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Did WarComm just call me out like that....


Today's WarComm article just straight out called me out...

 

"After all, if you really like sneaky Space Marines AND heavily armoured elites, why should you have to focus on just one?"

 

 

Well damn.....I love Terminators, Scouts, and Phobos marines. So how does this work?

 

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"Depending on the size of your game, you’ll be able to choose a number of Detachments based on their Detachment Point cost, ranging from 1 for those with gentler rules or narrow unit focuses, to 3 for those that affect your whole army with significant boosts."

 

So I now can take 1st Company Task Force and Vanguard Strike Force, possibly. 

 

"The new edition introduces the Upgrade tag on some Enhancements, which means they can be applied to up to three non-Character units while only counting as a single choice – though you will need to pay their points costs individually. 

This gives you even more ways to personalize some of your favorite units and mark them out as more elite or experienced warriors. Great for both gameplay and narrative purposes!*"

 

Really an interesting idea. Helps with the narrative idea I have about my 1st Company Captain in Terminator Armor personal Retinue having swords instead thunder hammers.

 

"Characters that join units will now be designated either Leader or Support, and a unit can have one of each attached to it.** Some armies could do this before with special rules – such as for Space Marine Apothecaries – and now it cleans it up for everybody. You also pick which units they join when you build your list, rather than at the start of the game, which, let’s be honest, most of us were doing anyway."

 

Again calling me out. Characters have squads assigned to them during list building, before the game. 

 

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"Finally, Detachments will also grant you one or more Force Dispositions that you’ll pick from when building your army. There’ll be five in total, and when you get to the tabletop, you’ll compare yours to your opponent’s to find out which mission you’ll both be playing. "

 

I like this style to pick missions. But....

 

"There’s loads more to talk about as far as missions are concerned, so check back in with us tomorrow for a first look. Otherwise, the rules for building your army will be comfortably familiar, so you can focus more on coming up with cool thematic armies and mixing Detachments that call to your hobbyist soul"

 

* And opening up new possibilities for conversions!

** Leaders can run around on their own if they like, but Support units must be attached to a bodyguard. Important distinction.

 

Now I wonder if this will signal the end of my Exorcists. as they were all Phobos, and my Howling Griffons are Terminators and scouts. 

2 Comments


Recommended Comments

BrassClaw

Posted

I wonder if the general purpose detachments (Gladius taskforce, Berserker Warband, Awaken Dynasty, etc) will cost 3 points? While the more specialized detachments will cost less? What do 1 point detachments look like? Will have have less stratagems? Will they have restrictions? 

 

Regarding missions, I wonder if you pick two detachments with different dispositions, do you get access to more mission objectives? Like your howling griffons, the Terminator detachment might be take on hold objectives and the scout detachment have Reconnaissance objectives. Or do you have to pick one disposition?

 

Still a lot of unanswered questions, but coloured me intrigued.

W.A.Rorie

Posted

I agree. I was not expecting the detachments to cost point and hope capping goes up more as the points increase.

 

 

 

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