Brother Cambrius Posted February 12, 2008 Author Share Posted February 12, 2008 The history against the Sharom has been shortened and I hope to add more on their history and their beliefs soon, nthe loss of Kairus to maybe the Dark Eldar or the Orks and why they've been rapped on the knuckles by the =][= for being so xenophobic. There may also be a bit about when a chapter close to them turned heresy in more recent times, who try to turn them to heresy as well, only to be purged by the Red Hunters and the Decimators for it. Comments appreciated on my ideas :yes:. Cambrius Link to comment https://bolterandchainsword.com/topic/128388-decimators/page/2/#findComment-1492747 Share on other sites More sharing options...
Brother Cambrius Posted February 12, 2008 Author Share Posted February 12, 2008 Beliefs now added. I'm not sure where I place the initation process of the new members of the chapter. Pointers anyone? Cambrius Link to comment https://bolterandchainsword.com/topic/128388-decimators/page/2/#findComment-1493160 Share on other sites More sharing options...
krieger haggoroth Posted February 12, 2008 Share Posted February 12, 2008 The beliefs seem pretty much standard for any marine chapter. I don't like the subhuman bit, because its a belief shared by just about every canonical chapter, so it seems like you're just stating something everyone already knows. Additionally, i don't like the inquisition bit because many inquisitors share this belief, and enact similar killings all of the time. As for the initiation bit, it really depends on how you want that to work. Is it similar to the standard methods used by other chapters? If so, you probably don't need to talk about it. Is it moulded by religious belief? If so, put it in the beliefs section, or if its just something you want to talk about, the organization section is probably your best bet. However, if it's something really divergent and important to chapter identity, you might wish to make it its own section. k.h. Link to comment https://bolterandchainsword.com/topic/128388-decimators/page/2/#findComment-1493274 Share on other sites More sharing options...
Brother Cambrius Posted February 14, 2008 Author Share Posted February 14, 2008 Thanks Krieger. The Initiation for the scouts has a final test that contains 3 parts. The first test is one of stealth by hiding from the Dreadnought of the Chapter Master in a city environment and placing a fake bomb on him. The second is to assault, where the the initiate must fight against the local predators armed with only a combat knife and a pistol with only 1 shot in it and the third being a shooting and faith challenge where they must shoot fast approaching targets and must answer questions on the divinity of the Imperium and of their Primarch. Sound good? Are you sure that most chapters and the =][= take the sub-human hate as much as the Decimators? To wipe out an entire regiment for "failure to complete objectives" is certainly a very serious crime (isn't it?). Cambrius Link to comment https://bolterandchainsword.com/topic/128388-decimators/page/2/#findComment-1495317 Share on other sites More sharing options...
Commissar Molotov Posted February 14, 2008 Share Posted February 14, 2008 I'm not sure I like your initiation rites. Dreadnoughts aren't that slow or stupid. And a Chapter Master in a dreadnought would be a formidable foe. It weakens your Dreadnought, makes him seem stupid and/or imbecilic if every single initiate in the Chapter as effectively 'killed' him already. It also seems to go against some of the themes inherent in the Space Marines of respecting your elders. Link to comment https://bolterandchainsword.com/topic/128388-decimators/page/2/#findComment-1495336 Share on other sites More sharing options...
Brother Cambrius Posted February 15, 2008 Author Share Posted February 15, 2008 I'm not sure I like your initiation rites. Dreadnoughts aren't that slow or stupid. And a Chapter Master in a dreadnought would be a formidable foe. It weakens your Dreadnought, makes him seem stupid and/or imbecilic if every single initiate in the Chapter as effectively 'killed' him already. It also seems to go against some of the themes inherent in the Space Marines of respecting your elders. Exactly my point Mol, not many aspirants will pass this test so only the best can be chosen. They do still respect their elders and all of the passed initiates must pray for forgiveness for attacking their (former) chapter master. Does the other 2 initation final tests sound ok? The chapter are fleet based so every time a new stack of initiates are recruited, the chapter's in a different system so there are different predators/monsters to fight so they cannot seek advice from others as no-one would have faced them before. Sound good? Thanks, Cambrius Link to comment https://bolterandchainsword.com/topic/128388-decimators/page/2/#findComment-1495764 Share on other sites More sharing options...
Guest Mordray Posted February 16, 2008 Share Posted February 16, 2008 So... your attacking a respected elder and then asking for forgiveness for attacking them because you were ordered to attack them? You actually expect to have more then a handful of marines? because your first practice is likely to eliminate a great deal of other wise damn good warriors simply because their going up against an ancient warrior with hundreds of years of experience guiding each and every movement, not to mention the fact that a great deal of them will be mind blown for the simple fact that their being told to attack someone they are expected to revere, and in the event that they do succeed they are going to still be expected to revere a guy they just effectively killed... ... So they just proved that their better then someone they are supposed to have respect... yeah you've got the basis for rebellion right there. On top of that your recruits are going to be so few that your not going to ever have more then a handful of recruits and recovering from losses would be almost impossible. the second & third stages are essentially fine, I'd be careful about the second one though as you'll lose a lot of precious gene-seed to those beasts if their too tough (even the SW normally wait until you've got some experience before they send out to kill a gray wolf). I can see it now... :) Brother Seth sits among his peers having passed the test to join the chapter he and his four brothers had passed the tests and were set to join the chapter tonight in their acceptance ceremony they were already adjusting to their new suits of powered armor their minds were troubled by the events of the last week especially the first trial... the dreadnought of the previous chapter master had been their target and each had placed a bomb on it effectivly they had killed one of the elders warriors they were to aspire to and yet they could not shake the question, 'If he was aspired to then why was I, a novice, able to kill him?' They expressed their concerns long into the night and come morning they had made their decision this was heresy. Who were these old men that fell to them to expect their respect? In the coming weeks the five mingled and began to spread their revelation among the younger members of the chapter slowly working to undermine the old fools that ran the chapter. What else could be expected when elders to be respected are beaten in battle by the very young and impressionable? Link to comment https://bolterandchainsword.com/topic/128388-decimators/page/2/#findComment-1496465 Share on other sites More sharing options...
Commissar Molotov Posted February 16, 2008 Share Posted February 16, 2008 Yeah, that's pretty much what I was thining, though not quite how I would've expressed it. You've pretty much got to ask yourself a question - how many brand new initiates would be able to kill a Chapter Master? It runs the risk of either making your recruits sound uber-fantastic, or your Chapter Master seeming idiotic and incapable. Link to comment https://bolterandchainsword.com/topic/128388-decimators/page/2/#findComment-1496525 Share on other sites More sharing options...
Brother Cambrius Posted February 16, 2008 Author Share Posted February 16, 2008 OK, I've seen the light here, no bombing the venerable dreadnought (by order of Mordray and Commissar Molotov's Inquisition ). Regarding the second test, the initates haven't been given the geen seed yet as their only aspirants. I'll need to edit that part so it doesn't mean that scouts full of gene-seed are being outnumbered 10-1 by ravaging monsters. Do you guys have any idea for another possible form of a stealth test? Sensors and booby traps will definitely come into play and I'm thinking of maybe having laser sentinels hidden around a bio dome where the only exit is through the city/jungle/arctic environment and through the booby traps which are activated by sound/light/shadow sensors. Sound reasonable? Cambrius Link to comment https://bolterandchainsword.com/topic/128388-decimators/page/2/#findComment-1496909 Share on other sites More sharing options...
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