Sir Phobos Posted August 14, 2008 Share Posted August 14, 2008 Hello, I am thinking of doing what I call a Crazy Chaos army, meaning that its going to have a squad of IW CSMs, one of Night Lords, a squad of 1k Sons Rubric Marines, and a squad of Noise Marines. I have two rhinos to play around with but I am going to GD LA in a week to hopefully buy some doors and was wondering which of my squads needs rhinos? Thanks, Link to comment https://bolterandchainsword.com/topic/143541-do-noise-marines-need-a-transport/ Share on other sites More sharing options...
Joah from Alberta Posted August 14, 2008 Share Posted August 14, 2008 I built a couple noise machines for my EC. Although, they're more suited for transporting my lash-gals (& plague marines) than actual noise marines. Can the blastmaster fire out of a rhino?? Link to comment https://bolterandchainsword.com/topic/143541-do-noise-marines-need-a-transport/#findComment-1663108 Share on other sites More sharing options...
Roultox Posted August 14, 2008 Share Posted August 14, 2008 You need noise marines to support the core wherever possible. They arent a bunch of tank hunters, they hunt troops and if a portion of the army get stuck in melee, you need to charge everything in there to break it up ASAP or else the noise marines will get less to shoot, and will save less of your men in doing so. Your call, though, I personally prefer my noise marines all with just sonic blasters, and advance them using rhinos as their mobile wall so I can pick at units just within 24" so that little firepower is spit back at them in the terms of anti infantry weapons. Link to comment https://bolterandchainsword.com/topic/143541-do-noise-marines-need-a-transport/#findComment-1663156 Share on other sites More sharing options...
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