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From the album: Order of the Dauntless Spirit
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- Adepta Sororitas
- Sisters of Battle
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Probably not super-optimised because there are some models I just don't have (I would also proxy the Redemptor), but I hope this could perform reasonably... What Dou you think? ++ Battalion Detachment 0CP (Imperium - Adeptus Astartes - Space Wolves) [77 PL, 11CP, 1,500pts] ++ + Configuration + **Chapter Selector**: Space Wolves Battle Size [12CP]: 3. Strike Force (101-200 Total PL / 1001-2000 Points) Detachment Command Cost Gametype + Stratagems + Relics of the Chapter [-1CP]: Number of Extra Relics + HQ + Bjorn the Fell-handed [10 PL, 180pts]: Multi-melta Captain on Bike [6 PL, 105pts]: Black Death, Bolt pistol, Hunter, Power axe, Warlord Lieutenants [4 PL, 80pts] . Lieutenant in Phobos Armour: Morkai's Teeth Bolts + Troops + Blood Claws [6 PL, 90pts] . 4x Blood Claw: 4x Astartes Chainsword, 4x Bolt pistol, 4x Frag & Krak grenades . Blood Claw Pack Leader: Astartes Chainsword Blood Claws [6 PL, 90pts] . 4x Blood Claw: 4x Astartes Chainsword, 4x Bolt pistol, 4x Frag & Krak grenades . Blood Claw Pack Leader: Astartes Chainsword Incursor Squad [5 PL, 115pts]: Haywire Mine . 4x Incursor: 4x Bolt pistol, 4x Frag & Krak grenades, 4x Occulus bolt carbine, 4x Paired combat blades . Incursor Sergeant + Elites + Bladeguard Veteran Squad [10 PL, 175pts] . 4x Bladeguard Veteran: 4x Frag & Krak grenades, 4x Heavy Bolt Pistol, 4x Master-crafted power sword, 4x Storm Shield . Bladeguard Veteran Sergeant: Heavy Bolt Pistol Redemptor Dreadnought [9 PL, 180pts]: 2x Storm Bolters, Macro Plasma Incinerator, Onslaught Gatling Cannon + Fast Attack + Cyberwolves [1 PL, 15pts]: Cyberwolf Cyberwolves [2 PL, 30pts] . 2x Cyberwolf: 2x Teeth and claws Thunderwolf Cavalry [7 PL, 185pts] . Thunderwolf Cavalry: Storm shield, Thunder hammer . Thunderwolf Cavalry: Lightning Claw, Storm shield . Thunderwolf Cavalry Pack Leader: Storm shield, Thunder hammer + Heavy Support + Long Fangs [7 PL, 185pts]: Armorium Cherub . Long Fang: Multi-melta . Long Fang: Multi-melta . Long Fang: Multi-melta . Long Fang: Multi-melta . Long Fang Pack Leader: Astartes Chainsword, Meltagun + Dedicated Transport + Drop Pod [4 PL, 70pts]: Storm bolter ++ Total: [77 PL, 11CP, 1,500pts] ++ Created with BattleScribe Edit: Sorry, wanted to post this in the army list sub+thread actually...
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- Army list
- Space Wolves
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I've got a game coming up against a reasonably competitive player next week and I'm having trouble deciding which of these three lifts to run if people would be able to help me decide/improve them. List one: ++ Battalion Detachment 0CP (Imperium - Adeptus Astartes - Blood Angels) [110 PL, 11CP, 1,999pts] ++ + Configuration + **CHAPTER**: Blood Angels Battle Size [12CP]: 3. Strike Force (101-200 Total PL / 1001-2000 Points) Detachment CP Gametype: Matched + Stratagems + Armoury of Baal [-1CP]: 1 Additional Relic + HQ + Astorath: 3. Soulwarden, 4. Mantra of Strength, 6. Canticle of Hate, Invocation of Destruction, Warlord Sanguinary Priest: Bolt pistol, Chainsword, Icon of The Angel, Jump Pack The Sanguinor + Troops + Incursor Squad: Incursor Sergeant . 4x Incursor Intercessor Squad: Auto Bolt Rifle . 