Lord Howland Greywolf Posted September 13, 2008 Share Posted September 13, 2008 Just read this on the BT forum and thought we should have this as well. What models of yours are constantly failing in what they do. my frost blade weilding wolf lord on bike slughters his way through a wraithlord, a guardian squad, an autarch, charges at a unit of pathfinders and then crashes into a tree. How the hell did he manage that. Link to comment https://bolterandchainsword.com/topic/145958-the-cursed-ones/ Share on other sites More sharing options...
Dark Bjoern Posted September 13, 2008 Share Posted September 13, 2008 The two scouts with the plasma pistols are my cursed ones. This guys have the frequent talent to blow up themself. But it had become better with the 5th and the new rules for overheating. Link to comment https://bolterandchainsword.com/topic/145958-the-cursed-ones/#findComment-1692356 Share on other sites More sharing options...
MaveriK Posted September 13, 2008 Share Posted September 13, 2008 maybe its not the model itself, but in the tactics or the dice roll.... :P Link to comment https://bolterandchainsword.com/topic/145958-the-cursed-ones/#findComment-1692387 Share on other sites More sharing options...
Dark Bjoern Posted September 13, 2008 Share Posted September 13, 2008 No, Mav. Sometimes it´s not a question of tactic or the dices some models are cursed. The best example are my DIY chapter, the Imperial Dragons. I had built them when the 4th Ed C:SM came out. I played with them roundabout 20 times and 20 times i lost. I think i´m an experienced player and i tried different tactics and lists and non of them worked i lost even against the most bloodiest noob. At this moment it become clear to me that they are a chapter of the Cursed Founding. Now they are looked away by the order of the most holy Inquisition and they will never see the sunlight again. Link to comment https://bolterandchainsword.com/topic/145958-the-cursed-ones/#findComment-1692394 Share on other sites More sharing options...
Vash113 Posted September 13, 2008 Share Posted September 13, 2008 One of my Wolf Guard Pack Leaders managed to miss with every single attack against a Warlock for 8 Rounds of Close combat, and so did the Warlock. By the end both of us were staring at the combat, willing one of our subordinates to manage something other than a string of 1's. In the end they didn't and the game ended before the... epic *cough* combat ever reached a conclusion. Link to comment https://bolterandchainsword.com/topic/145958-the-cursed-ones/#findComment-1692426 Share on other sites More sharing options...
Max_Dammit Posted September 13, 2008 Share Posted September 13, 2008 http://members.home.nl/maxdammit/40k/totum.jpg This one had 4 try's with his fist today AND HIT NON Link to comment https://bolterandchainsword.com/topic/145958-the-cursed-ones/#findComment-1692550 Share on other sites More sharing options...
Brother SRM Posted September 13, 2008 Share Posted September 13, 2008 This fine gentleman, Wolf Lord Loki: Wolf Lord with frostblade, bolt pistol, pelt, charm, and anything else I feel like lumping on him. He's my first Space Wolf HQ I ever built or painted, and he has consistently proven to be a failure, time and time again. When he has 7 attacks through some feat of wonder (counter attack + pelt + bp/ccw + 4 attacks base) he'll miss all but 2. And if I master crafted that frostblade, you can be sure he'll whiff that reroll as well. Out of those 2 attacks, one might wound. He looks tough, he sounds tough, he's painted to a decent standard. But I'll be damned if he could kill anything. That and one of my Wolf Guard Terminators, Hrolf. Nobody likes Hrolf. Link to comment https://bolterandchainsword.com/topic/145958-the-cursed-ones/#findComment-1692557 Share on other sites More sharing options...
ProtoClone Posted September 13, 2008 Share Posted September 13, 2008 Just read this on the BT forum and thought we should have this as well. What models of yours are constantly failing in what they do. my frost blade weilding wolf lord on bike slughters his way through a wraithlord, a guardian squad, an autarch, charges at a unit of pathfinders and then crashes into a tree. How the hell did he manage that. Those PFs have those little laser pointers on them. So they just pointed them at your WL eyes, and with our super sensitive eyes, he was blinded really bad...thus, your WL does his best Sonny Bono impersination. Link to comment https://bolterandchainsword.com/topic/145958-the-cursed-ones/#findComment-1692627 Share on other sites More sharing options...
