WingsOfTheFalcon Posted April 13, 2011 Share Posted April 13, 2011 I'm in the process of producing a Coteaz/Henchman count-as Adeptus Mechanicus army. The main inspiration for the force was converting up the NDK as a Knight Titan, but I also love the idea of an army of Henchman warbands. Of course this army needs a leader and I thought it would be poor form to just use the stock Coteaz mini, so I've been busy with the Green Stuff. http://29.media.tumblr.com/tumblr_ljl171I0GM1qd9z3no1_500.jpg Click Thumb for larger: http://img37.picoodle.com/s54e/wingsotf/grpn_f02_uc9k0.jpg Would love to hear your feedback and suggestions for how I can improve this model further. The only bit that is part-finished at the minute is the disc on his waist, which will feature a full cog-wheel surrounding the skull. You can see the first tooth of the cogs at the bottom of the skull. If you want to see more of the army, check out my thread in the Mechanicus section or via my Sig. WotF. Link to comment https://bolterandchainsword.com/topic/227291-tech-inquisitor-coteaz/ Share on other sites More sharing options...
Technoscream Posted April 13, 2011 Share Posted April 13, 2011 Nice so far, I like the hood, will he be getting a mechadendrite or two? Link to comment https://bolterandchainsword.com/topic/227291-tech-inquisitor-coteaz/#findComment-2722477 Share on other sites More sharing options...
Drudge Dreadnought Posted April 13, 2011 Share Posted April 13, 2011 Looking really good. Show us more! Link to comment https://bolterandchainsword.com/topic/227291-tech-inquisitor-coteaz/#findComment-2722503 Share on other sites More sharing options...
Ironblood Posted April 13, 2011 Share Posted April 13, 2011 Looks great so far I think. Are you going to give him the normal hammer deal or change it into something more mechanicus influenced? Link to comment https://bolterandchainsword.com/topic/227291-tech-inquisitor-coteaz/#findComment-2722533 Share on other sites More sharing options...
WingsOfTheFalcon Posted April 13, 2011 Author Share Posted April 13, 2011 Hey guys, Thanks for the feedback, I was planning on keeping his armament more or less the same as stock. Mainly because that Hammer is far too nice to mess around with much. I did consider swapping out the Psyber Eagle for a Servo Skull, but I think I want the mini to have the same rough visual outline as the stock model, so it doesn't cause too much confusion 'in-game'. Mechadendrites are a good idea but I know from experience how much hard work goes into shaping the guitar wire and how fragile they are so I'm undecided at the minute about using them for this mini. I will be sculpting a wrench tool onto the bottom of the hammer, which will hopefully continue the Mechanicus theme. One option I'm pondering is having some cable plugs running down from the waist disc either side of the groin armour, seems to be common on a lot of techmarines. Again, feedback much appreciated! WotF. Link to comment https://bolterandchainsword.com/topic/227291-tech-inquisitor-coteaz/#findComment-2722547 Share on other sites More sharing options...
MeatGrinder Posted April 13, 2011 Share Posted April 13, 2011 You have my attention, the hood and mask really give him a more ominous feeling. Link to comment https://bolterandchainsword.com/topic/227291-tech-inquisitor-coteaz/#findComment-2723070 Share on other sites More sharing options...
Razerz Posted April 13, 2011 Share Posted April 13, 2011 For mechandrites, instead of using guitar wire, see if you can get som 0,5mm steel wire from eBay or similar. Then just wrap one piece of wire around another until it looks like guitar wire. The same looks, but much more rigid (plus you can get as much as you want whenever you need it) Link to comment https://bolterandchainsword.com/topic/227291-tech-inquisitor-coteaz/#findComment-2723091 Share on other sites More sharing options...
R3DM0H4WK1988 Posted April 13, 2011 Share Posted April 13, 2011 Wow! that is an impressive model conversion, one request though, Close ups please ;) Link to comment https://bolterandchainsword.com/topic/227291-tech-inquisitor-coteaz/#findComment-2723097 Share on other sites More sharing options...
GooseDaMoose Posted April 13, 2011 Share Posted April 13, 2011 Awesome! :P Link to comment https://bolterandchainsword.com/topic/227291-tech-inquisitor-coteaz/#findComment-2723226 Share on other sites More sharing options...
Task Force Gauntlet Posted April 13, 2011 Share Posted April 13, 2011 Very good, can't wait to see him painted! Link to comment https://bolterandchainsword.com/topic/227291-tech-inquisitor-coteaz/#findComment-2723352 Share on other sites More sharing options...
Slyen Posted April 14, 2011 Share Posted April 14, 2011 Crazily enough I had the same idea! Though mine involved kitbashing a Dreadknight with a sentinal... Looking good so far, can't wait to see more! Link to comment https://bolterandchainsword.com/topic/227291-tech-inquisitor-coteaz/#findComment-2723555 Share on other sites More sharing options...
WingsOfTheFalcon Posted April 14, 2011 Author Share Posted April 14, 2011 As requested a few close-up shots. Apologies for the poor focus, my cameraphone is terrible! http://img37.picoodle.com/s54e/wingsotf/grpn_e90_uc9k0.jpghttp://img37.picoodle.com/s54e/wingsotf/grpn_ee6_uc9k0.jpg Did a bit more work on the central cog last night. Link to comment https://bolterandchainsword.com/topic/227291-tech-inquisitor-coteaz/#findComment-2723831 Share on other sites More sharing options...
sioka Posted April 14, 2011 Share Posted April 14, 2011 Nice work mate the cog teeth on the rib/abbs area look way cool. I like the idea of swapping out the Psyber Eagle simply due to the fact that out of the whole mini its the only peice that is not as well sculpted and animals with two heads just dont look right. If you have a spare missile launcher open hand you could switch this for the eagle hand and then add the servo skull so its rising out of it, this would give kinda the same outline to the figure and give you more Mechanicus bits on your mini. Link to comment https://bolterandchainsword.com/topic/227291-tech-inquisitor-coteaz/#findComment-2723913 Share on other sites More sharing options...
