Leaderboard
Popular Content
Showing content with the highest reputation since 01/29/25 in Blog Comments
-
Warhammer video games.
Dr_Ruminahui and 5 others reacted to MadGamerAK for a blog entry
So, I logged onto GOG a few minutes ago and forgot that I had picked up a White Dwarf issue at the store a year ago, and It had a code in it for GOG, and it gave me a ton of warhammer games.6 points -
Optimal short story size for blog.
Domhnall and 4 others reacted to Lathe Biosas for a blog entry
You shouldn't worry about word counts. Just pick a single story beat you want to hit in your lore and write until you feel the story is told. Everything else is secondary.5 points -
Chapter Icon Color Help
W.A.Rorie and 3 others reacted to Rusted Boltgun for a blog entry
I prefer the former, based on the group shot in your library, squads will stand out on the tabletop. Depending on whether they are codex compliant, you could reserve the black pad for Sergeants or other ranks - it does look good with the gold border. Just my tuppence - both look good!4 points -
Laziness For the Win!
kabaakaba and 2 others reacted to W.A.Rorie for a blog entry
Welcome to the Ravenspire, @Lathe Biosas! May the Sons of Corax find you many victories3 points -
Data is Knowledge, Knowledge is Power
Bouargh and 2 others reacted to GSCUprising for a blog entry
I've a fledgling Agents army but focused on my GSC/Brood Brothers at this time. The Agents are a great range and almost beg to be converted and customised. They've got such a great look to them and, to my mind, they hearken back to the older John Blanche illustrations. I like the idea that each Rogue Trader or Inquisitor has his or her unique retinue built by their beliefs and experience. I've a jokaero (or however you spell it - orang-utan - just don't call him a monkey or he'll go all Discworld on you) I'll paint up once I am ready to wheel them out. Looking forward to seeing more.3 points -
3 points
-
Suffer Not the Alien - The Deathwatch Kill Team
kabaakaba and 2 others reacted to zulu.tango for a blog entry
Very easy to work with, and paint just like anything else once the clay/polymer/etc is set. The above bases were done into milliput, which gives them a somewhat grainy finish I'm not crazy about, but once painted it was barely notable.. Application is as easy as spreading your preferred substance on the base ensuring it is smooth/even across the surface, then applying the textured roller over that. Repeat as necessary and clean the tool afterwards with soap, water, and a stiff bristle brush. Once milliput or greenstuff gets dried in in the nooks and crannies of the pin its VERY challenging to get them out. I tried rolling out a layer onto sculpy (an oven dry clay) before doing the milliput versions, and while the detail was better and the clay was overall easier to work with, the fact I couldn't apply it directly onto the bases beforehand meant that my sheet was WAY too think for the bases and it was too brittle to be able to effectively trim down. I've done greenstuff as well in the past and I think I probably like that the most, but I was running low on it before starting these bases and didn't' want to go buy more....so milliput won the day.3 points -
The birth of a vocation. Or maybe not.
Grotsmasha and 2 others reacted to Rusted Boltgun for a blog entry
Jr and I have watched the Warhammer+ episodes of Cursed City and Blackstone Fortress. Cursed City looked great fun and Jr really enjoyed it. I then bought Blackstone Fortress and we watched the WH+ episode but neither of us enjoyed it - I just think it didn't translate to TV. We have yet to attempt a go at the game (I've assembled the minis but not painted them). I do love a boxed game.3 points -
The birth of a vocation. Or maybe not.
