Pig Of Sparta Posted August 26, 2008 Share Posted August 26, 2008 Origins; At the dawn of the 33rd millenium, the High Lords of Terra sanctioned the 3rd founding of Space Marine chapters. The Imperium was still reeling from Abaddon's first Black Crusade, indeed Imperial forces were still scouring the systems around the Eye of Terror for any remaining traitors. The number of chapters created in this founding has long since been forgotten. It is known however, that the Knights Vermilion were the XXIV chapter, created with the purpose of protecting the Segmentum Tempestus. A cadre of veterans from the Imperial Fists was despatched from the Phalanx to oversee the recruitment, induction and training of the chosen aspirants. Remaining with the Knights Vermilion for around a century, they departed leaving them ready to face the foes of the Emperor. (more to follow when i work it out) Homeworld; the Knights Vermilion are a space borne Chapter inhabiting a modest fleet comprising a battle barge and a number of strike cruisers. Combat Doctrine; While some prefer to fight at range, the Knights Vermilion prefer to dispatch their foes at closer quarters, excelling in short range firefights and close combat. The chapter echews the use of landspeeders or bikes in the assault companies, instead utilising either APCs or more likely sustained drop pod assaults. Often the first sign an enemy has of an assault by the Knight's is the screaming of retro rockets and the sound of armoured doors clanging to the ground. (not finished here either) Organisation; The Knights Vermilion adhere to most of the tenets of the Codex Astartes, and consider themselves to be a Codex chapter, although as mentioned above, there are some divergences. The Chapter is organised according to the codex into ten companies each of one hundred marines, although as is usually the case, the 10th company varies in size. Upon joining the ranks of the 1st company every marine is bound by the chapter to forge a sowrd which he will carry into battle as a symbol of his skill and devotion. When a veteran dies the chapter endevours to recover his blade that it might be lade to rest in the Sanctuary of Blades aboard their battle barge. Beliefs; the Knights revere the Emperor as the greatest of men and their creator. The central pillar in the beliefs of the Chapter however is Cede Nullis, or yield to none. It permiates every aspect of the way they make war, and in essence means that they will not leave a battle field until either the foe is eradicated completely or they are. ( again, not fully worked this out yet) Geneseed; Created from the geneseed of the Imperial Fists, the Knights Vermilion venerate Rogal Dorn as their genetic father. The geneseed itself is very stable, although like their predecessors, the Knights lack the betcher's gland and sus-an membrane implants. They do not mourn the lack of these implants however as they believe as the Fists do, that the loss of these implants does not hinder them in prosecuting the foes of the Emperor. Battlecry; begun by the commander, completed by the battle brothers: "For Dorn, for the Emperor, not one step back!" Link to comment https://bolterandchainsword.com/topic/144308-knights-vermilion/ Share on other sites More sharing options...
Tyrannicide Posted August 28, 2008 Share Posted August 28, 2008 I'm sorry to be blunt, but the Knights Vermillion are the Black Templars of the 3rd Founding. Everything about them really. I don't see any differences other than eschewing bikes and landspeeders, which still doesn't set them apart enough. This is a good foundation for writing, but nothing pops and ultimately makes the Chapter far less interesting. You don't need to alter the Organization or the Combat Doctrine too make them fascinating, instead look towards the beliefs and possibly insert a theme into the Knights. Link to comment https://bolterandchainsword.com/topic/144308-knights-vermilion/#findComment-1673903 Share on other sites More sharing options...
Ferrus Manus Posted August 28, 2008 Share Posted August 28, 2008 indeed Imperial forces were still scouring the systems around the Eye of Terror for any remaing traitors. Remaining It is thought that around 42 chapters were created in this founding although the true number has long since been forgotten. Unless you have a GW surce for this statement don't use it. The Chapter is organised according to the codex into ten companies each of one hundred marines, although as is usually the case, the 10th company varies in size. Ok but how is each company organised if they rarily field devastator squads? Battlecry; begun by the chapter master, completed by the battle brothers: "For Dorn, for the Emperor, not one step back!" So the Chapter Master is present at every battle so he can start the Battle Cry? Link to comment https://bolterandchainsword.com/topic/144308-knights-vermilion/#findComment-1674099 Share on other sites More sharing options...
Pig Of Sparta Posted August 28, 2008 Author Share Posted August 28, 2008 I'm sorry to be blunt, but the Knights Vermillion are the Black Templars of the 3rd Founding. Everything about them really. I don't see any differences other than eschewing bikes and landspeeders, which still doesn't set them apart enough. This is a good foundation for writing, but nothing pops and ultimately makes the Chapter far less interesting. You don't need to alter the Organization or the Combat Doctrine too make them fascinating, instead look towards the beliefs and possibly insert a theme into the Knights. The bluntness is greatly appreciated, will put some more thought into their beliefs, and post when i do Link to comment https://bolterandchainsword.com/topic/144308-knights-vermilion/#findComment-1674607 Share on other sites More sharing options...
