the item being replaced Unless otherwise stated, a Vehicle cannot be given a Relic Unless otherwise stated, a model cannot have more than one Relic and Named Characters cannot be given any Links The Relics a Blood Angels force can use are split into four different categories, the links to which - along with any relevant support - can be found below: Relics Support Chapter Command Relics Chapter Relics Relics of the Angels Special-Issue Wargear
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Welcome to part two of the Blood Angels Unit of the Week Series! Following the release of the 9th edition Supplement, there is no better time to discuss all the units we have access to. Each week a different unit will appear, with the idea being that we discuss how best to use that model on the battlefield. Where part one will focus on the unique BA units and part two will focus on BA units that are new to this edition of the Codex, part three will discuss how to get the best use the generic units from the past that are still with us (and that many of us have in our armies still), and part four will discuss the Legends units that we still own and love. Finally, part five will be dedicated to the reinforcements from Forge World. Note, this isn't to lament any nerfs, etc, from previous editions; the rules are as they are so try to unlock its potential for those who wish to use them all the same. Similarly, this thread is only for using the option being discussed; it matters not if you feel something is a better choice as such comments aren't constructive to the topic and shall be removed. Without further ado, here's this week's entry: Relic Contemptor Dreadnought What are you thoughts here folks? How best would you use your Relic Contemptor? To compliment a list, or to build a list around? Will the beta rules affect your list(s)? Will you be running multiples? How are you buffing this unit? Will it babysit anything?? What Wargear Options do you prefer and how much does it depend on the above choices? Stratagem synergy or note? Over to you Please note that the Contemptor Dreadnought will be discussed elsewhere.
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Welcome to part two of the Blood Angels Unit of the Week Series! Following the release of the 9th edition Supplement, there is no better time to discuss all the units we have access to. Each week a different unit will appear, with the idea being that we discuss how best to use that model on the battlefield. Where part one will focus on the unique BA units and part two will focus on BA units that are new to this edition of the Codex, part three will discuss how to get the best use the generic units from the past that are still with us (and that many of us have in our armies still), and part four will discuss the Legends units that we still own and love. Finally, part five will be dedicated to the reinforcements from Forge World. Note, this isn't to lament any nerfs, etc, from previous editions; the rules are as they are so try to unlock its potential for those who wish to use them all the same. Similarly, this thread is only for using the option being discussed; it matters not if you feel something is a better choice as such comments aren't constructive to the topic and shall be removed. Without further ado, here's this week's entry: Damocles Command Tank What are you thoughts here folks? How best would you use your Damocles? To compliment a list, or to build a list around? Will the beta rules affect your list(s)? Will you be running multiples? How are you buffing this unit? Will it babysit anything to make use of Command Uplink (Aura)? What Wargear Options do you prefer and how much does it depend on the above choices? Stratagem synergy or note? Over to you
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Welcome to part two of the Blood Angels Unit of the Week Series! Following the release of the 9th edition Supplement, there is no better time to discuss all the units we have access to. Each week a different unit will appear, with the idea being that we discuss how best to use that model on the battlefield. Where part one will focus on the unique BA units and part two will focus on BA units that are new to this edition of the Codex, part three will discuss how to get the best use the generic units from the past that are still with us (and that many of us have in our armies still), and part four will discuss the Legends units that we still own and love. Finally, part five will be dedicated to the reinforcements from Forge World. Note, this isn't to lament any nerfs, etc, from previous editions; the rules are as they are so try to unlock its potential for those who wish to use them all the same. Similarly, this thread is only for using the option being discussed; it matters not if you feel something is a better choice as such comments aren't constructive to the topic and shall be removed. Without further ado, here's this week's entry: Company Champion on Bike What are you thoughts here folks? How best would you use your Biker Champion? To compliment a list, or to build a list around? Will the beta rules affect your list(s)? Will you be running multiples? How are you buffing this unit? Will it babysit anything? What Wargear Options do you prefer and how much does it depend on the above choices? Stratagem synergy or note? Over to you Please note that Company Champions will be discussed elsewhere.