4x Intercessor . Intercessor Sergeant: Thunder hammer Intercessor Squad: Auto Bolt Rifle . 4x Intercessor . Intercessor Sergeant: Thunder hammer Intercessor Squad: Auto Bolt Rifle . 4x Intercessor . Intercessor Sergeant: Thunder hammer + Elites + Judiciar Sanguinary Ancient: Angelus boltgun, Death mask, Encarmine sword, Standard of Sacrifice Sanguinary Guard (x8) . Sanguinary Guard: Angelus boltgun, Encarmine sword . Sanguinary Guard: Angelus boltgun, Encarmine sword . Sanguinary Guard: Angelus boltgun, Encarmine sword . Sanguinary Guard: Angelus boltgun, Encarmine sword . Sanguinary Guard: Angelus boltgun, Encarmine sword . Sanguinary Guard: Angelus boltgun, Encarmine sword . Sanguinary Guard: Angelus boltgun, Power fist . Sanguinary Guard: Angelus boltgun, Power fist Sanguinary Guard (x8) . Sanguinary Guard: Angelus boltgun, Encarmine axe . Sanguinary Guard: Angelus boltgun, Encarmine axe . Sanguinary Guard: Angelus boltgun, Encarmine axe . Sanguinary Guard: Angelus boltgun, Encarmine axe . Sanguinary Guard: Angelus boltgun, Encarmine axe . Sanguinary Guard: Angelus boltgun, Encarmine axe . Sanguinary Guard: Angelus boltgun, Power fist . Sanguinary Guard: Angelus boltgun, Power fist + Fast Attack + Inceptor Squad: Assault bolter x2, 2x Inceptor, Inceptor Sergeant Outrider Squad: Outrider Sgt . 2x Outrider + Heavy Support + Eradicator Squad [5 PL, 120pts]: Eradicator Sgt . 2x Eradicator: 2x Bolt pistol, 2x Melta rifle Eradicator Squad [5 PL, 120pts]: Eradicator Sgt . 2x Eradicator: 2x Bolt pistol, 2x Melta rifle ++ Total: [110 PL, 11CP, 1,999pts] ++ List two: ++ Battalion Detachment -3CP (Imperium - Adeptus Astartes - Blood Angels) [114 PL, 7CP, 2,000pts] ++ + Configuration + **CHAPTER**: Blood Angels Battle Size [12CP]: 3. Strike Force (101-200 Total PL / 1001-2000 Points) Detachment CP [-3CP] Gametype: Matched + Stratagems + Armoury of Baal [-1CP]: 1 Additional Relic + HQ + Astorath [8 PL, 110pts]: 4. Mantra of Strength, 6. Canticle of Hate, Invocation of Destruction Librarian Dreadnought [8 PL, -1CP, 150pts]: 1. Quickening, 2. Artisan of War, 6. Wings of Sanguinus, Biomantic Sarcophagus, Furioso fist, Meltagun, Stratagem: Hero of the Chapter Sanguinary Priest [6 PL, 90pts]: Bolt pistol, Chainsword, Jump Pack + Troops + Incursor Squad [5 PL, 105pts]: Incursor Sergeant . 4x Incursor: 4x Bolt pistol, 4x Frag & Krak grenades, 4x Occulus bolt carbine, 4x Paired Combat Blades, 4x Smoke Grenades Intercessor Squad [5 PL, 100pts]: Auto Bolt Rifle . 4x Intercessor: 4x Bolt pistol, 4x Frag & Krak grenades . Intercessor Sergeant: Chainsword Intercessor Squad [5 PL, 115pts]: Auto Bolt Rifle . 4x Intercessor: 4x Bolt pistol, 4x Frag & Krak grenades . Intercessor Sergeant: Thunder hammer Scout Squad [4 PL, 70pts] . Scout Sergeant: Bolt pistol, Boltgun . 4x Scout w/Boltgun: 4x Bolt pistol, 4x Boltgun, 4x Frag & Krak grenades Tactical Squad [5 PL, 75pts] . 4x Space Marine: 4x Bolt pistol, 4x Boltgun, 4x Frag & Krak grenades . Space Marine Sergeant: Boltgun, Chainsword Tactical Squad [5 PL, 75pts] . 