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  1. Thank you so much for spending time to reply to my post. You've helped me out more than you know. I've recently been prescribed medications for my anxiety and panic, but they say it will be weeks before I notice a real difference. I have a terrible time making decisions, so at some point after I've assembled these models and grabbed some Sisters, I'll come ask again for help trying to build a cohesive force.
    5 points
  2. Another Reaver joins the ranks. Based on the GW guy throwing the smoke bomb. My take:
    5 points
  3. You shouldn't worry about word counts. Just pick a single story beat you want to hit in your lore and write until you feel the story is told. Everything else is secondary.
    5 points
  4. Much obliged, sir! Speaking of Reavers...here's my paltry attempt!
    4 points
  5. I prefer the former, based on the group shot in your library, squads will stand out on the tabletop. Depending on whether they are codex compliant, you could reserve the black pad for Sergeants or other ranks - it does look good with the gold border. Just my tuppence - both look good!
    4 points
  6. Cloak and Swagger - nearly there!
    3 points
  7. First Squad 99% done, along with the Rhino. Mixed armour turned out pretty well. All builds are unique, all paintjobs are unique, even if at first glance they don't look it - which is of course, the trick. I'm just waiting for the Red Corsair upgrades and transfer sheets. The bases are cork, painted with some P3 Mouldy Ochre and washed over with Seraphim Sepia (the old pot of 24ml, which was nearly full - but went AoT, the first time ever that something like that happened - and now I reckon I've got about a 1/5th left. Very, very annoying. Brass is P3 Molten Bronze (a colour I've loved since I first got it), steel is P3 Pig Iron, leather is P3 Battlefield Brown, highlighted with P3 Bootstrap Leather. I've also been experimenting with some pigments I have, trying to dust the Champ's feet, but it didn't quite take, so I'll have to go and watch some more videos on that to try and get it right. I've done a lot of kitbashing, cutting, gluing, swearing, and all manner of invocation to try and get these to go together. First time working with the kits was a little daunting, but I discovered that even though a lot of the kits have the same pose, they do NOT want to play together at all, and about 40% of the parts are interchangeable - or 100% with a model saw.... The scratch-built bandoliers came out great. Better than I hoped. There's one chap in here with a Mk VI leg, a Mk II leg, Mk III arms, a Mk V torso, a Mk VII head, and a Mk IV backpack. It's a bit of a melting pot. With the CSM bits on as well, they just seem to work. I wouldn't say I had fun painting them - oh Lord, no, but I did enjoy some of it as I dusted off old, rusty and weatherworn skills again. I can see a few bits that I might change colour of, but I tried to favour the red more than black, and get the balance right. I think they look lovely, and I am really pleased with how some of the models came out, even with my doubts over them. My painting is still awful, and very rough. I'm what you might call a canvas painter, as in I daub the paint on, and as long as it's all on the right bits, it works for me. The CSM trim on some of the models was not hard when I allowed compromises. I didn't highlight in between all the trim and I don't care to. Black, steel, Nuln Oil, bam, done. It was very simple - although I get the complaints about it taking ages, there was a strange satisfaction to it. I did a lot of glazing more by experiment and dodgy thinning than by intent, but hey, fourteen thin coats, right? As you can see, I'm not a great photographer, and any value in these pics is solely down to the camera on my phone. And here's the ride fully painted now. Really happy with this. The distinctive blue/green workshop uses isn't in my arsenal, but I've got something just as punky - oh yeah: CDA Hawk Turquoise with Drakenhof Nightshade (yes the big old 24ml one - I had to catch 'em all!) with P3 Arcane blue as the final highlight. Then everything was hit with Colour Forge Varnish. I have to say, I like the TTC paints, they have good pigment and thin well enough. Their dropper lids are small and fairly tight, so squeezing out a lot of paint is not easy unless you've got Votann Mann Hannds. An array of files did the damage on the Rhino, and were good for carving up the cork surface on the dudes. Bought about six roofs worth of it about ten years back, so might as well get it used. Well, that's your lot so far. Three (ish) weeks? Not bad for ten little men. Just another 20+ to go!
