Trokair Posted Sunday at 02:04 PM Share Posted Sunday at 02:04 PM 9 minutes ago, grailkeeper said: Forgot to add in my post that I'm targetting the nearest horde in the group of hordes. Rolled a 63 so its a bit academic. Nolites has a BaS of 49, +10 from Aim, +10 from being within half range is 69. so that 63 is a hit. Hoard size would likey have given you a further +10 or +20 depnding on which hoard you were shooting at (and what their Magnitudeis at this point). Mazer Rackham 1 Back to top Link to comment https://bolterandchainsword.com/topic/386428-dwsm-spectre-of-ullanor-oocdiscussion/page/16/#findComment-6141388 Share on other sites More sharing options...
grailkeeper Posted Sunday at 02:10 PM Share Posted Sunday at 02:10 PM 3 minutes ago, Trokair said: Nolites has a BaS of 49, +10 from Aim, +10 from being within half range is 69. so that 63 is a hit. Hoard size would likey have given you a further +10 or +20 depnding on which hoard you were shooting at (and what their Magnitudeis at this point). Thanks. I rolled a 2, a 9 and a 7, the bolter has tearing so I think thats 16 damage before modifiers. Mazer Rackham 1 Back to top Link to comment https://bolterandchainsword.com/topic/386428-dwsm-spectre-of-ullanor-oocdiscussion/page/16/#findComment-6141390 Share on other sites More sharing options...
Mazer Rackham Posted Sunday at 02:15 PM Author Share Posted Sunday at 02:15 PM (edited) 1 hour ago, Trokair said: Nolites has a BaS of 49, +10 from Aim, +10 from being within half range is 69. so that 63 is a hit. Hoard size would likey have given you a further +10 or +20 depnding on which hoard you were shooting at (and what their Magnitudeis at this point). Further to this is that if Nolities is in Solo Mode (he hasn't joined a Squad Mode) he has a Special Ability called 'Bolter Mastery' which grants +10 to Hit with all Bolt Weapons, so 63, is indeed, a Hit. 1 hour ago, grailkeeper said: Thanks. I rolled a 2, a 9 and a 7, the bolter has tearing so I think thats 16 damage before modifiers. That's spot on. 2D10, pick highest, add damage. Your Bolts also explode, which grants a bonus hit against Hordes only, so you get to roll for another hit. EDIT: And fear not, bastards is allowed - even if you're not Sean Bean... EDIT 2: Just noticed that @Lord_Ikka has braced his HF. A quick reading of the rules from me (in addition) to the discussion about Bracing earlier: Bulging Biceps, p.115, DW: Core: Whereas a weaker man would be sent flying when using heavy weapons, the character’s strong physique allows him to remain standing . The character can fire heavy weapons using Semi-Auto Burst or Full Auto Burst without bracing, and he does not suffer the –30 penalty for failing to brace. Heavy Weapons, p.140, DW: Core: Heavy weapons always require two hands and must be braced in some way, usually either on a bipod or tripod to be fired without penalties. A windowsill, sandbag, or the firer’s shoulder (in the case of missile launchers) can also serve to brace. Firing a heavy weapon without bracing incurs a –30 penalty and prohibits semi-auto and full auto fire. This cancels out this. Space Marines do not need to Brace a Heavy Weapon, and as the HF is only capable of a Standard Attack, you can Half Move and Half-Action shoot. And = additional operators, in your case, those regarding SAB and FAB are moot. If it's of any comfort, Orks have Bulging Biceps as well, and this is how I'm playing them - because Moar Dakka applies to your muscles (guns) too. Edited Sunday at 04:13 PM by Mazer Rackham Machine God 1 Back to top Link to comment https://bolterandchainsword.com/topic/386428-dwsm-spectre-of-ullanor-oocdiscussion/page/16/#findComment-6141392 Share on other sites More sharing options...
Necronaut Posted Sunday at 04:52 PM Share Posted Sunday at 04:52 PM @Mazer Rackham I completely misread your previous post and took that as all of the ork hordes were breaking and fleeing. If I may, can I put a SAB into one of the remaining groups (Horde 4, I think)? Mazer Rackham 1 Back to top Link to comment https://bolterandchainsword.com/topic/386428-dwsm-spectre-of-ullanor-oocdiscussion/page/16/#findComment-6141423 Share on other sites More sharing options...