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Welcome to part two of the Blood Angels Unit of the Week Series! Following the release of the 9th edition Supplement, there is no better time to discuss all the units we have access to. Each week a different unit will appear, with the idea being that we discuss how best to use that model on the battlefield. Where part one will focus on the unique BA units and part two will focus on BA units that are new to this edition of the Codex, part three will discuss how to get the best use the generic units from the past that are still with us (and that many of us have in our armies still), and part four will discuss the Legends units that we still own and love. Finally, part five will be dedicated to the reinforcements from Forge World. Note, this isn't to lament any nerfs, etc, from previous editions; the rules are as they are so try to unlock its potential for those who wish to use them all the same. Similarly, this thread is only for using the option being discussed; it matters not if you feel something is a better choice as such comments aren't constructive to the topic and shall be removed. Without further ado, here's this week's entry: Honour Guard What are you thoughts here folks? How best would you use your Honour Guard? To compliment a list, or to build a list around? Will the beta rules affect your list(s)? Will you be running multiples? How are you buffing this unit? Will it babysit anything? What Wargear Options do you prefer and how much does it depend on the above choices? Stratagem synergy or note? Over to you
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Welcome to part two of the Blood Angels Unit of the Week Series! Following the release of the 9th edition Supplement, there is no better time to discuss all the units we have access to. Each week a different unit will appear, with the idea being that we discuss how best to use that model on the battlefield. Where part one will focus on the unique BA units and part two will focus on BA units that are new to this edition of the Codex, part three will discuss how to get the best use the generic units from the past that are still with us (and that many of us have in our armies still), and part four will discuss the Legends units that we still own and love. Finally, part five will be dedicated to the reinforcements from Forge World. Note, this isn't to lament any nerfs, etc, from previous editions; the rules are as they are so try to unlock its potential for those who wish to use them all the same. Similarly, this thread is only for using the option being discussed; it matters not if you feel something is a better choice as such comments aren't constructive to the topic and shall be removed. Without further ado, here's this week's entry: Company Veterans on Bike What are you thoughts here folks? How best would you use your Biker Veterans? To compliment a list, or to build a list around? Will the beta rules affect your list(s)? Will you be running multiples? How are you buffing this unit? Will it babysit anything? What Wargear Options do you prefer and how much does it depend on the above choices? Stratagem synergy or note? Over to you Please note that Company Veterans will be discussed elsewhere.
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Blood Angels Unit of the Week series Thunderhawk Transporter
Jolemai posted a topic in + BLOOD ANGELS +
Welcome to part six of the Blood Angels Unit of the Week Series! Following the release of the 9th edition Supplement, there is no better time to discuss all the units we have access to. Each week a different unit will appear, with the idea being that we discuss how best to use that model on the battlefield. Where part one will focus on the unique BA units and part two will focus on BA units that are new to this edition of the Codex, part three will discuss how to get the best use the generic units from the past that are still with us (and that many of us have in our armies still), and part four will discuss the Legends units that we still own and love. Forge World and Forge World Legends comprise parts five and six. Note, this isn't to lament any nerfs, etc, from previous editions; the rules are as they are so try to unlock its potential for those who wish to use them all the same. Similarly, this thread is only for using the option being discussed; it matters not if you feel something is a better choice as such comments aren't constructive to the topic and shall be removed. Without further ado, here's this week's entry: Thunderhawk Transporter What are you thoughts here folks? How best would you use a Transporter? To compliment a list, or to build a list around? Will the Chapter Approved changes affect your list(s)? Will you be running multiple units? How are you making use of the two transport options? Are you buffing this unit? If so, how? Stratagems of note? Over to you. Please note that the Thunderhawk Gunship will be discussed elsewhere.- 1 reply
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- Blood Angels tactica
- Blood Angels Forge World