    3 points
  8. I Sea what you did there..... Looks like you are off to a good start and it has a very nice harbour feel to it.
    3 points
  9. New (old!) Rhino. Once was Crimson Fists, for 5th Ed, now Red Corsairs for my pleasure. (WiP)
    3 points
  10. Sending you internet support tokens @Lathe Biosas, what a great idea for an army. I can't help on colour choices but @W.A.Rorie seems to have covered it! I hope you can enjoy the project and it isn't overtaken by your anxiety. Would it help to sketch out the colour schemes? I quite often attempt to sketch out a mini and then block in colours to get an impression of what it might look like and how adjoining panels interact. It can be useful if you aren't simply copying a Space Marine from a codex. I'm sure this will be a fantastic looking army, very impressive as a fully painted force - especially with a Knight!
    3 points
  11. 1st- Mental health is no joke. I used to put others first, be everyone's savior/ caretaker or keep quite about issues i was having never realized what it was doing to my body. The impact of that is horrible for your overall health. My wife has been getting me to talk to her about things, which is a struggle in its own, but I am getting a little better. I truly hope it is getting better for you. 2nd- I am not a competitive player. I care more about having fun and hanging out with my friends. I hate playing people get mad cause a dice rolled bad for them but they are still winning by a lot. I rather do anything else then be playing that game. So I say build what you want they are your toy soldiers and have fun with them. As an example: Did I need a Captain Sargotta from the Masters of Maelstrom box? No. Do I play Chaos.? No. Is she going to make an awesome Strike Cruiser Captain for my Howling Griffon's? Yes. On of other Projects is switching out Thunder Hammers for Swords one on my Terminator Assault squad just to make them more unique. Rules wise they are just a Terminator Assault squad with Thunder Hammer and Storm Shields. So follow your dream of building YOUR Army. Ignore the naysayers. 3rd- Assassins, Sisters of Silence, and Ordo Xenos Inquisitor all would be a great fit. My suggestion as this is Webway Strike Force the Inquisitor would have to be Puritan because of the Custodes and Sisters of Silence, so no xenos tech. ( I have not read the Master of Mankind so I do not knwo if any of the Imperials used xenos tech). A But this is also YOUR army so if you want xenos tech go for it. A Knight- I think a Knight would be a great addition as it could bring heavy guns and draw fire as your going to be outnumbered constantly as it is. Sisters of Silence- Bolters or Flamers variants. small squads i would not go more than 3 squads Ordo Xenos Inquisitor another way to get some heavy weapons and bodies with some Imperial Agents Navigator just for the psyker ability. 4th- Colors- If I was doing the force Custodes- Gold Armor, red Cloth/ Plumes Sisters of Silence- Black Armor, Red Cloth/ Plumes Inquisition- Red Cloth, black and gold accents Knight- White, silver, purple
    3 points
  12. And the old meets the new (kinda, the claw is a mock up. The transfers are not yet in my possession).
    3 points
  13. Well, well, well... Looks like it's Raid O'Clock!
    3 points
  14. One of the 2 land raider kits I wanted so bad…the other was the Mk IIb which is in my Grey Knights Night world camo, but there has to be more than the doors Quartered….like a big crux terminatus on top…. The Excelsior will be the quartered scheme. Too ornate not too. The price for the kit was crazy. I was expecting it to be more and it was a little more than buying a land raider by itself. Luckily they were able to ship it to me in the states. And I forgot another Land Raider…Since I am playing an Ultramarine Successor….Terminus Ultra. Probably based on a spartan kit since it is now twin linked and Tri-Barrel
    3 points
  15. Looking forward to seeing them! I share @Mazer Rackham's jealousy about the Land Raider. Always wanted a Land Raider Excelsior, as ornate as it is.