Dosjetka Posted April 14, 2011 Share Posted April 14, 2011 Very nice :tu: Ludovic Link to comment https://bolterandchainsword.com/topic/227291-tech-inquisitor-coteaz/#findComment-2723917 Share on other sites More sharing options...
Natanael Posted April 14, 2011 Share Posted April 14, 2011 Very very nice. Now we have a new competitor for "my next army". I never thought of using the GK-dex like this, but it sure works very well. - Natanael Link to comment https://bolterandchainsword.com/topic/227291-tech-inquisitor-coteaz/#findComment-2724432 Share on other sites More sharing options...
Firepower Posted April 14, 2011 Share Posted April 14, 2011 This is looking very cool. Amazing what an effect some subtle GS additions can have on a model. I'm hoping for a big techy styled hammer like the Dwarf Engineers from Fantasy :lol: . Then again, from what I can see here I wouldn't underestimate your abilities to make the standard Coteaz hammer look more 'Ad Mechish'. Link to comment https://bolterandchainsword.com/topic/227291-tech-inquisitor-coteaz/#findComment-2724463 Share on other sites More sharing options...
Chapter Master Ignis Domus Posted April 15, 2011 Share Posted April 15, 2011 Most excellent. This is definitely going in the codex when it's painted. Link to comment https://bolterandchainsword.com/topic/227291-tech-inquisitor-coteaz/#findComment-2724857 Share on other sites More sharing options...
Dawnrunner42 Posted April 15, 2011 Share Posted April 15, 2011 Madd props, this guy's amazing! One thing you might think about, though, is turning the sunbursts on his kneepads into two more Mechanicus cog-symbols. For the sake of the overall aesthetic, I guess. Link to comment https://bolterandchainsword.com/topic/227291-tech-inquisitor-coteaz/#findComment-2724965 Share on other sites More sharing options...
WingsOfTheFalcon Posted April 15, 2011 Author Share Posted April 15, 2011 Seeing as there's been a bit of interest in the weapon, here's a rough outline of what I was planning: http://img37.picoodle.com/s54f/wingsotf/h9id_308_uc9k0.jpg I really like the idea of changing the kneepads, I might have to look into that one as it would only take a little filing to remove the existing shapes. I've been thinking a bit about the Servo Skull idea, and it's starting to win me over. Thanks again for all the feedback guys, really appreciated & giving me lots of motivation to continue with the project! Link to comment https://bolterandchainsword.com/topic/227291-tech-inquisitor-coteaz/#findComment-2725194 Share on other sites More sharing options...
RamrodMC Posted April 15, 2011 Share Posted April 15, 2011 That hammer idea looks fantastic! Link to comment https://bolterandchainsword.com/topic/227291-tech-inquisitor-coteaz/#findComment-2725214 Share on other sites More sharing options...
Dosjetka Posted April 15, 2011 Share Posted April 15, 2011 The hammer looks good. Can't wait to see it done though ;) Ludovic Link to comment https://bolterandchainsword.com/topic/227291-tech-inquisitor-coteaz/#findComment-2725234 Share on other sites More sharing options...
Chapter Master Ignis Domus Posted April 15, 2011 Share Posted April 15, 2011 It's the super wrench-axe! Link to comment https://bolterandchainsword.com/topic/227291-tech-inquisitor-coteaz/#findComment-2725924 Share on other sites More sharing options...
WingsOfTheFalcon Posted April 18, 2011 Author Share Posted April 18, 2011 Progress update: Cog & Hammer: http://img40.picoodle.com/s54i/wingsotf/grpn_7d6_uc9k0.jpghttp://img37.picoodle.com/s54i/wingsotf/grpn_9cb_uc9k0.jpg Here's what it will look like once I glue it. http://img37.picoodle.com/s54i/wingsotf/grpn_722_uc9k0.jpg Still plenty of work to do, but it's coming along! Link to comment https://bolterandchainsword.com/topic/227291-tech-inquisitor-coteaz/#findComment-2728163 Share on other sites More sharing options...
WingsOfTheFalcon Posted April 27, 2011 Author Share Posted April 27, 2011 Here's the latest on the Tech-Inquisitor. http://img40.picoodle.com/s54r/wingsotf/grpn_4e0_uc9k0.jpghttp://img37.picoodle.com/s54r/wingsotf/grpn_bc1_uc9k0.jpg I've done more work on his Hammer and also started on his new arm/servo skull combo. Not too far to go before I can start painting it! Link to comment https://bolterandchainsword.com/topic/227291-tech-inquisitor-coteaz/#findComment-2738467 Share on other sites More sharing options...
Comabat Apothecary Posted April 27, 2011 Share Posted April 27, 2011 I saw you talking about the failings of guitar wire for the mechadendrites, but take a look at these - I use them for librarian power cables, but should be just as good to use as you see fit really! Link to comment https://bolterandchainsword.com/topic/227291-tech-inquisitor-coteaz/#findComment-2738590 Share on other sites More sharing options...
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