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Found 5 results

  1. Got a match in over the Holidays and was very excited to tryout a Behemoth build with a full unit of Melee Warriors. Another great match that was very back and forth, which for me, I wouldn't have any other way! Hope you all had a great holiday and got a chance to get some hobby time in. I'm working on a narrative campaign that will provide a switch of the style of games we showcase and also give a exciting story to follow along with. Tyranids Vs Salamanders Matched Play 2000 Pts
  2. It seems that when it comes to assault warlords (which our Marshals and Chaplains are most certainly are), the most popular choice of warlord trait is The Imperiums Sword for ovoiuos reasons, but, granted that we already have half of this triat as Chapter Tactics. is the other half worth taking this trait over others? As far as I see, other options are Sword Brether traits and Chapion of Humanity... And i'm not quite sold on CoH one
  3. I am going to my second tournament event in 9th edition, brining the Templars again. Draft list and targeted secondaries: HQ: Primaris Capt (Plasma Pistol, MC Power Sword) Primaris Chaplain (master of sanctity, reroll hits, +1 to Wound in CC, +2 inches advance and charge, Wise Orator, Crusader Helm) Primaris Techmarine Troops: 5 Infiltrators 5 Infiltrators 5 Infiltrators Primaris Crusader Squad (Sword Brother, 5 Initates, 4 Neophytes, Power Sword, 2 Power Fists) Elites: Redemptor Dreadnought (Plasma, Onslaught Cannon, 2 Storm Bolters, Rocket Pod) Redemptor Dreadnought (Plasma, Onslaught Cannon, 2 Storm Bolters, Rocket Pod) Redemptor Dreadnought (Plasma, Onslaught Cannon, 2 Storm Bolters) 5 Assault Terminators (4 Thunderhammers, 1 Lightning Claws) 5 Blade Guard Veterans (Oath of Sigismund) Judicar (Tannhauser's Bones) No Slot: Apothecary (Chief Apothecary, Master Healer) My plan for secondaries is roughly: - Oaths of Moment (if I have a center objective), or Grind them Down if not (hence the techmarine and apothecary to keep stuff alive) - Raise Banners (3 squads of infils on objectives turn 1) - Third choice depending on opponent (Assassinate, Bring it Down, Abhor the witch, or Shock Tactics.) Thoughts appreciated!
  4. The Hunt of Vengeance continues in this brutal game between the malevolent Drukhari and the enigmatic White Scars! Thanks to Phil for bringing his White Scars onto the channel, a very cool army!
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