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CustomTitle

  1. ++Tyrant Guard++ one kit 2 very different units. how do they fair? dakka and sheild. To compliment a list, or to build a list around? Will the beta rules affect your list(s)? And at what points restrictions? What size unit? Will you be running multiple units? What Enhancements, Hyper Adaptations and Stratagems do you prefer and how much does it depend on the above choices? Are you buffing this unit? If so, how
  2. ++Winged Warrior Prime++ We have a new unit of the week! the winged warrior prime. Have you found a use. Has it seen use outside of combat patrol... let us know, To compliment a list, or to build a list around? Will the beta rules affect your list(s)? And at what points restrictions? What size unit? Will you be running multiple units? What Enhancements, Hyper Adaptations and Stratagems do you prefer and how much does it depend on the above choices? Are you buffing this unit? If so, how? Edit. Apologies for formatting as only mobile access. Will correct when im back at work nextweek.
  3. ++ Barbgaunts++ We have a new unit of the week! Another new unit, the barbgaunts. love it hate it? does it fill any gaps in your army? let us know, To compliment a list, or to build a list around? Will the beta rules affect your list(s)? And at what points restrictions? What size unit? Will you be running multiple units? What Enhancements, Hyper Adaptations and Stratagems do you prefer and how much does it depend on the above choices? Are you buffing this unit? If so, how?
  4. ++Termagants++ We have a new unit of the week! This week it's the massed hordes of the Termagants, a classic Tyranid unit, and basis for hordes everywhere. What are you thoughts here folks? How best would you use a unit of them? To compliment a list, or to build a list around? Will the beta rules affect your list(s)? And at what points restrictions? What size unit? Will you be running multiple units? What Enhancements, Hyper Adaptations and Stratagems do you prefer and how much does it depend on the above choices? Are you buffing this unit? If so, how?
  5. So from Valrak's thread in NRBA we have the rumoured new things for nids, coming with 10th edition: New Hormagaunts Vemon Crawler type Nid unit. New Screamer Killer Karnifex. New Lictors Winged Warrior. New Biovores Plastic Spore Mines and Chunky Norm Emissary (Beefed up Zoan Throat) Some of these are clearly in the pipeline, some are more dubious, but Valrak seems to have a decent accuracy for rumours over the last couple of years. No idea what the We also had the following suggestions for a 10th ed set last year: 10th Ed starters feature Blood Angels and Tyranids: jump death company; captain; sanguinary priest broodlord, zoanthrope macrofex, hypergants, 10th ed releases: Upgrade sprue Tyranids: -Macrofex Old Eye (macrofex size) Hypergant swarms (105mm base) -New genestealers -New hormaguants Existing resin/metal models that need replacing: Biovore pyrovore lictor Deathleaper Spore mines Red terror So the items that are common to both rumours, or are rumoured and have a finecast kit that needs replacing are (more likely) are: A larger carnifex, that might be old one eye, or a screamer killer, or make both. New hormagaunts Some new Zoanthrope thing - might be a character/base model like Doom of Malantai/Norn Emissary Biovore/Pyrovore kit Lictor/Deathleaper Sporemines Only featured in one set of rumours (less likely) are: Hypergants New Stealers Vemon Crawler type Nid unit. Winged Warrior. So the above rumour would corroborate the removal of the last finecast kits, if we got a biovore/pyrovore, then lictor deathleaper hybrid kits. These are all pretty exciting on their own, I might switch back to nids as my main for 10th!
  6. ++ Neurogaunts and Nodebeasts++ We have a new unit of the week! the new little gaunts does they fill any gaps in your army? are they fodder or useful? let us know, To compliment a list, or to build a list around? Will the beta rules affect your list(s)? And at what points restrictions? What size unit? Will you be running multiple units? What Enhancements, Hyper Adaptations and Stratagems do you prefer and how much does it depend on the above choices? Are you buffing this unit? If so, how?
