Brother Tober Posted September 10, 2008 Share Posted September 10, 2008 Hello, the rules say, that every completely destroyed unit is worth one victory point (or is it called kill point? I do not have the English rules available). What about vehicles? Do they really have to be destroyed or do other damages such as "wrecked" also count? Link to comment https://bolterandchainsword.com/topic/145645-victory-points-for-vehicles/ Share on other sites More sharing options...
WarpSpawn Posted September 10, 2008 Share Posted September 10, 2008 Unit killed/destroyed = 1 kill point. It's pretty naff but that's all there is to it. Should be noted that, on the vehicle damage chart, the result for "wrecked" is preceded by the word "destroyed". So yes, wrecked does count, along with any other result that includes the word destroyed. Link to comment https://bolterandchainsword.com/topic/145645-victory-points-for-vehicles/#findComment-1688291 Share on other sites More sharing options...
ShinyRhino Posted September 10, 2008 Share Posted September 10, 2008 Is an additional point given for a transport vehicle, or are they always 0 points? Link to comment https://bolterandchainsword.com/topic/145645-victory-points-for-vehicles/#findComment-1688526 Share on other sites More sharing options...
WarpSpawn Posted September 10, 2008 Share Posted September 10, 2008 Transports are considered seperate units, even if they do not take up a force slot. So yes, they do give up a kill point. Anything else that occupies a single slot, but is deployed seperately (combat squads, deathcult, zoanthrops, platoons, etc) coughs up a point each as well. I'm not sure there is any way at all of playing kill point denial with your armylist. You would like to think some things would be excluded, especially oddball stuff like spore mines fired from a biovore during the game but, as it stands, you kill it you get a point. No exceptions. Link to comment https://bolterandchainsword.com/topic/145645-victory-points-for-vehicles/#findComment-1688535 Share on other sites More sharing options...
Agrab Posted September 11, 2008 Share Posted September 11, 2008 the BRB clearly says that dedicated vehicles are separate units, thus they are additional kill points Link to comment https://bolterandchainsword.com/topic/145645-victory-points-for-vehicles/#findComment-1689255 Share on other sites More sharing options...
Brother Tober Posted October 25, 2008 Author Share Posted October 25, 2008 thanks. The problem was that there are two words for "destroyed" in german. The german translation of the rules uses one word in the description of kill points and the other one in the vehicle damage table. This led to my confusion. Link to comment https://bolterandchainsword.com/topic/145645-victory-points-for-vehicles/#findComment-1746671 Share on other sites More sharing options...
King_Pash Posted October 25, 2008 Share Posted October 25, 2008 I don't know about you guys but we have a club rule where we play that any dedicated transport does not count as a KP if destroyed. You do not have to kill it to get the KP for the Unit inside either. We count it as a unit upgrade and therefore not a completely separate "unit" on its own. It allows us to field a decent amount of vehicles and means we have a good few Mech armies kicking around. I find it a useful rule and always make sure I confirm this with my opponent before the start of a game so that way everyone is in the clear. What do you guys think of this as a house rule? Link to comment https://bolterandchainsword.com/topic/145645-victory-points-for-vehicles/#findComment-1746930 Share on other sites More sharing options...
Mordekiem Posted October 25, 2008 Share Posted October 25, 2008 I think you are in the wrong forum, Pash. I believe there is one for homegrown rules. ;) As for house rules, there are no bad ones if everyone agrees with them. But realise that if you play away from your group then different rules will apply. Link to comment https://bolterandchainsword.com/topic/145645-victory-points-for-vehicles/#findComment-1746935 Share on other sites More sharing options...
Playa Posted October 26, 2008 Share Posted October 26, 2008 Hey, the BRB clearly says that dedicated vehicles are separate units It's hardly "clear" - both the toc and index ref p67 for DT info, and there's no help there. It's only way back on p87 that a Rhino Troop DT is said to "count as" a Troop Unit. The afterglow fades when you get to p90 and find out they're not Scoring Units . . . In English, the Vehicle Damage table has three levels of damage - 1-2 = Morale type effects. 3-4 = Wound type effects. 5-6 = Casualty type effects. Any result of 5+ would cause the affected Unit to surrender 1KP. The difference between 5 & 6 is whether "cover" is left after the blast. HTH Playa Link to comment https://bolterandchainsword.com/topic/145645-victory-points-for-vehicles/#findComment-1747320 Share on other sites More sharing options...
WarpSpawn Posted October 26, 2008 Share Posted October 26, 2008 It's hardly "clear" - both the toc and index ref p67 for DT info, and there's no help there. It's only way back on p87 that a Rhino Troop DT is said to "count as" a Troop Unit. The afterglow fades when you get to p90 and find out they're not Scoring Units . . . Try page 92, under the heading of "Multiple unit choices". The key phrase is: Apart from being bought as a single choice, these units operate and count as seperate units in all respects. (Emphasis mine) This is clear that they are seperate units. Link to comment https://bolterandchainsword.com/topic/145645-victory-points-for-vehicles/#findComment-1747351 Share on other sites More sharing options...
Frogstaff Posted October 27, 2008 Share Posted October 27, 2008 The BRB is quite clear in stating that dedicated transports count as a KP all on their own. Link to comment https://bolterandchainsword.com/topic/145645-victory-points-for-vehicles/#findComment-1748279 Share on other sites More sharing options...
yergerjo Posted October 28, 2008 Share Posted October 28, 2008 Also IIRC if a vehicle is immobalized it counts as a Kill Point, such as a Drop Pod. If you play as a Drop Pod Army, then you start at a KP disadvantage already. Link to comment https://bolterandchainsword.com/topic/145645-victory-points-for-vehicles/#findComment-1750221 Share on other sites More sharing options...
WarpSpawn Posted October 28, 2008 Share Posted October 28, 2008 It has to be a "destroyed" result. Immobilised does not count. Link to comment https://bolterandchainsword.com/topic/145645-victory-points-for-vehicles/#findComment-1750226 Share on other sites More sharing options...
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