Jump to content

Basic Chaos Army


Antarticus

Recommended Posts

I've recently turned my Space Wolves to Chaos, and I'm still trying to figure out how to do it right. I don't like the models for the Khorne Berserkers, Thousand Sons, Nurgle thingies, etc, and I wanted to make a a basic Red Corsairs/Chaos Wolves army led by Huron. If I got that right, Red Corsairs are very basic Chaos Space Marines, right? No special abilities or stats or bonuses like the other would, right?

 

Could it work? I mean, an army with nothing special ... other than Huron who's a special character.

 

Thanks for comments,

Link to comment
https://bolterandchainsword.com/topic/142365-basic-chaos-army/
Share on other sites

of course it does! I Run a undivided army with no marks/gribblythings or daemon princes, and i have a viable army. Though i must say you will maybe be drawn to adding some cult troops after a while as you will be limiting yourself with your combat potential. Though that just means a different style of play is needed. I mean you still have lords/sorcerors/chosen/terminators/dreadnoughts/havocs/basic marines/raptors/bikes and all the vehicles. Out of all the same-god lists no-god works best of all in my opinion.

 

jam

I run an all undivided (no marks or cult troops) list sometimes and it wks fine. Since your chaos are ex SW's you could easily use brzrkrs and/or IoK if you wanted. b/c if SW fell to chaos it would certainly be to khorne. And also some IoCG or no icon troops.

For models I would use the regular csm models (not the brzrkr models) and of course your SW models.

You could but some chaos bits on your SW and vice versa or just leave the SW models a as is.

If I'm not mistaken the orig red corsars were renegade s/m's who defaced the Imperal icons (eagle and stuff) w/ red paint and painted chaos symbols on their armor with red paint. You could do that.

There was a guy on this forum a week or two ago doing the same thing, making his SW's chaos. I you go back a few pages I'm sure you could find it.

as has been said if Space wolves fell to chaos it would be to the one true god KHORNE (can you tell my preference :lol:)

i'd just paint them black n red and give your wolves mark of khorne, they dont have to be Bezerker models to be bezerkers :huh:

just use your regular space wolves as bezerkers, giving you a assault orientated army on the winning side of the eye ;)

if you wanted unmarked units use std csm for that as space wolves are pretty feral/viscious looking so would be fine to represent zerks.

get yourself some Wulfen for your possesed.

 

i think a black n red (mostly black if you want the easier option) space wolf army gone to Khorne would be undoubtably Badass!!!

One bonus of an Undivided or "new" Renegade force is that it will usually out-number most cult forces. For instance a "typical" Thousand Sons squad of 9 (Fluffy and normal) will run you almost 300 points (Depending on rhino or not and the spell you take for your sorcerer). Whereas 9 "normal" CSMs with a Asp. Champ will cost you around 200 (Broad approxiamations due to the variety of upgrades). So for 600 points I get two scoring units, you get THREE "normal" CSM scoring units.

 

(And yes, I KNOW I have a 4+ Invuln and AP3 boltguns... But Sons tend to get whupped in CC...Even if the Sorcerer takes Warptime)

Basic Chaos Space Marines are comparible to space wolves more so than any other codex the imperials have. If you want space wolves, nothing is closer then the actual codex.

 

Icons are worth it over cult troops if you use large squads to spread the bonus' cost between each marine. So if you like using a lot of squads then your in luck. Its the one area that specialist troops/icon troops cant cover, especially under the new rules where every model in troops must die to count as un-scoring.

 

Actually, the majority of the army are not deddicated to the gods of chaos until you mark them as such. So going without cult troops wont affect you. If you throw enough bodies in, plus powerfists in the units you can beat any of the other units decently because of the number of bodies basic marines get over the more expencive cult troops. More bodies also means more anti tank firepower (power armor's bane being high AP weapons) more armor on the table, the better.

 

Have fun. Any army can be worked from the chaos codex. Even spawns, I found that spawns make excellent counter-chargers... If they cant move between your troops, you can trap them until you move out of their way, all you have to do is trap one model of their three of the unit and they're stuck near you.

space wolf army gone to Khorne would be undoubtably Badass!!!

 

Yeah ... I didn't think of that. Make my Space Wolves models into berserkers. The reason I didn't want dedicated troops (or whatever they're called) is because I don't like the models ... but I like my Space Wolves models. Long live 2nd ed.'s metal models.

