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Found 22 results

  1. - WELCOME BACK - With the release of 9th edition and our shiny new supplement it seems we've good reason and cause for some new discussions relating to our units. Every week we'll feature a new unit available to the 6th with the purpose of discussing the tactics, use, and synergies around them. The Space Wolves are also about legends, sagas and great deeds as well so each week will also kick off or feature a showcase for you bloodclaws and longfangs alike to show off your units and inspire your battle brothers. These discussions will be archived to allow for reference by the new and old as well! Note, this isn't to overly focus on any nerfs, etc, from previous editions; the rules are as they are so try to unlock its potential for those who wish to use them all the same. Similarly, this thread is only for using the option being discussed; if you feel something is a better choice make your case in a constructive way. - Week 1 - - Drop Pods - How do Space Wolves best use Drop Pods? Wargear? Which strategems are worth throwing out? Any solid unit combos? What say you fearless Warriors of the Rout? And please post your finished orbital death taxis here!
  2. ++Toxicrene++ We have a new unit of the week! This week it's old C'thulu tentacle face himself, the Toxicrene. What are you thoughts, and how best would you use these? To compliment a list, or to build a list around? Will the beta rules affect your list(s)? What size unit? Will you be running multiple units? What Hive Fleet Traits, Adaptative Physiologies and Stratagems do you prefer and how much does it depend on the above choices? Are you buffing this unit? If so, how? Uses in Matched, Narrative and Open Play Over to you.
  3. ++Sporocyst++ We have a new unit of the week! This week it's the Other side of the Tyrannocyte, the Sporcyst. The first official faction specific terrain/fortification you could buy in-game, the Sporcyst has some cool rules and plenty of guns, however we never see them on the table. What are you thoughts, and how best would you use these? To compliment a list, or to build a list around? Will the beta rules affect your list(s)? What size unit? Will you be running multiple units? What Hive Fleet Traits, Adaptative Physiologies and Stratagems do you prefer and how much does it depend on the above choices? Are you buffing this unit? If so, how? Uses in Matched, Narrative and Open Play Over to you.
  4. ++Hive Crone++ We have a new unit of the week! This week it's one of the newer additions to the army, though alomost a decade old, the Hive Crone. What are you thoughts, and how best would you use these? To compliment a list, or to build a list around? Will the beta rules affect your list(s)? What size unit? Will you be running multiple units? What Hive Fleet Traits, Adaptative Physiologies and Stratagems do you prefer and how much does it depend on the above choices? Are you buffing this unit? If so, how? Uses in Matched, Narrative and Open Play Over to you.
  5. ++Ripper Swarms++ We have a new unit of the week! This week it's some of the deadliest killers in the galaxy, the wonderful, the inexorable ripper swarms. What are you thoughts, and how best would you use these? To compliment a list, or to build a list around? Will the beta rules affect your list(s)? What size unit? Will you be running multiple units? What Hive Fleet Traits, Adaptative Physiologies and Stratagems do you prefer and how much does it depend on the above choices? Are you buffing this unit? If so, how? Uses in Matched, Narrative and Open Play Over to you.
  6. ++Thousand Sons Unit of the Week++ ++Predator Annihilator/Destructor++ New codex, new discussions about units! As we already have in other faction sections, this is the Thousand Sons Unit of the Week series, where each week we select and dissect a datasheet found in the book, and discuss how we use the unit in-game, favoured loadouts and combos, essentially how to use these units best. What have you found that works, and what doesnt? Please try to stick to the idea of making the unit in question work, as opposed to pointing out other units that might do a better job - we'll get to those in time! This week, we will be discussing the combined datasheets of the Predator Annihilator and Predator Destructor. Former mainstays of Thousand Sons armies for their ability to bring long ranged anti tank, they now have got better with a 5++, however is this enough in an edition that is unfair to tanks? We don't see them in many armies at all, so: What are you thoughts, and how best would you use the unit? To compliment a list, or to build a list around? Will you be running multiples? What <GREAT CULT>, loadouts, spell relic and Stratagem support do you prefer and how much does it depend on the above choices? Are you buffing this unit, and if so, how? Are you building as a damage dealer or buff-provider? Uses in Matched, Narrative and Open Play How have they fared for you in-game? Over to you. ++Thousand Sons Unit of the Week Index Link++
  7. Focus in this thread will be on Tyranid Warriors and Tyranid Prime. I’ve used the Prime recently to fill up as a cheap HQ slot. Packed with double boneswords. What’s your preferred equipment option? Is there space in your list for some warriors? What do you like pairing them with? Hive fleet preference?
  8. Inspired by Jud Cotrells’ broodlord, time for another It’s somewhat of an auto include if you are running genestealers. What hive fleet do you prefer? Or do you make your own? Are there different ways you guys use this HQ unit? How many do you guys like to run?
  9. Let’s start the new year with ... I thought we could start of 2020 with our much beloved genestealers! I run them basically in every list, even with the changes. Is it the same for you? Do you run genestealer nodes and if so in what situations? Also what HQ do you like to run with them? I generally take a broodlord with.
  10. ++Tyrannocyte++ We have a new unit of the week! This week it's the Tyrannocyte, the Tyranids Drop Pod equivalent, but with plenty of guns. What are you thoughts, and how best would you use these? To compliment a list, or to build a list around? Will the beta rules affect your list(s)? What size unit? Will you be running multiple units? What Hive Fleet Traits, Adaptative Physiologies and Stratagems do you prefer and how much does it depend on the above choices? Are you buffing this unit? If so, how? Uses in Matched, Narrative and Open Play Over to you.
