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Showing content with the highest reputation since 09/12/26 in Posts
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Hello Wargaming Youtuber, I see your retention numbers are down. It's time to release a bi-yearly 'I'm FINISHED with 40k' video. No this does not mean you will stop producing 40k and certainly not GW content, but we advise you miss one or two videos while you soak in the extra views from the clickbait and subs from the 'I hate GW but I would never, ever, ever, ever stop talking about them' audience. After 2-3 months you should be good to go again on 40k content, with or without a 'Did GW just SAVE 40K???' videos. Furthermore, we would like to inform you that Trench Crusade content is on a downward turn and would now advise a temporary shift into 2-3 months of Starcraft videos. Thank you for using Lord Marshal's Content Creator Services!29 points
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*Opens the mighty Tome of Grudges* *Cracks knuckles, licks quill nib* *A few thousand years later....*27 points
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Whilst I'm sure I'd agree with him on this, I will never find out as I refuse to give that scumbag (who cheated on the mother of his twins with his assistant) any views.23 points
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Some of you need to stop taking it so seriously. I’ve cringed reading some of these comments. Grown men getting upset at a cartoon about their toy soldiers.21 points
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You can take the Goon out of the website title, but you can't take the Goon out of the person I guess?18 points
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I get that you really want these paints to be bad and that you want people to "just learn to paint properly" or whatever, but this comes off as being angry at your cat because it's not a good dog. I haven't tried the paints (maybe I will, maybe I won't), but of course they have downsides, especially if you use it in ways it's not intended to be used. These paints seem to be designed for pretty specific tasks, so it's hardly surprising that they may not perform different tasks than the ones they were designed for equally well. I put different bits in my screwdriver depending on what type of screw I'm using and this is pretty much the same thing. They're a tool that some people, for example people who don't have an airbrush and want to paint vehicles by hand, might find useful. That's going to be genuinely useful for a lot of people and they're probably just not aimed at you.16 points
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You own models older than the staff in your GW.15 points
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15 points
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GW just overcomplicates this Legends things way too much, part of the problem is that they cant decide what system they want for their game so they just keep resetting the whole thing for no real reason beyond pure novelty, then they have tried to play whack a mole balance with dubious success and then theres the idea that they have to cater to the tournament scene and that means erasing things that can throw a wrench in that area. Legends should follow the same system that they used in Imperial Armor but for that to happen they need to set in stone how stats are written in unit entries and maybe not update the game every 3 years or at least not nuke the entire ruleset so the same type of unit entries can be valid in future editions. The units in Imperial Armor were barely touched, hell there was a whole army list that was valid from like 4th to 7th because they followed the same ruleset that simply evolved instead becoming something entirely new and the same way IA units werent valid for most Tournaments Legends could be invalidated for Tournament play BY THE SAME TOURNAMENTS. Leave that decision to the players instead of having these units be invalidated for play in the same document that is supposed to support the use of such units. Right now Legends is a graveyard because no one knows how long they are going to be supported, there is no incentive to bring those units or for GW to support these entries in the future if the list just keeps growing and they have to rewrite the whole thing every 3 years. The system sucks, its unclear and it will just keep growing ad nauseam which makes it more complicated each year. It could be much simpler if GW just had a reliable core set of rules the same way they had from 3rd to 7th.14 points
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He cheated on the mother of his (at the time) recently new-born twins, ditched her for the new girl he cheated with who then started appearing on his channel, and for a time didn't contribute anything towards childcare leaving his now single-mother ex-girlfriend to fend for herself with two new-borns. Because they weren't married, when they split up, Guy kept everything, Penny got nothing apart from the children. I normally try to be diplomatic where I can, but in this case: Guy is human trash and no one here, or anywhere else for that matter, should show him sympathy for any of his struggles.14 points