Bouargh and 2 others reacted to Grotsmasha for a blog entry
I canoot recommend the Warhammer Quest games enough as entry level introductions. They include dice rolling, and special rules for different units, require planning and strategy. My son has no interest in the hobby side of things, but will play as the enemies on both Blackstone Fortress and Cursed City. Another viable option are the even smaller boxed games like Space Marine Adventures Rise of the Orks, or Doomsday Countdown for 40k and WH: Lost Relics and WAoS: Crypt Hunters. These smaller games are 30-45min runtime, which helps with attention span with the younger ones.3 points -
One Thousand Chapters
BadgersinHills and 2 others reacted to Brother Tyler for a blog entry
Okay, I finally got the minis put together. I'll cover each as a separate category in this blog, however, so you'll be able to watch the progression from poorly assembled mini to poorly painted mini on each one individually. The reason it took so long, other than there being a ton of squirrels in my vicinity, is that I made some changes after some agonized consideration. First, I decided to not worry about the second squad. I'm only worried about a single squad now. Realistically, I'm not likely to ever reach the point where I'll collect a full 20-man squad, especially given the new Deathwatch release for the current edition of the Kill Team game. This speeds things up in the long run as now I only have to come up with 4 additional models (and their Chapters). Why is this important? Because I have plans for overachieving (first, though, I have to reach mediocre achieving ). I like to have the full roster of my kill team available for my opponent, with a checkbox for each member. It's laminated so I can identify each model that will appear on the table. This roster can be done after I get the miniatures painted, of course, but it serves as a plan for expansion. Second, I changed some of the weapons. The fundamental reason for this is that this squad represents the Legio, which means it should be closer to a "normal" Adeptus Astartes unit. Yes, I'm using the Deathwatch rules, but it just didn't feel right to take too much advantage of the Deathwatchness. So I've swapped both of the shotguns for Stalker pattern boltguns and the Infernus heavy bolter is now a plain heavy bolter. This makes the squad even less curb-stompy. The four additional models will give me a bit of variety - probably two boltgun/power weapon guys, one storm bolter guy (so I can have two of them in the kill team if I want), and one gunner (I haven't decided between the flamer, meltagun, and plasmagun yet). Along with those came a bit of rearranging of the Chapters. I re-thought my methodology a bit. If we assume that there were about 1,000 Chapters prior to the Ultima Founding (my kill team is pre-Great Rift), there are about 300 known official Chapters. Yes, some of those no longer exist [as of 999.M41] such as the Wolf Brothers and the Fire Hawks. That means that about 1/3 of Chapters (slightly less than that, actually) have been officially named. So I figured I could have 2 or 3 members of the squad come from official Chapters to remain within the bounds of statistical likelihood. So far, about 50 Chapters have been identified as belonging to the Second Founding, including the nine "First Founding" Chapters, but not including the Grey Knights or the Angels of Vigilance (the latter of which might not be of the Second Founding). Statistically, then 0-1 members of the squad might come from a First-/Second-Founding Chapter while remaining within the bounds of statistical likelihood. As for the makeup of the Chapters of origin [and their lineage back to the Legions], we had an interesting discussion back in 2022. In that discussion, I presented my personal conclusions based on the data published by Games Workshop. You can see my conclusions here. Statistically, 6 or 7 members of a squad will be from Chapters descended from the Ultramarines Legion, 1 member of the squad will be from a Chapter descended from the Imperial Fists Legion, 1 member of the squad will be from a Chapter descended from the White Scars Legion, and the remaining 1 or 2 members will be from a Chapter descended from one of the other Legions, the order of likelihood there being, from highest to lowest, Blood Angels, Dark Angels, Raven Guard, Iron Hands, Unknown, Salamanders, and Space Wolves. Statistical likelihood isn't deterministic, however, so I'm willing to fudge things here and there, with a ±1 factored in (i.e., Ultramarines 5-8, everyone else 0-2). It's always possible that some squads might have vastly different compositions in terms of their lineage, but I'm using these guidelines for this squad. I'm going to stick with: 6 Ultramarines Legion Successors 1 White Scars Legion Successor 1 Imperial Fists Legion Successor 1 Iron Hands Legion Successor 1 Salamanders Legion Successor At this point, the only Chapter known for certain is from an official Chapter, the Sons of Medusa (my sole Iron Hands Legion Successor). The reason I chose them is because the Novamarines Chapter badge is close enough (there are more points around the halo, but I'm not going to sweat that) and the Sons of Medusa aren't a First-/Second-Founding Successor (otherwise I was seriously considering the Novamarines). Beyond