Got an interesting one for y'all today. Its the interaction between wound pools, precision shots/strikes, and rending/breaching.
Under the rules for wound allocation: "If several pools of wounds need to be allocated, then the player who's unit receives the attacks decides the order in which they are allocated."
Under the rules for wound pools (please ignore the highlights, not mine): 'Wounds caused by special rules, such as rending, are split into separate wound pool