Jump to content

Search the Community

Showing results for tags 'Zombie Apocalypse'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • ++ GUESTS, ADVERTISERS, AND LOGGED OUT MEMBERS ++
    • + REGISTERING AN ACCOUNT +
    • + RECOVERING ACCESS TO YOUR ACCOUNT +
    • + ADVERTISING AT THE B&C +
  • ++ COMMUNITY ++
    • + NEWS, RUMORS, AND BOARD ANNOUNCEMENTS +
    • + AMICUS AEDES +
    • + EVENTS +
    • + INTRODUCE YOURSELF +
  • ++ SITE FEATURES ++
    • Articles
    • Blogs
    • Clubs
    • Downloads
    • Gallery
  • ++ FORGE ++
    • + GENERAL PCA QUESTIONS +
    • + WORKS IN PROGRESS +
    • + HALL OF HONOUR +
    • + TUTORIALS AND HOW TO'S +
  • ++ IMPERIUM ++
    • + ADEPTA SORORITAS +
    • + ADEPTUS ASTARTES +
    • + ADEPTUS MECHANICUS +
    • + ASTRA MILITARUM +
    • + IMPERIAL KNIGHTS +
    • + TALONS OF THE EMPEROR +
    • + THE IMPERIUM OF MANKIND +
  • ++ CHAOS ++
    • + CHAOS DAEMONS +
    • + CHAOS KNIGHTS +
    • + HERETIC ASTARTES +
    • + REALM OF CHAOS +
  • ++ XENOS ++
    • + AELDARI +
    • + DRUKHARI +
    • + GENESTEALER CULTS +
    • + LEAGUES OF VOTANN +
    • + NECRONS +
    • + ORKS +
    • + T'AU EMPIRE +
    • + TYRANIDS +
  • ++ STRATEGIUM ++
    • + OFFICIAL RULES +
    • + TACTICA +
    • + LIBER VICTORUM +
  • ++ THE HORUS HERESY ++
    • + AGE OF DARKNESS +
    • + ADEPTUS TITANICUS +
    • + AERONAUTICA IMPERIALIS +
    • + LEGIONS IMPERIALIS +
    • + WARHAMMER: THE HORUS HERESY +
  • ++ IN THE GRIM DARKNESS OF THE FAR FUTURE ++
    • + OTHER GAMES +
    • + THE BLACK LIBRARY +
  • ++ FAN-MADE ++
    • + THE LIBER +
    • + HOMEGROWN RULES +
    • + SPECIAL PROJECTS +
    • + FAN FICTION +
  • ++ ORDO ADMINISTRATUM ++
    • + ABOUT THE COMMUNITY +
    • + BOLTER AND CHAINSWORD 101 +
    • + BUG REPORTS +
    • + THE SUGGESTION BOX +
  • Brotherhood of the Lost's Discussions
  • The Crusade Club's Rules Development
  • The Crusade Club's Saint Katherine's Aegis Campaign
  • The Crusade Club's General Discussion
  • North America's Discussions
  • South America's Discussions
  • Europe's Discussions
  • Asia's Discussions
  • Africa's Discussions
  • Australia's Discussions
  • 40K Action Figure Afficionados!'s Custom Figures
  • 40K Action Figure Afficionados!'s Fun Photos/Poses
  • + The Battles for Armageddon +'s Which War is Which?
  • + The Battles for Armageddon +'s Useful links
  • + The Battles for Armageddon +'s Discussions
  • +Some Things Are Best Left Forgotten+'s Topics
  • The Cabal of Dead Ink's Submissions Box
  • Oldhammer 40k's Oldhammer Discussions
  • Indomitus's Discussion
  • Metal Head Armory's Who is Who
  • Metal Head Armory's Horus Heresy
  • Metal Head Armory's Necromunda
  • Metal Head Armory's 40k
  • Metal Head Armory's Slow Grow League by MHA
  • Shadow War: Imperium's Discussion
  • Guerrilla Miniature Games's YouTube Videos

