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  1. Hi All! I have not ventured into this forum much despite owning a few Inquisitors, I usually keep them more aligned with my IG collection and WIP as they generally don't have their own retinue. I had been holding out for a dedicated Custodes subforum and now with the release of the new FW Beta rules for ALL the units I've decided now is the time to start this thread. I do have a fairly reasonable collection so far, albeit mostly unpainted. I blame that on deciding to go with the Solar Watch colour scheme... The guys have sooo much detail... I do think it is worth it in the end. My hobby goals for this year are to finish some random guard projects I haven't completed and then focus on getting a painted and playable Custodes army. Some pic's of my collection so far My initial purchase I actually have Trajann at a semi decent TT quality, but apparently not uploaded any pics of him yet I've built most my bikes! Although I do have 1-2? boxes left to build since I did these... My first bike and scheme testing, Vallejo colours helped me achieve the ivory and gold I wanted The Terminators are possibly some of my most favourite models in 40k atm And this is essentially my only fully painted model in a year or so of collecting... My xmaspresent from last year Which is now doubly so thanks for FW's release today! He's already washed, ready to assemble and magnetise Over the long weekend last week I managed to build 10 Custodians to finish of my battalion requirement I already had assembled and magentised 1 box, these guys I didn't bother with Local store had a 40-50% clearance sale on GW the other week picked up some more models that I probably didn't need... Hopefully will order some of the new Venatari soon too Having finally kicked off this thread, I hope it spurs me more to finish this army sooner! And for those wondering
  2. The story of Humanity in the dark future is the descent of Man into fanatic barbarism: The story of a fall from shining heights of power, knowledge and bliss in ancient times, to a present nightmare of ignorance, misery and slaughter. Descendant Degeneration "Ancient Man lived a life free of hardship and deprivation, for he had built himself an abundant paradise and banished what was ill in life. In these gardens sprawling across the stars, Man did not kill Man, and Man did not abduct Woman, and Man did not beat Child, for all lived a life of bliss. Hope reigned supreme, a hope sprung from Man's great achievements, and Man worshipped his own high knowledge. For Man had utterly mastered nature, and his craft and cunning tapped into the very powers of creation itself. And Man of Gold had created Man of Stone to work for him, and Man of Stone had in turn created Man of Iron to work for him. And thus this earthly trinity of Man bestrode the stars like a colossus, and Man stood strong and unchallenged by mortals. And Man dared the cosmos to best him, and for a time nothing in the heavens answered his challenge, and Man concluded that nothing holy existed, and even if divinity did exist, then Man's might was far superior. Yet Man's own arrogance rose to meet his challenge, and in his hubris Man was cut down by his own creations. Man of Iron turned on Man of Stone, and when Man of Stone had fallen did Man of Iron turn on Man of Gold. A great slaughter across the stars ensued, and Man barely survived the war in paradise which he had brought upon himself. Yet even so Man's hubris and unbelief persisted, for Man still clung onto the remains of his estates, and Man was determined to rebuild and rise higher than ever before. The devastation had been great, yet Man stood triumphant even against the might of his own treacherous craft. And Man dared creation itself to interfere with his worldly ascendance. And Dark Ones of Hell festering at the roots of the universe heard Man's call of defiance, and they cast Man down utterly by sending him witches and unholy ravages, strife and madness. The false Golden Age of Man had proven to be nothing but a Dark Age of Technology, an era empty of faith and bereft of divine blessings, and thus did paradise burn. And so Man was torn from his pedestal, and in his fall did Man topple his own works. Man bled and Man suffered. Man killed Man, and Man abducted Woman, and Man beat Child, and Man ate his own kin in desperation during Old Night. Doom was laden upon Man, and Man almost died to the last for his baleful sins, yet the goodness in the heart of the hidden Emperor would not allow such a righteous end to befall wretched Man. For He on Terra arose amid the carnage and devastation and revealed Himself to be the only true protector of Mankind, chosen by all the gods of old, whom He now superseded. And the Emperor saved Man and reclaimed the lost stars, and for a time all was well. Yet the wickedness in the heart of Man proved too strong, and so Man betrayed his saviour and nigh-on slew the Emperor. And the Emperor ascended into godhood and decreed Man to do eternal penance for his abominable sins. And thus it shall be, as the God-Emperor Himself decreed: Man will be made to repent. We swear everlasting hatred toward the deviant and the mutant. We swear everlasting hatred toward the alien and the witch. We swear everlasting hatred toward the unbeliever and the heretic. We swear everlasting hatred toward the sinner and the unrepentant. With the God-Emperor as our witness, we swear to purge blasphemy and sin from this world. We swear to scour the land and rid it of filth. We swear to harrow the abodes of Man and bring him to redemption. For we will harbour no pity. No remorse. No mercy. Hate! An emotion as deep as it is pure. Hate! An emotion as true as it is just. Hate! Let it flow, let it guide you. Hate! Hate! Hate!" - Ancestral Sins of Man, pamphlet penned in M.38 by Cardinal Ignatius Paulinus Hieronymus of Salem Proctor - - - One of the very best aspects of Warhammer 40'000 is its overarching history for Humanity. It starts with soaring hopes and dazzling progress, with unfettered science, technology and optimism. Yet it end in flames and darkness, in despair and ignorance, where only feeble sparks of the great ancient light remains. The Emperor's bloody conquest across the Milky Way galaxy succeeded in uniting most of the Human worlds, yet even during the Imperium's short-lived age of progress did it manage to quell alternative sources of Human rebirth, such as the Auretian Technocracy. The Imperium of the Great Crusade stamped out any middle ground factions, such as the peaceful, nomadic and xenophile Diasporex, leaving little left but the two ruthless, polar opposites of tyrannic Imperium and bloodthirsty Chaos. When the Emperor fell, the Human renaissance died with him, and his merciless Imperium descended into a long age of rotting stagnation and fanatic savagery. This lost promise of Humanity's ancient ascendancy has always been the most intriguing aspect of the dark future to me. The above little painting was inspired by listening to 's well-crafted videos on this very topic. I warmly recommend them.
