A.T. Posted November 6 Share Posted November 6 Regarding map elevations - the south east is raised while the north west is just a wall up to 3m in height correct? ~15m from the salamanders icon to the nearest orks? Necronaut and Mazer Rackham 1 1 Back to top Link to comment https://bolterandchainsword.com/topic/386428-dwsm-spectre-of-ullanor-oocdiscussion/page/14/#findComment-6140568 Share on other sites More sharing options...
Mazer Rackham Posted November 6 Author Share Posted November 6 We're fudging it a bit, but yes, that's correct. The higher scarp also faces (generally) the direction of hive Acheron. Those numbers are good to go. Necronaut 1 Back to top Link to comment https://bolterandchainsword.com/topic/386428-dwsm-spectre-of-ullanor-oocdiscussion/page/14/#findComment-6140569 Share on other sites More sharing options...
Lysimachus Posted November 6 Share Posted November 6 Nice. Well, I'd normally say the Horde to our NW was the more urgent threat (much closer, approaching from cover, and already on our level), but I think Incario will leave them to the flamers and start targeting the Mobs up top? I've not measured but I'm assuming pretty much everything is within 75m Short Range? Necronaut 1 Back to top Link to comment https://bolterandchainsword.com/topic/386428-dwsm-spectre-of-ullanor-oocdiscussion/page/14/#findComment-6140595 Share on other sites More sharing options...
Mazer Rackham Posted November 6 Author Share Posted November 6 4 minutes ago, Lysimachus said: I've not measured but I'm assuming pretty much everything is within 75m Short Range? Yes. Using Tro's scale etc or not, they'll all be in half for a HB. Lysimachus 1 Back to top Link to comment https://bolterandchainsword.com/topic/386428-dwsm-spectre-of-ullanor-oocdiscussion/page/14/#findComment-6140597 Share on other sites More sharing options...
grailkeeper Posted November 6 Share Posted November 6 What way do you want us to roll? Have you a preferred site or want me to roll IRL and use that? Mazer Rackham and Necronaut 2 Back to top Link to comment https://bolterandchainsword.com/topic/386428-dwsm-spectre-of-ullanor-oocdiscussion/page/14/#findComment-6140614 Share on other sites More sharing options...
Necronaut Posted November 6 Share Posted November 6 @grailkeeper we typically operate on an honour code anymore. In the past, many of us were more stringent about posting 3rd party digital rolls, but that has largely fallen by the wayside in the name of convenience. Mazer Rackham 1 Back to top Link to comment https://bolterandchainsword.com/topic/386428-dwsm-spectre-of-ullanor-oocdiscussion/page/14/#findComment-6140615 Share on other sites More sharing options...
grailkeeper Posted November 6 Share Posted November 6 (edited) Ok great. I rolled a 6, for an unnatural 10 Spoiler Edited November 6 by grailkeeper Mazer Rackham 1 Back to top Link to comment https://bolterandchainsword.com/topic/386428-dwsm-spectre-of-ullanor-oocdiscussion/page/14/#findComment-6140616 Share on other sites More sharing options...
grailkeeper Posted November 6 Share Posted November 6 Am I in range for a krak for the three orks? My throwing distance is 24 Mazer Rackham 1 Back to top Link to comment https://bolterandchainsword.com/topic/386428-dwsm-spectre-of-ullanor-oocdiscussion/page/14/#findComment-6140620 Share on other sites More sharing options...
Mazer Rackham Posted November 6 Author Share Posted November 6 (edited) 1 hour ago, grailkeeper said: What way do you want us to roll? Have you a preferred site or want me to roll IRL and use that? Completely up to the Player. 1 hour ago, Necronaut said: @grailkeeper we typically operate on an honour code anymore. In the past, many of us were more stringent about posting 3rd party digital rolls, but that has largely fallen by the wayside in the name of convenience. I had a longer post written out - but I'll just leave this here: Spoiler 45 minutes ago, grailkeeper said: Am I in range for a krak for the three orks? My throwing distance is 24 Just a note on the Orks - those diamonds represent a separate squads (mobs?) of Greenskins, known in game terms as Hordes. You're certainly in range for a grenade. A good idea, since it is essential to thin their numbers out, as Hordes hit a hell of a lot harder when there's more of them. (EDIT: I saw you'd chosen Frags in the IC). Thankfully, a Horde gives bonuses to hit because of size, as well. I'll go into this in a bit more detail when we have all the Initiative scores in, we won't leave you adrift. Just some housekeeping, and you can get to clobbering! Keep firing any questions at us, Grail, someone will have an answer for you. Edited November 6 by Mazer Rackham Necronaut 1 Back to top Link to comment https://bolterandchainsword.com/topic/386428-dwsm-spectre-of-ullanor-oocdiscussion/page/14/#findComment-6140624 Share on other sites More sharing options...
grailkeeper Posted November 6 Share Posted November 6 Another basic question. I'm about two thirds of the way down initiative order. Do I have to wait for thr people before me to post before I can? Mazer Rackham 1 Back to top Link to comment https://bolterandchainsword.com/topic/386428-dwsm-spectre-of-ullanor-oocdiscussion/page/14/#findComment-6140637 Share on other sites More sharing options...