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Welcome to part five of the Blood Angels Unit of the Week Series! Following the release of the 9th edition Supplement, there is no better time to discuss all the units we have access to. Each week a different unit will appear, with the idea being that we discuss how best to use that model on the battlefield. Where part one will focus on the unique BA units and part two will focus on BA units that are new to this edition of the Codex, part three will discuss how to get the best use the generic units from the past that are still with us (and that many of us have in our armies still), and part four will discuss the Legends units that we still own and love. Forge World and Forge World Legends comprise parts five and six. Note, this isn't to lament any nerfs, etc, from previous editions; the rules are as they are so try to unlock its potential for those who wish to use them all the same. Similarly, this thread is only for using the option being discussed; it matters not if you feel something is a better choice as such comments aren't constructive to the topic and shall be removed. Without further ado, here's this week's entry: Tarantula Sentry Battery What are you thoughts here folks? How best would you use your Tarantula(s)? To compliment a list, or to build a list around? Will the Chapter Approved changes affect your list(s)? What units (if any) will you be babysitting? Alternatively, what will be babysitting this unit? How many models per unit? Mixed weaponry? Are you buffing this unit? If so, how? Stratagems of note? Over to you. Please note that Tarantula Air Defence Battery will be discussed elsewhere.
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- Blood Angels tactica
- Blood Angels Forge World
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Welcome to part six of the Blood Angels Unit of the Week Series! Following the release of the 9th edition Supplement, there is no better time to discuss all the units we have access to. Each week a different unit will appear, with the idea being that we discuss how best to use that model on the battlefield. Where part one will focus on the unique BA units and part two will focus on BA units that are new to this edition of the Codex, part three will discuss how to get the best use the generic units from the past that are still with us (and that many of us have in our armies still), and part four will discuss the Legends units that we still own and love. Forge World and Forge World Legends comprise parts five and six. Note, this isn't to lament any nerfs, etc, from previous editions; the rules are as they are so try to unlock its potential for those who wish to use them all the same. Similarly, this thread is only for using the option being discussed; it matters not if you feel something is a better choice as such comments aren't constructive to the topic and shall be removed. Without further ado, here's this week's entry: Tarantula Air Defence Battery What are you thoughts here folks? How best would you use the Air Defence Tarantula datasheet found in Warhammer Legends: Forge World? To compliment a list, or to build a list around? Will the Chapter Approved changes affect your list(s)? What units (if any) will you be babysitting? Alternatively, what will be babysitting this unit? How many models per unit? Are you buffing this unit? If so, how? Stratagems of note? Over to you. Please note that Tarantula Sentry Battery will be discussed elsewhere.
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Welcome to part six of the Blood Angels Unit of the Week Series! Following the release of the 9th edition Supplement, there is no better time to discuss all the units we have access to. Each week a different unit will appear, with the idea being that we discuss how best to use that model on the battlefield. Where part one will focus on the unique BA units and part two will focus on BA units that are new to this edition of the Codex, part three will discuss how to get the best use the generic units from the past that are still with us (and that many of us have in our armies still), and part four will discuss the Legends units that we still own and love. Forge World and Forge World Legends comprise parts five and six. Note, this isn't to lament any nerfs, etc, from previous editions; the rules are as they are so try to unlock its potential for those who wish to use them all the same. Similarly, this thread is only for using the option being discussed; it matters not if you feel something is a better choice as such comments aren't constructive to the topic and shall be removed. Without further ado, here's this week's entry: Thunderhawk Gunship What are your thoughts here folks? How best would you use a Thunderhawk? To compliment a list, or to build a list around? Will the Chapter Approved changes affect your list(s)? Will you be running multiple units? What Wargear Options are you taking? How are you making use of the Transport Capacity? Are you using Hover Jet at all? Are you buffing this unit? If so, how? Stratagems of note? Over to you. Please note that the Thunderhawk Transporter will be discussed elsewhere.
