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Raven1

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  1. Oh OK that makes since. I didn't play epic and I'm just getting into AT. Waiting for delivery on the boxset.
  2. I'm really into the idea. I'm glad they are bringing it back. IRC, originally the first edition was horus heresy as well. The idea was pragmatic, one set of models that were doubled was cost saving. For a niche game, expanding on AT, staying within the Horus Hersey is fine. The problem I see is the axing a good portion of the AI range. From my understanding the game wasn't and isn't very popular. So GW may have tried a way to keep it alive as opposed to axe it altogether.
  3. https://www.reddit.com/r/sistersofbattle/comments/me1098/palatine_rules_no_points_or_power_level_included/
  4. Well it wouldn't be the first time GW did this with SoB. You couldn't even field the first Cannoness when it came out.
  5. The idea is nice but I think it's too many spells, plus you can always be failed or denied. I would add some sort of "Arcane Abilities." Something similar to an Apothecary or Chaplain. Not their rules exactly but abilities to buff, improve or what have you that are innate abilities as opposed to just spells on spells on spells.
  6. You are right why even have a separate codex. Its what 4 HQs, 2 elites, 3 troops, 2 FA, 4 HS, 1 flyer and Magnus. It should be a CSM supplement in all honesty. What does it matter if choices aren't the XV legion. It's been 10k years mostly in the warp for the army in the fluff. The XV legion doesn't exist. It's a meaningless constraint. The helbrutes are technically XV legion since they are other beings seeking power from the warp, so why not add in other units following the same theme of enslaved seekers of warp power.
  7. I dont think it works lore-wise, given that everyone is either a sorcerer or rubric. Maybe some sort of Rubric raptors?I dont see why not, if Helbrutes are just sacks of meat that were blinded by the promises of power and sorcery then why not bind a few demons to the same wretches and make possessed too. Honestly, I think the sky is the limit if a writer/developer got creative. I don't see why there are many if any restrictions considering in the codex "vassal" warbands are part of the official army structure. Aside from psychic dreadnoughts and other Fw goodies, I would to see Exalted Sorcerers developed better, an amazing kit, not a bad darasheet just completely overshadowed by Demon Princes, Ahriman and Magnus...and honestly a sorcerer in terminator armor. More options to them and varied special rules and specializations. An elite unit like sorcerer cabal, made of aspiring sorcerers or something but have different weapon options. A heavy support unit of Rubrics on discs of tzeentch. A powered armor unit that is brought back from the Rubric but still loyal to the TS. Idk a book with more than a handful of half baked datasheets.
  8. That's a good question and the best answer is also probably the worst answer. It depends. It could be like Starship Troopers (movie) wherein you must be a citizen in order to have a child. However given the need for bodies in the guard, pdf, workshops etc etc. I would imagine its more of duty to have children and an expectation. Two things here come to mind early American which was mostly agrarian most families had a lot of children because the extra help was needed on the farm and the higher mortality rates meant fewer children made it to adulthood. The other would be the Heroic Mother award from communist Albania. Women who had 10 more children were literally considered heroes of the revolution. I can see it being that way as well. Children are needed because adults are needed and so women having children is a duty, an honor, worthy of respect and recognition by the local government. So like a hive world which is overcrowded and full of slums, maybe pregnancy is discouraged or high regulated and unauthorized pregnancy punished. An agri-world or a military world like Cadia. The more hands the better and pregnancy is encouraged, honored, and recognized.
  9. I just got an e-mail today saying it was shipped, and FedEx says it will deliver by 08/13.
  10. Army rules for for factions I don't own is a big draw for me. I have met enough "honest" players in pick up games who either literally don't know their own rules or trust me it's in the codex/white dwarf/supplement/ and I learn after the fact they were wrong (somehow always to their benefit) or lying that I have completely lost trust others unless I know them really well. Now I can look it up myself real quick no problem...well sorta becuase ar some point I have to start buying codexes.
  11. All my lists right now are Cult of Duplicity. The ability to reposition pre-game and Da Jump and/or warp time just seems like the way to go. My only question is do I run multiple 5 man rubrics or fewer 10 man. I'll have to test get some test games in at some point. Stupid COVID. I just feel like 5-man Rubrics are just too easy to remove. My other thing I want to try is 10 man SOT. With Malicious Volley and Infernal Fusillade that's 80 shots S4 Ap-2. If you have the right HQ, Prescience, and VotLW it's sounds crazy. But what do I know.
  12. BURN! For real though I think GW again has done a good job responding to criticism and trying to fix it appropriately. IMO unlike the indomitus box where GW incorrectly pre-planned for the popularity. This was just a incomplete, under developed app they wanted people to pay for. I think I will subscribe now not just for the free month, but I really want a good all in one app.
  13. The mods can probably just merge this with the other topic, but since it is locked I figured I would start a new one. GW announced "massive" changes to the App and here is a link to the Warhammer Community article http://https://www.warhammer-community.com/2020/07/29/app-improvements-updates-and-a-monthfree/utm_source=CUSTOMERS&utm_medium=email&utm_campaign=40k_29th_July_App&utm_content=&utm_term=_&m_i=CFoQaik%2BFyjBUnnkAe0SSQpaMpiODchrHcKV7pw5X%2BUtECioRKVTGSBaIqpbB2w%2BXDH5UTAL_djPHIqMxAWf7%2BTvd_5CCS The iOS should be released today July subscribers get a free month Errors and stats should be fixed and more plus you can unsub with a click of a button
  14. I watched the top 5, and I'm watching the tactics video. They are 9th ed focused which is good, but these are based solely on what he runs and not an unbiased look at what the book has to offer. The Top 5 was obvious. These are models that almost every list had in 8th (except Maulerfiend & Exalted Sorcerer) and in 9th demon engines got a new lease on life as did Exalted Sorcerers. My lists I'm looking at using don't look like very much. I haven't played any games, but I think I have some good ideas. Personally, I dont mind using FW so I'm looking at running a Contemptor with either dual butcher cannons or ectoplasma cannons. Even with the increased cost the butcher cannons are just so good. The ectoplasma got blast if I'm not mistaken which improved them. Also, even with the increased cost. I'm a huge fan of the whirlwind scorpius. You can target out of LOS and can either weaken a unit for Rubrics to mop up or vice versa.
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