Machine God Posted November 6 Share Posted November 6 29 minutes ago, grailkeeper said: Another basic question. I'm about two thirds of the way down initiative order. Do I have to wait for thr people before me to post before I can? Yes. Else what is the point of Initiative? Though to make it flow better Mazer will let you jump if people are slow posting. Mazer Rackham and grailkeeper 1 1 Back to top Link to comment https://bolterandchainsword.com/topic/386428-dwsm-spectre-of-ullanor-oocdiscussion/page/14/#findComment-6140641 Share on other sites More sharing options...
Trokair Posted November 6 Share Posted November 6 Further to that it is ussualy ok for people at the same inittiative sep to post in whatever order is convinient. Likwise if there are several players in sucsession on the iniative list with no enemy or other GM actiavtion in betwen them, then as long as your actions are unlikly to interfer or depend on somethone with a higher inative you are usualy good to post in any order. Mazer will indicate when it is strict inative and when it is a bite more open. Mazer Rackham 1 Back to top Link to comment https://bolterandchainsword.com/topic/386428-dwsm-spectre-of-ullanor-oocdiscussion/page/14/#findComment-6140644 Share on other sites More sharing options...
Mazer Rackham Posted November 7 Author Share Posted November 7 My thanks to our Players for chipping in - @grailkeeper solid query. Don't fret, as Trokair says, we've got blocks of dudes all going at once, so you'll be up in almost no time at all. It's also beneficial to be a little bit down the Initiative order, as you can plot out tactics, see what's working or not, or pick your shots of opportunity. Once the rhythm kicks in, you won't even notice. I'm playing this one by the book to get everyone acquainted with how stuff works (first time doing bikes for me as a GM, for example). In some fights, you'll all go at once, then the enemy will, so it gets mixed around for freshness, and Init is often malleable. Once we wrap this combat, we can discuss a few advanced bells and whistles going forward. Machine God and Necronaut 1 1 Back to top Link to comment https://bolterandchainsword.com/topic/386428-dwsm-spectre-of-ullanor-oocdiscussion/page/14/#findComment-6140650 Share on other sites More sharing options...
Trokair Posted November 7 Share Posted November 7 3 minutes ago, Mazer Rackham said: (first time doing bikes for me as a GM, for example). Ah crumbs. Here I was thinking I could rely on you to help me out with playing a biker for the first time. Mazer Rackham 1 Back to top Link to comment https://bolterandchainsword.com/topic/386428-dwsm-spectre-of-ullanor-oocdiscussion/page/14/#findComment-6140651 Share on other sites More sharing options...
Mazer Rackham Posted November 7 Author Share Posted November 7 1 minute ago, Trokair said: Ah crumbs. Here I was thinking I could rely on you to help me out with playing a biker for the first time. Uh, sure. Trokair 1 Back to top Link to comment https://bolterandchainsword.com/topic/386428-dwsm-spectre-of-ullanor-oocdiscussion/page/14/#findComment-6140652 Share on other sites More sharing options...
Lysimachus Posted November 7 Share Posted November 7 (edited) 7 hours ago, Mazer Rackham said: Don't fret, as Trokair says, we've got blocks of dudes all going at once @grailkeeper As a case in point, the first 4 of us are all acting before the bad guys, and our actions shouldn't really interfere with one another. So, because I'm heading out for the day in a bit, I'm going to jump in and post Incario's turn before Enkush and Kur-Dawa - it just saves a bit of waiting around? Edited November 7 by Lysimachus Necronaut, Machine God and Mazer Rackham 3 Back to top Link to comment https://bolterandchainsword.com/topic/386428-dwsm-spectre-of-ullanor-oocdiscussion/page/14/#findComment-6140672 Share on other sites More sharing options...
Machine God Posted November 7 Share Posted November 7 GM - Drive Difficulty to ride bike to the top of the middle rock scarp behind R, please? Mazer Rackham 1 Back to top Link to comment https://bolterandchainsword.com/topic/386428-dwsm-spectre-of-ullanor-oocdiscussion/page/14/#findComment-6140704 Share on other sites More sharing options...
Mazer Rackham Posted November 7 Author Share Posted November 7 I've been looking at map and the application of the bikes and can see this will take a few small rulings to smooth out. @Machine God Tro is right to be wary of the footing/formations. For this interaction, we shall set the difficulty at Hard (-20) and leave it there. However, you should use a Free Action (+0) Evaluate Test (Intelligence) to inform how you mount it, since the sand and shale are deceptive. We'll sort that all out after the encounter. @Trokair That's fine - for speed, what we will assume is that you have found a depression in the Wadi which will allow traverse of your front-facing guns, although I will have to look and see what the actual traverse is for future reference. Machine God and Trokair 1 1 Back to top Link to comment https://bolterandchainsword.com/topic/386428-dwsm-spectre-of-ullanor-oocdiscussion/page/14/#findComment-6140709 Share on other sites More sharing options...