  3. Hey Guys! So, like so many others here, I've decided to create a PLOG (or BLOG) for the creation of my primaris army. Important: I plan to actually try and get around to painting this stuff, unlike my hundreds of standard Blood Angels Astartes. The original goal had been to build the starter set and get those painted, but a nice chap I know offered to trade his Primaris for my Death Guard, which i (unsurprisingly) accepted. I had also ordered a few bits from Bits and Kits too... Anyway, so why do I care about Primaris? For me they look how I've always imagined marines, the proportions look so much better than just about any True Scale marine I've seen, although there are a few that I thing come pretty close. I also am in the minority, in that I like the way the background is going, I actually like the idea that the Imperium isn't on a total back foot for the first time in probably the full 10 millenia since the Heresy! I can totally get behind the idea that a secret project to create better Astartes was sanctioned but because of the bureaucracy and shear inefficiency of the Imperium, such a project could then languish when it was desperately needed. Sure, I get that it's "Just GW trying to sell models", of course it is, its a business. But for me at least, I actually like the way the background is going (WE MOVED FORWARD IN TIME! HOORAY!!). As some of you may know, I've been in the hobby around 21 years now. And I've also been a member of this forum for the since 2004, I've seen so many inspirational things come out of this forum and I'm always greatful for the awesome stuff people come up with! So thanks for that As any of you that came across my old Blood Angels blog, or maybe some of my older porjects even on here will know, I usually like to do fairly substantial conversions, lots of reposing and sculpting. I imagine this project will eventually get more of that too, but for now, I'm focusing on keeping things reasonably simple, so I can get things to a point I'm happy to paint in a reasonable amount of time and (hopefully!) actually get stuff painted. I'll still be doing conversions on things of course, but probably not much in the way of heavy sculpting beyond stuff like hair and little details. The concept for my army, will be the soldiers assigned to 2nd Company to replenish it after the events of Angels Blade/Traitors Hate and then the Devastation of Baal. Once that book (or other helpful sources) comes out, I'll probably do a minor reshuffle to fit whatever official format GW Assigns Primaris in the Blood Angels chapter. I am hoping the info on existing Astartes being 'upgraded' proves to be true, but if not I'll work around it. But I'd like to 'upgrade' my Aphael to Primaris status, probably once I've got the new captain in hand and can work it out. Anyway, so here's what I've done so far! EVERY IMAGE IS CLICKABLE TO SEE A LARGER VERSION What you see above is Four Intercessor squads, Two Hellblaster squads, Three Ancients, Four Lieutenants and a Captain in Gravis Armour. There are also a set of Intercessors, but I cannot finish building those till I have painted the heads and sprayed the bodies. For the Lieutenants, I have built two stock, with a a shoulder pad change on one of them and some BA blood drop bling added to both - didnt bother taking extra pictures of those two. I then have a second ranged Lieutenant with a bit more of an involved conversion: He has a hand from one lieutenant, body from the other, an arm from a lieutenant with the hand from a sergeant, a shoulder pad swap, replaced the pistol on his waist with one from the mk3 kit, head from a hellblaster sergeant. Overall I'm pretty happy that I've managed to make him quite distinctive from the standard two. I then have probably my favourite model so far - Again, the conversion is simple, but I feel it's worked very nicely for pose, leaning forward like he has just completed an arcing slash with the sword. I need to sculpt hair on him still, unsure on exact style I'll go for, probably messy short hair. For the Intercessors, Squad 1: This squad has a few shoulder pad swaps (every squad has a few), Sergeant is close to stock, different right arm (one from a lieutenant, with the bolter from the sergeant, used the sergeant arm, but replaced the hand with one holding a bolter clip from the blood angels tactical squad. Sqaud 2: This unit is almost built stock, just some shoulder pad changes. Squad 3: This squad again had a few shoulder pad changes, sergeant uses a bionic arm from devastators, head is a sergeant head with hair shaved down (he'll stay bald), quite happy with how he looks. Squad 4: This unit is again, fairly stock, simple head swap on the walking and shooting marine, sergeant had a shoulder swap (this was the first unit I built) Next Is Ancient 1 and Hellblaster Squad 2: The Hellblaster squad has every model with a shoulder swap, sergeant uses head from a Lieutentant and has both pads swapped.Ancient is totally stock except for a tiny bit of BA bling added to his belt (one of the scroll pouches). Ancient 2, Hellblaster Squad 1 and Ancient 3: Ancient 2 has a head from assault squad and both shoulder pads replaced. Hellblasters have a couple pads replaced but are otherwise totally standard, Ancient 3 has a bolter arm from a sergeant, head from devastators and a little bling added to his backpack, banner top replaced with a bit from BA tactical kit - I see this Ancient as a marine that was 'upgraded', or if that turns out to not be something that happens, one of the first BA Primaris, along the lines of the Ancient from Dark Imperium Book. And finally, a shot of Everything that is built as it stands: The Gravis Captains back isn't stuck on, so I can paint the helmet easier. It's a stock model, I'm thinking of trying to do a fairly elaborate conversion with the second, but thats low priority for now. So, still to build I have: a third hellblaster squad, a fifth intercessor squad, a second inceptor squad, a second gravis captain and two more lieutenants. I plan to build the Inceptors for sure, but may hold off on the others for now. I will definitely be picking up two Repulsors, a Redemptor, both the regular and birthday Captains, the Librarian and probably just the one set of Reivers for the time being. I personally love the Repulsor, it looks awesome, I'm very interested to see the rules for it, I am excited to see how it plays and hopeful that it'll help with Primaris playability on the table - I recognise that they aren't deemed good currently. The Redemptor looks great, I am interested to see what build options it has, something with a smaller central plate would be good, and I'm really wanting an exposed helmet sat in there instead of the sarcophagus, but think I may be able to convert that using spare BA dread bits anyway. The HQ models all look good, albeit a little unexciting, but they'll also likely be where I focus most of my conversion efforts. The Reivers show great promise in concept, and I absolutely love the stripped down armour, but the poses aren't great, so I'll see what I can do there... a fellow Frater over in the BA forum suggested they might look good with Alabaster Death Masks... and now I need to at least look at that for an option!. Anyway, if you got this far, thanks for reading! C&C welcome as always.
  4. From the album: Zero Wolfs Ultramarines

