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CustomTitle

Found 20 results

  1. Not seen this relayed here yet. Source is apparently Mordian Glory. Obviously, rumours so take with (copious) salt.
  2. Seems like Auspex has seen a new Asurman model https://youtu.be/MfXsgB7Ynb8?si=KvLnDkZXhjHsS9xu
  3. Been talking about this for a while now, apparently coming out Summer time. Starting to hear whispers of the contents, apparently Death Company themed. - New Upgrade Sprue - Jump Assault Intercessors (Not sure how many) - Brutalis Dreadnought - New Lemartes Model Of course this is just part of the refresh, bunch of new characters and units coming. For anyone interested, made a video on it and other stuff
  4. Day of leaks - after the AoS 4e core book dropped earlier, we've now got Imperial Agents in the wild.
  5. Per Valrak; allegations that Games Workshop and Blur are working together again. Notable cinematic projects they've worked on (and that people would actually know) include; Warhammer 40,000: Dawn of War Halo Wars Prototype Batman: Arkham City Batman: Arkham Origins Batman: Arkham Knight Halo 2 Anniversary Halo Wars 2 Call of Duty: Modern Warfare Call of Duty: Modern Warfare II Call of Duty: Modern Warfare III Avengers: Age of Ultron movie Sonic the Hedgehog movie trilogy Love, Death & Robots
  6. Thanks to @WargamersR inTwitter, have notice this in the reveals of the new Dark Angel miniatures. In the actual CSM codex, terminators can't have thunder hammers, but in this pic we have not only one but two Black Legion terminators having and using that kind of weapon against Deathwing terminators... Maybe is a new option in the future CSM codex. Perhaps.
  7. There's been a leak of some details, compiled by the ever helpful and calm Auspex Tactics: Link to text
  8. Assuming this is real isn't it the first time a 'core' Firstborn unit would be getting squatted? You can't make a Firstborn company without these units. Source, timestamp 4:00
  9. Valrak says some FW kits are going plastic, and Epic is returning in an HH setting. if the malcador defender goes plastic I’ll finally get one.
  10. This was raised by our very own Chapter Master Valrak as shown below. The reference is small but it gives us a theme and time frame, rather loosely. I for one am most excited about Epic. The prospect of expansions for alien races (because the setting is separate to the rules) is immense. Please note the 10th edition rumours has its own topic so this isn't the place for them.
  11. Valrak has a trusted source saying DA getting a refresh and a new source saying BA and SW are also getting a refresh.
  12. Playing a game at LGS, guy says his friend is a play tester and LRs will be able to transport ALL marines
  13. http://natfka.blogspot.com/2023/02/horus-heresy-rumors-new-boxset-and.html?m=1 No Assault or Breacher or otherweise Close Combat Infantry before Summer. New Terminators of the Indomitus Pattern which can be used for 40k (option for Crux Terminatus on shoulder pads or without them). Seperate Sprue/Box for Close Combat Weapons New Terminator Praetor with Indomitus Pattern Armour in Plastic, which comes with parts to show chaos influences and could maybe used as a Chaos Lord in 40k. New "two Armies" Box Set in August with MkII Power Armour and a complete new close combat Dreadnought Pattern. Discuss
  14. Courtesy of heresyhammershow on Insta, who apparently got it from The Merchant Princelings. Bit of a major oopsie on someones part. Guess we'll see an article in a day or two?
  15. Valrak is reporting next KT will be a beastmen vs votann. Hopefully the models are neutral in aesthetic, because I wanted to do an imperial beastmen army a few years ago.
  16. Now sure if this should be a separate thread or not (Part of the 10th Box thread), Mods please decide for me. Received more info on new Tyranid models, little muddy on whats in the box, take it for what you will. ⦁ New Hormagaunts ⦁ Vemon Crawler type Nid unit. ⦁ New Screamer Killer Karnifex. ⦁ New Lictors ⦁ Winged Warrior. ⦁ New Biovores ⦁ Plastic Spore Mines and Chunky ⦁ Norm Emissary (Beefed up Zoan Throat) Did a full video going more in depth about it for those interested:
  17. https://www.games-workshop.com/document/628782200/Posibles-reglas-de-10º-edicion-de-Warhammer-40-000# This has been making rounds today - has anyone managed to parse through the entire thing yet? Any takeaways? EDIT: The site is censoring the link. You know where to look for it and it's not pirated material, it's a text transcript of a conversation.
