corncob Posted September 19, 2008 Share Posted September 19, 2008 when you field a group of three deamon hosts do each of them get to role for a power each turn and if one gets teliportation dose that mean the whole squad teloports Link to comment https://bolterandchainsword.com/topic/146496-daemon-host-squad-powers/ Share on other sites More sharing options...
Essayons Posted September 19, 2008 Share Posted September 19, 2008 These guys are not deployed as a squad. Just like a Lictor, you can get three for one FOC slot, but they deploy separately. Essayons. Link to comment https://bolterandchainsword.com/topic/146496-daemon-host-squad-powers/#findComment-1699335 Share on other sites More sharing options...
Red Lost Soldier Posted September 19, 2008 Share Posted September 19, 2008 You roll separately for each daemonhost. So no, if you roll Teleport for one, and something different for another, only the one you rolled Teleport for can teleport. Link to comment https://bolterandchainsword.com/topic/146496-daemon-host-squad-powers/#findComment-1699380 Share on other sites More sharing options...
corncob Posted September 19, 2008 Author Share Posted September 19, 2008 These guys are not deployed as a squad. Just like a Lictor, you can get three for one FOC slot, but they deploy separately. Essayons. cool thanks, but where does it state this Link to comment https://bolterandchainsword.com/topic/146496-daemon-host-squad-powers/#findComment-1699683 Share on other sites More sharing options...
Brother Nihm Posted September 19, 2008 Share Posted September 19, 2008 These guys are not deployed as a squad. Just like a Lictor, you can get three for one FOC slot, but they deploy separately. Essayons. cool thanks, but where does it state this I don't have the Codex with me here at work but it should state this, directly beneath the unit's heading. Link to comment https://bolterandchainsword.com/topic/146496-daemon-host-squad-powers/#findComment-1699727 Share on other sites More sharing options...
- 7eAL - Posted September 19, 2008 Share Posted September 19, 2008 From page 24 of the Daemonhunters codex: Number/squad: 1-3 Daemonhosts maybe be chosen as a single Elites choice. They are [ignore this part; the deployment rules have changed under the 5th edition rulebook] but do not need to be placed together and operate independently during the game.... Independent: Daemonhosts operate independently during the game and may not join units or ride in vehicles. For the purposes of... (Fudged the quote tags.) Link to comment https://bolterandchainsword.com/topic/146496-daemon-host-squad-powers/#findComment-1699740 Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.