    My first Terminator Squad for the Ultramarines, but certainly not the last!

    © ZeroWolf

  5. From the album: Zero Wolfs Ultramarines

    The finecast version of this classic figure. Missing his sword and his left hand size mini-shield's position is wrong, but a fun figure nonetheless.

    © ZeroWolf

  6. From the album: Zero Wolfs Ultramarines

    Another as yet unamed character. He will find a name soon.

    © ZeroWolf

  7. From the album: Zero Wolfs Ultramarines

    A as yet unamed Terminator Captain. My first attempt at free handing.

    © ZeroWolf

  8. Original thread start from here. First posts are copy-pasted as regard 40k content, the rest will be running updates. Welcome! This is the log where I'll post anything which I've converted and/or painted for others. Most of my hobby work is not done for my own armies, but rather for my brother's and our friends' collections. It's a great way to experience modelling and painting all miniatures in Warhammer without buying them. Background might be added later on as my friends work that out. This update is however not about something as lethal as cats. It's about something pathetic in comparison, namely a Maulerfiend conversion I've been working on-and-off with for a Skaven-collecting friend of mine. It's based on a sketch he drew. My buddy magnetized a rectangular base so that it could be used as a K'daai Destroyer. He was so eager about the conversion that he managed to sneak it past other projects in my queue... Still, the sculpting was surprisingly quick work and was over before you knew it. Couldn't have done it so fast three years ago: And here's the painted version, alongside his brother. Not painted by me (though the Squats in the foreground are): The CSM-collecting friend, let's call him J.A.B, inspected the newer starter kit Chaos Space Marine lord and Khârn, as well as the new Primaris Marines and probably a few older Space Marine character sculpts. He concluded that hip armour looks good and solves the silly look achieved by the thin thighs of plastic Space Marine legs. Some weeks ago, he visited his parents, brought a gaggle of heretical Marines and asked me to make hip armour on them. Quicksculpted, without time-consuming rivets, difficult spikes or suchlike. He was content, and after returning home to his study town he sent down Berzerkers to receive like treatment, and a FW Necron centipede which needed replacement antennae. I've tinkered with them since they arrived yesterday. Below are the results. Note "KIL KIL KIL" on the knife Berzerker's segmented plates. Also see his painted Lord of Change. http://i.imgur.com/6BKPi38.jpg WIP for my brother's little power armoured collection. Grey Knight legs and helmets and Sanguinary Guard shoulder pads and torsos. Hip plates added to remedy thin thighs syndrome. Cloaks from Anvil Industry to be added later: A Dark Eldar turned into an Eldar Fire Dragon converted for my brother. He thoroughly checked the Dark Eldar sprues back when they were new, and meticulously came up with ways to turn all manner of DE weaponry into Eldar Aspect Warriors with a little converting. More to come: Converted Slaaneshi Daemonprince for a friend: My friend told me to axe the @$$ and instead go for a lean Daemon Prince of Arrogance look, not Lust. As per his instructions, there is now also shin armour plates with images of Elf torture: What else? I also added two lone flowing pteruges dangling from its belt. I'll show you the painted end result whenever he finish this creation: Kill Team A mate of ours has moved back home after years of studying abroad, while a friend of my brother have returned to the hobby after a long break. Combine this with the recently released Kill Team, and we've got a hobby frenzy cooking with making characters, goons and terrain for a mash-up campaign between Kill Team and RPGs. Here is the first harvest of quick-sculpting and conversions, soon back to commercial sculpts. Kastellan Ironstrider, a mate's cyborg: Badoom! Broadbeard, a loudmouth one-Dwarf illegal radio station sending live from his heists and battles. My character: Gnorke Radfizzle, a Gnome sharpshooter with rad weapons, for my brother's friend: The gang so far: Gnorke Radfizzle's car: The friend who has written all the rules and organizes the whole effort has had me convert a gaggle of goons. Here's psyker Spikeskull: And Badoom! Broadbeard's hateful rival, Adman: And finally Gnorke Radfizzle painted by said friend (I had nothing to do with painting). My brother's mate is in for a treat! I've painted nothing of the Kill Team stuff, only converted it. All painted by Johan von Elak, for your display here. Badoom! Broadbeard: During most of our Kill Team-RPG games we've actually had music playing to represent both the immediate sonic barrage emitted by Broadbeard's loudspekers, and the music he transmits across hacked radio channels (with comments of media moguls jumping from windows as their enterprises gets destroyed by Broadbeard's escapades). He obviously also report live from the field, and is the lousiest sneak, at skulking up on enemies, you've ever encountered. Clearly, the audio-disturbed mister Broadbeard has ruined many lives through his noisome adventures. Which leads us to...