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14 points
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GW could give away free money and online communities would find some way to get angry about it14 points
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13 points
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My Master of Executions is ready, along with his 'cool' or rather icy base. Quite happy about the result, it spend 6 yrs in a box and now 3 days and it's ready. (I just realized I left some seams unpainted sigh). I wanted a unique base but without giving him extra height, he is quite tall already. So, decided on ice, with a marine trapped underneath: No, I didn't attach the base yet... I wanted him on 32 instead of 40 mm, but it's not the best fit. Some more pics:13 points
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Stripped the last 3 wounds off a baneblade with a venom doing a tank shock on Friday night. Rolled a 1, which killed my venom who had 1 wound left. Baneblade proceeded to explode and kill a nearby leman russ on 6 wounds and a chimera with 5. We both laughed manically and I pulled up the clip from Return of the Jedi with the A-wing ramming the SSD bridge. Kept saying "Too late!" and miming diving off to the side every time I tank shocked with raiders constantly, the rest of the night.13 points
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12 points
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12 points
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No thank you. I know what I want. I have been painting for over 30 years and I have mastered everything from drybrushing to wet blending. Every yellow I have tried has been so translucent as to be a pain to use. There are plenty of yellows that work as you describe. I don't want to take them away from anyone, I just want one or two strong yellows that you can paint straight over and not have to mess around with ochre bases. It will not ruin anything for anyone. Fortunately, the painting videos for Hawkshroud yellow suggest that this range will actually do what I want. I plan to try some out over the weekend and see if it fits the bill.12 points
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Whilst I would not have at all minded them being primaris, I can appreciate the stance that making them so would in certain sense lock their open-ended fluff into more limited set of answers, and they wanted to maintain the mystery. If only such a stance regarding the fluff was more widely adopted!12 points
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You have the entire rest of the Space Marine range already.12 points
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Wildcard that will piss everyone off. Legions of the damned is a new transfer sheet bundled with the old tactical squad.12 points
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I have a full Battle Company of 106 Marines, all with Razorbacks, 3 of each Rhino chassis tanks, 3 Deathstorm Pods, an LR Achilles, an LR Helios, 9 Dreadnaughts, 4 squads of Bikers, 12 Landspeeders, a Falchion, 3 Sicaran variants, all are Legends now. About 65 units, most of which were playable and purchase-able in the very recent past. These are not weirdly obscure units. I now have seven Characters, one Vengeance speeder, one Nephilm, one squad of RW Knights, one of DW Knights, three of DW termies, four LRs, and a THawk still current. Not really an army anymore, but I don't do tournaments so no big deal. I had planned on getting 3 Fellblades, multiple more Sicaran variants in 3s, at least 9 more, quite a bit of spending. But without the bare minimum support GW need to do to keep them in Legends I'm pivoting my funds to other hobbies. And it is a bare minimum, it would take someone experienced in these units a couple of days work, each edition to keep all the datasheets at least current to Edition changes. Upgrade stats to 5s, modernize weapon changes like bolters etc. Hell, I will do it for them for free. Just a methodical check of the 110 data sheets, and adjust as required. 15 minutes per datasheet is ~18 hours of work every Edition, that's 2 painted minis worth of effort. Then some IT boffin can lock them into the App until 12th.11 points
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@Rusted Boltgun thank you! Im not 100% satisfied with hiw i painted the grots, but it'll do for such a large model. Lol. @The Pounder thank you very much! Overall im really pleased with how it turned out! The thing is huge! Thoughts? Thanks for looking.11 points
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11 points
