
Droopy33
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Droopy33 reacted to a post in a topic: Dark Angels Primaris Army for a returning player...
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Droopy33 reacted to a post in a topic: Dark Angels Primaris Army for a returning player...
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Dark Angels Primaris Army for a returning player...
Droopy33 replied to Droopy33's topic in + DARK ANGELS +
Hi everybody, So, I finished my Outriders and Bike Chaplain, a.k.a my first Ravenwing unit. Have a good day. -
Droopy33 started following 20210417 153819 , 20210510 200733 , 20210510 200318 and 5 others
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Dark Angels - Primaris Ravenwing
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Grand Master Raziel reacted to a post in a topic: Dark Angels Primaris Army for a returning player...
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Galthan Ironsturm reacted to a post in a topic: Dark Angels Primaris Army for a returning player...
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Dark Angels Primaris Army for a returning player...
Droopy33 replied to Droopy33's topic in + DARK ANGELS +
Hi everybody, So, I finished my Bladeguards and my Librarian, a.k.a my first Deathwing unit. It is my first try with contrast paint, and I think that I managed a good result. Next unit : Ravenwing (3 outriders and Chaplain on bike). Have a good day. -
Dark Angels - Primaris Deathwing
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Helias_Tancred reacted to a post in a topic: Dark Angels Primaris Army for a returning player...
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Thank you very much. I will keep your advices in mind :) I will defintively take a look to the Triarch Stalker, I haven't seen the abilty to reroll 1's for other units. It could be a nice boost to my shooting warriors. Have a good day !
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BloodyB reacted to a post in a topic: Dark Angels Primaris Army for a returning player...
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Dark Angels Primaris Army for a returning player...
Droopy33 replied to Droopy33's topic in + DARK ANGELS +
Thank you very much for your answers I played a Blood Angels army when I was younger... and the amy stayed at home after I moved to North America. In fact, all my miniatures are on a different continent and I must admit that my painting skills were not as good as I thought So, I decided to have a fresh start and I bought the Indomitus box for Christmas. You are right, I didn't play any game in 9th edition so far, for an obvious "pandemic" reason. I just found the Space Marines from Dark Imperium from another player and bought the Combat Patrol box last week. My goal is to paint and play a few games this summer with a 50 PL force, before starting to expand. My starting army is : - Captain ("Greenwing") - 2 x 5-man Intercessors ("Greenwing") - 5 Assault Intercessors ("Greenwing") - 5 Hellblasters ("Greenwing") - Chaplain on Bike (Ravenwing) - 3 Outriders (Ravenwing) - Librarian (Deathwing) - 3 Bladeguard (Deathwing) I understand that the best is to not buy anything else right now, and expand my army after a few tests. I already have another 10 intercessors, 3 inceptors, 3 eradicators, a Bladeguard Ancient and a Redemptor Dreadnought. I was just wondering if painting the Dreadnought now was a good idea I just checked the codex, and you are totally right, Impulsor can't have Rites of Initiation. But adding the Lieutenant of Indomitus is a good idea, I see that he can have Rites of initiation. Indeed, Bladeguards from Vanguard Detachment don't have ObSec. And a Deathwing Redemptor Dreadnought can have a small benefit : he can have the Implacable part of the Lion of the Sons Ability (Assault Doctrine) Again, thank you very much for your answers, I will try to show my advancement when I will start the painting. Have a good day -
Hi everybody, I am an old player of W40K, I have player 3rd and 4th edition. Now that my daughter is older, I have time to paint, and (hopefully) play sometimes. In 3rd and 4th edition, I was playing Blood Angels, full assault with death company. With the 9th edition, I bought the Indomitus Box and while I will still play Space Marine, I have found the necrons quite interessting. So, this is my first draft of a Necron Army, mainly build on warriors. I like the feeling of an unstoppable walking army of dead robots +++ Nécrons - 2000 pts (Warhammer 40,000 9th Edition) [113 PL, 11CP, 2,000pts] +++ ++ Battalion Detachment 0CP (Necrons) [89 PL, 14CP, 1,570pts] ++ + Configuration + Detachment Command Cost Dynasty Choice: Dynasty: Sautekh + HQ + Imotekh the Stormlord [8 PL, 2CP, 145pts]: Gauntlet of Fire, Staff of the Destroyer . Warlord: Warlord Trait (Sautekh): Hyperlogical Strategist Overlord [6 PL, 125pts]: Resurrection Orb, Staff of Light Skorpekh Lord [7 PL, 130pts]: Enmitic Annihilator, Flensing Claw, Hyperphase Harvester, Relic (Sautekh): The Vanquisher's Mask + Troops + Necron Warriors [12 PL, 195pts] . 15x Necron Warrior (Gauss Flayer): 15x Gauss Flayer Necron Warriors [12 PL, 195pts] . 15x Necron Warrior (Gauss Flayer): 15x Gauss Flayer Necron Warriors [12 PL, 195pts] . 15x Necron Warrior (Gauss Flayer): 15x Gauss Flayer + Elites + Hexmark Destroyer [4 PL, 75pts]: 6x Enmitic Disintegrator Pistol Lychguard [7 PL, 140pts]: 5x Lychguard, Warscythe Skorpekh Destroyers [10 PL, 140pts] . Skorpekh Destroyer (Reap-Blade): Hyperphase Reap-Blade . 