  9. Introduction Splinter fleet Zahhak was part of a much larger Tyranid hive fleet that entered the galaxy from below the galactic plane, which would be designated Leviathan in 997M41. Zahhak first entered the Matteus Subsector in 927M41 and struck the various worlds within, focusing on the worlds within the Matteus Epsilon system. However, the relatively remote location and the resilience of the native flora prevented the Splinter Fleet from breaking out into the neighbouring subsectors and the greater Segmentum. Combined with a timely Imperial response to the Tyranid incursion, Splinter Fleet Zahhak was crushed after several months, reduced it to nothing more than a seasonal pest for the two Imperial worlds. A Tyranid swarm charges the Imperial defences on Barbed Gate. Splinter Fleet Zahhak’s appearance, galactic movements and strategic behaviour was very similar to Leviathan, which was the reasoning for being later designated as the same Hive Fleet in 999M41. What distinguished Zahhak from the bulk of Leviathan was inception into the galaxy seventy years ahead of the rest of Leviathan. Additionally, many bioforms were identified in Zahhak that had not been recorded in the First Tyrannic War, and most have not been seen since. It is theorised by members of the Ordo Xenos and other Imperial biologists that this splinter fleet was more experimental than its bulk, and was assessing potential attack vectors before committing itself to a wide-scale invasion through the galactic plane. Unique bioforms that have been sighted among Zahhak’s forces; some of which have yet to be sighted in other Hive Fleets. Sometime after the galactic invasion of Hive Fleet Leviathan in 997M41, Splinter Fleet Zahhak would be re-designated as Hive Fleet Leviathan Splinter “34-Omicron”, and remembered by the Imperium as a lesser conflict with the Tyranid species. Some of the bioforms unique to Zahhak would reemerge in Leviathan and other hive fleets, albeit with variations and improvements. A Tyranid Mawloc (above) and a Hive Crone (below), of Splinter Fleet Zahhak. Both bear similar markings to Hive Fleet Leviathan. The Invasion of the Matteus Epsilon System Hive Fleet Zahhak made planetfall on the two Imperial civilised worlds of Black Jewel and Barbed Gate in the Matteus Epsilon system, in 927M41. The alarm was raised by Inquisitor Malethann of the Ordo Xenos, thanks to the efforts of Kill Team Rapier on the outer reaches of the system. They confirmed the presence of a Tyranid hive fleet en route to Barbed Gate from below the star system plane. The sudden incursion of Tyranids so far from the Eastern Fringe (the locale of what would be known as the First Tyrannic War) prompted a drastic response from Battlefleet Agripinaa and the local Astra Militarum regiments. A Black Templars crusade fleet that had been using Matteus Epsilon as a refueling and rearming station also heeded the call and declared the beginning of the "Barbed Gate Crusade". Finally, Kill Team Rapier and members of the Ordo Xenos were involved for the more complex assignments, namely assassinations and recovery of key Tyranid alphas and synapse creatures. A Black Templars strike force engages Zahhak in a spearhead assault, in the wildlands of Barbed Gate. The Tyranid splinter fleet quickly found itself in a ruthless conflict with not only the human defenders, but also the hardy and protruding flora of Barbed Gate and Black Jewel, for which even the ravenous xenos were under-prepared to consume. These difficulties saw Zahhak easily divided and cut off from the bulk of their hive species, making them easy prey for the Imperial forces. The effective culling of the various synapse creatures and leaders, thanks to the efforts of Kill Team Rapier, also saw the efficacy of the splinter fleet's strategies and tactics significantly weaken over time. Eventually, after several months, the splinter fleet had found itself disconnected from the Hive Mind; the Tyranids bioforms of Zahhak reverted to their base instincts, and took refuge in the barbed foliage native to Barbed Gate and Black Jewel. They ceased to be a true threat to the Imperium, reduced to nothing more than a season pest to the human controlled worlds. But with the ever increasing number of Tyranid hive fleets entering the galaxy in the decades to come, it is likely a question of when, not if, the remnants of Splinter Fleet Zahhak will rejoin the Hive Mind... The Tyranid Prime known as the the “Caustic Menace”, is ambushed by Kill Team Rapier within the protruding flora native to Barbed Gate.
  10. Introduction The Salamanders had come to the Segmentum Obscurus with a contingent of over 160 Astartes hailing from the 1st, 2nd and 5th Companies, along with their respective Captains, to fight in the ill-fated Yttrius Crusade (883M41). At its conclusion, their numbers had been significantly reduced; the veterans of the 1st Company were either dead or incapacitated, the 2nd and 5th Companies had been cut to half of their starting strength, and their drop pods had been exhausted. However, they still had a full compliment of Astartes tanks, skimmers and aircraft; this bode well for the weakened Astartes who could not ignore humanity's pleas for help in the Matteus Delta system. A formation of Salamanders armour moves through the industrial sector of Dakota Primus, in the early days of the city's defensive efforts against the Ork invaders. As the acting commander of the Salamanders strike force, Captain R'Keth answered the call to defend Dakota Minor. He lead his 2nd Company alongside 5th Company elements aboard their Strike Cruiser Serpentine, to the Ork infested world. R'Keth also ordered the deployment of the sacred Land Raider "Celestial Hammer", much to the chagrin of the Techmarines who felt it inappropriate to field the relic war machine without the Firedrakes. Given the surplus of armour assets and the dearth of Astartes crew, Salamanders from the 2nd and 5th Companies had to work together to ensure enough vehicles could be deployed and operated on the battlefield. Land Raider Phobos "Celestial Hammer" The Phobos-pattern Land Raider “Celestial Hammer” is one of the oldest Land Raiders in the Salamanders armory. During the Dakota Minor campaign, Captain R’Keth authorised the use of the Celestial Hammer in the later days of the war, requiring Techmarines from the 2nd