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Pintle-Mounted Storm Bolter & Vehicles


WG Vrox

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- In attempting to add more ranged weapons into my Army List, I was wondering if any battle brother has had success with the HB Razor Back varient with and additional PMSB.

 

With the new def shooting Str being 4, does it now make more sense to add the PMSB onto the Razorback for the 10points. I would think another great vehcial to mount a PMSB onto would be the Vindicator. As well as the additional fire power it brings, it keeps the vehicals working for you after a weapon destroyed result.

 

Maybe even the ol' LRC could stand to have a PMSB upgrade.

 

Your thoughts and comments are most appreciated.

 

Sgt. Vrox over.

It's not a bad idea, but I usually don't like to waste points for the PMSB. Biggest reason is it'll be the last weapon to be destroyed, and it's not that much firepower.

 

Looking at a LR for example, you're firing las cannons, double the range of a storm bolter, and just over double the strength. Whatever your LR is shooting at, 9 times out of 10 the storm bolter can't touch it.

 

For the vindicator it's a toss up, same range, and about 7 times out of 10 you'll be using it on something the storm bolter can touch (mainly troops) since it's a pie plate weapon.

 

As for the LRC, I usually had a PMSB on it when I fielded it, and it worked out fine, because the majority of the time I was targeting troops with it.

Before the new rule book a PMSB for 10 points would not have even been considered by me, but the new rule has made me take a second look at it.

 

I agree adding a PMSB onto a RB that has a TWLC would be a waste of points, but onto the TLHB varient it has more viable appeal.

 

Model wise one could get away with converting a normal rhino, with one hatch the TWHB and the other the PMSB.

 

 

In my minds eye I always vision the PMSB as a twin linked weapon and for 10 points it should be. Considering its original concept was for shooting fliers, I just get that double barrel image going. Maybe GW will make this change for the next Codex. yeah right.

 

Still interested in hearing from anyone who has used this option.

 

Sgt. Vrox over

Before the new rule book a PMSB for 10 points would not have even been considered by me, but the new rule has made me take a second look at it.

 

What rule is making you want to take a PMSB in 5th over 4th? I mean S5 defensive in 4th is so much better than S4 in 5th, now my leman russ exterminator rarely sees battle. But in both 4th and 5th the PMSB worked exactly the same no restrictions. I'm confused as to what you see new in 5th and can you inspire me? :blush:

If he's thinking along the same lines as me, he means the higher number of troops around now, and therefore a need for more anti-personel weaponry.

 

Indeed, we are seeing more troops out on the field which means I need more anti-guns to meet this threat. which is why I considered the PMSB, but I think Wolf89 is asking more of a "what has changed rule wise question".

 

What rule is making you want to take a PMSB in 5th over 4th? I mean S5 defensive in 4th is so much better than S4 in 5th, now my leman russ exterminator rarely sees battle. But in both 4th and 5th the PMSB worked exactly the same no restrictions. I'm confused as to what you see new in 5th and can you inspire me?

 

Agreed, I loved taking HBs with my Pred Ann, the advantages of moving 6" and having multiple target options was vital to my army list. Sad but true, we no longer have the HB as defensive weapons. so the PMSB has changed in that it is now the only defensive type weapon the Razorback, Vindicator or Preditor vehicals can take. So why would I consider the PMSB as a more viable option in 5th than 4th. Mostly because it is the only option left to consider.

 

I am still asking, considering I already have 70+ points into the razorback and 130+ points into the vindicator/preditor, is the extra 10 points to fire one more weapon from that platform after a 6" move worth it?

Well I haven't even played a game yet so take this worth a grain of salt but how many points do you have to work with? (i.e. what does your list add up to and what point level games do you play?)

 

If you have the ability and can't think of anything from the other lists you can use then go ahead and pop those puppies on. I agree with the more need for troop choices to capture objectives (although you should try to be able to take it off, WYSIWYG reasons, in case your enemy doesn't take many troops in a different type game) would reversely require better anti-personnel weaponry.

Honestly, what I do is just model the PMSB on all my tanks and just add it in to my actual army list where points are available. Often people play WYSIWYG so it's better to be safe than sorry. But in the end I'm not going to take out a marine just to add in a storm bolter. I usually only add them on when I have 40ish points left over in a list and cant think of anything better to add on.

For myself and only in my opinion.

 

I regularly take pmsb on most of my vehicles. Against low armour/heavy number armies they are great as an additional weapon that can help thin the ground before that assault hits. And against meq etc they are a chance of keeping those exspensive and powerful ranged weapons in action when the old 'weapon destroyed' roll shows up. I would rather lose a 10pt pmsb than my twin-linked anything.

 

Although, most of my vehicles have extra cuppolas made so if points won't allow I can still field them without and not have a big hole in the roof :blink:

 

As said, just my humble opinion

 

Catcha - DGC

And against meq etc they are a chance of keeping those exspensive and powerful ranged weapons in action when the old 'weapon destroyed' roll shows up. I would rather lose a 10pt pmsb than my twin-linked anything.

Uhhhhh...... your opponent selects the weapon destroyed, not you.

Yeah, they get to select what is destroyed but with a PMSB you have that one extra weapon with which to fight plus one extra weapon before an automatic Immoblization which means you can try for a ram attack.

 

As I've said, I haven't played before, just studied the rules so far, so my thoughts are only worth jack. =)

Yeah, they get to select what is destroyed but with a PMSB you have that one extra weapon with which to fight plus one extra weapon before an automatic Immoblization which means you can try for a ram attack.

 

RAM ATTACK!!!

 

Not going to lie, I'm loving the ramming rules and have constantly used them to much success. :)

Personally I always slap a pintle mounted whatever on all my tanks. Why not? A little extra firepower for next to nothing points wise is great especially when you start to run out of weapons. I love it when an opponent knocks out all the main guns of a vehicle only to keep being pestered by those storm bolter shots. Its even better when you get that occasional sweet kill. My Ultramarines Rhino killed a couple Black Legion Termies last time I used it, was amusing especially the look on my opponents face when he rolled snake eyes ;).
I'm going to side with Vash. I'm running an army with three rhinos and they draw an exceptional amount of fire AFTER they've already delivered their hunters. Between the storm bolters, tank shock and the ramming, people get very annoyed and begin to waste shots on these vehicles that would be better spent on the core of my army.

To be honest I have not used the Ram rules as much as I should on the battle field, I will make sure to plan for this tactic in the future.

 

I like what I am reading and will go ahead and give my list a shot, with all the pro's stated I am more convinced 10 points is a small price to pay for the additional options it brings the commander.

 

This topic has even inspired me to bring the pmsb on my Rhinos. I hope other battle brothers will give the ol' pmsb a second look.

 

Waves for another round of Mead for the table.

 

Sgt. Vrox over

I have been very happy with the ram and tank shock rules. In my mind it really settles the mechanized vs. drop pod arguement. Not only do I get my troops there when I want, but my rhinos have killed as many as two scoring units in a game and have been able to penetrate smaller vehicles like sentinels, etc. They tend to draw a lot of fire away from my troops just to avoid the damage they can do driving into stuff. It's a great deal of fun.

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