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  1. Welcome brothers of the long war! With the leak of the new rules chaos rises! And from this chaos comes opportunity! I genuinely think this edition has made jump packs one of the go to for chaos space marines. Just to clarify Raptors and anything with a jump pack can now what used to be called deep strike into combat at the start of any phase anywhere on the board without scattering as long as they are at least 9 inches away from any enemy model. Warp talons can do the same but you cannot fire overwatch on them the turn they arrive. So as a night lords player I thought we could discuss ways to best utilize raptors, warp talons and jump lords and sorcerers in 8th. My idea of utilizing them would involve dropping a sorcerer and a jump lord with two squads of 10 melta raptors back table casting warptime to get your raptors into position. I would use the warp talons as straight up hq hunters Power swords are only 4 pts each now so you could have a jump lord using one for 97 points! I would favor larger groups of raptors over msu unless fighting a tank heavy list to spam melta.
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