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Kill Team - Gallowfall (Terrain teased page 4)


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I do like beastmen as a concept and these are pretty models. I do wish there was some variation from the berserker archetype, it looks like they only come with pistols at most?

But it's understandable anyway.

I think as beastmen are mutants and not a result of parallel evolution from goats it makes sense for there to be variation so I think anything vaguely beastly is valid!

 

 

@Lord Marshal I would guess that the jump pack option would simply not be valid in 40k outside of a dedicated squad of jump pack Votan. A few of the new kill team specialists aren't usable (or at least don't have specific rules) in the 40k versions of these squads.

Edited by Beaky Brigade
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6 minutes ago, Lord Marshal said:

Not thrilled that the Votann are just an upgrade sprue for the Warriors. They've been out a few months but just about every Votann player will already be swimming in them. 

 

That being said, the amount of upgrades you get looks pretty substantial, which is nice. When the rumours/leaks started I was worried it'd be a Phobos Strike Steam situation where it's just a bunch of barely noticeable visual upgrades like a grenade arm. It's going to be interesting to see how/if these get implemented into 40k, since a lone Jump Pack Warrior makes sense in Kill Team, but less so in a squad activating together in 40k. Of course, the rumoured second wave may just being a full unit of Jump Warriors and you insert him there instead, but we'll see.

 

I don't think anybody noticed that the 'Eavy Metal Trans-Hyperion Warrior was on a Gallowdark base this whole time. I feel a bit dumb for having missed that, unlike the Karskin where everybody noticed it. 

 

The Beastmen look good. I particularly like the one wearing a gasmask. One release closer to full a new Codex: Lost and Damned.

 

Everyone keep an eye out for gallow dark bases in future.

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3 minutes ago, grailkeeper said:

Everyone keep an eye out for gallow dark bases in future.

 

May be a bit late now this is the last Gallowdark set? They are blowing it up :D

 

 

Though it occurs to me, unless they do a clean slate setting for the next Kill Team 'season' of releases, maybe the next one is everyone fighting in the post apocalyptic ruins planetside after the Gallowdark's destruction ?

Edited by Beaky Brigade
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Guest Triszin

As others have said.

 

This being a new sprue for the hearth who have only been out for a few months....

 

I was really looking forward to pioneer rangers on foot :(

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I'm glad that a Beastman profile is likely to exist in 40k; converting beastmen from AoS was always easy enough, what stopped folks was the lack of viable rules. The question is will GW create units for the specialist characters or just blend them the way they have with Corsair Voidscarred?

 

If they had split the Fellarch and Wayfinder as generic HQ's, Corsairs could have been fielded as patrols without leaning on the clumsy Yriel solution.

 

Gors are the same. GW could choose to give us separate entries for HQ and shaman so that you could field them independently... But my guess is they won't. It also sounds like the detachment system is gone anyway, so now there's no point- you'll be fielding your entire army as a single group that is identical to all other force orgs.

 

(Unless your marines of course- we know Deathwing and Ravenwing aren't going anywhere.)

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I've been mulling this over since I first had a look this morning and the mission pack is going to be my main driver for this set.

 

I'm really pleased with the  Votann team (I'll only play them in KT), Beastmen are just OK at the moment - future rules detail may change my opinion. I've grown to appreciate all the teams over the seasons.

 

I really like the narrative aspect of the missions - they are really thematic, really cool. 

 

However, if I manage to get the set, it will be my fourth set of Gallowdark terrain. I'm now definitely of the opinion that these expansion packs should just be a book and the ancillary terrain. You could then buy the squad packs as required.

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40 minutes ago, Rusted Boltgun said:

I've been mulling this over since I first had a look this morning and the mission pack is going to be my main driver for this set.

 

I'm really pleased with the  Votann team (I'll only play them in KT), Beastmen are just OK at the moment - future rules detail may change my opinion. I've grown to appreciate all the teams over the seasons.

 

I really like the narrative aspect of the missions - they are really thematic, really cool. 

 

However, if I manage to get the set, it will be my fourth set of Gallowdark terrain. I'm now definitely of the opinion that these expansion packs should just be a book and the ancillary terrain. You could then buy the squad packs as required.

I wouldn't even mind if the squads were in the box too, but I just don't need that many space hulk walls

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Beastmen look nice. If the 40k profile includes the cultist keyword they could slot into Vashtorr’s cult of the arkifane for small games. Might check if my dude who bought votann will split on this as with soulshackle as well we’d have enough terrain for boarding patrol battles.

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I very much like the various parts for the Hearhkyn, they'll add some nice variety to them, but yeah, it's such a shame that these are just an upgrade sprue. All the rumour engine pictures made me think we were getting various new units. Some sort of jump pack unit, Hernkyn on Foot, and potentially another vehicle with a HYLas cannon at the least. To have it all just be single miniatures in this squad is disappointing.