and 5th Companies to crew. The Techmarines protested at first, and so too did the Land Raider’s machine spirit, but Captain R’Keth was quick to remind them of their duty to the Emperor’s people. The Celestial Hammer was the tip of the spear during the assault on the Harkon West Industrial Precinct, which has been captured by the opportunistic Steel Reavers in the last days of the war. Land Raider “Celestial Hammer”, under command of 5th Company Techmarine Fe’var, armed with heavy bolters, twin-linked lascannon sponsons and a pintle-mounted multi-melta. Rhino Gun'vek Gun’vek is one of the newer Rhinos in the 2nd Company’s armoury, and has only seen combat a handful of times. Gun’vek was instrumental in keeping the Salamanders' Tactical Squads mobile within the city of Dakota Primus, providing fire support with its storm bolter as the Astartes entered the fray. Gun’vek was the only deployed Rhino that survived the war for Dakota Minor intact; a total of nine Rhinos were immobilised or destroyed in the conflict. Rhino Gun’vek, dedicated transport of the Salamanders 2nd Company. Razorback Mir’Tar Mir’Tar is an aged razorback, equipped with the rare pattern twin-linked plasma guns and lascannon turret. It has served the 2nd Company well over the last two millennia, and though not considered as a relic like the Celestial Hammer, it is revered by many in the 2nd Company. Its most notable campaigns have been permanently painted on the left-hand side of the vehicle: the Foreshore Crusade in M39, the Purge of Venturi IX in M40, and the Starfire Campaign of M41. Razorback Mir’tar, armed with twin-linked plasma gun/lascannon turret, storm bolter and hunter-killer missile. Predator Destructor Persephius A variant of the Predator Destructor rarely seen in the late 41st millenium, Persephius features a pair of sponson-mounted heavy flamers for close-range engagements. The city of Dakota Primus had numerous road junctions and wide alleyways that were ideal for funneling Orks into kill zones for Persephius to decimate at close-range, and obliterating Ork armour at medium-to-long range with its autocannon. Predator Persephius, armed with two heavy flamer sponsons, autocannon turret, and pintle-mounted storm bolter. Land Speeders Pre'tir and Antanar Captain R'Keth sought to take advantage of the speed and maneuverability of their fleet of infrequently used Land Speeders, against the slower and disorganised Orks. Having become familiar with the Raven Guard’s tactical doctrine during the Yttrius Crusade, the crew of the Land Speeders Pre’tir and Antanar destroyed many Ork scrap tanks and skimmers in a month-long series of hit-and-run engagements. They finally ran out of fuel and ammunition on the 44th day, and the crew were forced to abandon their craft. Pre’tir was recovered and refurbished after the war, but Antanar was never seen again. Land Speeder Tornadoes Pre’tir (left) and Antanar (right), each armed with a heavy bolter and assault cannon.
  11. Ave Imperatore Dei. Battle-Brothers, His holy Light be upon your Chapter this most sacred of Sanguinalas. The bountiful gifts of the Emperor is said to include the poorly understood substance known colloquially as snow in ancient Terran legends, and so we must turn His white harvest into monuments for His heavenly glory. This is a thread for any and all snow sculptures of Space Marines out there. Have you got any of your own photographed? Or finds to share? Here's my two shoddy works this winter to get this thread rolling:
  12. In 884M41, the Lord-Governor of the civilised world Dakota Minor, petitioned the aid of several Space Marine chapters to crush the ever increasing Ork presence on his planet. Two chapters responded: the Salamanders and the Black Templars. At the eleventh-hour the Black Templars withdrew their support with regrets, and so the Salamanders alone came to the Lord Governor’s aid. The Salamanders force was led by Captain Ikarus R’Keth, commander of the currently under-strength 2nd Company, and was supplemented by elements of the 5th Company. Alongside a detachment of Battlefleet Agripinaa, the small Salamanders strike force broke the Ork fleet surrounding Dakota Minor and made planetfall. Despite being understrength, the Salamanders easily repelled the poorly coordinated Ork forces from the cities, and along the way inspired the local populace to rise up and fight the invaders. After three months of conflict, culminating in the total annihilation of the Ork Rok fortress (which had brought the Orks to Dakota Minor in the first place), the Imperial forces were victorious. The Lord Governor marked the victory with four days and nights of feasting (as was the custom on Dakota Minor), of which the Salamanders were the guests of honour. Unfortunately for the inhabitants of Dakota Minor, the renegade warband known as the Steel Reavers saw this as an opportunity to strike the planet. Their optimism proved to be folly, as the Imperial forces were quick to react to the newly invading forces, and able to match them in head-on engagements. After only a mere three weeks of fighting, the Steel Reavers were repelled and the Imperium again declared victory over Dakota Minor. Despite their defeat, the Steel Reavers were able to steal whole swathes of exotic resources and transport ships and take them to orbit, while the Imperial forces were occupied in combat. In addition, Captain R'Keth was slain in combat by a Chaos Space Marine champion. The Battlefleet Agripinaa detachment remained in orbit for several months in anticipation of a follow-up attack, though none came. The Salamanders forces were recalled to Nocturne shortly after crushing the Steel Reaver invasion to rearm and to assign a new 2nd Company Captain, whom would be Pellas Mir’san.
  13. From the album: Zero Wolfs Ultramarines