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That's actually a useful video, so genuinely thanks for that appiah. To save others the half hour: It's not a primer. Super blobbing it on does actually settle out really well, but obviously will still potentially cost you a little detail and is there as a 'why would you do that' save. Thinning it down does reduce coverage so you need two coats. Still using same GW pots. Wet blending is nice, drybrushing is nice and doesn't go chalky. If you don't let it dry, it will tear up. You do need to make to really wet to try and glaze with it as it stays strongly pigmented. Colours are nicely vibrant. If you take GW marketing literally it's a miracle, it isn't, and in the end it's still just paint. Basically confirmed everything we're seeing, I think. The coverage is up there with other ranges, but it's still not magic in a pot that makes e.g. pro acryl obsolete. If you want max coverage you do need to use it unthinned, and the self-levelling will sort it out - but don't go back over in this state or it will tear up, and it probably will still need some small touchups as a base paint. Or you can do two thinner coats like a usual modern paint. The strengths are using it for highlighting, drybrushing, and the vibrancy is very good and not pastel. Pentads are good if you like pre-made graduations without having to mix. Expensive per ml, and still in GW pots. A lot better than current citadel layers, but not beyond other brands, particularly if you're just looking for one-coat coverage.11 points
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At least he's not Discourse minis who seems to only produce weekly Warhammer is FINISHED videos.11 points
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Because miniature paints are primarily aimed at army painters who mainly want opacity so they can throw their armies down on the table in a reasonable timeframe, rather than spending ages getting the perfect glazed blend or a super vibrant finish. Most people aren't going for display quality or anything.11 points
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Going through the LotD's 1998 White Dwarf 223-224 rules. A couple funny notes: It's said that the 1998 models were just an excercise for their Trainee Miniature Designers (adding bones and sculpted flame designs) which turned out so well that they decided to release them. (Previously, LotD were just a paint scheme, outside of the limited Sergeant Centurius model.) While the original 1988 Index Astartes lore had them explicitly as the Fire Hawks, and the 2004 Chapter Approved strongly tied them to the Fire Hawks, this intermediate lore makes no mention of the Fire Hawks. There is mention of them being "wreathed in spectral fury" and appearing "as if from nowhere", but... this can still be taken as them using teleporters (as opposed to being literal ghosts). In their rules, at this point vehicles/bikes could not teleport onto the battlefield (in the regular manner; this would change in their 2004 Chapter Approved rules, where they were given an exception and all of the LotD entered via Deep Strike). Mentions of fire are restricted to being alongside the bones with which they decorate their armour. There is some fluff about the Alpha Legion fighting some guardsmen. An (Alpha) Legionaire is suddenly gripped by a weird sensation - as if time had slowed, and reality warped and shifted. All of a sudden their was a squad of Space Marines in opposition, armour black and adorned with symbols of death and fire. The (Alpha) Legionaire takes them to be fellow CSMs until they open fire. He unloads an entire magazine into one, felling it; but when he looks back the corpse is gone. He is eventually struck down, and the resulting battlefield is littered with Alpha Legion dead - but no sign of those who killed them. There is a curious inclusion of the LotD exclusively using "early Plasma Weapons" from the era of the Heresy (in the same manner as CSMs). Not sure what this is supposed to imply. On the one hand, it suggests that these could be ancient ghosts I suppose... except that they are very much vulnerable to the overheating of the more-tempermental old Plasma Guns, which suggests that they are not actually ghosts. There is some neat art:11 points
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I had forgotten there was a reason I never bought any Sternguard.11 points
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Behold the review thread. Post thy thoughts. Bjorn The Fell-Handed - Justin D. Hill Hill's typical writing is very clipped and to-the-point. It works great for his Minka Lesk series, capturing the panic of being infantry on the ground while titanic events erupt around you. It also works well to emphasize the busywork to be done between battles, and the frustration of waiting for the killing to begin. His stuff usually reads like on-the-ground in-universe military history, and I love that. However, that style would not suit the Space Wolves and their warrior brotherhood of wannabe skalds. To his credit, Hill recognizes this and varies up his style of prose significantly - this book is written like a fireside tale, full of bombast and repetition of superlatives. I give Hill a lot of credit for taking this