that, I haven't determining which Legions each of the other Chapters are descended from. Since I plan to write (mini-)articles for each, however, I'll have to make that decision eventually. There's going to be a minor change to the Legio's color scheme. This doesn't invalidate anything that anyone has submitted previously (a key factor in making the change). Instead, it validates all of the varieties that have appeared in the past. Something else it does is give me red, white, and black as options for the parent Chapter shoulder pad colors. This is important because I want to enable my opponents to identify models by the Chapter badge shoulder pad color, calling a model simply "blue" or "purple" without having to identify a weapon or give a more in-depth description. Here's the breakdown of the Chapters and their colors so far (just the first six models): Watch Sergeant - Khalkotauri Chapter - purple field with a bronze bull head Fighter - Emperor's Hounds Chapter - red field with silver hound (wolf) head Heavy Gunner - Storm Angels Chapter - yellow field with black Maltese cross Boltgun 1 - Sons of Medusa Chapter - green field with black skull on white field surrounded by black halo Boltgun 2 - Griffon Lords Chapter - blue field with white griffon rampant Storm Bolter - Paragon Knights Chapter - orange field with black crossed swords The two official Chapters are the Griffon Lords (unknown lineage) and the Sons of Medusa (Iron Hands Legion Successor). When (if?) I get around to the other four models, their parent Chapter shoulder pad colors will be black, white, gray, and something else (brown? split? quartered? special?). At best, only one of these will be from an officially named Chapter, but I could also make all four unofficial. Here's a picture of the six models that currently exist (pictures help me to find all of the mould lines that I missed ): From left to right: heavy gunner (heavy bolter), warrior A (Stalker pattern boltgun), fighter (grav-pistol and power maul), Watch Sergeant (thunder hammer and bolt pistol), warrior B, warrior C (storm bolter) Using the Deathwatch rules, these guys represent a squad of veterans (Mentors) from the Legio Bolter & Chainsword. The Inquisitorial icon on their left shoulder pads (under the Legio skull icon) indicates that they have served on Inquisitorial teams in the past. While I'll cover each model in separate categories and entries, it's worth noting that the Chapter badge shoulder pad on warrior C (storm bolter) is an old metal shoulder pad with an alternative icon for assault squads. They work perfectly for the Guardians of the Covenant and, in this case, a DIY Chapter with a similar icon. All of the other bits are from a variety of kits, including the Sternguard, Deathwatch, and a variety of basic firstborn kits like the Assault, Tactical, and Devastator squads. There may be a few bits from other kits. I'll begin painting these guys, ideally starting tomorrow, but hopefully no later than Monday.3 points -
The Start- My hobby journey, how the Forgotten came to be, and a new beginning
GSCUprising and 2 others reacted to Lord_Ikka for a blog entry
So far I'm really enjoying Crusade (week 4, which is the end of Phase 1 of our campaign) and am probably going to continue playing it whenever I can, with whatever army I'm able. I wasn't super enthusiastic at first- why play with old models that have been sitting on the shelf for a half-decade, but it has turned out to be one of the better 40k experiences I've had recently. Getting to go back and re-do all my lore, turning the Forgotten into extremely angry, bitter Fallen rather than the noble knights that they were originally intended to be is just fun. Since the Forgotten were supposed to be Fallen hunters, I find it quite amusing that they are now Fallen themselves, though disdainful of the gifts of Chaos and those that use them too frequently. They are similar to Iron Warriors or Night Lords who look down on the corrupted as weak and foolish, everything is about their own misery and anger- they need to help from Neverborn deceivers. Which does mean as the Crusade goes along I'm going to walk a tight-line of not using some of the more powerful CSM Crusade options such as daemon weapons, ascending to Daemonhood, or even Chaos boons. Or perhaps the Forgotten will have to comprimise their honor to gain and advantage in the battles to come... Nachmund rules are really interesting as well. Phase 2 is when we will start using the Tactical Reserve rules (Phase 1 was to ease in new players to the general game/Crusade specific stuff like upgrading), so I'm pretty interested to try out the Reinforcing Wave reserve stuff and Precision Deep Strikes. I think my army style will play right into it, as I'm going heavy on termies, bikes, transports, and advancing Chosen packs, which will allow me a fast base list and reinforcements designed to keep hammering the enemy.3 points -
Very nice models, pics and photoshop job. As always may I say.3 points
-
Apothecary Biologis reporting for duty
Lathe Biosas and one other reacted to W.A.Rorie for a blog entry
Very nice2 points -
New Fiction: The Return of the Green Knight
Rusted Boltgun and one other reacted to W.A.Rorie for a blog entry
Well written. Good story.2 points -
Any suggestions on how to Paint The Green Templar?
