Phal Brannon Posted January 16, 2008 Share Posted January 16, 2008 Hey all, I'm currently trying to produce a Codex for my beloved Black Talons and as they're reasonably new to the services of the ruinous powers i thought the best way to reprisent this is a kind of halfway house between Codex SM and Codex CSM So why do the Black Talons warrant a Codex? Well I appreciate the effort of Games Workshop to cater for us Renegade Marines with the latest version of Codex Chaos Space Marines but having the feeling that a recently turned renegade chapter wouldn’t be fielding Defilers, Daemon Princes and the like kept nagging at me and of course why on terra would they dispose of all the latest equipment that they have had the use of for thousands of year’s? Of course if you ignore the Name this Codex could be used by any freshly recruited Renegades. I'll be trying to keep it well balance ie: not just omitting the weak units and filling it with all the best options and i'd like to keep the number of units choices to no more than the current Codex SM So am I justified in doing this? Would this be a fare way to reprsent the chapters that have recently turned? Would you play against me using this Codex providing you deem it to be as balanced as the SM and CSM Codex's? I'm looking for as much input and help as possible on this one guys so please give ideas and comments. Link to comment https://bolterandchainsword.com/topic/127727-codex-black-talons-renegades/ Share on other sites More sharing options...
Night Stalker Posted January 19, 2008 Share Posted January 19, 2008 is BT a codex chapter ? if yes then create codex organisation structure etc, then lower their pts cost by 1 for each marine[not CM - give him fearless][2 for veterans, termis, assault squad] increase their LD by 1. cut ATSKNF and some other stuff[chaplains have low rate of survival i heard][techmarines might need new entry and change]. include lesser/greater deamons,icons. and some flavour options and you're set. Link to comment https://bolterandchainsword.com/topic/127727-codex-black-talons-renegades/#findComment-1472273 Share on other sites More sharing options...
Brother Tyler Posted January 19, 2008 Share Posted January 19, 2008 I could see this as a project for developing a Codex: Renegades or something like that vice being specific to your DIY Chapter. It would be a very interesting project. You might then personalize it a bit for the Black Talons. I'd play against you in friendly games if I thought the codex was balanced. Link to comment https://bolterandchainsword.com/topic/127727-codex-black-talons-renegades/#findComment-1472342 Share on other sites More sharing options...
Mulceber Posted January 19, 2008 Share Posted January 19, 2008 Yep, I agree, it's a great idea. First unit I'd recommend getting rid of in the SM 'dex would be the chaplain. They'd almost certainly kill them. One bit of advice - when you write this codex, write it like the new style codices, rather than the old ones. That way it'll hopefully survive the next codex rewrite. -Mulceber Link to comment https://bolterandchainsword.com/topic/127727-codex-black-talons-renegades/#findComment-1472470 Share on other sites More sharing options...
Phal Brannon Posted January 21, 2008 Author Share Posted January 21, 2008 Thanks for the responses guy's, Night Stalker. Whats the basis for cutting their cost by one point and increasing ther Ld? As for the rest you're spot on with most of the stuff i'm thinking. Brother Tyler. I'd be more than happy for us to develope this Codex for the broader renegades and i can still use it as the core of my Codex and just add my BT background, fluff, modeling tips and all the Usual page fillers. Mulceber. Yeah i did consider using Chaplains as Apostle's (as i do love chapie's) but I'm thinking thats really a Word Bearers thing and their fluff justifies that, It would be to hard to Justify for my Black Talons or any other renegades really, Although i Could probably write up some fluff for my Black Talons where one chaplain turns his back on the emperor and add him to my Special Character entries. I do intend writing it in the same format as Codex chaos marines eg: all the wargear options for the model/unit will be in the army list entry. As you say, it'll hopefully survive the next codex rewrite. Right on to the Army List entrys, This is just a rough idea of what i'm thinking of using as our unit options so by all mean's feel free to suggest additions or removal of units. HQ. Chaos Captain (using Lords Stats and modifided wargear) Sorcerer Elites. Terminator Squad. Terminator Assult Squad. Veterans/Chosen. Tech Marine. Troops. Tactical Squad. Khorne Squad. (As Khorne Berserkers in C:CSM) Nurgle Squad. (As Plague Marines in C:CSM) Tzeetch Squad. (As Thosand sons in C:CSM) Slaanesh Squad. (As Noise Marines in C:CSM) Scouts. Rhino Transport. Drop Pods. Fast Attack. Assult Marines. Land Speeder. Bikes. Heavy Support. Devs/Havocs Predator. Vindicator. Land Raider. Daemons. Greater. Lesser. Ok guy's? Cheers Phal. Link to comment https://bolterandchainsword.com/topic/127727-codex-black-talons-renegades/#findComment-1473872 Share on other sites More sharing options...
