Hail!
This is my first foray into the Underhive - so be nice! :-)
A group of friends of mine have decided to start a Necromunda campaign - and naturally, I would not be left out of the fun. Back in the 90's I had my heart dead set on Van Saar, but never got around to getting into the game. Flash-forward to 2019, and I get the chance to redeem on that ancient desire. Added to that, I managed to get a fine deal on a gang along with their dice and tactic cards, my fate was sealed, and I got a Van Saar gang!
Now, the question is, what shall I do with them?
First up, the games we will be playing will be both Zone Mortalis as well as Sector Mechanicum. I think most of the games, though, will be Sector Mechanicum.
Secondly, the other players will be House Orlock, House Delaque and House Cawdor. Once in a while, there might be rare showings of House Goliath and Escher, too, as two of the other players have these as well.
Thirdly, with that in mind - how should a complete and utter Newbie equip the basic GW gang box of Van Saars? I would, in time, be willing to buy one of the Forge World extra sets, of either Weapon Set 1, 2 or the Shield Set.
What would a nice sample list look like, that would not be full of traps and dead-ends, but that might give good, enjoyable games?
I was thinking something along the lines of:
Alucard Flashheart - Leader
- Bodyglove, Mesh Armour
Champion
- Bodyglove, Mesh Armour
Champion
- Bodyglove, Mesh Armour
Specialist
- Bodyglove, Mesh Armour
Ganger
Ganger
Ganger
Ganger
Juve
I would like to have an energy shield or two, solely because they look like fantastic...but are they worth it?
Cheers for any and all advice! I commence building the first of the gang this weekend (perhaps listening to Morrissey's "First of the Gang"...)
Faithfully,
Master Ciaphas