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  1. Chapter Name: The Baleful Hounds (formerly Hounds of the Hunt) Founding: Ultima founding Chapter world: None Chapter Monastery: aboard the battle barge "Iron Chariot" Chapter Master: Taras "Lord of the Hunt" Gene-Seed: gene legacy is listed as coming from the 5th legion. War cry: "Today we hunt, tonight we feast!" Known descendants: None Main colors: Dark grey and white Insignia: a dog head with spiked collar with a broken chain. Chapter origin and history: During the Ultima founding the Hounds of the Hunt where founded as a fleet based chapter who's main goal was to give chase to splinter fleets or retreating contingents. Due to the tendency of the retreating enemy forces containing warlords or attempting to lead the Astarties into traps, the Hounds quickly adopted lightning strike tactics that used almost wreckless speed and vigor. Often the hounds will go for a decapitating blow, destroying the enemys command structure, leaving the rest of the force in disarray. Due to the peculiar culture and honor system of the chapter, the hounds have let escape more than a dozen high profile and powerful chaos and xeno warlords. Communication and rumors being as volatile as they are with the current state of the Imperium, these actions went unnoticed for years. Eventually reports from reliable sources painted a disturbing picture for the Inquisition. One confirmed account was of the Hounds granting Golgoth the Afflictor safe passage off a battle field after being firmly surrounded by joint imperial forces. The Inquisition sent message to the Hounds to cease their actions, but they merely replied that the foes had won their freedom honorably and the hounds only answered to the Emperor. Soon after Felkis, head of the Warseers had a vision showing him a fleet of inquisitorial forces coming to exterminate the chapter. It seams the Inquisition had decided to declare the Hounds heriticus excomunicatus for their wreckless and uncontrollable nature. Felkis warned the chapter, and as his visions had never been wrong before, Taras belived him without question. The chapter packed up all of their ships to the brim with extra supplies and spare primaris gene seed. They also reqositioned ships, manpower and supplies from an Astra militarum force in the sector before word got to them of the Hounds excomunication. They then escaped into the rift and the Inquisition was surprised to see the chapter long gone when they arrived. After their escape they changed their name to The Baleful Hounds. The chapter then underwent some major changes. Firstly the chapter restructured itself, no longer set up like a codex compliant chapter, but taking in other renagade space marines and astra militarum groups who swore fealty to Taras. The chapter size has swelled well above the standard 1000 marines and many many more human solders and workers. Despite being declared excomunicatus, the chapter still believes in and worships the Emperor. Taras was once offered patronage from a greater demon of Khorne not long after their escape. His only condition was the chapter slaughter all their Warseers and, lay their skulls at his feet. Taras slew the greater demon in response and its skull adornes his trophy wrack to this day. Even tho the hounds belive themselves champions of humanity, they will still slay any Imperial force that gets in their way. Culture: The Hounds are set up in the visage of old knightly orders of antiquity. Ranks within the chapter are as follows. Lord of the Hunt - Chapter Master Duke - Company captains Viscounts - chapter Ainchents and Champions Warseers - Librarians Troubadours - Chaplains Barons - first company/terminator honors Paladins - Apothocarys Knight captains - squad Sargents Knights - rank and file Marines Squires - neophytes Serfs - any none astartes human Maybe due to their long solitary missions away from other imperial forces or a flaw in their geneseed, the hounds are extremely prideful and dont respect the authority of any none Astartes. Despite their arrogance, the chapter believes in a strict honor system. Any foe to emerge victorious after a dule will be granted their life, aslong as they do not stain their honor by returning to the battle. The chapter will also honor any deals made and will avoid unnecessary killing of none combatants. Gradually the hunting tactics and honor dules became a game to the hounds, where warlords and champions where great feats to be claimed. This traditionary hunting game became integral to the command structure of the Hounds. To gain rank within the Hounds, individuals would have to defeat worthy foes in 1v1 combat. Due to fierce competitiveness, many young aspiring members of the chapter will challenge opponents outside their ability. Apart of their kightly structure, each marine is allowed two squires. These are generally young astra militarum soilders who have caught the marines eye in combat. These squires are trained up to be neophites. Only after slaying an enemy Astartes are they granted rank of knight and gain the right to declare dules and start training their own squires. After battle the Hounds often host a feast to toast their victory and honor their fallen. These feasts can become rather lively with the frequent accompaniment of music, boastful recounts of the battles more interesting moments, or the showing off of newly recovered trophies. The final toast of the feast will be made using blood from fallen brothers mixed with a mead like alchohol in their honor. Often Troubadours withing the chapter will recite heroic feats of chapter individuals as often as holy scripture to inspire their brothers. Since the reclamation of geneseed is such a highly important task, all Paladins within the chapter are hand picked from some of the most skilled fighters. The post is highly respected within the chapter tho many hope to never receive the title as they are forbidden from declaring dules.
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