    3 points
  16. Jealous of your LR Prometheus kit! Will you be doing the quartering, or replicating the Night World Livery?
    3 points
  17. Writing groups can be very eclectic indeed. I used to be a library Volunteer and facilitate a group myself, and there was a big poetry influence to it, not much prose altogether. It depends on what the group is actually for - since our libraries run social objectives of getting people out and about, and they're listening out for if folks have trouble (when they chat during the break) so they can signpost them to help. It's social first, with the work coming second. This is good if you're finding your feet. Feedback however can be...an bit hit and miss, as no-one wants to critique someone else's work. You'll need an incisive group lead or a handful of folks that want to get better, and not just present. It's a tall ask for people who come for a brew and maybe listen to each other talk. Group discipline is loose, but that's the point, but it's comfortable and non-confrontational. That's a big plus in certain circumstances. That's not to knock what goes on, nor anyone's talent, but that's generally what I have observed, so salt to taste. I have also attended dedicated writing groups. These have a completely different flavour to them. The focus is on disciplined production of work, (although never forced, but there is sometimes a push for contributions) and critique of that work. The table will read sequentially, listening attentively, and all will comment on it, giving good and bad. There's a tendency in the writer's groups to actually find folks who want to move on and develop, and the crowd will push (if they're good, and you're lucky to get editors in the group). Again, take with salt. That's not to say you can't push that further in a library group - but the problem is the library group has different objectives and sometimes hands get tied with what you want to do, but you need to get people in the chain engaged. On presenting in these groups: In the library, as you have encountered, folks aren't so bold and braying as those of us who read well, but don't let that make you a shrinking violet so you don't outshine them. Offer to read their stuff sometimes if they can't or don't fancy it, or better yet, if they ask you to, it's a compliment. Sometimes they want to hear the words they've written read powerfully, and well. Obviously it depends on your 'audience' (and you have the advantage of knowing an audience well) so do your thing, and read the room. Sometimes your library groups are not competent or comfortable readers and their diction is difficult, but that's not their fault, I make no claims it is. People are how they are. You may be able to encourage them with your own presentation. They might be intimidated at first, but you might be surprised what you inspire. A solid reader in a group can make all the difference, and entertaining in a social setting is bread-and-butter work for those library groups. You know what you're doing. Your voice is not on the airwaves - it's just in print, now. Presenting to a writing group is very different. You will have shy folks, yes, but you will also have very competent readers who will complement you in presentation, and won't be afraid to put their oar in afterwards, so you might feel you're up against it! I did, but then again I'm no good at voices. On that subject, doing voices can certainly enhance your storytelling. Audiobooks are all the rage amongst these young whippersnappers, and it can really engross them in the world you're constructing, so I would suggest (again, this is just me, take it or bail it), that the library setting is far better for this. The writing group is not interested in your storytelling - it's interested in your skill and craft. Voices can distract from what they're listening to, and editors, if present, listen differently to other authors. Use inflection, by all means, drive the sharp edge on a curse, but don't alter the voice. If you've written the line correctly, it won't matter if you're a man reading a woman's part. It's not a script - it's a book - and the reader's voice reads in their voice, not any other, and the character will speak. My tuppence - and good luck! You're doing something great!
    3 points
  18. I cannot not upvote a post with a cat in it. Give Kwazii pets for me - though don't wake him up to do so.
    3 points
  19. Just to bring a precision: any mention to "serious issue" from my side is of course pure irony. Otherwise, I am thinking about a second instalment for continuation of this post: storylining of my painting program... Because this one is only about managing short term program but it does not give insight on how this program is planted through the year... And how B&C is a source of stimulation and reprogramming. Thank you Call to Arms challenges...
    3 points
  20. I don't. I'm horrendous at finishing anything, and jump onto new projects all the time. I'm currently working on 3 seperate Kill Teams, I've got to finish my Space Marine army (most painted to at least "battle standard" ie 3 colours min), and I've got Tyranid army that needs started painting. Not to mention the multiple 40k "display" pieces, and non-40k stuff like Marvel: Crisis Protocol etc to finish painting. I struggle to finish things. I tried to organise better and plan things out... it didn't work. I hope you have better luck than me!
    3 points
  21. My painting plan: What army has my interest? What new units/ rules did my army get? What is the purpose of painting? Paint scheme difficulty? Currently my Adepta Sororitas has my current interest (1), received the Celestian Insidiants (2), want to play them in my groups upcoming league/ Campaign (3), and painting scheme is not hard to due. Compared to my Grey Knights, Newer Codex (2) and True Scaling (3), and scheme is easy (4). My GK have my interest but revisiting my Order Minoris, Order of the Parthenon, has taken priority, as this was my Personal Order, I created. The issues that hinder my progress: One issue is I buy a lot of models and accessories for armies and store them for later. So when I get the itch for an army I raid my stash, which messes with Gamer ADHD. Another issue is time. Still learning to be a (step)dad, taking care of newborn, wife returning to work (even if from home), and well all that this life entails. Going from having a lot of time in a no kid relationship to being married, a (step)dad, and trying to learn how to make time for myself. Along with my own personal Mental Health struggles. Paint scheme difficulty is a major issue as well. My Valorous Heart is Airbrush heavy and when I started them I was using GW paints and I have shifted away from them. I need to eventually. My Exorcists are a metallic scheme, so have some difficulty to them and time consuming unlike the GKs metallic scheme. The break through I needed and what triggered it: I have been dealing with Mental Health issues, lack of time, work, and being a dad/ husband lately. This stopped my hobby time. I knew I needed out of the funk and GW did something that motivated me. GW releasing rules for Red Corsairs and Iron Warriors. Not armies I play but Heretic Astartes and the @The_Oni_of_Hindsight's favorite Legion/ Traitor Marines. A long time rival force, played by one of my best friends/ regular opponents, and he deserves to face my Favorite Army.