    My first (of many) Dreadnoughts, a pleasure to build and paint!.

    © ZeroWolf

  14. Introduction Like many established Imperium worlds, Dakota Minor has a planetary defence force simply known the Dakota Minor Defence Corps (or DMDC). Most of its number are conscripted from the local population; a small number of citizens willingly join to escape the tedium of farm life that is prevalent on Dakota Minor. The DMDC is organised in a manner similar to Astra Militarum regiments, albeit more limited in their makeup. For the most part, it consists of dozens of infantry battalions, mechanised infantry battalions and light armour squadrons. DMDC corpsmen are on average sub-par for the standards of the Astra Militarum; physical standards, marksmanship and discipline is moderately enforced. In addition, much of their equipment is passed downed from the Asokan Rifles, (as part of an agreement between the governors of Dakota Minor and Asoka), and so the DMDC is forced to make do with whatever equipment and munitions they are provided. Their second-hand arsenal limits them to small arms, transports and scout units, along with a variety of weapons and equipment that saw limited production on Forge World Agripinaa. The undiscliplined and under-equipped DMDC corpsmen are overwhelmed by the advancing Orks, on the outskirts of Dakota Primus. Dakota Minor does not have its own division in the Astra Militarum, instead offering its best recruits to the Asokan Rifles and the Sartorian Rangers as part of its tithe. DMDC Archer-Sentinel The Archer-Sentinel is a variant of the Sentinel walker, armed with a Typhoon multiple missile launcher and a Hunter-Killer missile. It was only produced on Forge World Agripinaa and only in production for 50 years, after many Astra Militarum regiments dismissed it as “useless and redundant”. The DMDC received a massive shipment of this Sentinel variant form the Asokan Rifles in 843M41, and then-Governor Golffe believed she scored a great deal. After many wargames and simulations, it was discovered that the Archer Sentinel was not suitable for long range combat due to requiring direct line of sight, nor was it suitable for close quarters due to its high profile and minimum range required for its missile salvoes. These drawbacks were easily exploited during the Ork invasion in 884M41, whose preference for close quarters combat forced DMDF Sentinel pilots to launch their payload near point-blank or be swarmed by Orks. DMDC Archer-Sentinel, with its standard loadout of Typhoon missile launcher, hunter-killer missile and searchlight. Personalised markings are common on DMDC vehicles. The DMDC were nonetheless forced to employ these legions of walkers to hold back the Orks in the Liberation of Dakota Minor, fuelling and arming them at little as possible. Sentinel pilots were drafted from the infantry battalions, and would received the minimum training required to drive the walkers. The war of Dakota Minor would be a victory for the Imperium, but only an academic review could prove if the near-sacrifical tactics of the Archer-Sentinels were to thank for the success. DMDC 50th Infantry Battalion The 50th Infantry Battalion is one of the "esteemed" battalions of the DMDC, having been the winners of multiple wargames held annually on Dakota Minor. Their accomplishments were less a result of skill and more lack of competition. The life of the DMDC is a privileged and uneventful one (relative to the rest of the populace of Dakota Minor) and the wargames are seen by many DMDC Battalions as a large social event, with troopers engaging in fraternisation and consumption of alcohol. Despite their success in the wargames, the 50th Battallion are no stranger to the festivities of the annual wargames. DMDC 50th Battalion corpsmen holding their ground in the ruined processing plant of Dakota Primus. The Ork Invasion in 884M41 was the first true trial-by-fire for the DMDC as a whole, and they were woefully unprepared for the xeno menace. The combination of poor skill, poor discipline, and subpar equipment saw entire battalions decimated under the green tide. The 50th Battalion was fortunate to be assigned an Astartes support during the defence of Dakota Primus, the capitol hive. With the Astartes leadership, the 50th corpsmen rallied behind the superhuman figthers and fought tooth and nail against the Ork invaders. After eight weeks of combat, the Orks were eventually driven out of the hive and into the Adatok Wastelands to the north. DMDC 50th Battalion corpsmen, alongside Adeptus Astartes of the Salamander chapter, force the Ork invaders out of the hive and The 50th Battalion would receive a commendation directly from Chaplain Numasus of the Salamanders, for their "outstanding courage and feat of arms in the face of the xenos menace", during the defence of Dakota Primus. They would be the only DMDC element to receive battle honours from the chapter at the conclusion of the war for Dakota Minor. The honour was begrudgingly given by the Salamanders chaplain, but Captain R'Keth felt that the 50th's bravery in the defence of their world needed to be acknowledged, despite the performance of the other batallions. Had the Salamanders been any other Adeptus Astartes chapter, their appraisal of the DMDC could have been far more damning...
  15. Guess whos Back? Back again, Pyros Back, tell a Friend. Guess whos back? Guess whos back? Guess whos back? Guess whos back? nah nah nah.... Sorry impromptu Eminem lyrics out of the way long ago in a forum not so far away I was but a humble lurker of the hallowed halls of hobby wonderment but then i couldnt help myself any longer and posted my first thread which led to many conversions and much painting fun and shenanigans. I even entered in a couple ETL's and a few other competitions the names of which i cant for the life of me remember and as it does life for me kept on moving and i like im sure many of you suffer from wicked hobby ADHD like its bad like real bad and my tiny plastic spacemen ended up shelved to see a short resurgence some time around 2018? idk somewhere around there and then when Papa Nurgle came to visit and you would think would have been prime time for some hobby action you would be wrong because i was "lucky" enough to be deemed an essential worker being at the time i was firearms salesman at a local shop which meant no time off and any spare time i had was unfortunately not dedicated to my plastic crack addiction hiding in rubbermaid tubs in my garage. Then Xmas 21' happened and my wonderful wife got me an Elegoo Mars 2 Pro and about 8kg of resin which is basically like someone handing you the keys to a forgeworld so of course like any self respecting nerd would do i set out to print the most ridiculous thing i could figure a way to print which at the time was a lucius pattern warh... Wardoggo Big Stompy Bot which i could never justify actually buying but i mean it was just there on cults 3D just saying "print me pyro print me" and i was like no its wrong IP and all that. and the Stompy Bot was like " but they dont even sell me any