swing while acknowledging that his lack of experience with this sort of writing really shows. A lot of the repetition feels unnecessary, like someone struggling to hit a wordcount on their essay (especially odd, since this book is about 100 pages longer than the usual Character Series work). For every poetic aside there's a description that Bjorn's claw struck savagely with the force of a savage strike. It's my main issue with the book and dampened what is otherwise a pretty good effort; what's meant to be epic is often just laboured. Less important, but the climactic battle is also a bit hard to keep track of - mostly because I don't understand how a castaferrum dreadnaught is physically doing what Bjorn is allegedly doing. As is my habit, I blame the editors for not identifying these issues and having Hill do another pass. The story itself is a rarity: it's a plot appropriate to the Character Series banner. Not only is the plot specific to the experience of being a dreadnaught, but we really get into Bjorn's head here. He wears the bombastic façade of a chapter elder while harbouring complicated views about his continued existence. He craves death as much as life - Bjorn the man is set on being present at The Wolftime; he's set on greeting Russ when he walks through the door again, be it in triumph or failure. But is that really his desire? Or has he just internalized his duty to the point where it's inseperable from his identity? He wants to fight alongside Russ as much as he wants to slap him around for his absenteeism. It ends up being more nuanced, IMO, than Haley's Dante. My only complaint is that the Death Guard antagonists only really try to tempt him with the peace of death for a few pages. This is something that I think could have made his inner struggles, already strong, that much more compelling if given the page space. Bjorn, unfortunately, doesn't get to chat with Guilliman, or Grimnar, or Ragnar, or any other big name characters I'd read a whole book about Bjorn conversing with. Excepting that, I think the plot is a pretty good idea. The Death Guard cause a bit of defilement on Fenris, it takes the Space Wolves years to track them down, but Bjorn is only woken up for the fighting. We get to see the supporting characters leap forward years at a time through Bjorn's POV. What's that if not a perfect vehicle for a story about a dreadnaught? It even convincingly shows Bjorn's experience as not really having time (or cause) to bring up how :cuss:ed the Imperium's become. He sees Fenris, he sees feast halls, and he sees the enemy. The decline of the All Father's domain is just not in his POV. I wouldn't have minded this taking place over a greater span of time though. Bjorn knows Guilliman's returned, but hasn't met him yet. That constrains a plot that could have spanned decades into just a handful of years. Imagine seeing the Bloodclaw begin as a suicidally brave initiate and end as a cautious greybeard? Could have hit mighty hard, that. This book's heart is in the right place, and while I won't hold what I view as a bit of lost opportunity against it, the middling prose really drags it down for me. Some passages are brilliant, but many more are tedious. I love the concepts on display, but some of the most interesting ones are barely given time. This isn't Bjorn's life story, but if you want to understand who he is, and why you should care, in the 42nd millennium: this book delivers. That's more than I can say about most Character Series books.10 points
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This definitely has the feeling of something has gone very wrong behind the scenes. I'm not sure a delay in the manufacturing process would be the answer to completely scrubbing it - that feels like something that you could either ignore if it's gone from say 3 to 6 months, or if it's going to be a really long delay you might put an article out to temper expectations - we're all (relatively) grown up and if an article were to drop saying "Yeah this is now Winter 2027 due to production issues" then so be it. They did that with the Imperial Knights last edition if memory serves when there was a delay. Which makes me think that someone in licensing signed an exclusivity deal for Warhammer RPGs with Cubicle 7 (not in and of itself unusual or unreasonable) and nobody noticed or realised that this might apply to GW themselves. I also get the impression that the traffic between the Design Studio and the licencing wing is mostly one way - they'll require the licensee to be in line with what the Studio are doing, but the Studio probably isn't paying that much attention to licencing. Hanlon's Razor - someone in the studio thought "hey, Necromunda is halfway to an RPG, why don't we just do one with these new models" and nobody even thought to check the licencing details of a third party agreement from eight years ago. It's also entirely plausible that most if not all of the people at GW's end involved in the original deal have moved on, and it was only when someone at Cubicle went "What the heck, guys?" with a copy of the contract that stuff has been pulled. That said, would be very interesting to see if a Necromunda RPG emerges from Cubicle 7 in the near future...10 points
