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  1. *best enjoyed on desktop* Index Astartes Origins The War of the Beats brought large amounts of destruction to the Imperium. Lord Commander of the Imperium Maximus Thane had decreed that the Imperium would raise as many new Chapters as they had gene-seed in the great vaults of Terra to sustain. A Fourth Founding chapter, the Legion of the Iron Lion was created with one goal in mind, to engage with the orks. Invictumos, a world that prides itself in its martial ability, and one that has been fighting the orks since the days before the Imperium, would be the homeworld to such a chapter. As to which of the successors of the First Legion provided its veterans to raise the new chapter, it is not known. Only a legend told to initiates remains, "Just as the red halo engulfed the Flame of Consecration, the consecrated Iron engulfs the Sword of the Lion. And as the wings gave flight to the sword of the Angels, the Angels gave flight to the Legion of the Iron Lion" Homeworld: Invictumos To be fleshed out in the future. Battle Doctrine Always steadily on the advance, the Legion eradicates their foes with accurate and deadly fire. As one squad lays down fire, the other will advance. Before their foes can realize what has happened, the astartes of the Legion are upon them. With blades drawn, the legionnaires eradicate their enemies. The legionnaires of the Iron Lion have developed an affinity for the pole-arm, for the flamer, and for the plasma weapon in order to fight their most hated foe, the green tide. Close combat squads march into battle with chain glaives and wrist mounted bolters and flamers. Tactical and hellblaster squads armed with plasma weaponry aim to take down ork nobs and bosses. Contemptor and redemptor dreadnoughts storm into the maelstrom of battle unleashing a hail of fire and plasma into the ramshackle vehicles of the orks. However, on occasion when facing a large Waahg, support will be needed. They call upon their unique ally, Magos Explorator Reslpo Telfa. The Magos has been known to bring the full might of his fleet, which includes a Knight Host and a warhound pack, upon the enemies of the Iron Lions. As such, not even the mighty stompa can against the combine might of the two armies. The Legion and the Unforgiven Circles within circles. Truth within lies. Lies within truth. Each cog has its role to play. Only one Legionnaire is ever truly aware of the treacherous acts of Luther and the Fallen, the Grand Arbiter. Personally trained by the Interrogator Chaplains of the Dark Angels, the Grand Arbiter's purpose is to be an extension of the will of the Unforgiven, and guide his Master of the Legion in the Hunt. Fully indoctrinated into the higher levels of the Inner Circle, more so than the Master of the Legion, the Grand Arbiter is the sole Legionnaire to perform interrogations and deliver Judgement and Redemption. As with the other Unforgiven, many lies exist within the truth that is told to those who have been indoctrinated into the Hunt, but how much is truth, and how much is a lie? Rework in progress. Going for a more traditional relationship. The Cohorts of the Legion The Legion is divided into two self-sustaining cohorts, consisting of 6 centuries of 100 troops. Cohort Leonus bears scarlet shoulders and consists of the 6 odd numbered centuries, while Cohort Ferrum bears black shoulders and consists of the 6 even numbered centuries. The1st and 2nd centuries are the veteran centuries of the Legion, while the 11th and 12th centuries are the dedicated reconnaissance and training centuries, or the Vanguard. Cohort Ferrum consists entirely of Primaris Marines, except for the dreadnoughts who were interred prior to the reorganization of the Legion, while Cohort Leonus consists entirely of the Old Guard. The two cohorts bring most of their strength to bear every time they engage with the enemy, creating an overwhelming amount of force applied quickly, leading to the quick destruction of the enemy. When faced with particularly large campaigns against orks however, the Legion will deploy both cohorts simultaneously to lay waste to the green tide, followed by the scorching of any land touched by the menace. Every decade, the two Cohorts will meet at Liamane to compete in the traditional Games of the Lions of the Emperor. At these games, honor duels are held for those Marines who wish to challenge the Century, Cohort, and Legion champions and usurp their position. Additionally, the banner bearers of the Iron Wing and Lion Wing’s duel is the most anticipated of all, as the two are dueling for the honor of being led by the Master of the Legion and his command staff for the next decade. The Wings of Judgement and Redemption The Hunt is omnipresent. In honor of the I Legion, the veterans of the first and second century carry the moniker of Wing. The Lion Wing of Cohort Leonus, their pauldron painted bronze underneath the Sword and Cog of the Legion signifying judgment for traitors of the I Legion, they are the Old Guard of the Hunt. The Iron Wing of Cohort Ferrum, their pauldron painted silver underneath the Sword and Cog of the Legion signifying redemption for the loyalist of the I Legion, they are the New Blood of the Hunt. At inception, the Iron Wing and Lion Wing were mirrors of each other. Every space marine had a suit of terminator plate, cataphractii, tartaros, or indomius, and a bike, speeder, or Unforgiven aircraft assigned to him. The veterans would deploy as the mission dictated. Experts in all aspects of war, the coordination achievable by the Iron and Lion Wings was without peer. Of the 100 Legionnaires assigned the century, 30 are selected to be Iron Guard or Lion Guard. These legionnaires would be issued special equipment, a storm shield and Mace of Absolution (Flail of the Unforgiven for sergeants) for use in terminator armor, and a Corvus Hammer and Plasma Talon for use on their bikes. It is from the Iron Guard and Lion Guard that lieutenants were chosen from. All this changed after the devastation of the Legion. After the much needed