Brother Barkus Posted July 30, 2008 Share Posted July 30, 2008 I've read somewhere that if your bike goes in a straight line below 18 inches their armor save becomes an invulnerable save is this true? It may be anew rule in 5th edition I haven't really had time to look it over yet but I can't find the rule. If their is such a thing please tell me and on what page in the codex/5th edition rule book. Thanks Link to comment https://bolterandchainsword.com/topic/142422-bike-rule/ Share on other sites More sharing options...
bystrom Posted July 30, 2008 Share Posted July 30, 2008 5th Edition rule book, page 76, under Turbo-boosters, and it's not quite as you've described it. This should probably be in the Official Rules section, I guess a Mod will move it. Link to comment https://bolterandchainsword.com/topic/142422-bike-rule/#findComment-1647726 Share on other sites More sharing options...
Brother Barkus Posted July 31, 2008 Author Share Posted July 31, 2008 Well bfore it gets moved then, I'll just say thanks very much. Link to comment https://bolterandchainsword.com/topic/142422-bike-rule/#findComment-1647994 Share on other sites More sharing options...
Cyber_Wulf Posted August 1, 2008 Share Posted August 1, 2008 what youve quoted is pretty much the old 4th ed rule for turbo boosters. the new one is that you dont even have to go in a straight line as long as you finish a specified distance from your start point your free to move there under turbo power. and its not a invun anymore its a cover save. 3+ no matter what you are (dam necron scarab swarms) and its a cover save for ALL intents and purposes like a tanks obscured rule. ie. flamers and such ignore them. Link to comment https://bolterandchainsword.com/topic/142422-bike-rule/#findComment-1649634 Share on other sites More sharing options...
HiveFleetEzekial Posted August 1, 2008 Share Posted August 1, 2008 The 4E version didn't require movement in a straight line either. The trigger for the save is ending 18" away from the starting point. So you couldn't (in either 4E or 5E) turboboost through a slollom like set of zig-zags and turns, ending up only maybe 13" away from where you started, then claim the new save. It's not the distance moved that does it, it's the end result in displacement. Link to comment https://bolterandchainsword.com/topic/142422-bike-rule/#findComment-1650164 Share on other sites More sharing options...
Paulochromis Posted August 2, 2008 Share Posted August 2, 2008 Rule sounds flawed. The "fluff" behind the save (be in cover (5th) or invulnerable (4th)) was surely the speed. The biker is moving too quickly for the shooter to be accurate enough to hit with any certainty. Distance as the crow flies seems counter-intuitive. There's no difference between a biker ploughing straight through some terrain, or using a longer, curved trajectory to go around it. And slaloming should count for something? Cheers, Paul. Link to comment https://bolterandchainsword.com/topic/142422-bike-rule/#findComment-1650541 Share on other sites More sharing options...
HiveFleetEzekial Posted August 2, 2008 Share Posted August 2, 2008 That's the rules though. the biker *may* be concentrating on going all out for speed. But if the end position is relatively close to the starting position, anything aiming at it has less distance to track. Link to comment https://bolterandchainsword.com/topic/142422-bike-rule/#findComment-1650545 Share on other sites More sharing options...
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