Trokair Posted Sunday at 05:01 PM Share Posted Sunday at 05:01 PM 17 minutes ago, Mazer Rackham said: Kur-Dawa: Dam: 2D10+2, Blast (4) Body: 12 Any Pen on the Stikkbombs? Mazer Rackham 1 Back to top Link to comment https://bolterandchainsword.com/topic/386428-dwsm-spectre-of-ullanor-oocdiscussion/page/16/#findComment-6141425 Share on other sites More sharing options...
Mazer Rackham Posted Sunday at 05:01 PM Author Share Posted Sunday at 05:01 PM (edited) 11 minutes ago, Necronaut said: @Mazer Rackham I completely misread your previous post and took that as all of the ork hordes were breaking and fleeing. If I may, can I put a SAB into one of the remaining groups (Horde 4, I think)? Horde 4 is sticking, correct. A SAB will do little, as the Horde passed, and has Orky Mob Rule, so it will kill a couple (IIRC there's about 6ish left?) I will offer a Successful Perception or Agility Test to change your Actions; a Pass is sufficient. You should frame this narratively, perhaps the fighting has sown confusion, the echo in the wadi is loud, and a HB thundering like a tin can of marbles going around in a washing machine may have thrown your character. Luckily, A.T/Uldyssian has not acted. I remind you lads, that if you mess it up, or forget to use your abilities, and we move to another Init step, it's TSB. @Trokair Nope, Pen 0. EDIT: Just as an aside, Bikermen, whilst you're mounted I get +10 to Hit you, as the Bike is Hulking, and don't got a Black Carapace... Edited Sunday at 05:04 PM by Mazer Rackham Machine God 1 Back to top Link to comment https://bolterandchainsword.com/topic/386428-dwsm-spectre-of-ullanor-oocdiscussion/page/16/#findComment-6141426 Share on other sites More sharing options...
Necronaut Posted Sunday at 05:06 PM Share Posted Sunday at 05:06 PM @Mazer Rackham much obliged. Editing my post now... Mazer Rackham 1 Back to top Link to comment https://bolterandchainsword.com/topic/386428-dwsm-spectre-of-ullanor-oocdiscussion/page/16/#findComment-6141427 Share on other sites More sharing options...
Necronaut Posted Sunday at 05:52 PM Share Posted Sunday at 05:52 PM Post edited/fixed: Mazer Rackham 1 Back to top Link to comment https://bolterandchainsword.com/topic/386428-dwsm-spectre-of-ullanor-oocdiscussion/page/16/#findComment-6141433 Share on other sites More sharing options...
Mazer Rackham Posted Sunday at 06:48 PM Author Share Posted Sunday at 06:48 PM @Necronaut You've got your SAB as a Half Action, when it's a Full - Black Crusade is the other thread you trigger happy gunbunny! Iz yous an Ork?? Since it matters not in the grand scheme, leave the post as it is for now, we're moving on - future reference, yes? Machine God and Necronaut 1 1 Back to top Link to comment https://bolterandchainsword.com/topic/386428-dwsm-spectre-of-ullanor-oocdiscussion/page/16/#findComment-6141441 Share on other sites More sharing options...
Necronaut Posted Sunday at 07:26 PM Share Posted Sunday at 07:26 PM sorry boss Iz wanted moar dakka... Mazer Rackham 1 Back to top Link to comment https://bolterandchainsword.com/topic/386428-dwsm-spectre-of-ullanor-oocdiscussion/page/16/#findComment-6141446 Share on other sites More sharing options...
Mazer Rackham Posted Sunday at 07:45 PM Author Share Posted Sunday at 07:45 PM 15 minutes ago, Necronaut said: sorry boss Iz wanted moar dakka... *Pats shoulder* We'z all wants moar dakka, yoof. *Gets philosophorkipal* Necronaut 1 Back to top Link to comment https://bolterandchainsword.com/topic/386428-dwsm-spectre-of-ullanor-oocdiscussion/page/16/#findComment-6141447 Share on other sites More sharing options...
Lord_Ikka Posted Monday at 02:21 AM Share Posted Monday at 02:21 AM 12 hours ago, Mazer Rackham said: This cancels out this. Space Marines do not need to Brace a Heavy Weapon, and as the HF is only capable of a Standard Attack, you can Half Move and Half-Action shoot. And = additional operators, in your case, those regarding SAB and FAB are moot. Meh, he won't have range to shoot I think. 30m is fairly short. Mazer Rackham 1 Back to top Link to comment https://bolterandchainsword.com/topic/386428-dwsm-spectre-of-ullanor-oocdiscussion/page/16/#findComment-6141507 Share on other sites More sharing options...
