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Phase 1 - Game 2


Skeldr let out an electronic burst of frustration. If he had been biological, sweat and fatigue would have been dripping off of his frame. As it was, his bio-mechanical muscles trembled and the processors in his head were frazzled. The Imperium's Blood Angels had been a hard fight, but upon reaching a mining location his expedition had been hit by the chaos-infused sorcerers of the Thousand Sons legion. If only he had bargained for a Grimnyr or two from the High Kahl....

 

The Votann had dug in and fought back with all their might, but the psychic torrent from the cursed Astartes proved too much for the Ironkin. Snarling in disgust, Skeldr retreated with his remaining warriors and vowed vengeance.

 

Mission - Dig Site Raid
TSons win the battle, 65-25(Votann were Defender, went 2nd). Complete Search Drop Site Agenda x 2, complete Prospecting Agenda x 1. 
Gain the following Resources - 50 Galactic Intel from battle

Sondur-Oath Wardens suffers a Battle Scar, removed for 1 RP
Oath-Runner 2 suffers a Battle Scar, Deep Scars- Any Critical Hit against this unit automatically Wounds (aka - always Lethal Hits vs unit)

Units upgraded
Farstryde Rider (Marked for Greatness) gain Battle Trait Frontier Weaponsmiths (Ranged weapons gain 6" range)

Overall-
Victory - Thousand Sons
Resources - 20 Biomass, 20 Raw Minerals, 80 Galactic Intel
RP - gain 1, spend 1. Total is 2 (2+ 1 - 1)
Supply limit - 1400 (using 1375)
Crusade points - Goes from 2 to 2 (2 + 1 -1)


 

Mission - Dig Site Raid

     Scoring is at the end of each players' turn - 5 VP for holding 1 objective, 5 VP for holding more than your opponent. 1 Blackstone fragment on each objective that a Character unit can pick up, worth 10 VP at the end of battle.

Agendas - Search Drop Site, Prospecting

Enemy army - Daemon Prince, Mutalithic Vortex Beast, 5man Termie squad, 10man Tzaanagor squad, 10man Rubric squad w/Infernal Master, 2man Robot squad (can't remember the name)

 

*Totally forgot to take pics for this one, sorry.* 

Since I didn't take pics this will be a general outline of the battle rather than a detailed one. Apologies, I was totally out of sync for this battle for some reason. The battle started off ok, but both his robot squad and his Rubric squad were able to infiltrate onto objectives right off the bat (Rubric had a Crusade upgrade to do so). This put me on the back foot, and going 2nd definitely didn't help. 1st turn wasn't too bad, as I had replaced my single Kapricus from last time with a 3man squad of conversion beamer Thunderkyn (I had played against this same army in a practice game the week before and figured the heavy weapons would help) and they managed to bring down the Vortex Beast in one turn. Unfortunately that was really the best turn for me as the rest of the battle saw my forces just ground down by lots of mortal wounds and -2AP weapons from the TSons while my return fire/melee didn't pick up a lot of models. I managed to do a couple of the Search Drop Site actions, and my Hearthguard were able to scoot to a board edge at the end of the battle to pick up Prospecting, but they were all I had left by the bottom of turn 4 so we talked out the rest.

 

Thoughts

I absolutely hate playing TSons at 1k points with my Votann. This is two games in a row against them that they just totally wiped me. The combination of mortal wounds and high AP....everything just punches through my force like they aren't even there. Even my Steeljacks get obliterated without much effort and I don't have enough damage 2+ weapons to get his Rubric brick off of the table. Very frustrating feeling, even if I like the player I was playing and the game(s) were fun in general. 

 

At least I won't have to fight them for the next little while, as there are three other enemies that I haven't faced yet (plus my two Xenos "allies" that I may fight). And I got my Steeljacks in, so Elder Skeldr will soon be on the battlefield leading his melee boys in truth. That plus some other modeling stuff (Word Bearers models and Nightbringer conversion) will help my hobbying mojo continue while I work through my Votann painting- this month I should be getting all my infantry done (aside from the just received Steeljacks/Arkanist) so that next month I can focus on the mass of vehicles I still have to do. Anyway, this weekend/first part of next week I'm off to DC for a family trip so the next Crusade update probably won't be until the 20th or so. Thanks for looking!

2 Comments


Recommended Comments

W.A.Rorie

Posted

Sounds like a Rough game. Really feel like TSons are Under costed or Overpowered for their abilities. 

Lord_Ikka

Posted

I don't honestly know if they are that bad at a full 2k. I can see myself having a lot more options for doing damage in a larger list, and looking at the various tournament wins I don't see a whole lot of TSons placing great. So it might be just a bad matchup for me with Votann not having a lot of FNP or D2, making the Rubric detachment very helpful with its extra SV vs D1 shots. 

 

Still I'm having fun with the campaign and I don't expect (or want) to win every match. 

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