    3 points
  22. W.A.Rorie

    Laziness For the Win!

    Welcome to the Ravenspire, @Lathe Biosas! May the Sons of Corax find you many victories
    3 points
  23. I've a fledgling Agents army but focused on my GSC/Brood Brothers at this time. The Agents are a great range and almost beg to be converted and customised. They've got such a great look to them and, to my mind, they hearken back to the older John Blanche illustrations. I like the idea that each Rogue Trader or Inquisitor has his or her unique retinue built by their beliefs and experience. I've a jokaero (or however you spell it - orang-utan - just don't call him a monkey or he'll go all Discworld on you) I'll paint up once I am ready to wheel them out. Looking forward to seeing more.
    3 points
  24. W.A.Rorie

    Navir Xikas

    Great story!
    3 points
  25. Very easy to work with, and paint just like anything else once the clay/polymer/etc is set. The above bases were done into milliput, which gives them a somewhat grainy finish I'm not crazy about, but once painted it was barely notable.. Application is as easy as spreading your preferred substance on the base ensuring it is smooth/even across the surface, then applying the textured roller over that. Repeat as necessary and clean the tool afterwards with soap, water, and a stiff bristle brush. Once milliput or greenstuff gets dried in in the nooks and crannies of the pin its VERY challenging to get them out. I tried rolling out a layer onto sculpy (an oven dry clay) before doing the milliput versions, and while the detail was better and the clay was overall easier to work with, the fact I couldn't apply it directly onto the bases beforehand meant that my sheet was WAY too think for the bases and it was too brittle to be able to effectively trim down. I've done greenstuff as well in the past and I think I probably like that the most, but I was running low on it before starting these bases and didn't' want to go buy more....so milliput won the day.
    3 points
  26. Jr and I have watched the Warhammer+ episodes of Cursed City and Blackstone Fortress. Cursed City looked great fun and Jr really enjoyed it. I then bought Blackstone Fortress and we watched the WH+ episode but neither of us enjoyed it - I just think it didn't translate to TV. We have yet to attempt a go at the game (I've assembled the minis but not painted them). I do love a boxed game.
    3 points
  27. I canoot recommend the Warhammer Quest games enough as entry level introductions. They include dice rolling, and special rules for different units, require planning and strategy. My son has no interest in the hobby side of things, but will play as the enemies on both Blackstone Fortress and Cursed City. Another viable option are the even smaller boxed games like Space Marine Adventures Rise of the Orks, or Doomsday Countdown for 40k and WH: Lost Relics and WAoS: Crypt Hunters. These smaller games are 30-45min runtime, which helps with attention span with the younger ones.