Lathe Biosas and one other reacted to kabaakaba for a blog entry
Oh, most crucial part, you always should apply all highlights strokes from darkest part to brightest, or magic won't work. I mean literally move brush tip to center of highlight. Also stroke should be coaxial to brush bristles. This way you get thinnest layer on start of stroke and thickest in the end. Like for shoulderpads you apply brom border to center. For gorget from shoulders to center, etc.2 points -
Any suggestions on how to Paint The Green Templar?
W.A.Rorie and one other reacted to kabaakaba for a blog entry
As always it's all imho, and obviously it could be wrong way to do things. Simple? Zenithal(black all over, grey 45 degree, white from the top) and ork flesh contrast for armor. Machanicus standard + administartum gray for rubber joints and gold of your choice for trims. Complex? Black primer, Caliban green all over armor, lahmia medium + warpstone glow 2:1 - 3 layers on areas to highlight(AI already show you areas to highlight) each layer smaller then former by ~0,5-1mm depends how smooth you wanna transition to be. Add moot green into the mix and more medium so it's 3:1:1 and continue to add layers. If result isn't pop enough for you add some corax white in the end and highlights more. Mechanicus standard + administratum for rubber. Gold of your choice.2 points -
Chapter Icon Color Help
W.A.Rorie and one other reacted to JuliusAgricola for a blog entry
You can absolutely use Black Templar decals and paint over them. It depends on your brush control, but you can easily touch them back up if needed. My Dark Angels successor uses the normal logo but in yellow and I do the same (although you have green which will go easier over the black).2 points -
2 points
-
A request for feedback and an apology
Domhnall and one other reacted to GSCUprising for a blog entry
Thank you both @Lathe Biosas and @Domhnall. Your time is much appreciated. I've always been a little spare with my writing. I like the idea of a reader thinking for themselves, as opposed to me spoon-feeding them every detail. I see it as a compliment to my readers' intellect. That said, I can see there's always room for improvement, to let the mask slip, as it were. I'll take both your points into consideration when I pick up the pen and paper (or keyboard and screen). Thank you very much. Take a look at the latest entry I penned this eve. Hopefully, it will show another side to the story. OK, OK! I'll have it done week's end. :P2 points -
A request for feedback and an apology
W.A.Rorie and one other reacted to Domhnall for a blog entry
Not sure how much use this is going to be, or if I can convey exactly what I'm thinking, but I think I can understand what is meant by a little stiff. There is a good chunk of the writing is short and sharp, giving the writing a quick pace and moving forward rapidly, at the expense of fluff (character reasoning/world building etc). That's not to say this is necessarily a bad thing! I think it works well for the short snippets type of story you have so far. It'd be more of an issue if/when you wanted to write something a bit longer. You'd need to provide a bit more meat on the story bones, give the reader time to digest and take in what's going on and why. Like I say, I quite like the quick pace and minimal background information on these really short stories, because as the reader I'm well equipped to make assumptions based on what I'm reading and implied context, so I don't need a deep understanding of the why's, just that a thing needs to happen, and it's happening now! Hope this helps.... ?2 points -
ELUSIVE SALVATION: THE 164TH (PART 2)
Focslain and one other reacted to Lathe Biosas for a blog entry
I wrote part 3, but didn't really love it... so I'm rewriting it. Should be out soon. Thanks for reading!2 points -