  11. ++Tervigon++ We have a new unit of the week! This week it's the Tervigon, the Big Mamma of the tabletop brood swarms. Rarely seen on tables, this monster has the ability to churn out termagants like nobody's business. What are you thoughts, and how best would you use these? To compliment a list, or to build a list around? Will the beta rules affect your list(s)? What size unit? Will you be running multiple units? What Hive Fleet Traits, Adaptative Physiologies and Stratagems do you prefer and how much does it depend on the above choices? Are you buffing this unit? If so, how? Uses in Matched, Narrative and Open Play What psychic powers are you taking? Over to you.
  12. ++Pyrovores++ We have a new unit of the week! This week it's the Pyrovore, the closer ranged, flamey version of the Biovore. What are you thoughts, and how best would you use these? To compliment a list, or to build a list around? Will the beta rules affect your list(s)? What size unit? Will you be running multiple units? What Hive Fleet Traits, Adaptations and Stratagems do you prefer and how much does it depend on the above choices? Are you buffing this unit? If so, how? Over to you.
  13. ++Mawloc++ We have a new unit of the week! This week it's onto the big brain bug, the Mawloc. The Tyranid Super-Burrower, the Mawloc is the natural progression from the original Red Terror, and capable of disappearing and reappearing over the course of a battle. What are you thoughts, and how best would you use these? To compliment a list, or to build a list around? Will the beta rules affect your list(s)? What size unit? Will you be running multiple units? What Hive Fleet Traits, Adaptations and Stratagems do you prefer and how much does it depend on the above choices? Are you buffing this unit? If so, how? Over to you.
  14. ++Maleceptor++ We have a new unit of the week! This week it's onto the big brain bug, the Maleceptor. Designed as a living extension of the Hive Mind's will, we don't see these on the table too often. What are you thoughts, and how best would you use these? To compliment a list, or to build a list around? Will the beta rules affect your list(s)? What size unit? Will you be running multiple units? What Hive Fleet Traits, Adaptations and Stratagems do you prefer and how much does it depend on the above choices? Are you buffing this unit? If so, how? Over to you.
  15. ++Venomthropes++ We have a new unit of the week! This week it's onto the smoggy serpentine...things, then Venomthropes. Designed to protect the swarm as opposed to causing damage, we don't see these on the table too often. What are you thoughts, and how best would you use these? To compliment a list, or to build a list around? Will the beta rules affect your list(s)? What size unit? Will you be running multiple units? What Hive Fleet Traits, Adaptations and Stratagems do you prefer and how much does it depend on the above choices? Are you buffing this unit? If so, how? Over to you.
  16. ++Swarm Lord++ We have a new unit of the week! This week it's onto the indomitable big beastie of the codex, the Swarm Lord. Released in ~2010 with the 5th ed codex, the Swarmlord adds an extra deimension to Hive Tyrants. What are you thoughts here folks? How best would you use the Alpha Tyrant? To compliment a list, or to build a list around? Will the beta rules affect your list(s)? What size unit? Will you be running multiple units? What Hive Fleet Traits, Adaptations and Stratagems do you prefer and how much does it depend on the above choices? Are you buffing this unit? If so, how? Over to you.
  17. ++Termagants++ We have a new unit of the week! This week it's the massed hordes of the Termagants, a classic Tyranid unit, and basis for hordes everywhere. What are you thoughts here folks? How best would you use a unit of them? To compliment a list, or to build a list around? Will the beta rules affect your list(s)? What size unit? Will you be running multiple units? What Hive Fleet Traits, Adaptations and Stratagems do you prefer and how much does it depend on the above choices? Are you buffing this unit? If so, how? Over to you.
  18. ++Haruspex++ We have a new unit of the week! This week it's the gribbly Haruspex, one of the newer, but Iconic Tyranid Heavy Support choices, and one of the better shooting options in the army. What are you thoughts here folks? How best would you use a unit of them? To compliment a list, or to build a list around? Will the beta rules affect your list(s)? What size unit? Will you be running multiple units? What Hive Fleet Traits, Adaptations and Stratagems do you prefer and how much does it depend on the above choices? Are you buffing this unit? If so, how? Over to you.
  19. ++Tyrannofex++ We have a new unit of the week! This week it's the massive Tyrannofex, one of the newer, but Iconic Tyranid Heavy Support choices, and one of the better shooting options in the army. What are you thoughts here folks? How best would you use a unit of them? To compliment a list, or to build a list around? Will the beta rules affect your list(s)? What size unit? Will you be running multiple units? What Hive Fleet Traits, Adaptations and Stratagems do you prefer and how much does it depend on the above choices? Are you buffing this unit? If so, how? Over to you.
  20. ++HORMAGAUNTS++ We have a new unit of the week! This week it's Hormagaunts, one of the Iconic Tyranid troop choices, and tarpitter supreme. What are you thoughts here folks? How best would you use a unit of them? To compliment a list, or to build a list around? Will the beta rules affect your list(s)? What size unit? Will you be running multiple units? What Hive Fleet Traits, Adaptations and Stratagems do you prefer and how much does it depend on the above choices? Are you buffing this unit? If so, how? Over to you.
  21. Goodmorning, The start of the week heralds a new We had some HQ, Melee and shooting units. Time for a psychic powers heavy unit. The zoanthrope / neurothrope. I must be honest , I haven’t run them since 8th ed came out. I made a new test army list with them in a adaptation fleet detachment to see how they fare. How many would you run? 3 or the full 6? Is it worth running them with the new adaptations you think? Anyone tested them yet? Love to heat from you all And have a merry biomass!
  22. Another week, so time for a new unit to discuss. One of my favourite to run: The Carnifex! How do you like to run your brood? How do you prefer to load them? How’s Old one eye holding up? Again, feel free to showcase yours if you want to!
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