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I'm disappointed if this is the last of the space hulk terrain. I thought space hulks were meant to be a jumbled mess of different ships. But as far as I can tell it's all been gloomy Imperial Gothic style, I was hoping to see more traditionally futuristic looking terrain pieces from the insides of e.g. Eldar, Tau, Necron or maybe even Votann ships.

Edited by SpaceDwalin
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7 minutes ago, SpaceDwalin said:

I'm disappointed if this is the last of the space hulk terrain. I thought space hulks were meant to be a jumbled mess of different ships. But as far as I can tell it's all been gloomy Imperial Gothic style, I was hoping to see more traditionally futuristic looking terrain pieces from the insides of e.g. Eldar, Tau, Necron or maybe even Votann ships.


They specifically stated that Boarding patrol will continue into 10th as one of the game formats so hopefully those will come in time.

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34 minutes ago, Arikel said:


They specifically stated that Boarding patrol will continue into 10th as one of the game formats so hopefully those will come in time.

Thanks, I read the stuff about the Gallowdark crashing and assumed that was the end, and that Killteam would be heading to a new setting. 

But this is hopefully good news then 

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I absolutely love these beastmen. I hope we get a line refresh for AoS beastmen eventually, but these will tide me over in the meanwhile. I already want two sets.

Not expecting to be able to get Gallowfall after the way Shadowvaults went, of course, so I'll need to wait for the teams to get separate releases.

 

1 hour ago, SpaceDwalin said:

Thanks, I read the stuff about the Gallowdark crashing and assumed that was the end, and that Killteam would be heading to a new setting. 


It will be, but boarding patrol as a game type will still be supported in 10E 40k (apparently). Hopefully that means they keep selling the space hulk terrain, maybe they'll even make more.

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57 minutes ago, Urauloth said:

Not expecting to be able to get Gallowfall after the way Shadowvaults went, of course, so I'll need to wait for the teams to get separate releases.

Will the Votann team get a separate release? Isn't it sort of available already minus the upgrade sprue? Will there be 2 versions of Hearthkyn, one as currently available, and one with the upgrade sprue added?

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9 minutes ago, SpaceDwalin said:

Will the Votann team get a separate release? Isn't it sort of available already minus the upgrade sprue? Will there be 2 versions of Hearthkyn, one as currently available, and one with the upgrade sprue added?

 

Like the other 'upgrade sprue' boxes they'll get a separate release as a Kill Team-branded box some indeterminate amount later (usually at least 2+ months). 
 

The problem is that their rules are also a timed-exclusive to the box, although I'm sure people will be able to find the rules online within a few hours of influencers getting a copy but if you're attending a tournament which requires an official/hardcopy you're out of luck.

 

Plus it always feels bad to pay close to the amount of the FOMO box just for the supplement book and team by themselves.

 

 

Edited by Lord Marshal
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4 minutes ago, SpaceDwalin said:

Will the Votann team get a separate release? Isn't it sort of available already minus the upgrade sprue? Will there be 2 versions of Hearthkyn, one as currently available, and one with the upgrade sprue added?

 

I'm pretty sure that all of the teams have had their own release, including those with upgrade sprues such as the Hierotech Circle and the Phobos Strike Team so we should expect them in due course.

 

If I don't manage to get a Gallowfall box I'll be hoping the ancillary terrain gets a release. 

 

I wonder when Gallowfall will hit the shelves? Before 10th?

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3 minutes ago, Rusted Boltgun said:

 

I'm pretty sure that all of the teams have had their own release, including those with upgrade sprues such as the Hierotech Circle and the Phobos Strike Team so we should expect them in due course.

 

If I don't manage to get a Gallowfall box I'll be hoping the ancillary terrain gets a release. 

 

I wonder when Gallowfall will hit the shelves? Before 10th?

 

The turnaround time from announcement to pre-order on Kill Team boxes has, thus far, been very soon after the reveal. I think Shadowvaults was about a week, Soulshackle was two. I'd expect it to show up before WarhammerFest anyway.

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2 hours ago, Lord La sadies said:

Personal taste, but I never liked the beastman in 40K. It's one of those things that just don't fit in. They look fantasy and should stay in fantasy and Age of Sigmar.

 

They've been in 40k since the very start, and 40k is meant to be a "Fantasy In Space" setting.

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Love the beastmen. Salty the VOTANN of all factions got a jump character after CSM lost theirs. 
 

Looking forward to using them in 40k, though. They’ve been super slow getting rules out for kill team stuff so probably not worth holding my breath until 10th.

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