Intermission 1 (Desert Bases)
Just a quick update from me today. Since I had a few moments in this busy week, I thought I'd tackle some low-hanging fruit for the Sigmar VI project and do some bases, this is generally because the Howling Griffons are Imperial and therefore lazy, where the Secessionists have to work for a living - er, I digress.
I haven't really done many of the desert-themed ones before, so it was something nicely different from the lunar Khymara set ups I've been working on, and the warm tones are hopefully interesting to the eye. These are for the Eliminators (or true-scale scout snipers...) I mentioned, kindly donated by mad scientist, Huron advocate, and friend, @Xin Ceithan.
Of the actual lore and significance to the Badab War of Sigmar VI, again, I could find nothing. Once more it's one of those throwaway little titbits, (like the mission legions, IMHO, I was there in the beginning, when Horus slew the Emperor, and to be honest he's doing a bad job of it, because he's had a four goes so far...ahem) that serve to just deepen everything.
I did come across a few folks who'd done this before, a French chap over on DakkaDakka (If I can find the thread again I'll credit him - I'm a lazy Corpse Worshipper, see?), that came up with the idea of the Griffons doing a Heresy Raven Guard, becoming a guerrilla force, applying themselves in places where they could make the difference with reduced numbers. They had lost one of their Strike Cruisers and much of their heavy materiel at Khymara, so this makes a lot of sense, and opens up a few possibilities.
Anyway, thanks for reading, and have a good one!
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