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Everything posted by Fibonacci
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++Daemon Forge II - Champion++
Fibonacci replied to Iron-Daemon Forge's topic in + HERETIC ASTARTES +
I like A. In option B the tassel does not flow well. Between that and the dagger also being in his hand it just looks like a tacked on bit instead of being a cohesive whole like A appears to be. -
Wait until tomorrow when you open up the wet pallet to find all your mixed paints still wet and ready to use exactly as you left them.
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You and me both. My Sisters of Battle are shelved. I sold my orks. I traded my Khorne daemons and marines for models from a dfferent game. I want to get my CSM army back in shape but don't have a clue what shape that will be. Looks like I will be buiding terrain unitl something clicks.
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I have fielded them with guard using 6th Ed rules. I used it as close combat support for the most part. The Knight ate Riptides, Farseer and any other "star" cheese in quick, satisfying bites. It will be much smaller bites with 7th rules since everybody gets their invulnerable saves with anything but a 6 now. Still, with attacks and stomps there should be plenty of opportunities for "removed from play" results My first thought about either loadout was "Heavy stubber? What's the point in that?" Two things: it can tag a secondary target you want to charge without firing the primary weapon at it and it will cause Strikedown on that unit to make sure the Knight goes at initiative first. Which is better? Both. It depends on what you want to do. I used the melta-blast version which is probably not the best choice when getting up close for assaults. The bulk of my IG is built around a volume of fire approach and I use Sisters of Battle for up close, single target anti-tank. But in the games I plaed with IG and Knight, I like to pie plate a hammerhead, heavy stubber a fire warrior squad and charge them so that some would remain alive for me to stomp into the riptide near by. It's glorious when it works. You risk being surrounded on the wrong side of the table when it doesn't, though. How does it work alongside IG? Wonderfully. It is a strong fire magnet that stomps across your opponent's side of the board so your tanks can sit back and rain murder in peace. How does it perform? In 6th it was fantastic even though it is still vulnerable to glance death. Haywire sucks! 7th brought it down some since saves are allowed against D strength weapons now. In the end I say it does as well as 400 ponts worth of assault terminators in a land raider.
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From the album: Images for Threads
Comparison of some common sand bases -
My wife bought me a Leman Russ and the Cadian Defense Force as a birthday present. I can't even open the boxes until I get home Sunday, tho >_<
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From the album: ETL 2014
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From the album: ETL 2014
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From the album: ETL 2014
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From the album: ETL 2014
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From the album: ETL 2014
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From the album: ETL 2014
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From the album: ETL 2014
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From the album: ETL 2014
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From the album: ETL 2014
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From the album: ETL 2014
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From the album: ETL 2014
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From the album: ETL 2014
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Eternal Triumph League! Enter The Locust. Extreme Tournament Losers Enormous... no wait. That one will get me banned.