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Exorcists: The Primaris Grey Knights loophole.


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An interesting thought came to mind regarding the possibility of primaris Grey Knights in the future of the game. Even if we currently can't have primaris, there are the Exorcists Space Marine chapter who are essentially Grey Knights light. The Exorcists have the ability to ignore wounds that are inflicted on a 1 or 2 and can ignore mortal wounds on a 5+. In addition to that they have warlord traits, equipment and stratagems that give them benefits against demonic and psyker heavy armies. Examples of said stratagems is to be able to reroll wounds against daemons, and to automatically make a psyker power fail to cast.

 

For giggles I brew up a 1500 point army using those rules.

 

HQ

Captain in Gravis armor with boltstorm gauntlet and relic power sword Expulsiaris which is +2 str -4 AP 2 damage, inflicts mortal wounds on 6+ or 4+ if deamon. Warlord trait Erudite in the Verses which grants Deny the Witch and can choose not to shoot to banish a target 12' away, inflicting D3 mortal wounds on a 3+.

Primaris Chief Librarian with Relic of the Chapter stratagem, gaining Exorcist relic armor Exile Plate that grants 2+ armor and ignores enemy invulnerable saves of 4+, or 5+ if deamon. Choice of psychic powers are Veil of Time and Psychic Scourge.

 

Elites

4X Aggressor Squad with auto boltstorm gauntlets and fragstorm grenade launchers (bodyguard to gravis captain.)

5X Bladeguard Veteran Squad with a plasma pistol

5X Bladeguard Veteran Squad with a plasma pistol

Bladeguard Ancient with stratagem Hero of the Chapter granting warlord trait Know Thy Enemy (+1 to hit a selected enemy so long as 6' away from warlord)

 

Heavy

5X Hellblaster Squad with assault plasma incinerators and Impulsor transport with 2 storm bolters and Bellicatus missile array.

5X Hellblaster Squad with assault plasma incinerators and Impulsor transport with 2 storm bolters and Bellicatus missile array.

total of 1495 points.

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