    3 points
  28. Okay, I finally got the minis put together. I'll cover each as a separate category in this blog, however, so you'll be able to watch the progression from poorly assembled mini to poorly painted mini on each one individually. The reason it took so long, other than there being a ton of squirrels in my vicinity, is that I made some changes after some agonized consideration. First, I decided to not worry about the second squad. I'm only worried about a single squad now. Realistically, I'm not likely to ever reach the point where I'll collect a full 20-man squad, especially given the new Deathwatch release for the current edition of the Kill Team game. This speeds things up in the long run as now I only have to come up with 4 additional models (and their Chapters). Why is this important? Because I have plans for overachieving (first, though, I have to reach mediocre achieving ). I like to have the full roster of my kill team available for my opponent, with a checkbox for each member. It's laminated so I can identify each model that will appear on the table. This roster can be done after I get the miniatures painted, of course, but it serves as a plan for expansion. Second, I changed some of the weapons. The fundamental reason for this is that this squad represents the Legio, which means it should be closer to a "normal" Adeptus Astartes unit. Yes, I'm using the Deathwatch rules, but it just didn't feel right to take too much advantage of the Deathwatchness. So I've swapped both of the shotguns for Stalker pattern boltguns and the Infernus heavy bolter is now a plain heavy bolter. This makes the squad even less curb-stompy. The four additional models will give me a bit of variety - probably two boltgun/power weapon guys, one storm bolter guy (so I can have two of them in the kill team if I want), and one gunner (I haven't decided between the flamer, meltagun, and plasmagun yet). Along with those came a bit of rearranging of the Chapters. I re-thought my methodology a bit. If we assume that there were about 1,000 Chapters prior to the Ultima Founding (my kill team is pre-Great Rift), there are about 300 known official Chapters. Yes, some of those no longer exist [as of 999.M41] such as the Wolf Brothers and the Fire Hawks. That means that about 1/3 of Chapters (slightly less than that, actually) have been officially named. So I figured I could have 2 or 3 members of the squad come from official Chapters to remain within the bounds of statistical likelihood. So far, about 50 Chapters have been identified as belonging to the Second Founding, including the nine "First Founding" Chapters, but not including the Grey Knights or the Angels of Vigilance (the latter of which might not be of the Second Founding). Statistically, then 0-1 members of the squad might come from a First-/Second-Founding Chapter while remaining within the bounds of statistical likelihood. As for the makeup of the Chapters of origin [and their lineage back to the Legions], we had an interesting discussion back in 2022. In that discussion, I presented my personal conclusions based on the data published by Games Workshop. You can see my conclusions here. Statistically, 6 or 7 members of a squad will be from Chapters descended from the Ultramarines Legion, 1 member of the squad will be from a Chapter descended from the Imperial Fists Legion, 1 member of the squad will be from a Chapter descended from the White Scars Legion, and the remaining 1 or 2 members will be from a Chapter descended from one of the other Legions, the order of likelihood there being, from highest to lowest, Blood Angels, Dark Angels, Raven Guard, Iron Hands, Unknown, Salamanders, and Space Wolves. Statistical likelihood isn't deterministic, however, so I'm willing to fudge things here and there, with a ±1 factored in (i.e., Ultramarines 5-8, everyone else 0-2). It's always possible that some squads might have vastly different compositions in terms of their lineage, but I'm using these guidelines for this squad. I'm going to stick with: 6 Ultramarines Legion Successors 1 White Scars Legion Successor 1 Imperial Fists Legion Successor 1 Iron Hands Legion Successor 1 Salamanders Legion Successor At this point, the only Chapter known for certain is from an official Chapter, the Sons of Medusa (my sole Iron Hands Legion Successor). The reason I chose them is because the Novamarines Chapter badge is close enough (there are more points around the halo, but I'm not going to sweat that) and the Sons of Medusa aren't a First-/Second-Founding Successor (otherwise I was seriously considering the Novamarines). Beyond that, I haven't determining which Legions each of the other Chapters are descended from. Since I plan to write (mini-)articles for each, however, I'll have to make that decision eventually. There's going to be a minor change to the Legio's color scheme. This doesn't invalidate anything that anyone has submitted previously (a key factor in making the change). Instead, it validates all of the varieties that have appeared in the past. Something else it does is give me red, white, and black as options for the parent Chapter shoulder pad colors. This is important because I want to enable my opponents to identify models by the Chapter badge shoulder pad color, calling a model simply "blue" or "purple" without having to identify a weapon or give a more in-depth description. Here's the breakdown of the Chapters and their colors so far (just the first six models): Watch Sergeant - Khalkotauri Chapter - purple field with a bronze bull head Fighter - Emperor's Hounds Chapter - red field with silver hound (wolf) head Heavy Gunner - Storm Angels Chapter - yellow field with black Maltese cross Boltgun 1 - Sons of Medusa Chapter - green field with black skull on white field surrounded by black halo Boltgun 2 - Griffon Lords Chapter - blue field with white griffon rampant Storm Bolter - Paragon Knights Chapter - orange field with black crossed swords The two official Chapters are the Griffon Lords (unknown lineage) and the Sons of Medusa (Iron Hands Legion Successor). When (if?) I get around to the other four models, their parent Chapter shoulder pad colors will be black, white, gray, and something else (brown? split? quartered? special?). At best, only one of these will be from an officially named Chapter, but I could also make all four unofficial. Here's a picture of the six models that currently exist (pictures help me to find all of the mould lines that I missed ): From left to right: heavy gunner (heavy bolter), warrior A (Stalker pattern boltgun), fighter (grav-pistol and power maul), Watch Sergeant (thunder hammer and bolt pistol), warrior B, warrior C (storm bolter) Using the Deathwatch rules, these guys represent a squad of veterans (Mentors) from the Legio Bolter & Chainsword. The Inquisitorial icon on their left shoulder pads (under the Legio skull icon) indicates that they have served on Inquisitorial teams in the past. While I'll cover each model in separate categories and entries, it's worth noting that the Chapter badge shoulder pad on warrior C (storm bolter) is an old metal shoulder pad with an alternative icon for assault squads. They work perfectly for the Guardians of the Covenant and, in this case, a DIY Chapter with a similar icon. All of the other bits are from a variety of kits, including the Sternguard, Deathwatch, and a variety of basic firstborn kits like the Assault, Tactical, and Devastator squads. There may be a few bits from other kits. I'll begin painting these guys, ideally starting tomorrow, but hopefully no later than Monday.