Ullr Direfang Posted September 14, 2008 Share Posted September 14, 2008 for my wolves it would have to be one of objective holding GH pack.... bolters, PG, 2 PW, WG: w/ PF and BP. no matter what, for some reason they have SHOT ME writen all over them. last games they took 4 PC shots on turn one..... and don't get me started on my guard, there are too many units that always mess up. UD Link to comment https://bolterandchainsword.com/topic/145958-the-cursed-ones/#findComment-1692665 Share on other sites More sharing options...
Lord Howland Greywolf Posted September 14, 2008 Author Share Posted September 14, 2008 Guard have too many unites anyway. Try my chaos freinds terminater lord. 3/4 games in a row I hit him with a crack rocket (I dont call them MISSiles) and he rolled a 1, on the first turn. Next time, my biker lord and his terminater lord decided to duke it out. They killed each other. Link to comment https://bolterandchainsword.com/topic/145958-the-cursed-ones/#findComment-1692882 Share on other sites More sharing options...
Olmstedtr Posted September 14, 2008 Share Posted September 14, 2008 my entire 13th company army was cursed. about 3 years ago i got into space wolves (mostly the 13th company) and i was losing every game ( i had very few models at that time barely scrapping 2250) so i put them away until i was able to get my hands on some goblin wolf riders. now with a 14 strong wolf pack proper training and all my 13th company wolves are tearing into everything. the only problem is though is the shooting. my troops are cursed and they always die first leaving my wulfen guard pack leaders to fight against what ever evil comes there way. and by the gods do they kill. were talking 16 kills minimum before they are brought down. Link to comment https://bolterandchainsword.com/topic/145958-the-cursed-ones/#findComment-1693509 Share on other sites More sharing options...
Jonny Wolf Posted September 15, 2008 Share Posted September 15, 2008 Wolf Guard Battle Leader with a WTN - fighting Dark Eldar- 4 attacks...4 ones. You're fired. Link to comment https://bolterandchainsword.com/topic/145958-the-cursed-ones/#findComment-1694309 Share on other sites More sharing options...
Olmstedtr Posted September 15, 2008 Share Posted September 15, 2008 sorry wtn? Link to comment https://bolterandchainsword.com/topic/145958-the-cursed-ones/#findComment-1694588 Share on other sites More sharing options...
Jonny Wolf Posted September 15, 2008 Share Posted September 15, 2008 Wolf Tooth Necklace whelp! :) Link to comment https://bolterandchainsword.com/topic/145958-the-cursed-ones/#findComment-1694612 Share on other sites More sharing options...
Olmstedtr Posted September 15, 2008 Share Posted September 15, 2008 oh that... i dont even bother with that unless i leave a pack leader unwulfened. i was trying to think of a weapon for that term Link to comment https://bolterandchainsword.com/topic/145958-the-cursed-ones/#findComment-1694831 Share on other sites More sharing options...
Wolf89 Posted September 15, 2008 Share Posted September 15, 2008 I waited until my Ard boyz so I could get a more recent cursed model to talk about. It was a tough call between my pp/pw Wolf priest and my pp/fb Wolf Lord and the winner is... My Wolf Lord. Out of 3 games all of which he was alive the whole time and in combat at least half of the time if not more (against IG it was more like 1 turn. ;) ) he managed to kill a total of ~70 points. One warbiker (after 3 turns of combat his S5 power weapon managed to kill 1 ork...) 3 SoB and 2 IG models that the 5 man squad was something like 40-50 points (some CC "buffer" unit). Out of... oh I think it was 35-40 dice rolled at least 20 were 1's and about 4-6 were 2's.... On a side note, my Rune Priest with SS/FB ended up killing so much stuff... odd... Link to comment https://bolterandchainsword.com/topic/145958-the-cursed-ones/#findComment-1694842 Share on other sites More sharing options...
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