4x Space Marine: 4x Bolt pistol, 4x Boltgun, 4x Frag & Krak grenades . Space Marine Sergeant: Boltgun, Chainsword + Elites + Judiciar [4 PL, 85pts] Sanguinary Ancient [7 PL, 85pts]: Angelus boltgun, Death mask, Encarmine sword, Standard of Sacrifice Sanguinary Guard [17 PL, 272pts]: Death mask . Sanguinary Guard: Angelus boltgun, Encarmine axe . Sanguinary Guard: Angelus boltgun, Encarmine axe . Sanguinary Guard: Angelus boltgun, Encarmine axe . Sanguinary Guard: Angelus boltgun, Encarmine axe . Sanguinary Guard: Angelus boltgun, Encarmine axe . Sanguinary Guard: Angelus boltgun, Power fist . Sanguinary Guard: Angelus boltgun, Power fist . Sanguinary Guard: Angelus boltgun, Power fist Sanguinary Guard [17 PL, 272pts]: Death mask . Sanguinary Guard: Angelus boltgun, Encarmine axe . Sanguinary Guard: Angelus boltgun, Encarmine axe . Sanguinary Guard: Angelus boltgun, Encarmine axe . Sanguinary Guard: Angelus boltgun, Encarmine axe . Sanguinary Guard: Angelus boltgun, Encarmine axe . Sanguinary Guard: Angelus boltgun, Power fist . Sanguinary Guard: Angelus boltgun, Power fist . Sanguinary Guard: Angelus boltgun, Power fist + Heavy Support + Eradicator Squad [5 PL, 120pts]: Eradicator Sgt . 2x Eradicator: 2x Bolt pistol, 2x Melta rifle Eradicator Squad [5 PL, 120pts]: Eradicator Sgt . 2x Eradicator: 2x Bolt pistol, 2x Melta rifle + Dedicated Transport + Rhino [4 PL, 78pts]: Storm bolter Rhino [4 PL, 78pts]: Storm bolter ++ Total: [114 PL, 7CP, 2,000pts] ++ List three: ++ Battalion Detachment 0CP (Imperium - Adeptus Astartes - Blood Angels) [107 PL, 10CP, 2,000pts] ++ + Configuration + **CHAPTER**: Blood Angels Battle Size [12CP]: 3. Strike Force (101-200 Total PL / 1001-2000 Points) Detachment CP Gametype: Matched + Stratagems + Armoury of Baal [-1CP]: 1 Additional Relic + HQ + Astorath [8 PL, 110pts]: 4. Mantra of Strength, 6. Canticle of Hate, Invocation of Destruction Librarian Dreadnought [8 PL, -1CP, 150pts]: 1. Quickening, 2. Artisan of War, 6. Wings of Sanguinus, Biomantic Sarcophagus, Furioso fist, Meltagun, Stratagem: Hero of the Chapter The Sanguinor [9 PL, 140pts]: 4. Heroic Bearing, Warlord + Troops + Incursor Squad [5 PL, 105pts]: Incursor Sergeant . 4x Incursor: 4x Bolt pistol, 4x Frag & Krak grenades, 4x Occulus bolt carbine, 4x Paired Combat Blades, 4x Smoke Grenades Intercessor Squad [5 PL, 115pts]: Auto Bolt Rifle . 4x Intercessor: 4x Bolt pistol, 4x Frag & Krak grenades . Intercessor Sergeant: Thunder hammer Intercessor Squad [5 PL, 115pts]: Auto Bolt Rifle . 4x Intercessor: 4x Bolt pistol, 4x Frag & Krak grenades . Intercessor Sergeant: Thunder hammer Scout Squad [4 PL, 70pts] . Scout Sergeant: Bolt pistol, Boltgun . 4x Scout w/Boltgun: 4x Bolt pistol, 4x Boltgun, 4x Frag & Krak grenades Tactical Squad [5 PL, 95pts] . 3x Space Marine: 3x Bolt pistol, 3x Boltgun, 3x Frag & Krak grenades . Space Marine Sergeant: Chainsword, Combi-plasma . Space Marine w/Special Weapon: Plasma gun Tactical Squad [5 PL, 95pts] . 3x Space Marine: 3x Bolt pistol, 3x Boltgun, 3x Frag & Krak grenades . Space Marine Sergeant: Chainsword, Combi-plasma . Space Marine w/Special Weapon: Plasma gun + Elites + Dreadnought [7 PL, 133pts]: Twin lascannon . Dreadnought combat weapon w/Storm Bolter: Storm bolter Judiciar [4 PL, 85pts] Sanguinary Ancient [7 PL, 85pts]: Angelus boltgun, Death mask, Encarmine sword, Standard of Sacrifice Sanguinary Guard [17 PL, 306pts]: Death mask . Sanguinary Guard: Angelus boltgun, Encarmine axe . Sanguinary Guard: Angelus boltgun, Encarmine axe . Sanguinary Guard: Angelus boltgun, Encarmine axe . Sanguinary Guard: Angelus boltgun, Encarmine axe . Sanguinary Guard: Angelus boltgun, Encarmine axe . Sanguinary Guard: Angelus boltgun, Power fist . Sanguinary Guard: Angelus boltgun, Power fist . Sanguinary Guard: Angelus boltgun, Power fist . Sanguinary Guard: Angelus boltgun, Power fist + Heavy Support + Eradicator Squad [5 PL, 120pts]: Eradicator Sgt . 2x Eradicator: 2x Bolt pistol, 2x Melta rifle Eradicator Squad [5 PL, 120pts]: Eradicator Sgt . 2x Eradicator: 2x Bolt pistol, 2x Melta rifle + Dedicated Transport + Rhino [4 PL, 78pts]: Storm bolter Rhino [4 PL, 78pts]: Storm bolter ++ Total: [107 PL, 10CP, 2,000pts] ++
