Lord Moegnar Posted May 2, 2008 Share Posted May 2, 2008 Eversince I got into chaos I liked 2 armies World Eaters + Iron Warriors as I was new I opted for WE as they seemed the easier choice. Now I've started an IW force but Codex: CSM just doesn't work for IW I thought i'd take a wack at my own home grown codex. Here goes: HQ Warsmith – 90pts 5 6 4 4 3 5 3 9 3+ Equipment Power armour, Bolt pistol, Boltgun, CCW, Frags, Kracks, Bionics Special rules: Fearless, Independent character, 5+ Inv save, Options: May take Mark the Dark Mechanicus for 15pts May take 1 Servo Arm for 30pts or a Servo Harness for 75pts May replace bolt pistol with plasma pistol for 15pts May replace CCW with: power weapon for 15pts power fist for 25pts single lightning claw for 25pts two lightning claws for 30pts master crafted power weapon 30pts May take one of the following: Twin-Linked bolter for 5pts Combi-Weapon for 10pts May take Melta-Bombs for 5pts May take one of the following: Jump Pack for 20pts Bike for 30pts Arch Obliterator – 100pts 4 5 4 4 2 4 2 9 2+ Wargear: Single Chain-Fist Oblit-Weapons: (one per turn from lascannon, multi-melta, Plasma Cannon, Twin-Linked plasma gun, twin-linked melta-gun or a Heavy Bolter) Bionics Special Rules: Fearless 4+ inv save Slow and Purposeful Deepstrike Option: May take Mark of the Dark Mechanicus for 15pts Cyber prince - 160pts 7 5 6 5 4 5 4 9 3+ Wargear: Kai gun, Power fist, Cybernetics Special Rules: Fearless Inv Save 5+ Eternal Warrior Options: Anti-Grav Pack/Mechanical Wings for 20pts Elites 0-1 Obliterators (see chaos codex) Chosen (see chaos codex) Cyborgs 26pts per man (squad size 5-10) 4 5 4 4 1 4 1 9 3+ Cyber champion +10pts 4 5 4 4 1 4 2 9 3+ He may take a single Servo Arm for 30pts Wargear: power armour, Boltgun Options: May take Mark of the Dark Mechanicus for 15pts Two models may replace their bolters with one each of the following Heavy bolter for 15pts, missile launcher for 20pts, auto cannon for 20pts, lascannon for 35pts, Troops Iron Warriors 15pts per man (5-20 men in a squad) 4 4 4 4 1 4 1 8 3+ Aspiring champion +15pts 4 4 4 4 1 4 2 9 3+ Wargear: Boltgun, Power armour Options: Champ may replace bolter with the following: Twin-Linked Bolter for 5pts, Combi-Weapon for 10pts, Power Weapon and Plasma pistol for 30pts or Power Fist and Plasma pistol for 40pts He may take meltabombs for 5pts He may take Terminator Armour w/ Chain-Fist and Twin-Linked Bolter for 35pts He may take a single Servo Arm for 30pts One Iron Warrior may replace his Bolter with one of the following: Plasma Gun for 15pts, Meltagun for 10pts, Flamer for 5pts If the squad numbers 10 or more models, a second Iron Warriors may replace his Bolter with one of the following: Autocannon for 10pts, Heavy Bolter for 10pts, Lascannon for 20pts, Plasma gun for 15pts, Meltagun for 10pts, Flamer 5pts One model may be given the Icon of the Dark Mechanicus The squad may take a Chaos Rhino dedicated transport. Fast Attack Android 40pts each (1-3 per squad, must be split in to the minimum amount of squads possible) 3 0 5 5 3 3 D6 9 – Special Rules: Fearless, Slow and Purposeful, Mindless Iron Eagles 20pts each (5-20 per squad) 4 4 4 4 1 4 1 8 3+ Champion +15pts 4 4 4 4 1 4 1 9 3+ Wargear: Bolter Power Armour Jump Pack Options: The champ may replace his bolter with one of the following: Bolt Pistol + Chainsword for free (May replace his bolt pistol for plasma pistol for 15pts extra) Bolt Pistol + Power Sword for 15pts (May replace his bolt pistol for plasma pistol for 15pts extra) Bolt Pistol + Power Fist for 25pts (May replace his bolt pistol for plasma pistol for 15pts extra) One model may take an Icon of the Dark Mechanicus for 15pts Up to 2 Eagles may replace their Bolter with one of the following: Plasma Gun for 