I've been jawing things over with @Necronaut for a while about how to keep a BC game cohesive so it doesn't implode, and still provide a Sandbox for people to frolic around in. I proposed taking over the Vulgar Display game, but I thought too much water had passed, and I'm a sucker for Session Zero build-ups.   Back in the day, I ran a game called Beneath a Hateful Sky, which was a half-baked precursor to the excellent and successful To Plunder The Stars, by our own @Lysimachus and was