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Oh dear Emperor no... I get that may appeal to some but not me in the slightest, sorry guys. No, just no...10 points
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Thank you. Think it conveys the scout/sniper vibe OK. I know what you mean. Hopefully the camo cloaks will go some way toward making it 'feel' a bit more recon-y, but it's definitely making the best of an imperfect sculpt. I'll have to go back and look for your old project, because that sounds really cool. I'm definitely open to ways to making Phobos look better. It's been a while since I've posted; life's been pretty hectic. I've been painting quite a lot though, so will start to work through the backlog... Kicking things off with some Xenos completions:10 points
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@Dr_Ruminahui well, i hope what the nob is doing has become clear. "GIT ON DER, Y'GIT!" Ive also populated the battlewagon with other helper grots. This one works the wrekkin-ball... This one struggles to work the grabba-klaw... These are awaiting their turn on a rokkit ride. One is terrified the other is just "over it." He's done this before. Just let go before impact and land on your head... All thats left is to add all the rivets and its time for paint! Thoughts? Thanks for looking.10 points
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I'm absolutely not going to bother wasting time watching some 'because some guy on youtube said so'. They absolutely do, you can buy them, they are an industrial product that are used in many freaking processes for textiles, paper, epoxies, yes, paints, too many to mention. I have literally seen them being used, and the purpose of them is specifically to get different robust properties for high volume manufacturing, reducing waste, increasing tint, and repeatability of results. Yes, the organic and non-organic chemistry used to make them come from much the same place as powders - 5,12-Dihydroquinolino[2,3-b]acridine-7,14-dione etc etc is the same molecule no matter what you do to it mechanically - but the mechanical properties and additives and dispersion absolutely make them a real distinct thing. Don't confuse them with weathering pigments in some fixer (the hobby 'liquid pigments') https://www.crodaindustrialspecialties.com/en-gb/applications/liquid-colour-concentrates https://rakemgroup.co.uk/blog/what-are-pigment-slurries-and-how-do-they-enhance-colour-performance/ https://www.ingilby.co.uk/shop/Pigments-Liquid-Pigments-&-Raw-Materials-c27241644 Or talk to basically any industrial engineer, or read a book on dyes and pigments. Christ on a cracker, we're just denying massive industrial process that makes billions just 'does not exist' because you hate the idea that GW maybe employ some chemists to try and make a better product? Just like every other freaking paint company?10 points
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I'm genuinely quite intrigued by tone pro, because the scuttlebutt is they've based them on liquid pigments, which could potentially be something different than Yet Another Paint Range. First; liquid pigments are not new - but I think the way they're being used might be. Generally, the modelling paint we use has much the same things in it: - Pigment: insoluble coloured particles. - Binder: a transparent acrylic polymer that dries into a film as the water evaporates. - Water & dispersants: these keep the pigment particles in suspension. - Fillers: talc, silica, etc. These add body and matte down the glossy binder. - Thickeners: sets the creaminess/body of the paint - Retarders: extend working time. There's a bunch you can do with playing with that chemistry, the amount of dry pigment (weathering powder is basically just this part), self-levelling, flow, satin vs matt finish, how much the different pigments that are combined to make up a colour can separate with water etc etc, and that's largely where you get the differences between e.g. citadel, AK gen 3, vallejo's reboot, fanatic, pro acryl, scale 75 etc etc. One problem is that many vibrant pigments are organic, and their refractive index is similar to the binder, so they are also quite translucent. So you need something to provide opacity (coverage) - and that's TiO2, titanium dioxide e.g. white, which is honking large, or more filler; either way you're pushing the paint towards physical chalkiness, and white scatters all light, so you reduce saturation - it makes it pastel. You can still fiddle plenty with the chemistry, and that's what we've seen over the last couple of decades. Hence the usual trade off - acrylic inks are basically acrylic paint without the fillers, thickeners and modest pigment load - they're quite vibrant, very liquid, and translucent. Great for airbrushing intense colours over white, but their coverage and control is pants with a brush. Then