3x Skorpekh Destroyer (Thresher): 3x Hyperphase Threshers + Fast Attack + Canoptek Scarab Swarms [2 PL, 45pts] . 3x Canoptek Scarab Swarm: 3x Feeder Mandibles Canoptek Scarab Swarms [2 PL, 45pts] . 3x Canoptek Scarab Swarm: 3x Feeder Mandibles + Heavy Support + Canoptek Doomstalker [7 PL, 140pts]: Doomsday Blaster, Twin Gauss Flayer ++ Patrol Detachment -2CP (Necrons) [24 PL, -3CP, 430pts] ++ + Configuration + Detachment Command Cost [-2CP] Dynasty Choice: Dynasty: Sautekh + No Force Org Slot + Dynastic Advisor [4 PL, 80pts] . Chronomancer: Chronotendrils, Entropic Lance + HQ + Royal Warden [4 PL, -1CP, 75pts]: Dynastic Heirlooms, Relic Gauss Blaster, Relic: Veil of Darkness Technomancer [4 PL, 80pts]: Canoptek Cloak, Staff of Light + Troops + Necron Warriors [12 PL, 195pts] . 15x Necron Warrior (Gauss Reaper): 15x Gauss Reaper The army is built in four different forces: Main Force : Imoketh, Technomancer, 5 Lychguards, 2 x 15 warriors with gauss flayer, Canoptek Doomstalker Defensive Force : Overlord with Orb, 15 warriors with gauss flayer, 2 x 3 Canoptek spiders Assault Force : Skorpekh Lord (with Vanquisher's Mask), Chronomancer, 4 Skorpekh Destroyers Reserve Force : Royal Warden (with Veil of Darkness), 15 warriors with gauss reaper The battle plan is to hold and Objective with the Defensive Force, push with the Main Force on an objective, and with the Assault Force on another one, and use the Reserve Force to "teleport" where needed. I intend to use MWBD three times per round, with the Sautekh abilty to Rapid Fire at 18''. The Hexmark Destroyer will be in reserve, ready to teleport if the ennemy deep strike somewhere, just to be a nuisance Do you think that my army is viable ? Thank you PS: Sorry if i made some mistakes, English is not my primary language...
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In the combat patrol box, it is this transfer sheet https://www.bitzstore.com/10009-thickbox_default/transfer-sheet-dark-angels.jpg The Dark imperium transfer sheet alos have battleline markings https://www.bitzstore.com/8785-thickbox_default/dark-imperium-transfers.jpg I have both, but I need one more, so I can have 3 full battleline squads :)
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Galthan Ironsturm reacted to a post in a topic: Dark Angels Primaris Army for a returning player...
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*Please, feel free to move the topic if not in the right place* Hi everybody, I am an old player of W40K, I have player 3rd and 4th edition. Now that my daughter is older, I have time to paint, and (hopefully) play sometimes. In 3rd and 4th edition, I was playing Blood Angels, full assault with death company. With the 9th edition, I bought the Indomitus Box and I found the Dark Angels Codex quite appealing. Especially, I like the possibilty to use standard marines, the Ravenwing and the Deathwing, all in the same army. The color scheme is really interesting for me and I intend to test the contrast color method with my new "toys" (Note: I will send pictures of my work if I am satisfied of the quality). So, I plan to build part of the 3rd company, with reinforcements of Ravenwing and Deathwing units. The only condition is to be a Primaris-only army, and i want to build an army that I can compete and have fun with. Not a "win-at-all-cost", but semi-competitive ? So far, I am planning to organise my troops like this : 3rd company units (defensive group) > around 350 pts Captain (Lazarus model with helmet) 5-man Intercessors squads with bolter rifle (3rd squad) 5-man Hellblaster squad with plasma incinerator (9th squad) 3rd company units (offensive group) > around 280 pts Lieutenant (Zakariah model with helmet) 5-man Intercessors squads with auto bolter rifle (5th squad) 5-man Assault squad (7th squad) 3rd company units (reserve group) > around 450 pts 5-man Heavy Intercessor sqad (1st squad) 3-man Inceptor squad with plasma (7th squad) 3-man Eradicator squad (9th squad) Deathwing units > around 280 pts Librarian Bladeguard Ancient 3-man Bladeguard Veteran Squad Ravenwing units > around 430 pts Chaplain on bike 3-man Outriders squad Storm Speed Hammerstrike I like the feeling of my army, but I am undecided between two options to reinforce the Deathwing Units. My first thought was to use a Redemptor Dreadnought with plasma and rites of Initiation, for almost 200 pts. The plan was to use the defensive group to hold an objective, the Deathwing to conquer another one, with the support of the offensive group, and use the reserve group in between. The Ravenwing will give support where needed. But my second thought was to use an Impulsor with Rites of initiation, for almost 120 pts, and carry the Deathwing units with it. And I will have 80 points to spare on something else, but I don't know what... The question is: Which option seems to be the most effective ? Is there a big difference in efficiency between this two choices ? I must admit that I like the look of my Bladeguards advancing, supported by a Deathwing Dreadnought, but I will be foolish to stick with it if I can't catch anything... Feel free to comment, this is my first try with a new chapter (and a new edition). Have a good day PS: Sorry if i made some mistakes, English is not my primary language... PPS: My work in progress for the paint.