Mazer Rackham Posted Monday at 11:55 AM Author Share Posted Monday at 11:55 AM 9 hours ago, Lord_Ikka said: Meh, he won't have range to shoot I think. 30m is fairly short. Got a bolter, ain'tcha? Link to comment https://bolterandchainsword.com/topic/386428-dwsm-spectre-of-ullanor-oocdiscussion/page/16/#findComment-6141563 Share on other sites More sharing options...
Trokair Posted Monday at 02:21 PM Share Posted Monday at 02:21 PM 39 minutes ago, Mazer Rackham said: GM: This is MMBD: Miles and Miles Of Bloody Desert. Range is king. Having said that, I will require one Player to roll 1D10 + AG Bonus, and another to roll 1D6+AG Bonus and post the results below. These will be the number of Turns (respectively) the enemy groups have until they reach help. Initiative Order will be re-listed in Round Four (it's the same, but obviously, the setup is different). Kur-Dawa has a Ag bonus of 6 so happy to do one of the rolls. Also tactically I presume some of the others can finish the last 5 mags of Hoard 4 this round, and Enkush and Kur-Dawa can therfore spend their turn setting up (ie get out of the depression) to hunt the escaping orks form next round. Necronaut and Mazer Rackham 2 Back to top Link to comment https://bolterandchainsword.com/topic/386428-dwsm-spectre-of-ullanor-oocdiscussion/page/16/#findComment-6141594 Share on other sites More sharing options...
Mazer Rackham Posted Monday at 02:29 PM Author Share Posted Monday at 02:29 PM (edited) What's happened is that because you've heard the vehicles, your Lyman's Ear can give you details of distance, rough location etc. You can immediately give chase. The other players have to get a bearing and get ready, climb out of the wadi, reinforce the fighting positions in case you fail, etc. For example, Kur-Dawa can just swing his bike around, and rev up and tear off in whichever direction he wants, in hot pursuit. Does that help? Edited Monday at 02:39 PM by Mazer Rackham Necronaut 1 Back to top Link to comment https://bolterandchainsword.com/topic/386428-dwsm-spectre-of-ullanor-oocdiscussion/page/16/#findComment-6141595 Share on other sites More sharing options...
Trokair Posted Monday at 02:37 PM Share Posted Monday at 02:37 PM I am one of the players who failed their preception hearing test. So can't go hunting this turn. Mazer Rackham 1 Back to top Link to comment https://bolterandchainsword.com/topic/386428-dwsm-spectre-of-ullanor-oocdiscussion/page/16/#findComment-6141596 Share on other sites More sharing options...
Mazer Rackham Posted Monday at 02:40 PM Author Share Posted Monday at 02:40 PM In that case then, yes, you and Enkush can clear the Wadi, and get ready for pursuit. Link to comment https://bolterandchainsword.com/topic/386428-dwsm-spectre-of-ullanor-oocdiscussion/page/16/#findComment-6141598 Share on other sites More sharing options...
Lysimachus Posted Monday at 04:58 PM Share Posted Monday at 04:58 PM Did you say Horde 4 was under 10 now, with only +10 to hit them? I'd say with a middling/decent roll, Incario should be able to finish them off, and that way everyone else can start moving? I failed my Per check anyway, so he's probably still focusing on what he can see? Necronaut and Mazer Rackham 2 Back to top Link to comment https://bolterandchainsword.com/topic/386428-dwsm-spectre-of-ullanor-oocdiscussion/page/16/#findComment-6141635 Share on other sites More sharing options...
Mazer Rackham Posted Monday at 05:27 PM Author Share Posted Monday at 05:27 PM 28 minutes ago, Lysimachus said: Did you say Horde 4 was under 10 now, with only +10 to hit them? They're under 10, now by my reckon, so no bonus to size, but a decent volley should do the job. Necronaut and Lysimachus 2 Back to top Link to comment https://bolterandchainsword.com/topic/386428-dwsm-spectre-of-ullanor-oocdiscussion/page/16/#findComment-6141647 Share on other sites More sharing options...
grailkeeper Posted Monday at 10:06 PM Share Posted Monday at 10:06 PM I didn't take any special equipment during car gen. I mainly want to play a regular old super soldier, not a super super soldier. But it might be a fitting point if I was to take special equipment, to get it by nicking it out of the rhino. Very Marine Malevolent to have sticky fingers. Lysimachus and Mazer Rackham 1 1 Back to top Link to comment https://bolterandchainsword.com/topic/386428-dwsm-spectre-of-ullanor-oocdiscussion/page/16/#findComment-6141706 Share on other sites More sharing options...
