Necromunda: The Rampage of Hive Primus
The Forgeking has been killed. The underhive is in chaos. What little order that was has now been replaced with gangs warring to obtain a piece of his smoke Blackened empire...
Hi all, I'd been thinking about getting into Necromunda for a long time, playing one game in ~2021 or so and getting mashed on a 2x2 board by some corpse grinders, when someone at my local club proposed a new campaign. About 6 of us were interested, and it took off from there.
The starting gang.
Starting Gang - The Rad Reavers:
Prime: Bodhi Sattvha, Prime - mesh armour, plasma gun, trick shot
Augmek: Johnny Utah- Plasma pistol, laspistol, mesh, hip shooting
Augmek: Warchild - Rad cannon, mesh, munitioneer
Tek Specialist: Tyler - Lasgun
Neotek: Surf Rat - laspistol
Tek: Tone Scart - Lasgun
Tek: Roach - Lasgun
With 3 of the 6 players being van saar, the territories were very van saar heavy meaning there would be plenty of loot up for grabs.
Battle Report 1:
My first battle was against another van Saar player, the Pie 'Eds. These were a small gang of tooled up nutjobs, though lacking in significant special weaponry everyone had a hotshot pack and mesh armour at least, something I could have done if I ditched the rad cannon...
Prime - lasgun, power knife, mesh, fast shot
Archeotek - mesh, torsonic alpha, power knife, lasgun with hotshot, fast shot
Archeotek - mesh, vascular alpha, power knife, lasgun with hotshot, fast shot
tek - mesh, lasgun
Neotek - mesh, lasgun w hotshot, energy shield, las sub carbine.
I can't remember the turn by turn breakdown of this game, but with the lack of high powered weaponry in my opponents gang, an with 5 mooks to my 7, you can probably tell which way it went. He'd deployed across his board edge all in cover and I'd deployed more as a clump in the middle in cover. Lacking suspensors at the moment, my rad cannon augmek popped out and then got serially shot by half the Pie 'Eds, who focussed on him in an attempt to take him out leaving the rest of the gang to fire back - lasgun teks pinged shots their way, and then the plasma gun managed to get into position in the central board and opened up, eventually taking out or seriously injuring 2-3 gangers by himself. Johnny Utah ran up the flank with my neotek, who managed a coup de gras on an injured model Utah took another, while their neotek flew around my left flank putting some shots into my teks, but not doing much damage. My opponent stubbornly refused to bottle and all his gangers stayed on board for the entire game, until I took the last one OOA, meaning lots of XP for my gang.
This was effectively both our first games of Necromunda, and absolutely our first games of N23 and the campaign manager/tutor/rules guru present was still thinking of the older rulesets so it was a bit of a mish mash, we missed some XP for helping recover people, and also the flesh wound accumulation for multiple serious injuries, my rad cannon guy should probably gone OOA instead of sitting with 2x serious.
With a win for the Rad Reavers, I claimed a tunnel network, and scraped together about 70 creds from winnings and settlement for the next game. I immediately added Grommet Satvha, another tek to the gang to bulk up my numbers.
More to come
Edited by Xenith
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