    3 points
  29. So far I'm really enjoying Crusade (week 4, which is the end of Phase 1 of our campaign) and am probably going to continue playing it whenever I can, with whatever army I'm able. I wasn't super enthusiastic at first- why play with old models that have been sitting on the shelf for a half-decade, but it has turned out to be one of the better 40k experiences I've had recently. Getting to go back and re-do all my lore, turning the Forgotten into extremely angry, bitter Fallen rather than the noble knights that they were originally intended to be is just fun. Since the Forgotten were supposed to be Fallen hunters, I find it quite amusing that they are now Fallen themselves, though disdainful of the gifts of Chaos and those that use them too frequently. They are similar to Iron Warriors or Night Lords who look down on the corrupted as weak and foolish, everything is about their own misery and anger- they need to help from Neverborn deceivers. Which does mean as the Crusade goes along I'm going to walk a tight-line of not using some of the more powerful CSM Crusade options such as daemon weapons, ascending to Daemonhood, or even Chaos boons. Or perhaps the Forgotten will have to comprimise their honor to gain and advantage in the battles to come... Nachmund rules are really interesting as well. Phase 2 is when we will start using the Tactical Reserve rules (Phase 1 was to ease in new players to the general game/Crusade specific stuff like upgrading), so I'm pretty interested to try out the Reinforcing Wave reserve stuff and Precision Deep Strikes. I think my army style will play right into it, as I'm going heavy on termies, bikes, transports, and advancing Chosen packs, which will allow me a fast base list and reinforcements designed to keep hammering the enemy.
    3 points
  30. That's a great deal! Looks quite suitable for Custodes with all the gold and bronze you've got. Vallejo's older metallics might be a bit thick, so you could consider thinning them with medium/testing them out to see if you like them, but they'll do the job.
    2 points
  31. I found the inspiration from a Youtube hobby channel. a.k.a. I stole it too.
    2 points
  32. The easiest way is to go free hand. This is a colour test so it could be as abstract as you like - a Custodes helmet is a triangle sitting on top of a circle for a face which is on top of a rectangle for the chest, etc Or you could do a loose sketch of an area where colours interact. Here are my Kroot test heads What I will do is create a template image - pencil overdrawn in black pen - that I can then trace on to paper multiple times. For a more complex reference image to use as a template you could try tracing. For example, find a reference image in the build instructions and put it against a window with your paper over the top. Hopefully there will be enough light for you to trace what you need. You can even trace off a screen but that brings risks so I don't recommend it. Unfortunately, my more complex examples are in my desk at work and I won't be back there for a week. I say just go for it and have a bit of fun! Oh, and there was a recent WarCom article with alternative colour schemes and there might be some in the Codex too. There might be scans of old Codex on the internet too. Edit: found more template examples
    2 points
  33. </waves old skool Land Raider Crusader parts about>
    2 points
  34. 2 points
  35. Changing the direction his head is looking at might make it look like he's about to throw the grenade because the hand holding it having a firm grip on it makes it look a bit like he's kindly offering someone a smoke grenade. Looks good regardless.