Mulceber Posted January 21, 2008 Share Posted January 21, 2008 Looks pretty good. I have a suggestion for the troops choices though: Instead of having berzerkers, plague marines, etc. why not have just standard space marines, but with the ability to take marks (or banners, as they're called in the new Chaos 'dex)? This would represent the fact that they're new to chaos, and while various squads have devoted themselves to the gods, the gods haven't bestowed the same kind of gifts on them that they have on their older devotees like the World Eaters and Death Guard. To make it more potent, you could also give the ability to take a mark to all squads and even IC's. -Mulceber Link to comment https://bolterandchainsword.com/topic/127727-codex-black-talons-renegades/#findComment-1474106 Share on other sites More sharing options...
Night Stalker Posted January 21, 2008 Share Posted January 21, 2008 @Phal Brannon: SM cost - obvious. CSM in 3ed had cost SM-1 and +1 LD [to make u for ATSKNF - which i suggest you to cut] but if you see new CSM codex chaos raptors are 2 points less expensive then assault marines. just treat it as a rule - +1LD but loss of ATSKNF. Or use simple entries from C:CSM for Raptors,Havocs,Bikers and Basic Troopers[just rename them]. for veterans i suggest to use DA veterans [they are fearless and should suit your fluff] about list - as recent renegades i doubt that they will have so good supply to fill their ranks with dedicated cult troops [NM,PM,KB,TS] - maybe make them not counting for minimal Troops requirement. icons are ok imo. about scouts - elites? Link to comment https://bolterandchainsword.com/topic/127727-codex-black-talons-renegades/#findComment-1474189 Share on other sites More sharing options...
Phal Brannon Posted January 21, 2008 Author Share Posted January 21, 2008 This would represent the fact that they're new to chaos, and while various squads have devoted themselves to the gods, the gods haven't bestowed the same kind of gifts on them that they have on their older devotees like the World Eaters and Death Guard. Good point Mulceber. And to represent the above Troops. Tactical Squad. (As Chaos Space Marine unit with choice of Icons of chaos) Scouts. Cheers Phal. Link to comment https://bolterandchainsword.com/topic/127727-codex-black-talons-renegades/#findComment-1474193 Share on other sites More sharing options...
Phal Brannon Posted January 21, 2008 Author Share Posted January 21, 2008 @Phal Brannon: SM cost - obvious. CSM in 3ed had cost SM-1 and +1 LD [to make u for ATSKNF - which i suggest you to cut] but if you see new CSM codex chaos raptors are 2 points less expensive then assault marines. just treat it as a rule - +1LD but loss of ATSKNF. Ahh you're refiring to third ed :tu: Or use simple entries from C:CSM for Raptors,Havocs,Bikers and Basic Troopers[just rename them]. This is what i had in mind :wub: For veterans i suggest to use DA veterans [they are fearless and should suit your fluff]. Thats a cool idea and merits investigation (I'm not ofay with Codex Dark Angels) about scouts - elites? Are Scouts Elites in the current C:SM? I'm a bit worried of having to many units fighting for the Elite slots. Cheers Phal Link to comment https://bolterandchainsword.com/topic/127727-codex-black-talons-renegades/#findComment-1474210 Share on other sites More sharing options...
