Black Cohort Posted October 20 Share Posted October 20 So the Leagues of Votann were still squated when all the 40k rpgs we know and love were released. But they are super cool and it would be good to be able to use them in campaigns, as player characters and NPCs. Let's start with an easy question. Which system do you think they best fit in? And why is it Rogue Trader? Xin Ceithan and Mazer Rackham 1 1 Back to top Link to comment https://bolterandchainsword.com/topic/386948-implimenting-leagues-of-votann-into-40k-rpgs/ Share on other sites More sharing options...
Mazer Rackham Posted October 20 Share Posted October 20 We did have a Squat Engineer in a RT game a while back. @Xin Ceithan Can you remember/do you have any notes about your character Tavesh Malov? Mainly, IIRC we just did a little stablock alteration - I might even have the Chargen sheet somewhere. Here's the IC, anyway, might be of some use going forward: Xin Ceithan 1 Back to top Link to comment https://bolterandchainsword.com/topic/386948-implimenting-leagues-of-votann-into-40k-rpgs/#findComment-6137569 Share on other sites More sharing options...
Trokair Posted October 20 Share Posted October 20 My first question would be to ask are you trying to make Squat (as seen on Necomunda (i.e. Imperial with some tech to their own name, but sanctioned Abhumans otherwise) or League of Votann (full independent (from Imperium) high tech society? Xin Ceithan 1 Back to top Link to comment https://bolterandchainsword.com/topic/386948-implimenting-leagues-of-votann-into-40k-rpgs/#findComment-6137621 Share on other sites More sharing options...
Xin Ceithan Posted October 20 Share Posted October 20 5 hours ago, Mazer Rackham said: We did have a Squat Engineer in a RT game a while back. @Xin Ceithan Can you remember/do you have any notes about your character Tavesh Malov? Mainly, IIRC we just did a little stablock alteration - I might even have the Chargen sheet somewhere. IIRC The basic building block used the “built for purpose” background / species from the DH AdMech book - they already get a boost to Str and Toughness since they were pretty easy to votannize. I think the only change was giving them some resistance to psionics? Pretty straightforward actually. Google Drive still lets me access that sheet - can’t really tell about any changes from that, though. Mazer Rackham 1 Back to top Link to comment https://bolterandchainsword.com/topic/386948-implimenting-leagues-of-votann-into-40k-rpgs/#findComment-6137646 Share on other sites More sharing options...
Black Cohort Posted October 20 Author Share Posted October 20 3 hours ago, Trokair said: My first question would be to ask are you trying to make Squat (as seen on Necomunda (i.e. Imperial with some tech to their own name, but sanctioned Abhumans otherwise) or League of Votann (full independent (from Imperium) high tech society? Yes Xin Ceithan and Mazer Rackham 2 Back to top Link to comment https://bolterandchainsword.com/topic/386948-implimenting-leagues-of-votann-into-40k-rpgs/#findComment-6137668 Share on other sites More sharing options...
Mazer Rackham Posted October 21 Share Posted October 21 Not going to lie, that's a tall order. I think the best way would be to try to put together a character technical package, ie Chargen Profile and backstory first to get the bare-bones working before doing anything else. Piggybacking off one of the systems like RT is probably the best way, since you could just supplant the RT Character with a Clan Elder (or whatever they're called - Theyns?) and keep your Profit Factor relatively unscathed from the original incarnation/mechanics. The only thing I see as a problem with that is, RT kinda makes them more of a Squat Prospector type, whereas if you want a combat ecosyetem of a professional military force like the Votann, you're likely looking at Only War as the better of the two candidates (the other being Deathwatch). So like Tro says, might be best to narrow down which project to pursue first, then expand or refocus as appropriate. Thoughts? Black Cohort, Xin Ceithan and Trokair 2 1 Back to top Link to comment https://bolterandchainsword.com/topic/386948-implimenting-leagues-of-votann-into-40k-rpgs/#findComment-6137686 Share on other sites More sharing options...
Black Cohort Posted October 21 Author Share Posted October 21 1 hour ago, Mazer Rackham said: Not going to lie, that's a tall order. I think the best way would be to try to put together a character technical package, ie Chargen Profile and backstory first to get the bare-bones working before doing anything else. Piggybacking off one of the systems like RT is probably the best way, since you could just supplant the RT Character with a Clan Elder (or whatever they're called - Theyns?) and keep your Profit Factor relatively unscathed from the original incarnation/mechanics. The only thing I see as a problem with that is, RT kinda makes them more of a Squat Prospector type, whereas if you want a combat ecosyetem of a professional military force like the Votann, you're likely looking at Only War as the better of the two candidates (the other being Deathwatch). So like Tro says, might be best to narrow down which project to pursue first, then expand or refocus as appropriate. Thoughts? I agree that it would be good to do something like this in stages rather than trying to tackle everything at once. I think the most logical would be to start with a single RT character class + small armoury of appropriate new weapons. But I don't see why a Squat Prospector would be more logical than an actual Votann character. RT already has rules for multiple xenos player characters, an Abhuman would not be a stretch. After that I think the second phase would be figuring out generic NPC profiles for some Votann/Squat stuff, including some ship classes. Third would probably other character classes for RT and OW. Though with only war, I wonder if you could largely get away with basically treating being Votann as the party "regiment" and then only really needing that + weapons. Most OW classes could be somewhat easily reskinned as a Votann equivalent. Trokair, Xin Ceithan and Mazer Rackham 2 1 Back to top Link to comment https://bolterandchainsword.com/topic/386948-implimenting-leagues-of-votann-into-40k-rpgs/#findComment-6137696 Share on other sites More sharing options...