primaris reinforcements arrived, it was only a decade before the first primaris legionnaire made it into the severely undermanned Iron Wing. He fought alongside the other legionnaires in gravis armor when they were in terminator armor, and in tacticus armor in a land speeder when part of the fast attack detachment. Soon after, one became two, two became ten, and after decades of attrition, ¾ of a century worth of primaris had been inducted into Iron or Lion Wing. After the reorganization of the Legion, all primaris were consolidated into the Cohort Ferrum, and all space marines into Cohort Leonus. From this point on, the Lion Wing became known as the Old Guard of the Hunt and the Iron Wing as the New Blood of the Hunt. The Lion Wing still fights as it has since its inception, but the Iron Wing deploys almost exclusively in gravis armor, mission dictating aggressor or inceptor pattern. Three squadrons of Nephilim and one of Dark Talons sit in their armory for use when needed. The Iron Guard deploy in gravis armor with specially fitted storm shields, Maces of Absolution (Flails of the Unforgiven for sergeants) and fragstorm grenade launchers or jump pack. As is tradition, all Cohort Ferrum lieutenants are drawn from the Iron Guard. The Legion Guard To be Legion Guard is to embody the honour of the Legion. They bear the colors of both Cohort Ferrum and Cohort Leonus upon their shoulders, foregoing battlefield role designators on their right pauldron, instead having a second sigil of the Legion emblazoned upon their shoulder. On their helmets, 2 bold stripes in the colors of the cohorts run down the entirety of the helmet. The armories of Liamane are open to the Legion Guard, having access to weapons and relics that even centurions may be denied access to. The Legion Guard have two purposes, preserve the life of the Master of the Legion, and to preserve the honour of the Legion. Unmatched in combat within the Legion, very few foes ever even have the opportunity to attempt to harm their lord. While other chapters draw their champions and honour guards from line troops, the legionnaires of the Legion Guard descend from all offices and roles. Chaplains, librarians, apothecaries, no office is beyond the reach of the Legion Guard. Mesokshun, the Spear of Liamane The Champion of the Legion, Mesokshun is the premier duelist of the Legion. As a neophyte, he was unmatched by his peers, and was able to best many of his masters. Once he ascended to a full legionnaire, his martial prowess was quickly noted, and his ascension to Champion of the Century was all but inevitable. He served as Champion for the 6th Century for only a decade, before he challenged the former Champion of the Legion for the role at the Games of the Lions of the Emperor. His affinity with the spear was unprecedented and after hours of dueling, Mesokshun was able to best his opponent, becoming both the youngest legionnaire of the Legion Guard, and only legionnaire to not serve in the 1st or 2nd century before serving in the Legion Guard. Mesokshun marches into battle with the Aegis of Caliban, a relic storm shield gifted to the Legion upon its founding, and Harbinger, a power spear gifted to the legion by the Night Stalkers space marine chapter in M36. Azziukug, the Ancient of the Legion The Standard Bearer of the Legion, Azziukug is one of the most revered legionaries. The oldest legionnaire of all the Iron Lions, Azziukug is not to be underestimated. His centuries of knowledge make him a formidable tactician, and any centurion would be wise to consider his words carefully, especially when he disagrees. Azziukug served in many prestigious leadership roles, from sergeant of the Iron Guard, to lieutenant of the Iron Wing and Centurion of the 4th Century. He gave up his leadership position to serve in the Legion Guard upon the demise of the previous Standard Bearer of the Legion, and took up the mantle himself, seeing it as a more honorable position to serve. Azziukug marches into battle with a tight grip upon the Banner of Invictumos, and Fury of the Sun, a heavily modified plasma rifle slung under his arm, the badge of his office. The Iron and the Lion http://www.bolterandchainsword.com/topic/357137-the-iron-and-the-lion-prologue/ In current development. this story is very important to me. its this concept that really set the DIY into motion. Only In Death Does Duty End Under repair rename characters with new established naming conventions check for continuity of lore (its a 3 year old story, much has changed since) http://www.bolterandchainsword.com/topic/353770-legion-of-the-iron-lions/?p=5253154 Siege of Liamane Planned for the future Chapter Fluff Overview (temporary section): Every chapter has a gimmick, this one is no different. Prior to discovery by the First Legion during the Great Crusade, Invictumos had made contact with a Forge World, Crilia. The planet came to revere technology and the Omnissiah. Bionic augmenttion was not uncommon, but not to the extent of forge worlds. When the Dark Angels arrived, the planets defense force (the Leonus di Casarii, Lions of the Emperor) fought furiously but were ultimately defeated by the astartes and forced into compliance. Later in history, an astartes chapter is founded on Invictumos. This chapter has close ties to the Lions of the Emperor (still the planets PDF). They call them fellow Legionaries, and share some organizational structure (a Legion made of 2 cohorts, each made of 6 centuries). Another aspect that they share is the alliance with the Forge World Crilia. there is some tension and a secret agreement between the chapter and the Forge World, but they can be found working together often. ill touch on this in a little fluff piece later. The Chapter is not entirely trusted by the DA, and while they participate in the Hunt, they rarely interrogate and rather turn over the fallen to the DA or other more trusted chapters. starting to play around with some BBC code and trying to make the intro more presentable. expect some things to change in this area
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