Data is Knowledge, Knowledge is Power
GSCUprising and one other reacted to Bouargh for a blog entry
all loctite gel batches I have bought for the past 6 month shown such a behaviour. Marked on resin models mainly, yet somehow affect plastic too. 5 tubes or so in 3 blister packs2 points -
Data is Knowledge, Knowledge is Power
GSCUprising and one other reacted to Bouargh for a blog entry
I always wash and brush the resin models. But I suspect the formulation of the Loctite glue I am used to buy has changed. I do use the gel range and it now stincks less cyanoacrylates. Liquid range is still good though. But even if the result is better with liquid range, it is less practical to use... Yet solidity of the bonding with the gel also looks like it is weaker now. Than in my memory.2 points -
Dawn of War: The 13 Month Plan
W.A.Rorie and one other reacted to Grotsmasha for a blog entry
The 2026 12MoH Challenge will be run as a Club, it will however be linked in the WIP Forum (TBC shortly...) for ease of access. Each month you'll need to place a "Vow" pledging at least one model for the month. The Club has been created HERE, and is ready to go for January vows if you so choose. It even has provisions for a "Plodding Along" Vow, which is a slow-burn project completed slowly over the course of the year, the Knight could be appropriate for this.2 points -
Elrin's 14th progress over the year
Lathe Biosas and one other reacted to Shard of Magnus for a blog entry
Conversely, there are also others who paint significantly less in the same timeframe and with less detail. What matters is your personal satisfaction with the progress. I think what you have gotten done in the past year is great and more than table top worthy! I’d have no complaints playing a game against this force. Some of the quality of painting aspects comes naturally with time and practice. But…that has to be measured against your personal goals.2 points -
The Shrikeborn
W.A.Rorie and one other reacted to Lord_Ikka for a blog entry
That will be upcoming- as a preview, the Warp Talons will be mkVI Assault squad marines with their lighting claws (and some esty claws that are a little more...vicious), and will have a good amount of modification from jewelry chain, skulls, and worbla skin trophies.2 points -
Tanksgiving: Day 3 (I'm done?)
W.A.Rorie and one other reacted to Lathe Biosas for a blog entry
Yep. He's a Space Marine. You think he's afraid of some Imperial Guard Tanks?2 points -
Canticle of Absolution
Lathe Biosas and one other reacted to Shard of Magnus for a blog entry
Great atmosphere with the canticle intermixed with the grey knight’s thoughts.2 points -
Optimal short story size for blog.
W.A.Rorie and one other reacted to kabaakaba for a blog entry
I'm opposite, i have maelstrom of ideas, characters and events. And awful English -_- I'd got it all together, translated, edited. and get angry cause Lathe Biases think i overwriting2 points -
As a teaser... The Serberys will be Sulphurhounds and will complement these 3 lads: So that the unit count will reach 6 mounts. With these 3 ones painted last year, you can have a taste of what will come.2 points
-
ELUSIVE SALVATION: THE 164TH
Lathe Biosas and one other reacted to kabaakaba for a blog entry
Now you have no moral right to make us wait. Troopers can't wait eternity in the middle of the storm. You shall post next part as soon as possible.2 points -
Index Astartes: Inferno Wardens
Ioldanach and one other reacted to Lathe Biosas for a blog entry
Man, those colors go perfectly with each other and your chapter badge is simple, but looks cool as hell.2 points -
The birth of a vocation. Or maybe not.
W.A.Rorie and one other reacted to Grotsmasha for a blog entry
My personal favs are the Ratling pair2 points -
The birth of a vocation. Or maybe not.