Mazer Rackham Posted Monday at 10:13 PM Author Share Posted Monday at 10:13 PM What were you considering, Mr Magpie? We have 30 Requisition to play with - this will represent your pilfering budget... Link to comment https://bolterandchainsword.com/topic/386428-dwsm-spectre-of-ullanor-oocdiscussion/page/16/#findComment-6141709 Share on other sites More sharing options...
Necronaut Posted Monday at 10:25 PM Share Posted Monday at 10:25 PM 9 minutes ago, Mazer Rackham said: What were you considering, Mr Magpie? We have 30 Requisition to play with - this will represent your pilfering budget... Imagine this: two bolters, but glued together in the middle and they both fire at the same time. I'm calling it a "Double Bolter!" Eh? Eh? Mazer Rackham, grailkeeper and Lysimachus 3 Back to top Link to comment https://bolterandchainsword.com/topic/386428-dwsm-spectre-of-ullanor-oocdiscussion/page/16/#findComment-6141713 Share on other sites More sharing options...
Lysimachus Posted Monday at 10:33 PM Share Posted Monday at 10:33 PM Let me know if anyone else is engaging in the OOC. Incario has used his action this Round to kill Horde 4. If he moves/climbs out of the wadi, will the buggies have moved out of heavy bolter range by the time he reaches the top? I figure if he's got range, he could help whichever biker had 2 buggies to handle? Mazer Rackham, Machine God and Necronaut 2 1 Back to top Link to comment https://bolterandchainsword.com/topic/386428-dwsm-spectre-of-ullanor-oocdiscussion/page/16/#findComment-6141715 Share on other sites More sharing options...
Necronaut Posted Monday at 10:39 PM Share Posted Monday at 10:39 PM I don't suppose there's a spare jump pack hiding in the ERV on top of everything else I have stolen borrowed been granted by the most esteemed Ordo Xenos, is there? Otherwise I'm not seeing much of a way for the rest of the party to go off in hot pursuit, barring the whole gang piling into the conveniently located clown car Rhino and joining the hunt... Mazer Rackham 1 Back to top Link to comment https://bolterandchainsword.com/topic/386428-dwsm-spectre-of-ullanor-oocdiscussion/page/16/#findComment-6141717 Share on other sites More sharing options...
Mazer Rackham Posted Monday at 10:51 PM Author Share Posted Monday at 10:51 PM (edited) 32 minutes ago, Lysimachus said: Incario has used his action this Round to kill Horde 4. If he moves/climbs out of the wadi, will the buggies have moved out of heavy bolter range by the time he reaches the top? I figure if he's got range, he could help whichever biker had 2 buggies to handle? This was my intention for the lads with longer-ranged guns. I know I beat this drum a lot, but it's really important to stress that your Range listed on the profile of your guns is 'Standard' range. Your bullets keep going - it's just harder to hit. Max Range for the HB is like 450m, which puts a -30 To Hit, but the Buggies are Hulking, IIRC, so that will help a little. I'll also have to double-check tactical speeds for the Orks. The intention was that whoever heard the Orks mounting up would be able to react and get a close-range shot off, but that now looks like it isn't an option. Once we have an idea of who's 'assisting' I can set it up. @Necronaut I'm going to have to say no on the JP. They're 20 Req, IIRC, and Nolites/Grail hasn't picked anything yet, and you my lad are festooned with goodies...you've got barrel distance. Use your range - we'll be having long-range duels in these here deserts. Short Range should be considered a luxury. My intention is whoever is staying behind can fortify the wadi, and I can drop those who stay/don't assist into Narrative, and introduce the Inq handler, and give @Xin Ceithan another opening for Leyuun. Edited Monday at 11:06 PM by Mazer Rackham Trokair, Lysimachus and Necronaut 1 1 1 Back to top Link to comment https://bolterandchainsword.com/topic/386428-dwsm-spectre-of-ullanor-oocdiscussion/page/16/#findComment-6141719 Share on other sites More sharing options...
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