Trokair Posted November 7 Share Posted November 7 26 minutes ago, Mazer Rackham said: @Trokair That's fine - for speed, what we will assume is that you have found a depression in the Wadi which will allow traverse of your front-facing guns, although I will have to look and see what the actual traverse is for future reference. Yea, I wasn’t sure either; all I have found so far is that a front facing weapon has a 90 degree arch of fire horizontally, but nothing vertical. I'd assume that the bike has some mechanism to transverse the bolters up and down a bit, otherwise opponents could just duck down. Necronaut and Mazer Rackham 2 Back to top Link to comment https://bolterandchainsword.com/topic/386428-dwsm-spectre-of-ullanor-oocdiscussion/page/14/#findComment-6140715 Share on other sites More sharing options...
Mazer Rackham Posted November 7 Author Share Posted November 7 (edited) 1 hour ago, Trokair said: Yea, I wasn’t sure either; all I have found so far is that a front facing weapon has a 90 degree arch of fire horizontally, but nothing vertical. I'd assume that the bike has some mechanism to transverse the bolters up and down a bit, otherwise opponents could just duck down. Agreed. I might rule something like 45 degrees, which at a few metres distance would be more than enough to reach a few metres up. The benefit of the bike is that just leaning it and turning the spokes can buy us some leeway. EDIT: I have thought some more about vehicles as well - I can't seem to immediately find armour values for the top and underside of fully enclosed vehicles, so for now pencil in the following: A vehicle's top, or upper facing is equal to the side-armour value A vehicle's lower, hull or underside armour facing is equal to the rear-armour value. That should work for now. Edited November 7 by Mazer Rackham Trokair, Lysimachus and Necronaut 3 Back to top Link to comment https://bolterandchainsword.com/topic/386428-dwsm-spectre-of-ullanor-oocdiscussion/page/14/#findComment-6140717 Share on other sites More sharing options...
Lysimachus Posted November 7 Share Posted November 7 (edited) Derp, I forgot about Unrelenting Devastation being Squad Mode only... Can I add a Cohesion Challenge to my post to enter SQD? What is our starting CP total? (Or are we not doing Squad Mode at this point in the game?) Edited November 7 by Lysimachus Mazer Rackham 1 Back to top Link to comment https://bolterandchainsword.com/topic/386428-dwsm-spectre-of-ullanor-oocdiscussion/page/14/#findComment-6140759 Share on other sites More sharing options...
Mazer Rackham Posted November 7 Author Share Posted November 7 IIRC, Cohesion is 6. I will allow a Cohesion Challenge at the beginning of Round 2 (by anyone), as you start to face a common enemy and fall back on the familiar (training, Brotherhood, etc). Lysimachus 1 Back to top Link to comment https://bolterandchainsword.com/topic/386428-dwsm-spectre-of-ullanor-oocdiscussion/page/14/#findComment-6140764 Share on other sites More sharing options...
Lysimachus Posted November 7 Share Posted November 7 (edited) Will we have a Leader that can auto-succeed and allow us all to join? If Xin isn't with us and Leyuun is on Autopilot, can we please get him to do it as part of his R1 Actions. (Much the same effect as he's right at the end of the Round, but saves us the risk of each needing to do the Challenge?) Edited November 7 by Lysimachus Mazer Rackham 1 Back to top Link to comment https://bolterandchainsword.com/topic/386428-dwsm-spectre-of-ullanor-oocdiscussion/page/14/#findComment-6140768 Share on other sites More sharing options...
Necronaut Posted November 7 Share Posted November 7 59 minutes ago, Lysimachus said: Derp, I forgot about Unrelenting Devastation being Squad Mode only... Can I add a Cohesion Challenge to my post to enter SQD? What is our starting CP total? (Or are we not doing Squad Mode at this point in the game?) I came here to kill orks and chew bubblegum, and I didn't bring enough to share with the class. Mazer Rackham and Lysimachus 2 Back to top Link to comment https://bolterandchainsword.com/topic/386428-dwsm-spectre-of-ullanor-oocdiscussion/page/14/#findComment-6140769 Share on other sites More sharing options...
Trokair Posted November 7 Share Posted November 7 42 minutes ago, Necronaut said: I came here to kill orks and chew bubblegum, and I didn't bring enough to share with the class. You did not bring enough Orks? How'd you manage that, they thend to come in a fair nnumber. Necronaut, Lysimachus and Mazer Rackham 3 Back to top Link to comment https://bolterandchainsword.com/topic/386428-dwsm-spectre-of-ullanor-oocdiscussion/page/14/#findComment-6140775 Share on other sites More sharing options...
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