Categories

  • Painting & Modeling
    • Decals
  • Game Systems
    • Warhammer 40,000
    • Adeptus Titanicus: The Horus Heresy
    • Aeronautica Imperialis
    • Age of Darkness - Horus Heresy
    • Battlefleet Gothic
    • Epic
    • Gorkamorka
    • Inquisimunda/Inq28
    • Inquisitor
    • Kill Team
    • Necromunda
    • Shadow War: Armageddon
    • Space Hulk
    • Warhammer 40,000 Roleplaying Games
    • Other Games
  • Background (Lore)
    • Tools
  • Other Downloads
    • Army List Templates
    • Desktop Backgrounds
  • Legio Imprint
  • Oldhammer 40k's Oldhammer Files
  • Indomitus's Files
  • Shadow War: Imperium's Files

Calendars

  • Community Calendar
  • Warhammer Mt Gravatt Championship Store, Brisbane's Championship Store Events
  • North America's Calendar
  • South America's Calendar
  • Europe's Calendar
  • Asia's Calendar
  • Africa's Calendar
  • Australia's Calendar

Categories

  • DIYs
  • Editorials
  • Homegrown Rules
  • Lore
  • Product Reviews
  • Site Help Files
  • Tactica
  • Tutorials
  • Miscellaneous

Blogs

  • Noserenda's meandering path to dubious glory
  • Evil Eye's Butterfly Brain Induced Hobby Nonsense
  • The Aksha'i Cruentes - A World Eaters Crusade Blog
  • Waffling on - a Hobby blog about everything
  • + Necessary Ablation: apologist's blog +
  • I am the Very Model of a Modern Major Hobbyist
  • Liber Bellum
  • +Cooling the Rage+ Majkhel's blog
  • Drakhearts - Hobby blog and general musings
  • CFH test blog.
  • The Motive Force Was Inside You All Along
  • Spazmolytic's Trip into the Void
  • Wandering the Void
  • Skirmish Mats Product and Company News
  • Khornestar's Amateur Blood Blog
  • Its the Horus Apostasy, not Horus Heresy....
  • GreenScorpion Workbench
  • Flitter Flutter Goes the Hobby Mojo
  • The Yncarne's Hand
  • Conversions and Scratch Building Madness
  • Ordo Scientia
  • Doobles' slow grind to inbox zero
  • Death Angel
  • WAR's Blog
  • Xenith's Hobby Hangout
  • Brother Nathans...everythings...
  • Killersquid's Chaos Knights
  • 40K Feast & Famine
  • The Black & Red: An Accounting of the Malexis Sector and the Nihil Crusade
  • Plz motivate me blog
  • Wraithwing's Primaris Space Wolves - The Blackmanes
  • Brother Casman's Meanderings
  • Old Misadventures in Sci-Fi
  • My 40kreativity blog ( mostly art )
  • The Archives of Antios
  • Straight Outta the Warp - A Brazen Claws Blog
  • Lord Sondar
  • The Strifes of the Matteus Subsector
  • Some Little Plastic Homies
  • immortel
  • General hobby blog
  • Moonreaper's Lore Introspections and Ideas
  • Snakes of Ithaka Hobby Blog
  • McDougall Designs News blog
  • Grotz Hobby Hole Commissions
  • Stealth_Hobo's Hobby Blog (Imperial Fists and Other Stuff)
  • Wall A & B1 up to damp course
  • ZeroWolf's Hobby Madness
  • Saucermen Studios - 3D Printable Terrain
  • TTCombat Paints and Ultramarines
  • Bouargh´s miniatures´ closet clean-up
  • Faith and Teef, a toaae blog
  • Here There Be Monsters
  • Cult of the Octanic Blade - tinpact's Drukhari
  • Sons of the Dawn
  • Maybe this will help
  • Ashen Sentinels - an Ultima Founding Space Marine Chapter
  • Sanguine Paladins Hobby Blog
  • Silver Consuls-Rise to Glory
  • Gaston's Salamander Cult: A GSC Blog
  • A hobby journey for the Horus heresy
  • selnik's hobby blog
  • Tyriks's Tyranids
  • Halandaar's Badab Blog!
  • Saracen's Batreps
  • milddead’s Deathguard
  • TC's Odds and Sods
  • The Order of the Broken Arrow
  • Sporadic Hobby Thoughts
  • TheArtilleryman's Fighting Machines
  • Hobby And Design
  • Wormwoods' Various Projects
  • The Observation Post
  • the blog that will probably be renamed
  • Domhnall's hobby goodness
  • Tomcat's WH40K Laser Creations
  • Armata Strigoi
  • Zulu.Tango's Hobby Blog
  • Oni's work at work blog
  • Mazer's Model Meanderings
  • Sven's Hobby
  • Murder Cursed
  • Bolter and Chainsword online conference
  • The Thalassians
  • Uncle Mel's Ramblings