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Welcome to part four of the Blood Angels Unit of the Week Series! Following the release of the 9th edition Supplement, there is no better time to discuss all the units we have access to. Each week a different unit will appear, with the idea being that we discuss how best to use that model on the battlefield. Where part one will focus on the unique BA units and part two will focus on BA units that are new to this edition of the Codex, part three will discuss how to get the best use the generic units from the past that are still with us (and that many of us have in our armies still), and part four will discuss the Legends units that we still own and love. Forge World and Forge World Legends comprise parts five and six. Note, this isn't to lament any nerfs, etc, from previous editions; the rules are as they are so try to unlock its potential for those who wish to use them all the same. Similarly, this thread is only for using the option being discussed; it matters not if you feel something is a better choice as such comments aren't constructive to the topic and shall be removed. Without further ado, here's this week's entry: Chaplain on Bike What are your thoughts here folks? How best would you use your Firstborn Biker Chaplain from Warhammer Legends: Space Marines? To compliment a list, or to build a list around? Will the Chapter Approved and current Warzone changes affect your list(s)? Will you be running multiple units? Suitable for Warlord duties or Master of Sanctity? What Litanies will you be taking? What weapons and equipment are you taking and does the above affect how you run them? Are you buffing this unit? If so, how? Stratagems of note? Please note that Chaplain, Chaplain in Terminator Armour, Primaris Chaplain, Primaris Chaplain on Bike, and Venerable Chaplain Dreadnought will be discussed elsewhere Over to you
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Welcome to part two of the Blood Angels Unit of the Week Series! Following the release of the 9th edition Supplement, there is no better time to discuss all the units we have access to. Each week a different unit will appear, with the idea being that we discuss how best to use that model on the battlefield. Where part one will focus on the unique BA units and part two will focus on BA units that are new to this edition of the Codex, part three will discuss how to get the best use the generic units from the past that are still with us (and that many of us have in our armies still), and part four will discuss the Legends units that we still own and love. Finally, part five will be dedicated to the reinforcements from Forge World. Note, this isn't to lament any nerfs, etc, from previous editions; the rules are as they are so try to unlock its potential for those who wish to use them all the same. Similarly, this thread is only for using the option being discussed; it matters not if you feel something is a better choice as such comments aren't constructive to the topic and shall be removed. Without further ado, here's this week's entry: Mastodon What are you thoughts here folks? How best would you use your Mastodon? To compliment a list, or to build a list around? Will the beta rules affect your list(s)? Will you be running multiples? How are you buffing this unit? Will it babysit anything? What will you be transporting? Stratagem synergy or note? Over to you
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Welcome to part two of the Blood Angels Unit of the Week Series! Following the release of the 9th edition Supplement, there is no better time to discuss all the units we have access to. Each week a different unit will appear, with the idea being that we discuss how best to use that model on the battlefield. Where part one will focus on the unique BA units and part two will focus on BA units that are new to this edition of the Codex, part three will discuss how to get the best use the generic units from the past that are still with us (and that many of us have in our armies still), and part four will discuss the Legends units that we still own and love. Finally, part five will be dedicated to the reinforcements from Forge World. Note, this isn't to lament any nerfs, etc, from previous editions; the rules are as they are so try to unlock its potential for those who wish to use them all the same. Similarly, this thread is only for using the option being discussed; it matters not if you feel something is a better choice as such comments aren't constructive to the topic and shall be removed. Without further ado, here's this week's entry: Sicaran Venator What are you thoughts here folks? How best would you use your Venator? To compliment a list, or to build a list around? Will the beta rules affect your list(s)? Will you be running multiples? How are you buffing this unit? Will it babysit anything? What optional weapons choices are you taking and does the above affect how you run them? Stratagem synergy of note? Over to you Please note that Sicaran Arcus Strike Tank, Sicaran Batle Tank, Sicaran Omega Tank Destroyer, and Sicaran Punisher will be discussed elsewhere