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- Blood angels
- Army list
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Ok guys, I’m trying to plan a list to build to. The theme is an Artillery Company of the 3rd Siege Regiment. This list is all the models I currently have (though I don’t have all the Infantry Squads) I already own the rest but need to paint them. I’d like it to be fun and make for some interesting games. I think I have a bit of everything. Here’s the list: ++ Battalion Detachment 0CP (Imperium - Death Korps of Krieg) [85 PL, 1,654pts, 12CP] ++ + Configuration + Battle Size [12CP]: 3. Strike Force (101-200 Total PL / 1001-2000 Points) Detachment Command Cost Gametype: Matched Regimental Doctrine: Death Korps of Krieg + HQ + Death Korps Marshal [2 PL, 35pts]: Laspistol, Power sword, Warlord Death Rider Squadron Commander [3 PL, 45pts]: Laspistol, Power sword + Troops + Infantry Squad [3 PL, 60pts] . 8x Guardsman: 8x Lasgun . Guardsman W/ Special Weapon: Plasma gun . Sergeant: Laspistol Infantry Squad [3 PL, 65pts] . 8x Guardsman: 8x Lasgun . Guardsman W/ Special Weapon: Flamer . Sergeant: Laspistol, Power sword Infantry Squad [3 PL, 65pts] . 8x Guardsman: 8x Lasgun . Guardsman W/ Special Weapon: Meltagun . Sergeant: Laspistol, Power sword Infantry Squad [3 PL, 65pts] . 8x Guardsman: 8x Lasgun . Guardsman W/ Special Weapon: Flamer . Sergeant: Laspistol, Power sword + Elites + Combat Engineer Squad [4 PL, 73pts]: Engineer Watch Master . 5x Combat Engineers: 5x Engineer shotgun, 5x Frag & Krak grenades, 5x Gas bombs . Engineer Weapons Team Combat Engineer Squad [4 PL, 56pts]: Engineer Watch Master . 6x Combat Engineers: 6x Engineer shotgun, 6x Frag & Krak grenades, 6x Gas bombs Command Squad [2 PL, 30pts] . Veteran: Lasgun . Veteran: Lasgun . Veteran: Lasgun . Veteran w/ Regimental Standard: Lasgun, Regimental Standard + Fast Attack + Death Rider Squadron [3 PL, 75pts] . 4x Death Korps Death Riders: 4x Death Rider Hunting Lance, 4x Frag & Krak grenades, 4x Laspistol, 4x Savage claws . Ridemaster: Death Rider Hunting Lance, Laspistol Death Rider Squadron [3 PL, 75pts] . 4x Death Korps Death Riders: 4x Death Rider Hunting Lance, 4x Frag & Krak grenades, 4x Laspistol, 4x Savage claws . Ridemaster: Death Rider Hunting Lance, Laspistol + Heavy Support + Earthshaker Carriage Battery [18 PL, 360pts]: Earthshaker Carriage, Earthshaker Carriage, Earthshaker Carriage Heavy Mortar Battery [12 PL, 210pts]: Heavy Mortar, Heavy Mortar, Heavy Mortar Medusa Carriage Battery [18 PL, 360pts]: Medusa Carriage, Medusa Carriage, Medusa Carriage + Dedicated Transport + Hades Breaching Drill [4 PL, 80pts] ++ Super-Heavy Auxiliary Detachment -3CP (Imperium - Astra Militarum) [17 PL, 345pts, -3CP] ++ + Configuration + Detachment Command Cost [-3CP] Regimental Doctrine + Lord of War + Macharius Vanquisher [17 PL, 345pts]: 2 Heavy Bolters, Heavy Stubber, Hull-down Deployment ++ Total: [102 PL, 1,999pts, 9CP] ++ Created with BattleScribe The only models I’m wedded to are the Earthshaker Carriages, Medusa Carriages and the Mecharius Vanquisher. My only caveat is that I want the whole force to be Death Korps of Krieg. So please can anyone in the know give me some tips?