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


Website URL


ICQ


Yahoo


Jabber


Skype


Discord


Location


Interests


Faction


Armies played


CustomTitle

Found 3 results

  1. From the album: Hive of the Dead

    Map for scenario 1 (Quarantine) of the Hive of the Dead: Lone Survivor mini-campaign. Can be created using the tiles in the 3rd/4th edition Space Hulk games.
  2. From the album: Hive of the Dead

    Logo for the "Lone Survivor" portion of the Hive of the Dead series (uses modified Space Hulk rules)
  3. Is self-isolation getting you down? Well at least you don't live in the Imperium of Mankind. On a hive world. That is overrun with Plague Zombies. Here's a little solo scenario you can play if you have Space Hulk (or a lot of gumption). It's still a work in progress, so I'm sure feedback from other hobbyists will help make it better. The hive world of Demaras Tertius is gripped by terror as a mysterious pandemic sweeps through the hives. None know how it started, with rumors ranging from a virus brought by a visiting rogue trader ship to cults worshipping dark powers to experiments by less savory noble houses. The victims of the plague fall ill for several days, sometimes only hours, before they succumb to fever and die. Then they rise again to eat the flesh of the living. All the efforts of the planetary leaders to defeat the pandemic have failed and order is given for everyone to shelter in place. You are the lone survivor of a band of hivers from deep within the hive. You salvaged what you could from the corpses of your compatriots, but you are down to your pistol, one spare magazine, your combat knife, and your armour. Caught within the underhive, you must make your way through zombie-infested levels if you hope to avoid becoming one of the unliving. This mission is designed to be played solo, with the Plague Zombies and blips performing pre-scripted actions. If you have an opponent available, this can be a two-player game. FORCES & DEPLOYMENT Survivor: The Survivor player has a single model at either one of the starting points indicated on the map. Plague Zombies: The Plague Zombies start with 4 blips at the starting points indicated on the map. In addition, four unidentified contacts are placed on the spaces indicated on the map, marking them to identify that they are not Plague Zombies. The Plague Zombies will receive one reinforcement blip each turn until the Survivor crosses Danger Trigger A, after which the Plague Zombies will receive two reinforcement blips each turn. Roll 2D6 for each reinforcement blip, bringing the blip into play at the Plague Zombie entry area with that number. Place an objective marker on each of the points indicated on the map. SPECIAL RULES Mindless Dead: Blips that start on the map or which enter as reinforcements are unaware and will act in a limited manner each turn. When a Plague Zombie or blip becomes Aware of the Survivor, they will act as normal. Plague Zombies and blips that are Aware should be indicated with a marker. Refer to the rules for each game system. The Outbreak Just Started: When blips are converted, any that have a “3” are counted as having a “1.” Don’t Make a Sound!: Any noise will alert the Plague Zombies to the Survivor’s presence. The Survivor accrues 1 Noise token each time they move more than 3 spaces or open/close a door. If the Survivor uses a weapon, 1 Noise token is accrued for each D6 die rolled To Hit. At the end of the turn, add all of the Noise tokens. Roll 1D6 for each unaware Plague Zombie or blip that is on the table. If the result is equal to or lower than the total number of Noise tokens the Survivor accrued that turn, that Plague Zombie or blip becomes aware. In addition, roll 1D6 to see if other Plague Zombies are alerted. The Plague Zombies will receive double the normal number of reinforcements the next turn if the result is less than or equal to the total number of Noise tokens the Survivor accrued that turn. The additional reinforcements will automatically enter the board at the Plague Zombie entry area that is closest to the Survivor, and they will enter the map Aware. Shoot Them in the Head: Each time the Survivor kills a Plague Zombie, accrue a Kill token. For every three Kill tokens the Survivor accrues, the odds of the Survivor making a headshot against a Plague Zombie is improved by 1, to a maximum of +3. Limited Ammunition: The Survivor has limited ammunition. The Survivor starts with a combat knife, an