 

And I have Wulven ... I just need to add a few tentacles and such. :D

 

yay!

If I got that right, Red Corsairs are very basic Chaos Space Marines, right? No special abilities or stats or bonuses like the other would, right?

and old story that was never retconed by GW [so for me still true] tells us that on the flag ship of Huron there is sect of zerkers [led by a huge ex ultras sgt].

Hmmm what build would you guys advise for an army heavily focussed on CSM's in 5th Edition?

I plan to field at least one unit of Termies, a Predator, 3 oblits and a unit with four or 5 Lascannon Havocs.

I may add in a Vindicator in time.

However i'm hoping to focus heavily on large squads of CSM's. Probably with the Chaos Glory mark. Any advice on composition and why?

I'll usually be facing Necrons.

I have several Lords. One with Two Lightning Claws, the basic old Lord, the 2007 Terminator Lord with the Claw and the (now gone :)) Kai Gun and a Sorceror. I was wondering how useful a Sorceror Lord in Terminator armor was or wether I should just ignore that path.

Yeah ... I didn't think of that. Make my Space Wolves models into berserkers.

 

And I have Wulven ... I just need to add a few tentacles and such. :P

-

Make the SW's brzrkers, fine but don't use the "bunny ears" helmits.

 

NEVER and tentacles :) , worst chaos modeling thing ever

NEVER and tentacles B) , worst chaos modeling thing ever

 

But tentacles are so Cthulhu-esque!

 

Only on the face... now, if we're talking about the spawn of Shub-Niggurath, we'd be talking tentacles. Cthulhu had a humanoid body, vestigial wings, and the head of a cephalopod. So, the only bit I could imagine being of any use are Tyranid feeder tentacle heads on your champions.

 

Thumbs up for the Cthulhu Mythos. What's your favorite story?

 

Sculpting tentacles is a challenge, as chillin says. It's too easy to just roll them out and make them look terrible. I wouldn't advise much in the way of modification for a Khornate army. You never really see mutations in Khorne's fluff, at least, not like you do for the other three. I figure it's a mutation of the mind moreso than the body.

NEVER and tentacles :P , worst chaos modeling thing ever

 

But tentacles are so Cthulhu-esque!

 

Only on the face... now, if we're talking about the spawn of Shub-Niggurath, we'd be talking tentacles. Cthulhu had a humanoid body, vestigial wings, and the head of a cephalopod. So, the only bit I could imagine being of any use are Tyranid feeder tentacle heads on your champions.

 

Thumbs up for the Cthulhu Mythos. What's your favorite story?

 

Sculpting tentacles is a challenge, as chillin says. It's too easy to just roll them out and make them look terrible. I wouldn't advise much in the way of modification for a Khornate army. You never really see mutations in Khorne's fluff, at least, not like you do for the other three. I figure it's a mutation of the mind moreso than the body.

 

I gotta say The Music of Eric Zann really stuck with me. The Mountains of Madness also rocked. So did Dream Quest of Unknown Kadath....well really the list just keeps going haha!

Thats why i created my Claws of Cthulu tyranid army. Genestealers as Cthulu's sea faring fishman spawn with a Brood lord as Dagon. Winged Hive Tyrant as Cthulu.(yeah yeah i Know Cthulu cant really be accurately represented as such but hey....im working with what i got! ahha)

 

On topic: Tentacles are not very Khornate so if you are going Khorne i would recommend steering clear of them. If you are dead set on Tentacles...be very careful when modeling them and do not settle if it looks like ****. If doing Khorne Wolfe style berserkers(assuming i read the posts right) why not try some horns? they cant be THAT much harder than Tentacles right?

Also if you do want to try Cthulu Mythos Khorne aint the right god to run with per se. Khorne is very knowable(as Choas Gods go) and very simplistic. KILL! MAIM! BURN! BLOOD FOR THE BLOOD GOD! rinse and repeat, ad nauseum. Now Tzeentch...thats a bit closer. Ineffable, beyond the knowledge of mere mortals, and prone to turn his followers into gibbering tentacled Chaos spawn...thats a bit closer to Cthulu.

 

but in the end, its your modeling project, do with it as you will.

Archived

This topic is now archived and is closed to further replies.

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.