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- Astra Militarum
- Death Korps of Krieg
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Just spit balling for now. 30k is apparently the thing locally since the main local group I would play with has entirely stopped playing 40k in the last few months. This list is a bit... Heavy handed. 3000 points because that is pretty much standard within the local group. apparently 3 vs 3 3000points per player is also very common. As in one game per week. Anyways... Here is what ive come up with. +++ (Warhammer 30,000 - The Horus Heresy) +++ ++ Crusade (Legiones Astartes: Age of Darkness Army List) [3,000pts] ++ + HQ + 2x Chaplain [110pts each]: Artificer Armour, Bolt Pistol, Melta Bombs, On Foot, Refractor Field, Consul Chaplain: crozius = Power Axe Sigismund [230pts] + Elites + Apothecarion Detachment [165pts] 3x Apothecary, Artificer Armour, Chainsword + Troops + 2x Tactical Squad, Compulsory [250pts each]: 19x Tactical Space Marines, Chainswords, Tactical Sergeant, Artificer Armour, Power Fist Templar Brethren [425pts]: 9x Combat Shield, 2x Plasma Pistol, 9x Templar Brethren, Vexilla, Legion Chapter Champion: Combat Shield, Master-crafted Plasma Pistol, Solarite Power Gauntlet + Fast Attack + 2x Xiphon Interceptor [220pts each]: Chaff Launcher, Ground-tracking Auguries, 2x Twin-linked Lascannon + Heavy Support + 3x Spartan Assault Tank [340pts each]: Armoured Ceramite, Auxiliary Drive, Dozer Blade, Quad Lascannon Sponsons x2, Twin-linked Heavy Bolter Allegiance: VII: Imperial Fists, Loyalist Rite of War: Armoured Spearhead + ++ Total: [3,000pts] ++
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The inherent problem with Feirros and the Leviathan is that they WILL become more expensive. Imagine both units get the Girlyman-/Castellan-Treatment with a 50pts or respectively 100pts increase with the Leviathan. The tournaments I attend wont allow Index Units, so no Techmarine on a bike for me. I thought long and hard about even a simple Techmarine for 45pts. It is hard to stay mobile with a 6" model and even worse with this NEW 5" Primaris Mustache-Abomination called Feirros. Imagine how much better Iron Hands hands will become if we, the Iron Tenth seek a strong midfield presence or even frontline assaults instead of "hurr-durr-we have are the new Girlyman-Castle and u cannot touch my triple executioners or my suddenly new favourite Leviathans". With leaving Feirros out of the game we can do so much hammer time. I often use a Master-Crafted Damage 4 hammer, Jump Pack Chapter Master 5 hits in and Jump out or glue him to another unit I dont want to shoot. I would strongly advise to make best use of "Student of History"-Trait without Feirros, stop this nonsense repeating same 3 lists over and over again. Use the advantage of Iron Hands without maximising on simple ideas. Dont let yourselft fooled you cannot be outplayed on objectives. Logic and cold fury is the creed of Iron Hands and not this whimpish Tau-Girlyman-Caste-up-behaviour. With Iron Hands you can be VERY creative. Make the Iron 10th proud and ignore the bandwagoners who "always loved, White Scars(7ed), Salamanders(early 8ed), Ultramarine fanbois (because Girlyman) and soon maybe the new Dorn boys with their supplement to come).
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- Iron Hands
- Feirros
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Morning cyber collective, I need some assistance So one of my regular play partners has been fortunate enough to be one of the 30 or so players to get into SN Battle report's "No retreat Gibraltar" with his absurdly well-painted blood angels. ( he applied pre codex) As such he is frantically prepping new lists and trying to learn the format for the tournament. He has asked me to craft the most Tournament "spikey" list I can with the stuff I own for our match Wednesday, we will be running one of the missions from the pack ( Hybrid Eternal war and maelstrom) and I'm asked to follow the rules for the tournament list restrictions, found here. https://www.snbattlereports.com/wp-content/uploads/2017/10/NRVI-Rulespack-1.pdf TLDR Version - Faction locked, to your top-level Keyword (Adeptus Mechanicus) so no Imperial soup. - 2k Points, in no more than two detachments, 1 must be a brigade or battalion. - Fortifications are banned. Here's what I have come up with as two first attempts, -2 to hit Dragoon's Stygies turn 1 smash, Supported by a deep strike, 10 man infiltrator blob for wrath of mars OR All the command points you'd ever want to spend, How can i improve these, to crush him into a fine paste in preparation for the kind of salty poison, he's going to be facing, sadly I don't have more Kastalans, or anything on suitable base to pretend to be one, running any more than 2 of them seemed has never been anything I've considered. I have access to everything else Ad mecmech, bar servitors or E priests, I will proxy but I'd rather not.