Black Cohort Posted October 23 Author Share Posted October 23 so I haven't had a ton of time this week between work and trying to make progress on some actual paid rpg work. But I am thinking that the initial Votann Rogue Trader class, which I am tentatively calling "Votann Surveyor" will have Strength, Toughness and Intelligence as their cheap stat upgrades with Fellowship and Agility as two of their bad stat upgrades. I am also thinking they will start with less free XP compared to other RT characters because they will get a choice of what cloneskein they have. each cloneskein (I will probably have 3) will probably be +5 to a stat and a talent/trait. Mazer Rackham and Xin Ceithan 2 Back to top Link to comment https://bolterandchainsword.com/topic/386948-implimenting-leagues-of-votann-into-40k-rpgs/#findComment-6138055 Share on other sites More sharing options...
Mazer Rackham Posted October 24 Share Posted October 24 (edited) I like the idea of the cloneskin being the stat upgrade, but I'm not sure that an xp reduction would be attractive for a choice and a talent - unless the talent was an exclusive no-one else could acquire and was something that could be used often with success like: 'once per session, the Surveyor can.....and automatically succeeds...' Thoughts? Edited October 24 by Mazer Rackham Link to comment https://bolterandchainsword.com/topic/386948-implimenting-leagues-of-votann-into-40k-rpgs/#findComment-6138239 Share on other sites More sharing options...
Black Cohort Posted October 24 Author Share Posted October 24 7 hours ago, Mazer Rackham said: I like the idea of the cloneskin being the stat upgrade, but I'm not sure that an xp reduction would be attractive for a choice and a talent - unless the talent was an exclusive no-one else could acquire and was something that could be used often with success like: 'once per session, the Surveyor can.....and automatically succeeds...' Thoughts? Would Cloneskein work better as their special ability? Basically a "Chose one of the following options:" which are all +5 to a specific stat and something else. Trokair and Mazer Rackham 1 1 Back to top Link to comment https://bolterandchainsword.com/topic/386948-implimenting-leagues-of-votann-into-40k-rpgs/#findComment-6138346 Share on other sites More sharing options...
Mazer Rackham Posted October 24 Share Posted October 24 I would consider something like that, yes, just OTTOMH. Link to comment https://bolterandchainsword.com/topic/386948-implimenting-leagues-of-votann-into-40k-rpgs/#findComment-6138354 Share on other sites More sharing options...
Black Cohort Posted October 24 Author Share Posted October 24 24 minutes ago, Mazer Rackham said: I would consider something like that, yes, just OTTOMH. OTTOMH? Link to comment https://bolterandchainsword.com/topic/386948-implimenting-leagues-of-votann-into-40k-rpgs/#findComment-6138358 Share on other sites More sharing options...
Mazer Rackham Posted October 24 Share Posted October 24 Sorry - off the top of my head. Black Cohort 1 Back to top Link to comment https://bolterandchainsword.com/topic/386948-implimenting-leagues-of-votann-into-40k-rpgs/#findComment-6138362 Share on other sites More sharing options...
Black Cohort Posted October 25 Author Share Posted October 25 if anyone wants to see the first draft of the starting skills and traits, stat advance table, and rank 1 advances let me know and I can PM the link to the google doc. I should have a couple of Votann weapons done tonight as well. Cloneskeins and more weapons tomorrow. Mazer Rackham 1 Back to top Link to comment https://bolterandchainsword.com/topic/386948-implimenting-leagues-of-votann-into-40k-rpgs/#findComment-6138412 Share on other sites More sharing options...
Lord_Ikka Posted October 25 Share Posted October 25 I can see two good options for Votann in an rpg- a lone-op Hernkyn Scout, as a forward operating pathfinder, and an Exile who is cut off from the Kin. The first works more as a quasi-military character that has access to some Votann weaponry while the second is more like the Ironhead Squats of Necromunda, using mainly Imperial gear that has been either modified or improved. Specific cloneskeins as possible options during character origin seem like an easy way to give the Votann some varied builds. Mazer Rackham 1 Back to top Link to comment https://bolterandchainsword.com/topic/386948-implimenting-leagues-of-votann-into-40k-rpgs/#findComment-6138421 Share on other sites More sharing options...
Black Cohort Posted October 26 Author Share Posted October 26 So here is my initial take of Cloneskeins. I welcome any thoughts you have. Special Ability Cloneskeins At Character Creation a Votann Surveyor choses one of the following cloneskeins. This cannot be changed later. Skein of Mining +5 Strength Bulging Biceps Skein of Augmentation +5 Intelligence Votann with this Cloneskein treat all cybernetics as a step higher in quality than they are. Skein of Hardening +5 Toughness Autosanguine 21 hours ago, Lord_Ikka said: I can see two good options for Votann in an rpg- a lone-op Hernkyn Scout, as a forward operating pathfinder, and an Exile who is cut off from the Kin. The first works more as a quasi-military character that has access to some Votann weaponry while the second is more like the Ironhead Squats of Necromunda, using mainly Imperial gear that has been either modified or improved. Specific cloneskeins as possible options during character origin seem like an easy way to give the Votann some varied builds. I think one of the big challenges with the Votann is they have very little lore, so we haven't seen a lot about the types of characters that would interact with rogue traders. Also you are assuming a human focused campaign. Why couldn't there be a primarily Votann party using rogue trader or only war? If a Votann "Origin Path" was built, a bunch of Rogue Trader classes would mostly work as is. Same with Only War, A Votann "Regiment" would do a lot of heavy lifting for running Votann in that system. Link to comment https://bolterandchainsword.com/topic/386948-implimenting-leagues-of-votann-into-40k-rpgs/#findComment-6138554 Share on other sites More sharing options...
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