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Ad Mech Sentinels


iamnothere

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Here's a little project I've been working on for the Damoclese Gulf Crusade in May:

 

http://i226.photobucket.com/albums/dd317/iamnothere_bucket/DSC00118.jpg

 

It's my take on Wardens - fast sentinels if you've not seen the rules pack.

 

http://i226.photobucket.com/albums/dd317/iamnothere_bucket/DSC00113.jpg

 

See if you can guess where I got some of my inspiration from

 

http://i226.photobucket.com/albums/dd317/iamnothere_bucket/DSC00112.jpg

 

I kept the arms flexible for easy carrying.

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https://bolterandchainsword.com/topic/129942-ad-mech-sentinels/
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Where's the download? I can't find it on the tempus fugitive's site.

 

Ah. Never mind. Found the link further down this forum. :D

 

Now I've seen the stats I can comment on the model. The arms seem too big for what's essentially a fast sentinel without significant combat attacks.. If you're going for the dangling tentacles it might be better designed as one of the landspeeder wardens.

Yep, no sentinel really has any combat power but it looked cool so I went with it.

 

I think Ulfhedin is changing that entry to seperate Speeders and Sentinels, one blatantly outclasses the other hands down. :teehee:

 

This will also double as a drop sentinel (heavy flamer ready to go) with the hardened fighter doctrine in my guard list, which is where the spikey stuff comes in. :cuss

  • 5 months later...

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