15pts per model Meltagun for 10pts Flamer for 5pts per model Heavy support Vindicator 125pts Wargear: Hull mounted demolisher cannon Smoke launchers Search light Dozer blade Options: Extra armour for 15pts Dirge caster for 5pts One of the following pintle-mounted weapons Twin linked bolter 5pts Combi weapon for 10pts Havoc launcher for 15pts Basilisk (see imperial guard codex) Chaos Land Raider (see chaos codex) Defiler (see chaos codex) Chaos Predator (see chaos codex) Oblitorators (see chaos codex) Chaos Havocs (see chaos codex) Extra Option: One model may be given a Multi-Melta for 20pts Orbital bombardment 100pts S5 AP4 Follows the same rules as orbital bombardment in the warhammer 40,000 codex. Special rules Mark of the Dark Mechanicus - The model recieves +1 to their BS The Dark Mechanicus Techpriest 60pts 6 0 5 3 2 4 3 10 - An army may include a single Techpriest. It does not take up any force organisation chart spaces but is otherwise treated as a HQ unit, however whenever rolling to attack if any of the dice show a 1 the Techpriest goes insane with the power of Chaos, and inflicts 1 wound upon himself. Wargear A single Servo Arm Special Rules Fearless Must be Summond from the Warp using the rules for summoning Greater Daemons in the Chaos Codex Dark Mechanicus Cultists 13pts per model (5-20 per squad) 4 0 4 4 1 4 2 10 - Units of Dark Mechanicus Cultists do not take up any force organisation chart spaces but are otherwise treated as Troop Choices. Wargear A single close combat weapon (Bionic arms etc) Special Rules Fearless Must be Teleported to the battlefield using the rules for summoning Lesser Daemons in the Chaos Codex The End ;) PHEW! Please tell me what you think and whether I should Add/Remove/Edit any thing. :P Link to comment https://bolterandchainsword.com/topic/135469-homegrown-codex-iron-warriors/ Share on other sites More sharing options...
Maladon Posted May 2, 2008 Share Posted May 2, 2008 Wow, way to overdone for Iron Warriors players.... it needs to be KISS(keep it simple stupid). Just give the Iron Warrior players what they want and they will be happy. 4 hvy support choices and the return of the basilisk(with indirect fire) - No other icons except the Icon of Chaos glory. -0-1 khorne berserkers( this will make me happy, since I like the IA rules better than the 4th edition rules for them) - may take obilterators as elite choice 0-1, as well as the normal unrestricted hvy support choice. Nothing new special gear or weapons... I no longer care about the Iron Warriors, I've moved on to the Word Bearers and understanding how to properly use lesser daemons and possessed. cannon fodder like them should be. :D ;) Link to comment https://bolterandchainsword.com/topic/135469-homegrown-codex-iron-warriors/#findComment-1560798 Share on other sites More sharing options...
Lord Moegnar Posted May 2, 2008 Author Share Posted May 2, 2008 Maybe I like it a little over done :D Link to comment https://bolterandchainsword.com/topic/135469-homegrown-codex-iron-warriors/#findComment-1560811 Share on other sites More sharing options...
Borys Posted May 2, 2008 Share Posted May 2, 2008 Ahoj! IA Iron Warriors ... good times, that. It was that which got me playing CSM, as I never cared for the god-specific legions. After the Haines Codex came out the IW became the ultimate boring SAHF army there was ... I almost agree with Maladon. So, what he said, but no 4 HS. The 0-1 Elite Obliterators are exactly that already. As to the original post - the Arch Obliterator should IMO cost some 100 points. +1BS and +1 inv. for 10 points is too cheap. Borys Link to comment https://bolterandchainsword.com/topic/135469-homegrown-codex-iron-warriors/#findComment-1560830 Share on other sites More sharing options...
