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"Heretic!" - Memories of an old Bat Rep Recreation


Hi Folks,

 

While chating in the Amicus Aedes forum, @TheArtilleryman raised a point about impact of time on army sizes, model counts and point values.

The topic is large and may require an overview of arguments and opinions shared in the tread there:

 

 

One of the points raised is the one of recreating old WD Bat Reps and how we evaluate the impact of the various Editions and their evolutions on the posibility to recreate these in a satisfying way. From time to time, WD gets such articles of recreating BatReps; "Battle at Glazer Creeck" comes to my mind.

My own experience on the topis has been rather limited and is not that recent. Indeed it touches a recreation of "Heretic" a BatREp focussing on the first "Apoc" games editions ago. And the recreation was not that recent as it was based on 9th Ed rules early in its life cycle.

 

image.jpeg.39e49b91c384f53b62bc2d5b682a74f5.jpeg

 

I could extrapolate and explain a lot about this experience, but it would be certainly end up close to a fake report as my memory lost most of the details. Years have passed.

I blurrily remind me of a boring game at the time. I fielded at SM side with my SW and it ended up being a full deroute. Today I am tempted to put the blame on my poor deployment and on the table top scenery setting. But it might as well be for rules distortions between the 40k with Apoc rules from the WD and 9th Ed rules. I do not know.

 

 

Yet latter in the night, the question of what would be the point values of the 2 armies under today´s point costs raised. I have been hooked and I spent some little time going over the internet, looking for pics of the WD involved to recreated the roosters on a Model-per-Model basis. An excel table speadsheet and after revising costs in the  Munitorum Field Manual Rev. 2.0 and Legends Field Manual Rev. 1.9, and here we are:

 

ASTRA MILITARUM - INDEX

 

image.thumb.png.15b9ae47ec85837fcc83da4e5c03013e.png

 

Unit # Pts value Subtotal Codex or Index
Primaris psyker 1 60 60 AM
Leman russes 7 170 1190 AM
Chimeras 1 85 85 WM
Demolishers (Tank Commanders) 2 225 450 AM
Ogryns 1 130 130 AM
Rough riders 2 60 120 AM
HW team 2 50 100 AM
Command squad 2 65 130 AM
Infantery squad 1 60 60 AM
         
    Total 2325 pts

 

SPACE MARINE PARTY - CODICES, INDEX SW & LEGENDS

 

image.thumb.png.054d2d5dabc2d59c9bf657533203c68b.png

 

Unit # Pts value Subtotal Codex or Index
Predators destructor 4 130 520 SM
Predator anihilator 1 130 130 SM
Razorbacks 3 95 285 SM
Speeders tornados 3 95 285 Legend
Whirlwind 1 180 180 SM
Rhinos 6 75 450 SM
Sentry guns 2 60 120 Legend
Techmarine 1 55 55 SM
Captain 1 80 80 SM
Librarian 1 65 65 SM
Sanguinary priest 1 90 90 BA
Medic on bike 1 65 65 Legend
Chaplain 1 60 60 SM
Attack bike 1 55 55 Legend
Death company 1 250 250 Legend
Tactical 1 10 10 SM
Blood Claw 1 140 140 SW
DW termies 1 180 180 DA
         
    Total 3020 pts

 

Armies are probably illegals. SM for sure. But it does not matter. It is a scenario afterall, so you do what you want. Uder todays ruels their structure would be questionnable too.

Sais this, on the paper, Astartes get a bigger point value in their mustered forces. Yet, they do still look like being a little bit outgunned by the AM to me adn over poulated in useless models (6 rhinos... Gosh). But it might be worth giving it a second view as the games mechanics changed so much that it is possible it is less impactful today: including mechanisms with Objectives would be probably give more consistency and depth to the game trathe than the Victory Points for elimination of units as it used to be. I still believe the AM might be a tad favoured by the scenario though and as LR compare better in respect of SM Predator tanks... Lack of infantery in the AM army might however be quite tricky for controlling objectives if the scenario is reworked to fit better to today´s core rules.

 

What do you think?

4 Comments


Recommended Comments

ZeroWolf

Posted

Sometimes I would argue that rather than trying to fully recreate the old batreps, it's worth more to capture their spirit. Exactly for reasons like this. I seem to vaguely remember the original report, from looking at those old army pictures.

 

Great post all the same

Bouargh

Posted

Indeed. REwritting the scenario and leaving the mustering with more degrees of freedom yet with some unit selection guidelines restricting the options a little bit would be a better most satisfying way than just mirroring.

 

I needed time to find back the pics and I scavenged them for blogs hosted in other places. But Internet has memory...

 

apologist

Posted (edited)

I've posted some broader thoughts on the original topic, but depending on what you have available, you might simply use the original approach, which was 'chuck on every vehicle we have in the studio', and then add a few extra units for flavour. These supporting units are what I'd suggest can be best used to balance the forces.

Edited by apologist
TheArtilleryman

Posted (edited)

Cracking write up. You took a different angle to my post over in the other thread as mine was about comparing points 2nd to 10th. Yours is so much more detailed and in depth though… I like a good spreadsheet but didn’t have the commitment to do one for this!!!


I think even though SM outnumber the IG points wise, your comment about LR vs Predator is the key here - that SM list is pretty lacking in anti-tank firepower so would have a hard time even with the extra points. This probably reflects the general rarity of vehicles in 2nd edition- you didn’t need half as much heavy firepower as you do now because you encountered a lot less vehicles. Running a predator in a 1500 point list was fairly common, but 2 or more was rarely seen, especially with the smaller army sizes.

Edited by TheArtilleryman

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