autopistol with 15 rounds, plus an autopistol reload of 15 more rounds. Each time a ranged weapon is used, expend ammunition equal to the number of shots fired. A weapon may not be used once all of its ammunition is expended unless the Survivor uses the appropriate reload. Caches: Various caches are scattered throughout the map. A Survivor may open a cache if they are in a space adjacent to the space in which the cache is located. Roll 1D6 and consult the chart below for the result.Autopistol reload (full) Autopistol reload (2D6-1 rounds) Autopistol reload (1D6 rounds) Nothing useful Shotgun reload (1D6 shells) Shotgun with full ammunition Unidentified Contacts: You can detect the presence of others that might not be Plague Zombies. When you get line of sight to an Unidentified Contact marker, roll 1D6 and consult the chart below for the result.Plague zombies devouring a corpse – convert 2 blips Plague zombies devouring a corpse – convert a blip 1 Plague zombie Terrified citizen – they run away Corpse – nothing useful Corpse with a cache – if result includes a weapon or reload, only has 1D6 rounds/shells Plague Virus: If the Survivor successfully leaves the map via the Survivor exit point at the end of the game, roll a D6. If the result is less than or equal to the total number of Infected tokens they have accrued, the Survivor has been infected by the plague virus and will eventually become a Plague Zombie. VICTORY The Survivor player wins if the Survivor escapes the map at the Survivor exit point without becoming infected. Any other result is a loss. WHAT YOU'LL NEED 1 Survivor mini (I'm using an old Space Marine Scout with bolt pistol and close combat weapon, but you can use any similarly armed model such as a ganger from Necromunda, an Astra Militarum trooper with a laspistol and close combat weapon, etc.). A bunch of zombie miniatures (20+, the more, the better). If you don't have Games Workshop zombie miniatures, and 25-32mm zombie miniatures from other manufacturers/games (such as Zombicide) should work just fine. Alternately, you can just use some sort of markers or standees for the zombies. 15x Tokens or markers to keep track of ammunition. 8x Tokens or markers to keep track of ammunition (just in case you find a shotgun). 6x Tokens or markers to keep track of noise. 20x Tokens or markers to identify Plague Zombies or blips that are unaware. 9x Tokens or markers to keep track of the number of Plague Zombies you kill. 4x Tokens or markers to keep track of pistol reloads. 4x Tokens or markers to keep track of shotgun reloads. 2x Cards, 1 for if you have a chainsword, 1 for if you have a shotgun. You don't need all of the tokens/markers. You could easily just keep notes on a sheet of paper. I'm working on a tracker like the Mission Status Display in Space Hulk to remove the need for all of the tokens/markers. I'll make that available for download once I get it ready. The map is pretty big, so it's in the HIDDEN tags. Hidden Content I'm assuming that anyone playing this has 3rd/4th edition Space Hulk and is familiar with the rules, so all I'll present below are the differences that apply here. I'm working on a full rulebook for this, but that's taking some time to do. If it's not mentioned here, assume that it works exactly as it's described in the Space Hulk rules.The Survivor can search a cache for 1 AP. (I really should add this to the Reference Sheet.) Blips do have facing. I use the small circle on the blip as the direction indicator. This is important because Unaware blips have to be able to draw line of sight to the Survivor in order to become Aware. Plague Zombies and blips that are Unaware become Aware if they can draw line of sight to the Survivor or if a noise check makes them aware of the Survivor. Blips don't lurk outside a Plague Zombie Entry Area. They move onto the board for 1 AP (and may continue moving or take other actions if they have more APs). If the Survivor wins in Close Assault, the Plague Zombie isn't killed unless the Survivor player rolled at least one 6 (getting into Close Assault with Plague Zombies isn't a good idea unless you know what you're doing). Here's the reference sheet with the APs and attack data: Hidden Content You should be able to play with everything above. If there's anything I missed, or if anything is screwed up, please let me know so that I can fix it above and in the Rulebook/Scenario Book. Happy Zombie Hunting!
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.