more and youre a modeler you dont even play 40k you nerd" and i was like rude but your probly rite. So i downloaded the STL's for that model and you know just a couple others nothing crazy only like 732GBs worth and got to printing. yes i printed the whole thing besides the pistons in translucent resin and no theres no reason why im painting this monster for sure . Now I am aware that in our hobby 3D printing is and kind of has been a touchy subject but like the Stompy Bot said i am but a humble modeling nerd ive maybe played 5 games of any sort using any of the thousands of dollars worth of official citadel models ive accumulated since i was teenager slopping testors model paint onto my 3rd edition black templars in short its 99.9999% about the models for me so everything i build is to rule of cool standard and will rarely actually fit proper rules unless theyre the rules for a comp or something. My goal here is to hopefully keep my motivation up too keep the hobby train rolling ive got an aboslutely massive pile of shame from as far back as the betrayal at Calth box and even further not to mention the plate after plate of models i keep adding to said pile cuz i just cant help myself at present the pile is home too lots and lots of Space Marines, Imperial Guard, Grey Knights, Custodes, Sisters of Silence and Battle, Admech, Eldar, Necrons, Orks, Tyranids, Tau, an imperial Knight, a Titan, as well as a growing collection of epic/AT scale models of all the aformentioned factions, but wait theres more you didnt think i'd leave out the Chaosy goodness did you? in the works are warbands and deamons daemons demons idk i always forget but ive got a little bit of every flavor except for Tzeentch not that i dont have of few STC's with scarabs n such ready to be sliced and summoned forth from the goopy forge. torsos and legs for my death corpse of cheese ranged and close combat arms Comander Dwayne the Rock Johnson and some nice lady with a big sword with there hotshot friends this little gem crew included took 6hr 37 min to print fully intact and cost me a whopping $1.27 You can do so much more than print your models though turns out need a wet palette? print one or three. Need a brush holder? print one of those too. Besides finally getting that titan my mom said i couldnt have when i was 14 (i showed you mom) there was another line of models i always lusted after largely due to there incredible detail and that was the larger scale inquisitor line which was dieing out as i was first coming into the hobby but i always wanted some of those models just for the fun of painting and converting something a bit bigger. Now that can be any model i want i can even do multiple scales of the same sculpt and even print physical censor bars to cover up the bits too naughty for our virtuous hobby halls. Anywho i look forward to getting more perspectives and sharing ideas about this ever changing world of plastic and resin crack any c&c are always greatly appreciated.
  16. Well, it has been a long time since I've been here. I can't remember exactly the last time when I was regularly participating here - probably not since at least 2017 at the height of all the Heresy stuff. I've remained fairly active in wargaming over the last couple years although entirely outside of the Games Workshop stable. I created a grimdark, low-fantasy medieval warband for use in other wargames and have had a great amount of fun filling out their own lore and theme, and ever since doing that I found creating my own universe so much fun I stayed there for a while. I've been tempted back into sci-fi by various things - Dune 2021 was a big encouragement, as was rediscovering old favourites like the S.T.A.L.K.E.R. games, the Culture series by Iain M. Banks, the Altered Carbon series by Richard Morgan, and last but not least, the art drawn by Craig Mullins (shown below) whose concept art and sketches have been an influence since I was a kid. A few days ago I had the idea to pull some of the sci-fi themes floating around in my head into a cohesive project which could fit into a multitude of universes - intentionally light on the fluff side of things, but unique enough that it's still fun to make. So, last night, after discussing Necromunda with some friends, inspiration struck and I made a mercenary/outlaw type who looks like he's been spending too much time in the Ash Wastes of some far distant backwater planet. Perfectly suitable for Necromunda, Kill Team, or even 40k (if I ever pick it up again - 9th edition seems a bit of a shopping trolley ruleswise). And from what I hear, the Ash Waste Nomads are hotly rumoured to be the next release for Necromunda, so it seems the perfect time to go and visit the hive world to end all hive worlds! Here are some examples of Craig's artwork, which specifically motivated me to get kitbashing for this project. http://i.imgur.com/z32jlG6.jpg http://i.imgur.com/tZCULNk.jpg And here's the man himself - the first of many rangers of the Ash Wastes: http://i.imgur.com/fliqETZ.jpg http://i.imgur.com/DZ7qq4I.jpg http://i.imgur.com/0PQ71qJ.jpg That rifle took about an hour to assemble - here's a pic taken before I straightened out some of the parts: http://i.imgur.com/UgShBy6.jpg Thanks for reading! Nice to be active on the B&C again and hopefully I'll remain keen enough on this project to see it through to something approaching completion.
  17. Hey brothers of the Eternal Crusade! I started a Primaris Crusade a long time ago. I painted about 10 models and didn’t follow through as I got distracted by my Krieg force. Now it’s a new year and my brother wants to join in on the 40k fun! He’d previously started his own Successor Chapter but has fallen in love with everyone’s favourite Space Crusaders! We have a deal, he’ll do the modelling and I’ll do the painting. True to form, I started with the model that I’d enjoy painting most! Here’s the Marshal (as yet unnamed) of the Promethean Crusade: Black Templars Marshal Black Templars Marshal Black Templars Marshal Gotta say the new Black Templars range is phenomenal and I can’t wait to do more! Thanks for looking and please let me know what you think.