Lord Moegnar Posted May 2, 2008 Author Share Posted May 2, 2008 As to the original post - the Arch Obliterator should IMO cost some 100 points. +1BS and +1 inv. for 10 points is too cheap.Borys Done :lol: Link to comment https://bolterandchainsword.com/topic/135469-homegrown-codex-iron-warriors/#findComment-1560837 Share on other sites More sharing options...
Brother Nihm Posted May 2, 2008 Share Posted May 2, 2008 I'd just like to add that your idea of giving bionics to Obliterators is the stuff of legend. It should have been in the main Codex to begin with. :ph34r: Link to comment https://bolterandchainsword.com/topic/135469-homegrown-codex-iron-warriors/#findComment-1560894 Share on other sites More sharing options...
Tfcdogbert Posted May 2, 2008 Share Posted May 2, 2008 I think the cyber prince is undercosted by a little, a BS5 Kai Gun is nothing to be sneezed at, 25 points was the original codex price, i assume your using the DP as a price base, but this is a thing with a WS 7 S 10 power fist, and a Kai gun, is undercosted at 130 points, i would say 140, perhaps more for it, as he is going to wipe the floor quite badly with most things that come up against him. Also i dont think that Leman Russes are particularly Fluffy for Iron warriors, they never really used them, only really basilisks, so i would remove them from the list of options. I think not giving them an extra HS slot but give them a 0-1 slot for obliterators in elite is far better in terms of game balance for the iron warriors, even if it is not so fluffy as giving them more HS slots. Also, WS6 on a tech marine? Thats more than a loyalist commander, he isnt a combat specialist, make him 4 or 5, hes a technical genius not a duellist and reduce his points accordingly. Remember you dont want to bring back what everyone hated about facing iron warriors, otherwise you wont get anyone to play against, (I.E the 4 HS slots), your doing a decent job of it however. Otherwise, not looking bad. Link to comment https://bolterandchainsword.com/topic/135469-homegrown-codex-iron-warriors/#findComment-1560959 Share on other sites More sharing options...
Lord Moegnar Posted May 3, 2008 Author Share Posted May 3, 2008 Done and Done Link to comment https://bolterandchainsword.com/topic/135469-homegrown-codex-iron-warriors/#findComment-1561193 Share on other sites More sharing options...
Rain Posted May 4, 2008 Share Posted May 4, 2008 Being an Iron Warriors player for about 5 years now honestly there are just a few things I would like out of the legion -Allow any mix of Chaos Undivided (or "Glory" or whatever the hell) and Khorne, but no other cults of any kind, not even banners -No summoned demons -"Cybernetic Possessed" that have mechanic augmentations so you can pay points for a certain type of implant that guarantees a certain effect (basically the old possessed rules with an excuse to use mechanical parts in conversions) -0-1 Basilisk and make the Vindicator 0-1 as well, they are kept by the 1st company for chirssake and only loaned out on a case by case basis, 3 vindicators in a 1500 point "small sortie"force makes no sense -Allow havocs to take tank tank hunters at +3 point/model -An option for defilers to take indirect fire (honestly all Chaos should get this back) -No more bloody obliterator slots, "special association" or not, obliterators are supposed to be rare and mysterious, refer to my vindicator comment. -I suppose servo arms should come back, but maybe at a price at which I wouldn't have to claim that my modeled servo arms actually represent a "close combat weapon" because 30 points for a single attack is horridly inefficient. -Preferred Enemy:Imperial Fists would be a really fun addition as well, even though I have never actually faced the Fists =/ All in all I think the IA:Iron Warriors rules were the best, but failing that, the Petedex was still better than the homogeneous tripe we have now. Link to comment https://bolterandchainsword.com/topic/135469-homegrown-codex-iron-warriors/#findComment-1561698 Share on other sites More sharing options...
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