    2 points
  36. I quite enjoyed the Writers' Group meeting yesterday evening. It was a little intimidating to walk in to a room, surrounded by all these 'pros'. But, they were very welcoming and gave some good, solid feedback and, I dare say, they enjoyed what I read of my writing. I'll stick with what I said before and hopefully have someone else read my work, someone who is not as hooked on other languages as I, as I want to see how a pure anglophone reads things. Overall, a good experience, not as humbling as I had imagined since they took me under their wings.. I am looking forward to next month's meeting on 2nd April before I jet off to Poland to see my wife's family. I do enjoy that, too. Genuine, handmade pierogi z mięsem (meat pierogi) Her mother, moja teściowa (mother-in-law) always prepares barszcz biały (white borscht) soup for me as she knows it's my favourite. But, anyhow, I got a little off-track there. All criticism of my writing is most gratefully received. All the best, all!
    2 points
  37. Decided to stick with Valorous Heart as Tanks will be easier to paint.
    2 points
  38. Thank you both @Lathe Biosas and @Domhnall. Your time is much appreciated. I've always been a little spare with my writing. I like the idea of a reader thinking for themselves, as opposed to me spoon-feeding them every detail. I see it as a compliment to my readers' intellect. That said, I can see there's always room for improvement, to let the mask slip, as it were. I'll take both your points into consideration when I pick up the pen and paper (or keyboard and screen). Thank you very much. Take a look at the latest entry I penned this eve. Hopefully, it will show another side to the story. OK, OK! I'll have it done week's end. :P
    2 points
  39. I wrote part 3, but didn't really love it... so I'm rewriting it. Should be out soon. Thanks for reading!
    2 points
  40. The 2026 12MoH Challenge will be run as a Club, it will however be linked in the WIP Forum (TBC shortly...) for ease of access. Each month you'll need to place a "Vow" pledging at least one model for the month. The Club has been created HERE, and is ready to go for January vows if you so choose. It even has provisions for a "Plodding Along" Vow, which is a slow-burn project completed slowly over the course of the year, the Knight could be appropriate for this.
    2 points
  41. Conversely, there are also others who paint significantly less in the same timeframe and with less detail. What matters is your personal satisfaction with the progress. I think what you have gotten done in the past year is great and more than table top worthy! I’d have no complaints playing a game against this force. Some of the quality of painting aspects comes naturally with time and practice. But…that has to be measured against your personal goals.
    2 points
  42. they are chaos rocks and skulls Bases are going to be a desert chaos feel. Base is a Redemptor Dread so he will be upscaled as he should be... Looking at you GW! I they are very close in scale to the new TDA armor. I am using the Original GK Plastics, I bought the New Combat Patrol and Santic Conclave Battle Force for this project along with the Chaplain for Crux Terminatus and a Chief Librarian Tigirius for parts. Funny Thing is I still have a full Terminator Chaplain to use.
    2 points
  43. Great atmosphere with the canticle intermixed with the grey knight’s thoughts.
    2 points
  44. Bouargh

    Sydonian Skratos

    As a teaser... The Serberys will be Sulphurhounds and will complement these 3 lads: So that the unit count will reach 6 mounts. With these 3 ones painted last year, you can have a taste of what will come.
    2 points
  45. Now you have no moral right to make us wait. Troopers can't wait eternity in the middle of the storm. You shall post next part as soon as possible.
    2 points
  46. My personal favs are the Ratling pair
    2 points
  47. I’m almost clear of the Nurgle taint.
    2 points
  48. Shard of Magnus

    Armour and Arms

    A tutorial would be great if you feel up to making one. I have a few miniatures in the backlog that could/will probably get machinator arrays replaced with servo arms when they become active projects. The more sources of awesome kit bash examples like this the better.
    2 points
  49. Shard of Magnus

    Lupercal!

    Thanks both! The technique has worked well with infantry so far. Still need more practice…or to not look at them too close up. The stippling/dry brushing has to be done a little differently on the smaller, curved surfaces.
    2 points
  50. I keep spelling "Khalkotauroi" incorrectly. Another change - the Fist of Purity member will be the alternate sergeant (equipped with a Deathwatch boltgun and power weapon [sword]). So I'm changing the "fist" member in this initial group to some other Chapter, a new DIY that I have to work on. Assembly of the initial six members begins today. Since I've changed the Sergeants around and didn't assemble the storm bolter warrior's bits, I'll have to rearrange the bits and collect some new ones. I'll try to post pictures as soon as I get them all assembled.
    2 points
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