  7. Had a chance to get another batrep in yesterday. I introduced a new scoring recap at the end of each battle round. Please leave a comment if you enjoyed this new addition, or if you found it was hard to read. It is still a work in progress! The Salamanders face off against the Tyranids in our first Incursion match of 9th Edition and on the channel. With a smaller table size, the action was fast and intense. A great battle with some legendary moments made for a tight battle between these old foes. Tyranids Vs Salamanders 1000 Pts Crossfire (GT 2020)
  8. Hey all, Was speaking to a mate the other day about Proxy armies and i came up with the idea of a Tyranids army but using plants as a replacement... the spirit/idea of it is based on the Book/tv series/movie "The Day of the Triffids". the story is (loosely for those to young etc ) A meteor shower rains down on earth blah blah the next day due to the effects from the lights everyone is blinded except for our hero of the story who was recovering from eye surgery from a triffid encounter- triffids sorta spit a toxin at your face that blinds you if I recall correctly (he had bandages over his eyes the night of the shower) and all these plants are rising up and killing humans that come near them (blindly stumbling into them ... ) Anyways that's the basis of the idea... these plants are kinda like nids that come to a planet and swarm it and take over.... I was wondering what lines of GW models ( I know they're wont be many at all...) could be used i was thinking sylvaneth type models and some 3rd party foliage (those new fish tank fluro plants everyone is using as basing materials nowadays come to mind, also GW terrain tree's etc... I was going to use specific plant type models to represent specific Tyranid species like - Dryads would be genestealers, tree lords would be trygons,Carnifexes or swarmlords etc … you get the idea.. asking for idea's that Tyranid players might have on certain units etc... it's a funsies army that I might look into building way down the track. Cheers, Mithril
  9. Hey everyone, we are back for another report! This time we upped the points to 2000 and are using the new board dimensions. This was one of the closest matches we have had on the channel. Let me know what you think and I would really appreciate it if you dropped a sub. Tyranids Vs Salamanders 2000 Pts Eternal War: Vital Intelligence
  10. We're back for a rematch! I switched up my list to tryout a Leviathan list using a dual Acid Fex. Fixed up some camera issues so it is much more clear and easier to follow along with. Please let me know what you think, and a subscribe would mean a lot! Lastly, if you notice any rule errors, please let us know. Still learning and always looking to make sure we are improving. Tyranids Vs Salamanders 1500 Pts Scorched Earth Mission
  11. The Tyranid and Salamander clash rages on! The Leviathan fleet receives reinforcements from a Kronos Patrol while the Salamanders reorganize and change up their force to take the Tyranids down once and for all. I've added in army lists to the video and video description. Still working on getting the CP/VP overlays added in, but hopefully it will be done too. There were some minor audio issues with my opponent due to my camera mic not having good range. Will work on moving closer to improve the audio between both of us. Appreciate your support in watching. Please subscribe and leave a comment if you enjoyed the report. See you in the next video. Tyranids Vs Salamanders 1500 Pts Front-line Warfare Mission
  12. The Super Tyrant list returns with some slight modifications. I tried adding in a Mawloc and x2 Lictors into the list to see how they could perform with secondary objectives/distraction from my main force. The Salamanders force made some adjustments from the previous list and are looking to once and for all take down their Tyranid nemesis. Will they prevail?! Watch and find out. Stay tuned for the next battle report coming later this week as the Ultramarines make their return to the channel. Tyranids Vs Salamanders 2000 Pts Overrun (GT 2020)