LameBeard and one other reacted to Shard of Magnus for a blog entry
My daughter got into the hobby briefly when she was ~10 and expressed interest in doing more than look at my ‘little men.’ Similar to Rusted Boltgun, it really started with game nights of Space Hulk and Warhammer Quest. The rules were simple, games went quickly, and there was a manageable number of miniatures. From what she has said it was also more relatable in the size to what she saw in movies and TV shows. We did play some skirmish games eventually based mostly off the 2004 kill team rules. But she always preferred the board games. We also had scheduled painting days too. She was more interested in Lord of the Rings and fantasy than 40K, and more on specific figs she liked rather than caring about how they related to games. She did not find the fantasy battles rules interesting. I suspect she would have enjoyed AoS if it had been out at the time. She mostly stopped after a couple of years as other hobbies and friend activities popped up. Still play Space Hulk every so often and she reminds me of all the times she won when we first started. Any painting nowadays is focused on D&D stuff.2 points -
The Dominion and its armies
Black Cohort and one other reacted to Lord_Ikka for a blog entry
Well, lucky for me I was able to get/snag/was gifted about 1500 points of Votann over the past month, so I have a lot of stuff in the coming months to put out. Glad to hear it. Crusade, even with its faults, has been very fun for me personally and the group I play with has really come to embrace it.2 points -
One Thousand Chapters
W.A.Rorie and one other reacted to Brother Tyler for a blog entry
After cleaning up most of the mould lines, file marks, and other messiness on the models (as seen in the entries for each), I used Badger Stynylrez gray primer. I'm going to experiment with things, especially since I want a little more definition for the "black" using contrast paints. As usual, I've waited until the last minute to get around to actually painting these guys. Since I'm a snob, I refuse to play using unpainted models (except when I'm learning a game's rules playing solo), and since the game is scheduled for this Sunday and I have a lot going on this week (not to mention whatever random things my wife asks me to do, which always screw up my carefully crafted plans), I'm only going to be able to paint these guys to a "battle ready" standard. I hope to do a bit more, especially in terms of getting some highlighting done, but I need to have realistic expectations. Whatever I can't get done by Sunday will be taken care of later. Anyhoo, here they are as of right now, still on the paint stick and ready for some actual paint... I apologize for the bluriness, especially on Talaon (far left). I'll have better close-up images for each individual model in their respective categories. You can see some other models in the background. These were fortunate to receive the airbrush primer treatment, too. Those are my Fire Claws, which are being covered elsewhere. That was a contest in which I absolutely failed to reach the desired conclusion within the set time, and I have submitted myself for penance for that failure. I have to maintain focus on my priorities right now, however, so they'll languish in their current state for now. I hope to give them the paintbrush treatment soon, too, and will provide updates on that in the Playing with Fire blog when the time comes. The plan with the Legio kill team is to revert to our original scheme, which can be seen (mostly) in my original Legio mini-me miniature, the eponymous Brother Tyler. That was done back in 2002 when we first created the Legio. I hate that I didn't get the back banner to glue together properly. And despite the lackluster execution, I was somewhat proud of this model, especially the face. The red highlighting was a poorly executed experiment, and that's the only thing that won't be incorporated in the scheme for the current kill team (okay, the sandy/rocky base won't be there, either). What you can't see well are the black/white checks on the right greave (you can just make out the white of one of the squares below the kneepad - the angle makes the kneepad look like he's trying to compensate for something with an extra-large codpiece) and the red left kneepad. I don't know if we ever defined exactly what the red kneepad meant at the time, though many of us used that element on our mini-me's at that time (tellingly, others used either white or black kneepads, so maybe we did explain it ). Later, we (retroactively?) defined that as the indication of the battle-brother's great company