juckto Posted September 26, 2008 Share Posted September 26, 2008 Contents My tools Skull backpack Skull bolter Spine bolter Skull knee Bone trim Ribcage pauldron Exposed skull Part 2 - Painting Hall of Honour thread My tools All my conversions here were accomplished with a simple set of tools. http://i14.photobucket.com/albums/a329/juckto/Wh40k/LotD/tools.jpg From left to right: Lip balm - for greasing up greenstuff Brass rod - for poking out eyes GW scuplting tool - for (surprise) scuplting Stanley knife blade - incredibly thin and sharp blade. I use it for scuplting. Craft knife - for all plastic conversions Glue - for sniffing gluing And of course, a chopping block but also smooth surface for greenstuff work. Skull backpack Right, let's start off with something simple - exchanging backpack vents for skulls. This hardly needs a tutorial, but hey, baby steps. Get any old backpack and a couple of skulls. Here I've taken one from an ork's topknot, and one from the chaos accessory sprue. Technically you should get 2 from the same source so that they match, but I'm not too concerened.http://i14.photobucket.com/albums/a329/juckto/Wh40k/LotD/back_1_1.jpg Trim the backpack. I reccomend making the first slice a little bit wider than you need, then carefully trimming it back.http://i14.photobucket.com/albums/a329/juckto/Wh40k/LotD/back_1_2.jpg Once you have the skulls cleaned up, take a straight slice off the back of them. Line it up to see if it looks right, and carefully shave some more off if you need.By changing the angle of the slice you can get the skulls to look out, or down. Heck, you could even slice the sides of the skull instead of the back and get them to look forwards or backwards.http://i14.photobucket.com/albums/a329/juckto/Wh40k/LotD/back_1_3.jpg(At this point I noticed that the two skulls had quite different jaw lengths, so trimmed one up). Glue it together - as you can see, I went for skulls looking "Out". http://i14.photobucket.com/albums/a329/juckto/Wh40k/LotD/back_1_4.jpg(Yes, I know I made a bit of a mess on the right hand side.) Skull bolter Another simple conversion. Take your bolter and trim off the biddy bits above the barrel, they'll just get in the way. I also shaved off the emblem on the side cause I figured it would be obscured by the skull when I finished.http://i14.photobucket.com/albums/a329/juckto/Wh40k/LotD/bolter_1_1.jpg Get your skull and trim most of the jaw off as indicated so that'll sit back on the gun.http://i14.photobucket.com/albums/a329/juckto/Wh40k/LotD/bolter_1_2.jpg Next we want to gouge out the centre of the skull to wrap it over the bolter. So turn it upside down and make two cuts as shown to start your gouge. Don't cut from the direction this photo is taken from! Cut from the base of the skull inwards and downwards.http://i14.photobucket.com/albums/a329/juckto/Wh40k/LotD/bolter_1_3.jpg Start scooping plastic out out until you have the correct depth. You may want to trim a little bit off the top of the bolter too, but I would be very wary of that. Gouge too much out of the centre of the skull and it doesn't matter - trim too much off your bolter and you'll ruin it.http://i14.photobucket.com/albums/a329/juckto/Wh40k/LotD/bolter_1_4.jpg Glue it on.http://i14.photobucket.com/albums/a329/juckto/Wh40k/LotD/bolter_1_5.jpg Spine bolter Simple greenstuff conversion. Grab a bolter. No trimming or shaving required.http://i14.photobucket.com/albums/a329/juckto/Wh40k/LotD/bolter_2_1.jpg Roll out a thin tube of greenstuff and lay it over the top of the bolter.http://i14.photobucket.com/albums/a329/juckto/Wh40k/LotD/bolter_2_2.jpg Get a blade and mark out where you want the joints to lie.http://i14.photobucket.com/albums/a329/juckto/Wh40k/LotD/bolter_2_3.jpg Using whatever tool works for you start picking away at the joints, trimming the tube to shape. (iirc I used the tip of my sharp blade)http://i14.photobucket.com/albums/a329/juckto/Wh40k/LotD/bolter_2_4.jpg Skull knee Replacing knee caps with skulls - this conversion really frustrated me. 4 out of 5 times the skull didn't come out looking how I wanted, and the fifth time I would manage to smudge it with a unwary finger while I worked on the other knee. So I advise allowing one knee to cure before starting on the other! Take your model and ...http://i14.photobucket.com/albums/a329/juckto/Wh40k/LotD/knees_1_1.jpg ... lop his kneecaps off! Mwahahaha. Poke the exposed