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Orpheus108

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About Orpheus108

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  • Location
    Tasmania, Australia
  • Faction
    Death Guard,

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  1. So with the FW datasheets release, did i miss something with there being no nightshroud bomber anymore? Ive been using it since 8th, Cheers
  2. With the guided/observer rules, if for instance you use stealth suit as the observer unit, can they still shoot their burst cannons that shooting phase aswell? Cheers
  3. Looking at points for guard and equipment is just great for cost. So do the heavy weapons guys with an infantry squad have to stay within range of the unit or can they be left in a good firing spot while the others walk off to kill/be killed.
  4. Thank you Emperor Ming, that's insane for a unit cost. I'll try running a Las cannon and aurocannon for a play test, playing my groups first 10th ed game this Thursday, just a 500pts game to begin with.
  5. Greetings All, So with 10th coming out in a few days ive decided to jump ship with a new army coming from playing DG for years and join in on the fun with the guard. My main aim is to build up an armoured column of Leman Russes, supported by a few squads of guard and later get my hands on Gaunts Ghosts. So my questions is for paying the points cost for an infantry squad. So points for the squad is 130 for a 20 man unit. I'm going the 2 Sgt, 14 guardsmen and 2 heavy weapon teams. Does that still cost 130pts or you pay for the 130 unit then add the cost of a heavy weapons team at 60pts making the Infantry squad cost 190pts Thank you for clearing this up
  6. Thought I'd give it another try and see if there are players on the Tassie east coast still playing. Still Thursday night for our small group, playing KT, 40k and getting into necromunda and blood bowl. DM me if you want to join and play
  7. Greetings All, So Angrons story is that if he's killed he comes back 8/8/8 time and pop he's back. This is just thinking out loud with his story, what would happen to Angron if he took on Lucius? As his lore is if he's beaten he takes the body slowly. So how would Angron come back from that? This is just storyline thinking. Cheers
  8. The 1st list of 2 shadowswords, 2 baneblades would be a hoot to hit the table with. But list 2 looks like it's my type of fun for the guard. And Deathstrikes with Basilisks for back line fun. Im starting of with guard this year for some fun games, lots of armour even maybe throw in agents or rogue trader crew for some fluffy fun and try out aswell
  9. Cheers Focslain, Well my main idea of them seems not to work and Votann can't take imperial patrol which is a pain but oh well. Looking at a fun game wity knights and patrol of Votann for a good interesting game
  10. Hello fellow Guardsmen, For 2023 I'd like to start a new army and went for the guard. Now the army I'd love to have is just the most amount of tanks. As for tanks, the leman russ, basilisk and any tank really. So my question as the new codex hits. What's the most tanks you can fit in a 2000pts army. Cheers
  11. It's funny that they didn't do Votann/Tau as in the fluff they have meet, traded and so forth and a good reason why the tau have rail guns aswell. I love the idea of votann and knights, that would be cool fun
  12. Why don't they get judgement tokens if they allied patrol detachment with impguard. My other idea was imperial agents, the Inquisitor or something, tanks (don't know if they can take them, basilisk or russ) and patrol detachment of LoV.
  13. Greetings Fellows Squats. With the Ark of Omens coming out and the new GT and able to add a patrol detachment of LoV to 'Imperial' army list. This got me thinking back to the days of the squats fighting along side the ImpGuard in Epic. So my thinking as I love the idea of impguard tank army with a detachment of Votann fighting along side back to the days of you. But...my question would be, what would you add as a patrol detachment of Votann to fight along side the Guard?
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