affiliation, red being the color of the Blood of the Emperor Great Company (white being for the Light of the Emperor Great Company and black being for the Justice of the Emperor Great Company). We also didn't define the meaning of the black and white checks, though we have since identified them as one of the methods that Legio members use to indicate veteran status (there are alternative methods for those that don't want to paint checks onto their models ). Lore-wise, this Brother Tyler had been seconded from the Iron Hounds Chapter, which I decided had been destroyed by Tyranids. Since Games Workshop later gave us an official Iron Hounds Chapter with a completely different scheme (no, I never had any expectation that my scheme would be used ), I've re-created that Chapter as the Emperor's Hounds, the Chapter from which Veteran Brother Martäinen hails. Unfortunately, a cat destroyed this model one day and the only part that I could find was the head, which looked undamaged and is in a bits box somewhere (the cat is no longer with us, obviously). While Veteran Sergeant Tyler appeared in some lore that we created later, I subsequently decided to incorporate the model's ignominious fate by saying that he (I!!!) had died and been converted into a rather chatty servo-skull. That leaves me room to create a new Legio mini-me, which I plan to do soon. Anyhoo, the techniques and outcomes I plan to use for this kill team will help me when I work on my new Legio mini-me. And if this inspires you to create your own Legio mini-me, I advise you to wait a little bit. We're working on something that will (hopefully) happen SoonTM, so you shouldn't have to wait too long.2 points -
Armour and Arms
Shard of Magnus and one other reacted to Lysimachus for a blog entry
No worries! Here we go: https://bolterandchainsword.com/articles.html/tutorials/scratch-building-astartes-servo-arms-r33/ A quick tutorial for making the basic structure.2 points -
Armour and Arms
Bouargh and one other reacted to Shard of Magnus for a blog entry
A tutorial would be great if you feel up to making one. I have a few miniatures in the backlog that could/will probably get machinator arrays replaced with servo arms when they become active projects. The more sources of awesome kit bash examples like this the better.2 points -
Tactical Test Model
W.A.Rorie and one other reacted to Shard of Magnus for a blog entry
The test model looks good. The highlighting you’ve got is effective while keeping it clear that it’s black and not a dark metallic. The red, the crest in particular, could maybe use with another lighter highlight to help the details pop. From the photo it doesn’t seem that there’s much differentiation between the red base and the red highlight. Or the wash didn’t darken enough before the final highlight. I don’t know that any changes would even be noticeable from a couple of feet away - so it’s a minor observation.2 points -
One Thousand Chapters
deathspectersgt7 and one other reacted to Brother Tyler for a blog entry
I keep spelling "Khalkotauroi" incorrectly. Another change - the Fist of Purity member will be the alternate sergeant (equipped with a Deathwatch boltgun and power weapon [sword]). So I'm changing the "fist" member in this initial group to some other Chapter, a new DIY that I have to work on. Assembly of the initial six members begins today. Since I've changed the Sergeants around and didn't assemble the storm bolter warrior's bits, I'll have to rearrange the bits and collect some new ones. I'll try to post pictures as soon as I get them all assembled.2 points -
One Thousand Chapters
deathspectersgt7 and one other reacted to Brother Tyler for a blog entry
I definitely appreciate that offer, but there won't be any Exorcists battle-brothers in this kill team. If I ever get around to a proper Exorcists army/kill team, however, I may take you up on that offer (since you and I both know that the Exorcists are the greatest Chapter ever ). In other news, I've decided to move Chapters around a bit. The Veteran Sergeant will be from the Khalkotouri Chapter since the thunder hammer is more in keeping with my concept of that DIY Chapter and less appropriate for the Fists of Purity Chapter. The Fists of Purity veteran, then, will become a Warrior. I may swap one of the [Warrior] shotguns for a boltgun option (either the Deathwatch boltgun and power weapon or the Stalker pattern boltgun). I really wish the Deathwatch still had the boltgun/chainsword combination that was allowed when they first appeared in the Chapter Approved article back in 3rd edition. That would be so much more in keeping with both our name and lore. I guess the Intercessors offer the next best thing, so I'll have to keep that in mind if I ever do a Primaris version of this kill team.2 points -