Phal Brannon Posted January 25, 2008 Author Share Posted January 25, 2008 Right, As it seem's theres nobody else who wants to change the army list entries (Might be that nobody else cares :tu: ) i shall move on to the unit entries themselves. First off Captain/Lord, Captain/ lord 90 points Ws Bs S T W I A Ld Sv 6 5 4 4 3 5 3 10 3+ Unit Type: . Infantry Number/Squad: . 1 Wargear: . Power Armour . Bolt pistol . Close combat weapon . Frag grenades . Krak grenades Special Rules: . Fearless . Independent Character . 5+ Invulnerable Save Options: . May have one of the following: - Mark of Khorne for 10 pts - Mark of Slaanesh for 5 pts - Mark of Nurgle for 20 pts - Mark of Tzeentch for 15 pts . May replace bolt pistol with a plasma pistol for 15 pts. . May replace close combat weapon with one of the following: - Power weapon for 15 pts - Power Fist for 25 pts - Single Lightning claw for 25 pts - Pair of Lightning claws for 30 pts . May take one of the following: - Storm bolter for 5 pts - Combi-weapon for 10 pts . May take any of the following: - Artificer armour for 20 pts - Melta bombs for 5 pts - Personal Icon for 5 pts . May take one of the following: - Jump pack/Wings for 20 pts - Bike for 30 pts . May instead replace all wargear with Terminator armour, storm bolter and power weapon for 30 pts. in this case may only choose options from the following list: . May have one of the following: - Mark of Khorne for 10 pts - Mark of Slaanesh for 5 pts - Mark of Nurgle for 20 pts - Mark of Tzeentch for 15 pts . May have personal Icon for 5 pts . May replace Storm bolter with a combi-weapon for 5 pts . May replace power weapon with: - Power fist for 10 pts - Chainfist for 15 pts - Single lightning claw 10 pts . May replace his Storm bolter and power weapon with a pair of Lightning claws for 10 pts or a Thunder Hammer and Storm Shield for 20pts. Once again anything to add, remove or change? any input greatly appreciated. Link to comment https://bolterandchainsword.com/topic/127727-codex-black-talons-renegades/#findComment-1477808 Share on other sites More sharing options...
Night Stalker Posted January 27, 2008 Share Posted January 27, 2008 yeah i meant 3ed chaos :whoops: maybe add Thunderhammer/SS option in terminator armour ? about elite scouts - there must be some downsides of heresy ;) Link to comment https://bolterandchainsword.com/topic/127727-codex-black-talons-renegades/#findComment-1479625 Share on other sites More sharing options...
Phal Brannon Posted January 28, 2008 Author Share Posted January 28, 2008 maybe add Thunderhammer/SS option in terminator armour ? Great idea! consider it added. On to the second HQ slot. Sorcerer Points Ws Bs S T W I A Ld Sv 100 5 5 4 4 3 5 3 10 3+ Unit Type: . Infantry Number/Squad: . 1 Wargear: . Power Armour . Bolt pistol . Force Weapon . Frag grenades . Krak grenades Special Rules: . Independent Character . 5+ Invulnerable Save Options: . A sorcerer is a Psyker and must have one of the following psychic powers (models with the Mark of Tzeentch may choose one additional power): - Doombolt for 10 pts - Warptime for 25 pts - Wind of Chaos for 30 pts - Fear of the Darkness for 15 pts - Nurgle’s Rot for 20 pts (Mark of Nurgle only) - Bolt of Change for 30 pts (Mark of Tzeentch only) - Lash of Submission For 30 pts (Mark of Slaanesh only) . May take one of the following: - Jump pack/Wings for 20 pts - Bike for 30 pts . May have one of the following - Mark of Slaanesh for 5 pts - Mark of Nurgle for 20 pts - Mark of Slaanesh for 30 pts . May replace bolt pistol with a plasma pistol for 15 pts . May take any of the following - Melta Bombs for 5 pts - Personal Icon 5 pts - Familiar for 5 pts . May instead replace all Wargear with Terminator armour, Storm Bolter and force weapon for 15 pts. Whilst in Terminator armour he may not use, melta bombs plasma pistol, jump pack wings and bike. In addition, he may replace his Storm bolter with a Combi-weapon for 5 pts. Anything to add, remove or change? any input greatly appreciated. Link to comment https://bolterandchainsword.com/topic/127727-codex-black-talons-renegades/#findComment-1480135 Share on other sites More sharing options...
