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Showing results for tags 'Archaeology'.
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I'll keep it brief. This is a bit of a spin-off from my Thorians, and the ongoing series of linked efforts that Umbral and I have been putting together. The basic idea is a force of Combat-Archaeologists, scouring tombs, abandoned facilities and buried labs for their Inquisitorial[ish] masters. , Chronologically, it'll be set after the Adamantia / Adamanticores efforts by at least several centuries (so maybe M.39?); perhaps roughly contemporaneous with the Worlds Wide Webway [although time flows .. differently there, so who knows]. From right to left, an entry team leader, a young devotee, and a servitor equipped with a mining laser. The entry team are, as the name implies, the first personnel into unexplored environments. Hence the pressure-suits more usually found amongst mining crews. Of course, given the nature of the sites being explored, it's occasionally wise to come 'prepared' for 'residents' or rivals. Hence the bolt pistol and chainsword. Not that it's pictured here, but he's also carrying a reliquae on his belt - as i wanted to tie him back to the overall religiosity of the Thorians i've done thus far. [Also, a brief note on heads: good *grief* I hadn't realized how hard it was to find regular human heads that fit into the neophyte hybrid neck aperatures. Rather annoying, as they're very cool torsos otherwise. But I digress] The young looking chap standing next to him, is a pious crusader-y type ; undecided as yet as to whether the arms are rather advanced bionics, or rather tight-hugging plated sleevery. Not pictured in this shot [but definitely tehre on the miniature] are a few other bits and pieces, including a boot-knife and ammunition bandolier. The servitor, meanwhile, should have been a far simpler conversion - a mining laser from the neophyte hybrids minus its extra hands, and then with an arm mounting handconstructed, plus cabling running from it to another neophyte hybrid heavy weapons backpack. I figured that it would be a logical way to get a piece of heavy equipment around the place which would be very useful for the kind of work this crew's engaged in; while also being a much more characterful heavy weapon for a servitor than the usual military-grade weapons. He'll probably need a controller ... which may come in the form of a tech-priest i'm working on. We'll see. Next up, another two 'entry team' members. One on the right's a team-leader, possibly under the one already pictured. Combi-Melta's there both for entry/breaching, and for dealing with whatever's encountered once in. Map's handy for suggesting localized "in charge", although X definitely doesn't mark the spot [to quote another professional in the field]. Delaque head partially because at least it fits in the neck-aperature, partially because the ocular augmetics and other such enhancements, and partially because, given my previous efforts with my Thorians featuring rather a lot of genehanced specialized operatives - it made potential sense for these to be likewise. Perhaps i'll go down the route of generally having the higher-tier leadership as actual humans, and their men as the altered strains. The one on the left's carrying a briefcase; possibly with something in it - possibly to leave *with* something in it. I've also , i guess, wound up utilizing Imperialis winged skulls from the Scions kit for the purposes of covering the genestealer cult icon removals on the base miniatures. Handily, they may also be signifying rank [ the overall team leader's got three on his chain, the team leader above has two, and the courier, one]. That Delaque autopistol's also rather legit - although even allowing for the size of the silencer, it's *still* huge for a pistol! We'll count it as sme sort of machine-pistol or SMG, i think. Lastly, for this round of uploads ... these four are still very much a work in progress. Ever since , i suppose, watching Prometheus [which, for obvious reasons, must have been going around my head with this project], i've had a thought about doing a recon-drone operator. Except with servo-skulls. Because *of course*. I've still got a few things to do to the operator himself - whether a slung rifle over the shoulder/back, or a skitarii backpack with antenna for range-boosted control of his skulls; and further alterations to some o the skulls themselves - a manipulator arm on at least one of the ones that lacks one, potentially something like a laspistol on another, and further specialized scanning/augury equipment. The concept's in-progress, anyway. They'll also come in rather handy with the style of game we've got in mind for this project. Which will have some 'dungeon-crawl' elements. And in the grandest tradition of sending the halfling [with or without the ten foot pole ... which they may or may not be at the *other end* of from the main-party, without much choice in the matter, so to speak] ahead to check for traps ... yeah, servo-skulls with scanners hovering forward and detecting the tripwires and pressure-plates and such. There's several other miniatures in partial stages of assembly atm - including a rhino with attached crane , a tech-priest, and a 'surveyor', to name a few [as well as, potentially, a *heavier* servitor built out of a centurion]; so we'll see how this shapes up going forward. Umbral also appears to be putting together some tomb-raiders/counter-raiders, which may turn up here shortly.
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- Vox Stellarum
- Inq28
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