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Scouts [Rule] + Infiltrate


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Nope.

 

While they are called Space Marine Scouts, they do not benefit from the Scouts Universal Special Rule.

 

So they may Infiltrate, but gain no special moe before the game.

 

Scout Bike Squadrons may use the Scout move, but cannot Infiltrate.

  • 4 months later...

That doesn't make sense though, it even says in the rule book under the scout special rule "any scouts in the army may be deployed at the start of battle". I would find it difficult to suggest that space marine scouts are not considered scouts, their name is actually "scout". Have I missed somthing in the rule book that specifically states scouts are exempt from the scout rule, and if not then is this a well agreed standpoint that scouts do not have the scout rule or is it games workshop yet again not writing the rules clearly?

 

Thanks, sorry if this is an obvious question, I have only just started collecting space marines.

The name of the unit does not really dictate what special rules the unit has.

 

I mean, consider the Warhound. Technically, it is named the Warhound Scout Titan--but you wouldn't presume that it has the Scout universal-special-rule, would you?

 

In the end, everyone basically agrees that Space Marine Scouts do not have the Scout USR. They get Infiltrate to represent their scoutiness instead. This does not appear to be a case of oversight on the part of GW, either.

The scout move is part of the scout special rule. space marine scouts do not have this rule. space marine scout bikers DO.

 

if you have the codex: space marines, look at the entry for the scout bike squad under fast attack. note that there is a special rule: scouts, where under the scouts TROOP choice the special rule is Infiltrate.

 

the BGB has a list of special rules just after the vehicle section. There is a list there of all the rules available to many armies - including scouts, infitrate, turbo-boosters, and they shall know no fear, etc... the scouts rule allows for the "scout move" before the game, being a squad called scouts, while confusing, does NOT give the ability. other "scout" rules units in the game are IG sentinels and tau pathfinders (there are more but these spring to mind).

  • 1 year later...

Ok, To even say that scouts don't have the scout special rule is a little to RAW for me. To even think that this is not just an oversight or typo, is stretching it.

 

This seems to have been rectified in the 5th edition C:SM, and it clearly states that both scouts and scout bikers have both infiltrate and scout special rule, see for yourself. This thread is a little old (1 year), but just to clarify. :blush:

My C:SM has scout listed under the Scout Squad as well. It is fairly new and also has a stat line of an Apothecary, which I have seen arguments whether there is a difference between a veteran and an Apothecary, I am assuming that things have been added to later printings of the current ed. of C:SM.

this whole thread is over a year old - what's the reason for its resurrection? the rules are expected to change a bit between rulebook and codex revisions, which have both occurred in that time.

 

jsutter - as of now there is only one version of the current C:SM (5th edition). the errata released earlier this week by GW includes lines to be changed in the next printing, but nothing consequential to this topic (little of any note, really). the apothecary is not a "veteran" and is not allowed "veteran" upgrades, only a space marine bike (with the rest of the Command Squad unit).

That was an example of Necro posting gone wrong, I guess. :D Now, with the recently released new Codex Space Marines, Scouts and Scout Bikes have gotten the "Scout" special rule. Previously, they didn't have it, which was not a typo or a mistake. It was a case of an unfortunate choice of title for a universal special rule first introduced by Imperial Sentinels and never before seen on Space Marine Scouts. And now the Scouts have gotten a new ability.

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