Phal Brannon Posted January 29, 2008 Author Share Posted January 29, 2008 One more unit entry, This is for Codex Black Talons and would be omitted from Codex Renegades. Elites Talon Guard Talon Guard Terminator 45 pts Ws Bs S T W I A Ld Sv 4 4 4 4 1 4 3 10 2+ Talon Guard Sgt. +15 pts Ws Bs S T W I A Ld Sv 4 4 4 4 1 4 4 10 2+ Unit Type: . Infantry Number/Squad: . 3-10 Wargear: . Terminator Armour . Twin lightning claws Special Rules: . Fearless . Furious Charge Characters: . One model may be upgraded to Talon Guard Sgt. for the cost of 15 pts. Options: One model may replace one of of his Lightning claws for one of the following: - Assault cannon for 20 pts - Heavy flamer for 5 pts If the unit is at full strength (10 man strong) a second model may replace one of his lightning claws with one of the weapons above. Transport: . The squad may have a Land Raider dedicated transport. Any input would be greatly appreciated. Link to comment https://bolterandchainsword.com/topic/127727-codex-black-talons-renegades/#findComment-1480968 Share on other sites More sharing options...
Night Stalker Posted January 29, 2008 Share Posted January 29, 2008 remove veil of time - it is just better warp time - no need for it. also make LoS 30 pts to shut up the whiners :blink: give him might of the heroes ? Talon guar sounds ok. Generic termies should have expensive assault cannon option and storm bolters and power fists LD 10 and [base cost for 5 - 200] [ability to mix weapons] Link to comment https://bolterandchainsword.com/topic/127727-codex-black-talons-renegades/#findComment-1481065 Share on other sites More sharing options...
Phal Brannon Posted January 29, 2008 Author Share Posted January 29, 2008 remove veil of time - it is just better warp time - no need for it. also make LoS 30 pts to shut up the whiners :blink: give him might of the heroes ? Good call, on the veil of time and you're right about the LoS I thought about omitting it completely because of all the whiners it but 30pts should keep them happy, can't remember might of heroes off the top of my noggin but I’ll look into it. Talon guard sounds ok. Sweet. Generic termies should have expensive assault cannon option and storm bolters and power fists LD 10 and [base cost for 5 - 200] [ability to mix weapons] I'll try and get the entry up for these guys tomorrow. Cheers Phal Link to comment https://bolterandchainsword.com/topic/127727-codex-black-talons-renegades/#findComment-1481081 Share on other sites More sharing options...
Brother Hadafix Posted December 20, 2008 Share Posted December 20, 2008 I will look be to this when its more complete, as I left Chaos with the death of dex EoT. Hope you dont mind but may use some of it for an Idea I have for a Traitor Guard list. Link to comment https://bolterandchainsword.com/topic/127727-codex-black-talons-renegades/#findComment-1815118 Share on other sites More sharing options...
Skritz Posted October 11, 2009 Share Posted October 11, 2009 You are making your own Codex for your DIY chapter? Thats cool. I admit I would do the same for my upcoming army (yet still keep the models legal with the regular CSM Codex). Thats all I have to say. Good job and I hope you finish this project, since I think its something more people should do, even if its just for casual games. :D Link to comment https://bolterandchainsword.com/topic/127727-codex-black-talons-renegades/#findComment-2147513 Share on other sites More sharing options...
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