surface a little with your knife to give the greenstuff something to "grip" to.http://i14.photobucket.com/albums/a329/juckto/Wh40k/LotD/knees_1_2.jpg Reform the knee using gs and poke out two holes for the eyes, about halfway down.http://i14.photobucket.com/albums/a329/juckto/Wh40k/LotD/knees_1_3.jpg Trim underneath the cheeks. Make this a tight angle.http://i14.photobucket.com/albums/a329/juckto/Wh40k/LotD/knees_1_4a.jpg Get the blunt end of the scuplting tool, and press it lightly against each temple and the brow.http://i14.photobucket.com/albums/a329/juckto/Wh40k/LotD/knees_1_5.jpg Using the edge of a blade, press on each side of the nose to seperate the upper jaw/nose from the cheekbones.http://i14.photobucket.com/albums/a329/juckto/Wh40k/LotD/knees_1_6.jpg Link to comment https://bolterandchainsword.com/topic/147191-modelling-legion-of-the-damned/ Share on other sites More sharing options...
juckto Posted September 27, 2008 Author Share Posted September 27, 2008 7. Do a better job of cleaning up the skull than I managed to :). Sigh, looking at it now I should have just left it at the previous step. http://i14.photobucket.com/albums/a329/juckto/Wh40k/LotD/knees_1_8.jpg Bone trim Simple idea - replace shoulder pad trim with bone shapes. Unfortunately my one didn't turn out great. Okay, but not great. Perhaps with practice ... Take your modelhttp://i14.photobucket.com/albums/a329/juckto/Wh40k/LotD/shoulder_1_1.jpg And shave off the trim on the shoulderpad. In hindsight I reccomend shaving it all off, not just patches as I have done below.http://i14.photobucket.com/albums/a329/juckto/Wh40k/LotD/shoulder_1_2.jpg Slap on some greenstuff. Don't worry about neatness.http://i14.photobucket.com/albums/a329/juckto/Wh40k/LotD/shoulder_1_3.jpg Scuplt the greenstuff to shape. Femurs, rib bones, humourous, whatever.http://i14.photobucket.com/albums/a329/juckto/Wh40k/LotD/shoulder_1_4.jpg Ribcage pauldron I quite like this conversion. Pity I screwed it up slightly. Get a model with an attached shoulder pad, you'll need the bulk underneath it.http://i14.photobucket.com/albums/a329/juckto/Wh40k/LotD/shoulder_2_1.jpg Because the second step is to gouge out the entire surface.http://i14.photobucket.com/albums/a329/juckto/Wh40k/LotD/shoulder_2_2.jpg Then I strongly reccomend you look at a real ribcage for guidance. The next step is to fill the shoulder pad to the brim with greenstuff and, using a blade, sketch the ribcage into the gs.Make sure you get the centreline in the correct place!http://i14.photobucket.com/albums/a329/juckto/Wh40k/LotD/shoulder_2_3.jpghttp://i14.photobucket.com/albums/a329/juckto/Wh40k/LotD/shoulder_2_2b.jpg Cut away the triangles in the corners and centre, then start working on the gaps between the ribs, scuplting them to shape (I used my thin blade). Next photo was taken halfway through this, when I had the right hand side complete.http://i14.photobucket.com/albums/a329/juckto/Wh40k/LotD/shoulder_2_4.jpgWhen I started on the left I realised my centreline was offset and while I did manage to fix it, the final product ain't so great looking - the ribs managed to get flattened and squarish. Exposed skull This was a lot easier than I was expecting it to be. Take a model with a bare head.http://i14.photobucket.com/albums/a329/juckto/Wh40k/LotD/head_1_1.jpg And lop some of it off. Once again, poke the surface a little to give the gs something to grip to.http://i14.photobucket.com/albums/a329/juckto/Wh40k/LotD/head_1_2.jpg Replace it with a ball of gs, slightly smaller than the original. This will be the exposed skull. Allow it to cure overnight.http://i14.photobucket.com/albums/a329/juckto/Wh40k/LotD/head_1_3.jpg Get some gs and roll it out as flat as you can.http://i14.photobucket.com/albums/a329/juckto/Wh40k/LotD/head_1_4.jpg Cut a thin strip of this out and wrap it around the edge of the head, and use a sculpting tool to smooth it into the original skin.http://i14.photobucket.com/albums/a329/juckto/Wh40k/LotD/head_1_5.jpg Then use a knife and play around with the upper edge, making it a bit ragged. Just make sure you don't smooth it into the lower bulb.http://i14.photobucket.com/albums/a329/juckto/Wh40k/LotD/head_1_6.jpghttp://i14.photobucket.com/albums/a329/juckto/Wh40k/LotD/head_1_7.jpg Link to comment https://bolterandchainsword.com/topic/147191-modelling-legion-of-the-damned/#findComment-1707392 Share on other sites More sharing options...