  13. Hey everyone, we are back for another Battle Report. Just in time to kick off your Saturday morning with another rematch with the Tyranids and Salamanders. This time I brought a Prime/Warrior centered list. I planb on building upon the list and seeing how a Levi list compares to running them as Jormy. The Salamanders tryout a Intercessor heavy force to put a stop to their biomass consuming rivals. I also am working on a bit of a different format for the report. This time we recap at the end of movement, psychic/shooting, and then at the end of the turn. I apologize if it was a bit choppy at first, but we are working on smoothing out the format. Please leave a comment and let us know what you thought about the battle. Tyranids Vs Salamanders 2000 Pts The Scouring
  14. hello peoples..... alas i have thought up an interesting list to combat a basic space marine list consisting of minimum squads of 3+ dudes not only list but lists because of magnetized models *mm here we go list the first: 748 pts - swarmlord - 270 - genestealers (8) w Extended Carapaces - 136 - termagants (12) w fleshborers*mm - 60 - rippers (3) - 36 - the red terror - 55 - raveners (3) - 66 - mawloc - 125 list the second: 747 pts - swarmlord - 270 - termagants (12) w fleshborers*mm - 60 - warriors (3) w deathspitter x2 & venom cannon - 99 - rippers (3) - 36 - rippers (3) - 36 - the red terror - 55 - raveners (3) - 66 - mawloc - 125 list the third: 750 pts - broodlord*mm - 125 - genestealers (8) w Extended Carapaces - 136 - termagants (12) w devourers*mm - 108 - warriors (3) w deathspitter x2 & venom cannon - 99 - rippers (3) - 36 - the red terror - 55 - raveners (3) - 66 - mawloc - 125 list the fourth: 750 pts - tyranid prime w (boneswords, deathspitter*mm) & toxin sacs*mm - 89 - genestealers (8) w Extended Carapaces - 136 - termagants (12) w devourers*mm - 108 - warriors (3) w deathspitter x2 & venom cannon - 99 - rippers (3) - 36 - rippers (3) - 36 - the red terror - 55 - raveners (3) - 66 - mawloc - 125 list the fifth: 749 pts - tyranid prime w (boneswords, deathspitter*mm) & toxin sacs*mm - 89 - genestealers (8) w Extended Carapaces - 136 - termagants (12) w devourers*mm - 108 - warriors (3) w deathspitter x2, venom cannon & bio enhancements (toxin sacs & adrenal glands*mm) - 117 - rippers (3) - 36 - rippers (3) - 36 - rippers (3) - 36 - raveners (3) - 66 - mawloc - 125 list the sixth: 746 pts - tyranid prime w (boneswords, deathspitter*mm) - 84 - genestealers (8)*mm - 120 - termagants (12) w devourers*mm - 108 - warriors (3) w deathspitter x2, venom cannon - 99 - rippers (3) - 36 - rippers (3) - 36 - rippers (3) - 36 - rippers (3) - 36 - raveners (3) - 66 - mawloc - 125 yes event the toxin sacs and adrenal glands will be magnetized because i am huge on WYSIWYG; 1/16 rare earth magnets are cool even the 3 rippers per base will be magnetized so that when they die they can be removed from the game now my enemy the space marines can either deploy using a drop pod or not three ways in fact because a - all deploy together as an impossible amount of wounds no matter how you look at it b - deploy as a gun line in two different fire base groups separated by a good bit c - drop pod unit or units + main fire base however they deploy, space marines are very dangerous when tyranids choose to assault them while they are at full strength due to rapid fire rules.... perhaps showing up turn one eliminates the AP-1 tactical doctrine stuff.... anyways using magnets and a few units i can deploy 6 different types of tyranid patrols they are the weaker army in fact so they either need a plus whatever in army point value increase or house rule(s) to make them more competitive.... perhaps.... these lists are based on purchasing the following sets: - hive tyrant box set, where the leftover bits from the swarmlord set can be used with the broodlord to make a tyranid prime - tyranid starter set, where the broodlord is magnetized to become the tyranid prime - termagant set, where they are all magnetized with either 12 fleshborers or 12 devourers - the red terror - warrior box set - ravener box set maybe more rippers along the way.... anyways cheers and my only recommendation to you for list building is this dual purpose cheers
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