think of a typical light colour, like yellow - to get that coverage, it's likely chock full of filler and TiO2, runs the risk of going chalky if diluted for e.g. edge highlighting, and is either weak coverage or pastel. Liquid pigments are very finely milled, and dispersed in water with dispersants - usually a very high pigment load. This stuff is what they use in high-grade artists acrylics for example - or if you've ever seen them mix custom colour paint at the DIY store by squirting a little liquid colour into a white base then shake it to mix, well that was liquid pigment. One advantage of liquid pigment is because it's very well dispersed and not clumpy, you get more tinting per gram. And you can buy organic pigments with better opacity if they come in this format. It's strongly suspected that the mono-colour contrast paints (the 2nd wave ones, like baal red, imperial fist etc) are liquid pigment based. The clever bit is if they've managed to turn that approach into a an opaque brush-ready paint. For starters, by starting from fixed liquid pigment concentrates, you squirt that in the rest of the brew, and you get the same mix of binder, thickeners and additives, rather than customising them based on the specific performance of the pigment combo (rubbish coverage, add moar filler). which gives you very similar behaviour across the range - something several of the pre-reviewers have called out. This is often used for this exact reason in industrial tinting. Instead of relying on so much white and filler to give you opacity, you've got your liquid-only organic pigments, and a higher pigment load to do it - so you don't have to sacrifice saturation for your lighter colours (which are still likely the midtone + white at the heart). There's several ways to do self-levelling; maybe flow aid. Where this setup will breakdown is glazing. With such a finely dispersed high pigment load giving strong tinting, you need to add a LOT of water to get down to the translucency you'd expect from a traditional acrylic modelling paint. Dilute your binder too much, it's going to be hard to control, and it'll dry patchy, tide-marks, lift easily etc. Hence the shading medium, as you have to put more acrylic binder in, not just water when you're thinning it right down. This approach is not new. Golden, Liquitex, Daler-Rowney etc use liquid pigments already, but their target market is people with a 6 foot canvas, not a 30mm hard plastic figurine so a) they sell it in like 200ml bottles or tubes, b) even liquid versions tend to be pretty thick so it intentionally holds brushstrokes, and usually stays open for a long period so c) getting it to an appropriate consistency/flow/finish for use with models and a size 0 brush can involve quite a bit of mediums and becoming a bit of a chemist. (pro-tip those mediums though, way cheaper per ml). d) when you're mixing tints to cover big areas, you tend to stick to single pigments. No pre-mixed subtle pentad graduations for you, you mix them yourself. e) artists are prepared to pay top-dollar for the best pigments, and toxicity is tolerated for saturation. This is not true for stuff intentional sold to children next to the plastic toys, with a much higher chance of ingestion. Closest example of the artist approach in the hobby space would probably be Kimera Pure Pigments. Single hue high load pigments. With a range of 39, you need to mix them yourself. Coverage depends upon the underlying coverage of the pigment itself, so traditional weak coverage for certain hues (yellow etc). Satin finish. Mixing needs to be very careful, as strong pigments will overwhelm weak ones. £5 a pot. All absolutely great for pros who love mixing their own graduations, are blending and glazing individual miniatures to an incredible standard. Not so great for slapping down your army base coat and wanting repeatable highlights in identical shades over and over again. Biggest downside of course is the cost - high intensity liquid pigments plus the rest is not going to be cheap, plus it's not going to be as low-toxicity with the extra stuff (self-levelling, consistent flow etc), plus GW tax. But Two thin paints is £4.50 a pot, and lots of people love those. So I don't think the price alone is a breaker. The pots are, well, GW sees them as a highly recognisable brand that nobody else uses, and you can paint direct from them, so that's not going to change. And really try to break the habit of licking your brush with them I suspect, i.e. the 16/18+ label - if bacteria laden dirty rinse water isn't enough. So not for everyone, absolutely. But a liquid, high flow paint, that's consistent between colours, isn't chalky or spidery off the brush, with strong coverage and decent saturation? Sounds like everything I've ever wanted for an edge paint. I already have good coverage base paints (airbrush, pro acryl etc), contrast type paints are great for speed and organic texture, but I've been looking for better edge paints, in a decent pre-mixed range. Reaper MSP is hard to get in the UK, and my existing pots are really showing their age, and coverage is so-so. Fanatic paints are nice, but edge painting with them seems harder than it should, Gen 3 is all over the place range wise (though I'm trying out some). I find myself keep going back to citadel layers, simply because I can get them to behave even if it is pastel city. If the top ends of Tone pro aren't it, then I'll probably give TTC another go now the range has widened.10 points