Pig Of Sparta Posted August 28, 2008 Author Share Posted August 28, 2008 indeed Imperial forces were still scouring the systems around the Eye of Terror for any remaing traitors. Remaining It is thought that around 42 chapters were created in this founding although the true number has long since been forgotten. Unless you have a GW surce for this statement don't use it. The Chapter is organised according to the codex into ten companies each of one hundred marines, although as is usually the case, the 10th company varies in size. Ok but how is each company organised if they rarily field devastator squads? Battlecry; begun by the chapter master, completed by the battle brothers: "For Dorn, for the Emperor, not one step back!" So the Chapter Master is present at every battle so he can start the Battle Cry? Thanks for spotting the typo.... btw way you mis-spelled source ;-) The 42 chapters in a founding came from the sticky on do's and don'ts for IA writing at the top of this page, i thought it added a bit more depth but i can lose it without too much trouble. The chapter organisation will be fully explained once i work it through, but good point, i hadn't thought of that. Lastly the Chapter Master being present for every battle does seem kind of silly now, but i kinda wanted him to be leading from the front as much as possible, maybe i can make it work if i say begun by the battle force commander? finally thankyou for your comments, they are appreciated :-) Link to comment https://bolterandchainsword.com/topic/144308-knights-vermilion/#findComment-1674636 Share on other sites More sharing options...
Krave Posted August 29, 2008 Share Posted August 29, 2008 Having the battle cry started by the local commander would work much better. Also, I don't think the Imperium would have been reeling from the Horus Heresy in the 33rd Millenium; they've only had ~2000 years to get over it. If I remember the time line in the 5th ed rulebook correctly (which I'm probably not), everything was relatively OK in the 33rd Millenium. In general, you should really flesh out the background a bit; there isn't much there. As Darth potato said, they look an awful lot like the BT. Link to comment https://bolterandchainsword.com/topic/144308-knights-vermilion/#findComment-1676172 Share on other sites More sharing options...
Leethal Posted August 30, 2008 Share Posted August 30, 2008 Yeah, the Black Crusades is kinda...overdone really. The new cool in thing for DIY's is random Xenos attacks, possibly of unknown race, to give it some spice, because honestly, we're all tired of Nids, Tau, Orks, and Eldar. Yeah, it sounds like "Red" Templars to me. Flesh it out a bit more, but a good start. Link to comment https://bolterandchainsword.com/topic/144308-knights-vermilion/#findComment-1676980 Share on other sites More sharing options...
Pig Of Sparta Posted September 2, 2008 Author Share Posted September 2, 2008 Thanks for the comments guys, I've been thinking of moving the Knight's home turf to a different segmentum to give them a different reason to exist, thought maybe something like an incursion of some nasty gribbly space monsters from the halo worlds or some such like.... Link to comment https://bolterandchainsword.com/topic/144308-knights-vermilion/#findComment-1679257 Share on other sites More sharing options...
Pig Of Sparta Posted October 7, 2008 Author Share Posted October 7, 2008 have updated this IA a little now, but obviously it still needs more work. the chapter is now more of a codex chapter, but still has no fast attack vehicles. i also edited the Origins section a bit, more to follow when i have time.... Link to comment https://bolterandchainsword.com/topic/144308-knights-vermilion/#findComment-1720087 Share on other sites More sharing options...
Ferrus Manus Posted October 7, 2008 Share Posted October 7, 2008 At a quick glance I see one error, if your chapter was number 24 then they would be 2nd founding, as at least twenty four chapters were created at the time, I think there is a thread on it somewhere. Link to comment https://bolterandchainsword.com/topic/144308-knights-vermilion/#findComment-1720449 Share on other sites More sharing options...
Tyrannicide Posted October 7, 2008 Share Posted October 7, 2008 At a quick glance I see one error, if your chapter was number 24 then they would be 2nd founding, as at least twenty four chapters were created at the time, I think there is a thread on it somewhere. Thread or no thread, there is speculated to be twenty-three second founding Ultramarine Successors, and there are forty-three Chapters total to make up the second founding. Twenty-three! :lol: Link to comment https://bolterandchainsword.com/topic/144308-knights-vermilion/#findComment-1721016 Share on other sites More sharing options...
Pig Of Sparta Posted October 8, 2008 Author Share Posted October 8, 2008 At a quick glance I see one error, if your chapter was number 24 then they would be 2nd founding, as at least twenty four chapters were created at the time, I think there is a thread on it somewhere. I mean them to be the 24th chapter founded in the 3rd founding, however i was thinking of making them a bit younger so i'll tidy this up when i do. Link to comment https://bolterandchainsword.com/topic/144308-knights-vermilion/#findComment-1721777 Share on other sites More sharing options...
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