The Exorcists- Enochian Guard
MadGamerAK and one other reacted to W.A.Rorie for a blog entry
ohhhh nice idea Fallout Hobbies2 points -
Warhammer Store- London
MadGamerAK and one other reacted to Brian_Sisk for a blog entry
You went on your honeymoon , tried to blog about it, got distracted by Warhammer stores near your hotel , and ended up planning a side trip to Nottingham for Warhammer World ? Sir, I think we’ve just found your first marital negotiation of many. But seriously — mixing a romantic getaway with a pilgrimage to the holy grail of miniatures? Bold move. Respect.2 points -
Aether sailing - Part I
W.A.Rorie and one other reacted to GSCUprising for a blog entry
To think I'd never seen that painting chart before. What a great guide! Sure, I've got the standard colours of my army sorted but if I want to paint something else, I know where I'll be turning to. Thank you.2 points -
Some notes on the story of Prawa V
Rusted Boltgun and one other reacted to GSCUprising for a blog entry
Thank you. I appreciate that. I love the setting, I really do. But, I've always seen the lore as a guide. Given the vast expanse of worlds the Imperium covers, it cannot be held monolith. Take the variety of Imperial Guard regiments, for example, or the vast difference in dogma and paths Inquisitors take. I enjoy writing about characters and the setting gives so, so many options for it. Regarding language, anyone who's followed the setting for some time will have seen their fair share of Pig Latin. Thought I'd tap into my roots and do something a little different. I do plan on making some character conversions for my main characters; the narrator, Jagiełło, Mona, Laska, and The Fennec. I am looking forward to it!2 points -
Warhammer video games.
W.A.Rorie and one other reacted to Dr_Ruminahui for a blog entry
You also seem to be missing Rogue Trader, which is lot of fun - its a tactical RPG type game, though not strictly "table top" 40K. Another is Battle Sector, which is kind of your traditional 3/4 top down turn based tactical 40K game, updated to the current 40K with things like primaris, etc. To be fair, it could be on your list, but just cut off at the top. There is also Sanctus Reach, which is similar to Battlesector but a bit older of a game and centres around space wolves instead of blood angels. As well, I seem to recall it being pre-primaris in regard to unit types, but that might not be correct. Another of this genre, which I haven't played and looks to have more retro graphics, is Armageddon. And, obviously, there is now a Space Marine II, which I haven't played. Another game I haven't played is Space Hulk Tactics, or Space Hulk: Deathwing - and Chaos Gate Demonhunters. And yet another I haven't played is Necromunda: Underhive, though it, like Rogue Trader, aren't strictly 40K as in the tabletop, though. Another in the wider 40K setting is Battlefleet Gothic 2 (and 1), though I haven't played those either. I have, however, played Necromunda: Hired Gun, though the machine can't really handle the graphics. In short, there are a lot of 40K related video games, even just on steam. I may be able to dig up a few more if I look at my own steam list...2 points -
So it begins
Norman Paperman and one other reacted to Xenith for a blog entry
Looking forward to seeing the end result! The trim is a pain, but I've started cheating by spraying the rubrics metallic, then filling in the panels with my armour colour, and it's all contrasts for my Tzaangor!2 points -
Shadows in the Void 2025 Kill Team - Quæstors Assemble!
Wormwoods and one other reacted to Brother Tyler for a blog entry
The team takes shape... (left to right: Hon. Br. Adámastos, Vet. Br. Pyrisous, Sanctifier Skeptukhos, Vet. Br. Megasthenes, Lexicanium Vrotoktónus, and Vet. Br. Oplophoris) Before any paint touches these guys, I need to go through another round of filing/trimming, and that icon definitely needs to be fixed.2 points -
30 Years of Hobby - Packing time
MadGamerAK and one other reacted to Bouargh for a blog entry
I am rather confident. First I paked everything with care. Second it went quite fine last time we moved in the other direction. Yet it is sure I did not had all these AdMechies spiky bits last time... I am eventually more concerned by my "other" collections: 200 bottles of wine. What's one may call a heavy load...2 points -
Hobby Challenge Diary 01
TheArtilleryman and one other reacted to ZeroWolf for a blog entry
Now that's a tempting fix, I think I've ended up with spare barrels2 points