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By all means sculpt on more bones.... [Broken link removed] Woof!10 points
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I've skipped out on Goonhammer ever since one of their writers complained that Horus Heresy lore made it hard to justify punching people IRL, but had to check this one. Holy moly, you are not kidding! This has it all. Rants (RE the Lion): "why the :cuss: does he have five separate Datasheet rules now," "Why does a model with T10 W16 2+/3++...," "How come he’s kept both his strike and his sweep profile," "Why does his pistol get buffed..." ending with "What the :cuss: are we doing here?" (Even more) Profanity: i.e., "There was a point where this :cuss:ing guy was getting buffed in every Dataslate." (I get it. I was in the military; there is no combination of curse words I have not either heard, or used, often. But at a certain point this just comes across as kids doing swears because they know it is bad.) Random one-liners: "Asmodai is a Datasheet which exists." "Speaking of rules you can use to play games of Warhammer 40,000, Lazarus is still here, somehow." "Similarly the Ravenwing Darkshroud is a Datasheet that continues to exist." It all seems very emotional and unprofessional.10 points
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Honestly I'm actually kind of impressed by a number of things here: making the model line "official" for both systems, expanding the 40K roster to include units that were previously Heresy only, and implementing changes that should significantly reduce the number of minis fielded in a game (and therefore reduce the cost of playing the army) are all very unlike the GW of the last ten years or so.10 points
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Am I understanding this correctly - I could buy Bloodtoof Red in any one of those 5 shades, from light to dark? 1-5? If this is saying I can use Bloodtoof Red 1, 3 and 5 to paint red then I'm keen on that? I think? I know it's not ground breaking, but when the names change I do struggle to remember my extra paints - macragge blue then is it calgar? alaitoc? is the highlight blue horror? fenrisian grey? If this is 'you just need Ultramar blue - choose your shade!' then I'm kinda on board with it.10 points
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Tbh, I’m not really a Dark Angels player! I decided to vow these to clear them from my backlog!! My one and true love are my Krieg. Though I dabble a little with some Ultramarines I always go back to the Imperial Guard! Below are pics of the Apothecary and Praetor on Jetbikes! Ravenwing Jetbike Ravenwing Jetbike Ravenwing Jetbike Ravenwing Jetbike Ravenwing Jetbike Ravenwing Jetbike Ravenwing Jetbike As with the rest of the project I’ve used 40K models to try and get a little f that Dark Angels aesthetic. Next up, I’ll be back in the trenches! Can’t wait to work on my Krieg after the last few months on these. Thanks for the interest!10 points
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Hello everyone, Everyone did outstanding work on their pledges as always! I have completed my pledge for this year! Dr. Ruminahui, for what it's worth, I'd like to submit Godsworn as my candidate for Master of the Forge. Godsworn is kitbashed from: -his chest is from a Horus Heresy Gal Vorbak -his legs are from a Chaos Knights War Dog smokestack -his head and his right arm are from a Horus Heresy Ursurax Cohort robot -his left arm is a random Necron bit I found in store's bitz box -his back banner is from the Chaos Enforcer He's a bit smaller than last year's Defiler. All 8 models More Photos and Brief Write Ups for Each Model Enjoy the photos and congratulations on all the hard work everyone! For the glory of Chaaaaoooosssss!!!!!!10 points
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Agree 100%. It still is for many people. It's actually nice to see more people bringing this up even here where it is not the dominant topic. Some crazy people (me, and sometimes my opponents ) even act out particularly wild scenarios as they happen on the table, complete with sound effects. If you aren't going *PSHHHHEEW* *CHHHSSSSHHHH* *PCHHHWWW* and turning minis over on their sides to demonstrate how badly they just got wrecked, are you really even playing a game?10 points
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Vow finished - 1 Lord in Terminator Armor, 1 Master of Executions, 1 Warpsmith, 5 Terminators, 5 Chosen, 5 Havocs, 5 Legionaries, 2 Obliterators Lord in Terminator Armor Master of Executions Warpsmith Terminators Chosen Havocs Legionaries Obliterators10 points