  18. 'Why do we kill the way we do? Why do we skin and torture? Why do we hurt those we would save?' 'To strike fear. Fear is the greatest of all weapons. Fear will cow a world when guns will not. We spill blood to save blood.' Konrad Curze and Ashmenkai Vor on the values of the VIIIth Legion As for human beings, their days are numbered, and whatever they keep trying to achieve is but wind! Now you are afraid of death - what has become of your bold strength! Tablet II, The Epic of Gilgamesh So crawl on my belly 'til the sun goes down I'll never wear your broken crown I took the road and I walked it all away Now in this twilight, how dare you speak of grace? Broken Crown - Mumford and Sons ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Hail and Welcome all! After a significant (for me at least) break from hobbying since the start of the year, I worked on building up some drive to get started again over december, leading to this most recent restart of my Night Lords, the same jackals that first brought me into the hobby proper and who, in my shame, the army I've never managed to properly finish or do justice. So, once more into the breach ay? This log will be primarily focused around the Night Lords of the 95th company, as yet untitled, between both 30k and 40k with some models pulling double duty (notably much of the armour assets), though there will be some that are exclusive to a particular era. In addition some other legion assets or small other army projects will also be posted here, and potentially be switched over to another thread if they expand into anything approaching their own force. Old Planned lore - going to be altered/revamped, though elements of the previous approach will probably be the same Alright, now I've bored you senseless with a quick rundown of the situation (with more detail to come, don't fret ), I'll show you some models! Starting out with some armour assets - A Sabre Strike Tank, Contemptor Dreadnought, and Leviathan Dreadnought. Alongside these is a World Eater Lord who I've been making for a mate, and figured would be a good model to try a good mid heresy white/red scheme on. Hope you enjoy! As always and ever, CnC is very welcome, both in the modelling side and painting side. This is my first time utilising model chain, so do accept I've gone, uh, a bit overboard maybe :tongue.: Still deciding on a basing theme in general for the NL, though am leaning heavily towards sort of sacred ruins/urban concepts
  19. Hello all, Space Wolves were my first army, from back when I started in 7E. I haven't started a SW progress thread, so I figured I would now. I've been working on quite a bit for a while, but hadn't posted anything yet on the forum. Currently, I have a classic/firstborn Space Wolf Drakeslayer force, as well as a bit of a VIth Legion force for Age of Darkness. I keep adding some stuff to both every now and then. Recently, I'm trying to get another Rhino done for my Horus Heresy Space Wolves, this time a Deimos Rhino (first one is a slightly converted Mars pattern Rhino). I've gotten most of the colors blocked out, and I'm starting to put some washes and shades on before final highlights and decals.
  20. Hi, I'm looking for some advise on the following list. I'm building an Alpha Legion suppression force using the Deathwatch 9e rules. I wanted a blend of stealth and hard hitting range coupled with some deep-strike threats and hard to shift objective holders. Trying to remain characterful so not wanting tons of Bikers (though I realise they could make a more competitive list) or Indomitor Kill-Teams. I'm also considering ditching the Stalker for either some Lascannon Tarantulas or another small Proteus/Spectrus Kill-Team, as well as switching the Techmarine's Mantle for the Vox Espiritum Any advice or suggestions most welcome. Alpha Legion Suppression Force [1999 pts] [12-6=6 CP] [104PL] ++ Alpha Legion Battalion Detachment [1999 pts] [6CP] [104PL] ++ Alpha Legion Suppression Force (run as Deathwatch), -1 CP Extra Relic (EYE OF ABIDING), -1 CP Extra Relic (ADAMANTINE MANTLE), -1 CP Extra Warlord Trait (VIGILANCE INCARNATE), -1 CP Extra Warlord Trait (PARAGON OF CHAPTER: BRILLIANT STRATEGIST), -1 CP Martial Legacy (RELIC CONTEMPTOR), -1 CP Sergeant Relic (ARTIFICER BOLT CACHE). ++HQ++ HQ: Headhunter Exodus: x1 Phobos Captain w/ Master-crafted instigator bolt carbine, Bolt Pistol, Combat Blade, Camo-Cloak. Warlord Trait: STEALTH ADEPT, Warlord Trait: VIGILANCE INCARNATE, Relic: EYE OF ABIDING. HQ: Harrowmaster: x1 Primaris Techmarine w/ Grav-Pistol, Servo-Arm, Omni-Power Axe, Forge Bolter, Mechadendrite. Warlord Trait: PARAGON OF CHAPTER - BRILLIANT STRATEGIST, Relic: ADAMANTINE MANTLE, Chapter Command: FORAGEMASTER. ++TROOPS++ TROOP: Kill-Team (Proteus - Malleus Specialist): x4 Alpha Legionnaire w/ Frag-Cannon x1 Alpha Legionnaire Prime w/ Storm Shield and Special-issue Boltgun x2 Alpha Legionnaire w/ Storm Shield and Special-issue Boltgun x3 Alpha Legion Terminator w/ Cyclone Missile Launcher, Combi-Bolter, and Power Axe. TROOP: Kill-Team (Proteus): x4 Alpha Legionnaire w/ Special-issue Combi-Melta and Storm-Shield x1 Alpha Legionnaire Prime w/ Special-issue Combi-Melta and Storm-Shield x5 Alpha Legion Vanguard w/ Storm Shield and Lightning Claw. TROOP: Kill-Team (Spectrus): x4 Alpha Legion Headhunter w/ marksman bolt carbine and bolt pistol x1 Alpha Legion Headhunter Prime w/ marksman bolt carbine and bolt pistol x1 Alpha Legion Headhunter w/ marksman bolt carbine, bolt pistol and Helix Gauntlet x2 Alpha Legion Headhunter Eliminator w/ Bolt Sniper-Rifle, bolt pistol and Camo-Cloak x2 Alpha Legion Headhunter Eliminator w/ Las-Fusil, bolt pistol and Camo-Cloak. ++ELITES++ ELITE: Lernaean Bladeguard: x1 Alpha Legion Lernaean Prime w/ Heavy bolt pistol, M-Crafted Power Sword and Storm Shield x4 Alpha Legion Lernaean w/ Heavy bolt pistol, M-Crafted Power Sword and Storm Shield. ELITE: Relic Contemptor Dreadnought: x1 Relic Contemptor Dreadnought w/ Twin-Volkite Culverin, Chainfist, and Plasma Blaster. ++HEAVY SUPPORT++ HEAVY SUPPORT: Whirlwind: x1 Alpha Legion Whirlwind w/ Vengeance Launcher. HEAVY SUPPORT: Stalker: x1 Alpha Legion Stalker w/ x2 Storm Cannon Batteries, Hunter Killer Missile. HEAVY SUPPORT: Centurion Devastators: x1 Alpha Legion Centurion Prime w/ x2 Heavy Bolter, Hurricane Bolter, Relic: ARTIFICER BOLT CACHE x2 Alpha Legion Centurion Devastator w/ Grav-Cannon, Centurion Missile Launchers. ++DEDICATED TRANSPORT++ DEDICATED TRANSPORT: Drop Pod: x1 Drop Pod w/ Deathwind Launcher.
  21. 'SOVA NOCTIS' The Space Owls Chapter, or the ‘Sova Noctis’ as the warriors of the chapter often refer to themselves, are a non-codex compliant chapter of space marines. Inheriting the Gene-Seed of the Raven Guard’s Primarch, Corvus Corax, the Space Owls are supernaturally stealthy warriors who excel in stalking their prey, then unleashing sudden ambushes and devastating close quarter assaults. Links for PDF Download MEGA Bolter&Chainsword Name: ‘Space Owls’ or the ‘Sova Noctis’ Founding: Unknown - suspected Unstated Founding in M36, sometime after the climax of the Reign of Blood Primarch: Corvus Corax Primogenitor Chapter: Unknown - suspected Raptors Chapter successor Successors: None Chapter Master: Davor Venatus – presently elected ‘Warleader’ by the Chapter Conventa Fortress Monastery: Former Age Dark Orbital Prison-Labour Facility renamed the ‘Hollow’ Homeworld: Umbra Minor Designation: Feral World Gravity: Near Earth Standard Temperature/Climate: Temperate and Cold, Volcanic Equatorial Zone Population: Unknown – suspected high thousands Planetary Governor: Chapter Conventa - assembled council of Chapter Captains and Specialist Chamber Masters System: Stolas Sector: --REDACTED-- Segmentum: Tempestus Tithe Grade: None - Adeptus Astartes World
  22. From the album: Doodles for the Dark Gods

    © Created with Bing Image creator

  23. From the album: Doodles for the Dark Gods

    © Created with Bing Image creator

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