kraxxas Posted September 27, 2008 Share Posted September 27, 2008 Very Cool!!! :) Link to comment https://bolterandchainsword.com/topic/147191-modelling-legion-of-the-damned/#findComment-1707405 Share on other sites More sharing options...
Shaun Carlin Posted September 27, 2008 Share Posted September 27, 2008 Pure Gold Advice there chum Link to comment https://bolterandchainsword.com/topic/147191-modelling-legion-of-the-damned/#findComment-1707436 Share on other sites More sharing options...
Steve Irwin Posted September 27, 2008 Share Posted September 27, 2008 Very nice, but why not wait untill they release the models in early 2009? Steve Link to comment https://bolterandchainsword.com/topic/147191-modelling-legion-of-the-damned/#findComment-1707803 Share on other sites More sharing options...
King Tiger Posted September 27, 2008 Share Posted September 27, 2008 Very nice, but why not wait untill they release the models in early 2009?Steve because 5 of them will probably cost £20 Link to comment https://bolterandchainsword.com/topic/147191-modelling-legion-of-the-damned/#findComment-1707813 Share on other sites More sharing options...
Steve Irwin Posted September 27, 2008 Share Posted September 27, 2008 Very nice, but why not wait untill they release the models in early 2009?Steve because 5 of them will probably cost £20 Good point! :blink: Steve Link to comment https://bolterandchainsword.com/topic/147191-modelling-legion-of-the-damned/#findComment-1707820 Share on other sites More sharing options...
ironloki Posted September 27, 2008 Share Posted September 27, 2008 Incredibly awesome :D Link to comment https://bolterandchainsword.com/topic/147191-modelling-legion-of-the-damned/#findComment-1707917 Share on other sites More sharing options...
Lamenter Posted September 28, 2008 Share Posted September 28, 2008 Nice work. I like the Skull Bolter best of all. I may use that on my Chaplain. Link to comment https://bolterandchainsword.com/topic/147191-modelling-legion-of-the-damned/#findComment-1708883 Share on other sites More sharing options...
tombo Posted September 28, 2008 Share Posted September 28, 2008 very good tutorial, i play Black Templars but i'm sure i could squeeze some of this work in somewhere. Link to comment https://bolterandchainsword.com/topic/147191-modelling-legion-of-the-damned/#findComment-1709005 Share on other sites More sharing options...
Guest Azeikel Posted September 29, 2008 Share Posted September 29, 2008 Very nice tutorial, I just love the skull bolter, perfect for an interrogator chaplain :lol: Link to comment https://bolterandchainsword.com/topic/147191-modelling-legion-of-the-damned/#findComment-1709486 Share on other sites More sharing options...
Sergeant Centurius Posted September 29, 2008 Share Posted September 29, 2008 very nice. i've been looking for a thread like this for a while. thanks! I have some old LoTD, but hope to incorporate some newer looking ones thanks to you. ur awesome. Link to comment https://bolterandchainsword.com/topic/147191-modelling-legion-of-the-damned/#findComment-1709867 Share on other sites More sharing options...
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