  18. Hope its okay to post this as I've not seen anyone mention it yet but this is this week's rumour engine, and I'll be surprised if this isn't one of the Nids we see in the trailer: though looking at it again, I guess it could be deepkin from AoS...
  19. This is obviously not my main account. I wanted to post this last week in my main community, but this didn’t work out because secondary accounts can’t post there. I am not active here, but made an account nonetheless, because you are fellow children of Sanguinius. But then I u-turned, it didn’t seem to be worth it to share my excitement with strangers. But here is another U-Turn..... I can’t hold it any longer. I got access to a pretty random collection of future releases. ... Arks of Omen 5 (which I won’t spoil, because the interesting bits are only background anyway, but it is NOT about the Lion and there is no new primarch model at this point) ... But the kicker is that I got hold of a box called Strangleweb. It is some kind of starter box and has a new 40k logo *excitement* and is full of Blood Angels stuff The box has a booklet, two colors and some push fit miniatures in it. The miniatures are Tyranid gargoyles. They are called Pheragaunts in the assembly. They have two wings and four scything talons. The overall design is different. The ribs are covered with a membrane. Membrane has holes where the flesh and chitin is breaking through. Muscles are sculpted, where there is no chitin. They are 20% amphibious, 80% insectoid instead of 100% insectoid. Color scheme is the old Leviathan, but the cream is a lighter bone color. Second sprue is Intervenators, primaris jump troops, painted in Blood Angel colors. They have eviscerators, but no gravis armor. They have the old cross straps incorporated into their chest. The eviscerators have only a one-sided chainblade, but are two-handed. Finally there are a couple of barricades: toppled over ornamented columns, with crates and imperial aegis scraps welded together with metal girders in between and on top. The colors included are old ones: Agrellan Badland and Tyrant Skull. I could glean more from the booklet. There are two missions, unit profiles, some background, assembly guide and basing guide. There are additional unit placements in the mission, but no pictures: Captain Lucael, Indomitus Elite Velani, Tyranid Shrikes, Termagants brood with fleshborers, Termagant brood with spike rifles, Scout squad Sempre. In the basing guide, you can see a termagant. It has the same less boney, more fleshy design as the pheragaunts. The head is longer and has larger plates. it uses its middle arms to run, the front arms are still connected to the fleshborer. There is no magazine, but two hoses go into its throat. Didn’t read much, but the scenario is about the marines encircled in a wasteland encampment. first mission is to hold, second is to break free and bring a mcguffin for a ritual to safety The unit profiles are more interesting: the stat block is now divided into two dials. The left one has Move, Initiative, Morale. The right one has Evade, Save and Wounds. The evade stat is empty, except for a single symbol for the pheragaunts. Underneath come some keywords (infantry,sturdy,fly for the marines and infantry,light, fly for the pheragaunts) and then the weapon profile and some special rules know no fear (3): unit is disadvantaged to hit for the rest of the game. I don't know what that is. Instinctive behaviour (5): unit is broken and runs away unless in synaptic range. at the bottom of the datasheet is the usual keyword soup. Intervenators have 3+ stats all around, pheragaunts 5+, except initiative also 3+. 10”,2 wounds vs 12”,1 wound Weapons are: Eviscerators are range 2, 2 attacks, 3+ hit, 3 damage, some symbols and a rule, that reduces the damage against infantry Shock Assault: range 0, 1 attack, 4+ hit, 1 damage Scything talons are range 1, 5 attacks, 4+ hit, 1 damage Acid tongue: range 0, 1 attacks, 5+ hit, 1 damage, some symbols
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