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Found 2 results

  1. The Host of questionable purgation Word Bearers Legion Hello guys and welcome to my Word Bearers Log. I am starting this in order to keep track of my vows for the Call of Chaosss X and to see if I can finish this army fast. I was planning to use these minis for a loyalist chapter but meeeehhhhhhhhhhh chaos is better for me. Besides they scream Word Bearers everytime I look at them. I still have to do a lot of Green stuff work like candles, scrolls and such but I hope I can make this army work before the end of the Call of chaosss. Anyways here are the units I will work in and a bit of a Fluff description for each one of them. Here are my Dark Apostle, Diabolist (Sorceror) and Coryphaus (Chaos Lord). I still have to find some names for them but since they are the leaders of the Host they are fit to be shrouded in a little of mystery, don't you think? XD These are The Anointed. Each Word Bearers host are bound to have some protectors for their Leaders and this Questionable host wont be the exception. I Am planning to add lots of candles to these as well as some strips of skin for them to write their vows with the blood of innocents. These are The Choir Eternal (counts as Noise Marines) They are devotees to the god of pleasure and spread its word on the many wars the host are bound to fight. Of course, these are the ones that have to be most heavily converted with green stuff and such. The Companions (Chosen). They are the heirs of the work of the Ashen Circle of old. They like to burn stuff, topple monuments and make things blow (like tanks). I was thinking to paint them with the blood red scheme but add some black parts to their hand like scorched by flames. The Blooded Sons (Chaos Marines) Every warband has to have normal chaos marines and these will represent them. I chose to do a shooty squad with heavy bolter, plasmaguns and bolters because I felt I needed some normal strenght ranged support, as well because each time i think of a rank and file marine I picture him with a boltgun instead of a bolt pistol and chainsword. I will add 2 squads of 20 cultists to the host; one with autoguns and flamers and the other one with brutal close combat weapons and pistols, and flamers, but they will come later as I have to finish building them. Lots of gs work in order to make them look less like grey knights, I know but it will be worth the effort in the end, I promise in the name of Lorgar. If you have any suggestion on how to do something or how to decorate them in order to look more chaosy please comment it. Thank you for reading!
  2. Hi all, i am interested in expanding the small number of pre-heresy/heresy era Word Bearers. I painted three and a half squads grey so far, have the characters and true to my core interest in the Word Bearers and Horus Heresy – belief, strife, ambivalence etc. – I aim at portraying the Word Bearers as being on the edge to chaos and its mutating powers. Ideas: So fluff-wise it is clear that it cannot be an all Dark-Brethren or Daemon-Allies force. It should have a solid base of units that are used among all Legiones Astartes. Yet there need to be some units that lean towards the corrupting forces (that are on the edge) or already have stumbled into the oh so powerful darkness. So i decided to go with Chosen Duty plus a number of supporting/standard space marines, a good but not especially big number of tanks and throw in a small number of Gal Vorbak. Gameplay-wise the idea is to use the Leviathan and Vindicators aggressively to deploy the Veterans (re-actively to what the opponent does) and have the standard marines run ('hurried' by the chaplain) and drive the supporting flamers where needed to help clear/grab objectives. Lorgar, the diabolist and Gal Vorbak levitate and (try to) get the big fish. Questions: So it is pretty clear by now i guess that i do not play tournaments. Still I want a list that is not tabled every day. Or rather: I want to have a very fluffy and strong list. What are the list's weaknesses? Any legal issues i missed? Any units you think i will need, but that I left out, because I am even worse with military strategies than Lorgar? Should I re-distribute the characters somehow or do they fit well where they are (fluff/gameplay). The one change I thought of was flamers -> Gal Vorbak. I like the Support Squad (flamers) for fluff reasons, but it could be thrown out in favor of doubling the number of Gal Vorbak, if that makes a terrible list much better. Point wise that is pretty efficient and it would grant me the points to give Dark Channeling to the big blob of marines plus beef up vehicles. Yet this takes the number of scoring units down a little bit or quite a bit depending on the roll. List: Looking forward to your feedback. Thanks!
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