Wolf89 Posted October 9, 2008 Share Posted October 9, 2008 I wouldn't glue the doors shut, either magnets or some other form of temporary adhesive would be best. Gluing those doors shut would make the resale value plummet. :devil: Also you measure from the weapon's barrel, and being open topped I would imagine you could shoot with the doors closed. Link to comment https://bolterandchainsword.com/topic/148409-drop-pod-footprints/page/2/#findComment-1722910 Share on other sites More sharing options...
Bran Scalphunter Posted October 9, 2008 Share Posted October 9, 2008 That my friend, is why the Emperor gave us dreadsocks and the ability to carry such potent weapons with us. Reeducate anyone tries that thoroughly with the sock, repeat if necessary. Your results will not vary. :devil: Link to comment https://bolterandchainsword.com/topic/148409-drop-pod-footprints/page/2/#findComment-1722916 Share on other sites More sharing options...
ecqule Posted October 9, 2008 Share Posted October 9, 2008 I like it ;) I hear that those hardcover rulebooks are pretty heavy, maybe I should use it as a power-fist and see what his armor save is really like! :Edit Rofl I just saw your sig. Power-fist! Link to comment https://bolterandchainsword.com/topic/148409-drop-pod-footprints/page/2/#findComment-1722936 Share on other sites More sharing options...
WolfLordLars Posted October 9, 2008 Share Posted October 9, 2008 Ok, if OID, Wolf, and myself are the Space Wolf "rulez boyz" bran is our "enforcer". ;) Link to comment https://bolterandchainsword.com/topic/148409-drop-pod-footprints/page/2/#findComment-1722973 Share on other sites More sharing options...
OnlyInDeath Posted October 9, 2008 Author Share Posted October 9, 2008 Agreed. I dont want to get in the way of his hardcover rulebook. "But spacewolves cant use drop pods" BAM! 304 page dent in the forehead. Swift, brutal justice. Is there any more of a spacewolf way? Perhaps if we sit around a keg and talk about the form of his forearm attack afterwards... Link to comment https://bolterandchainsword.com/topic/148409-drop-pod-footprints/page/2/#findComment-1722982 Share on other sites More sharing options...
WolfLordLars Posted October 9, 2008 Share Posted October 9, 2008 On that note, other than the time I went up to Denver to play against DC, anyone on this forum ever meet up? That would be awesome... and with my connections in the SCA, I can even supply the beer. Link to comment https://bolterandchainsword.com/topic/148409-drop-pod-footprints/page/2/#findComment-1723063 Share on other sites More sharing options...
Grey Mage Posted October 9, 2008 Share Posted October 9, 2008 Hey wait your in the SCA too? Link to comment https://bolterandchainsword.com/topic/148409-drop-pod-footprints/page/2/#findComment-1723066 Share on other sites More sharing options...
OnlyInDeath Posted October 9, 2008 Author Share Posted October 9, 2008 well, dont know what the SCA is, but would always be up for a game with anyone in the wisconsin area. Link to comment https://bolterandchainsword.com/topic/148409-drop-pod-footprints/page/2/#findComment-1723073 Share on other sites More sharing options...
Jarl Kjaran Coldheart Posted October 9, 2008 Share Posted October 9, 2008 sorry wolf brothers, i am stuck in the "sunshine" state... wolf lord kieran Link to comment https://bolterandchainsword.com/topic/148409-drop-pod-footprints/page/2/#findComment-1723075 Share on other sites More sharing options...
Grey Mage Posted October 9, 2008 Share Posted October 9, 2008 Like my sidebar says, Im in western montana.... though I lived in denver in 06. Never knew DC was there. The SCA is the Society for Creative Anachronism. Wich is to say its a live action roleplay of midevil times that is roughly what it would have been like... with some extra niceness and honor *often, but not always anyways* given it from the 20th century types who are there. While getting a couple dozen wolf lords together doesnt seem like it would make the best game ever... it could be fun. I think though it would be rather enjoyable to get another chapter/legion or two, and an equal number of chaos legions with about 6 players each... and a very very large board. Say 2250 pts a player? 60 players? 7'x 30' board? Link to comment https://bolterandchainsword.com/topic/148409-drop-pod-footprints/page/2/#findComment-1723116 Share on other sites More sharing options...
WolfLordLars Posted October 9, 2008 Share Posted October 9, 2008 Yup, been SCA almost 10 years. Wish I had known you were here, I would of come out of 'retirement' for that. AFAIK, DC is still in Denver... but I cant get ahold of him. I think he returned an e-mail a few years back, but since then, nothing. His e-mail is still valid, so I dont know what the deal is. If you guys can make it to Colorado Springs, I have a friend who has something in the area of 4000+ of Dark Angels. There are other DA players in the area who would also get involved. I can probably guarantee at least 9000-10000pts to play against, with enough notice. Place to play too. Link to comment https://bolterandchainsword.com/topic/148409-drop-pod-footprints/page/2/#findComment-1723189 Share on other sites More sharing options...
Wolf89 Posted October 9, 2008 Share Posted October 9, 2008 You guys! stay on the topic!!!... Bran... I need your help for a second... ^_^ This is definitely deserving of another topic here, not in a place where all the blood fangs look to for their drop pod ordeals. :D Link to comment https://bolterandchainsword.com/topic/148409-drop-pod-footprints/page/2/#findComment-1723293 Share on other sites More sharing options...
Ullr Direfang Posted October 9, 2008 Share Posted October 9, 2008 well i came to the same conclusion with my local store but to be safe we went to where the bottom of each door is. also evenif the doors are up you can shoot the bolter/missile launcher out of it. doors should remain unglued soif any los questions come up. and i would supply the beer, i make my own.... lots of it... sadlyi am in maine or new hampshire most of the time. Link to comment https://bolterandchainsword.com/topic/148409-drop-pod-footprints/page/2/#findComment-1723451 Share on other sites More sharing options...
Kadaeux Posted October 9, 2008 Share Posted October 9, 2008 Sheesh, dunno about you lot but if some nutter came in with his DP doors glued shut i'd tell him flat out, not only would he not be shooting with it... ever.... he wouldn't be dismounting his troops, Thunderfire or Dread either! The doors don't miraculously close after everyone hops out! Hell the fluff actually (despite the model) points out that the damn hatches are "blown"! Link to comment https://bolterandchainsword.com/topic/148409-drop-pod-footprints/page/2/#findComment-1723473 Share on other sites More sharing options...
Ullr Direfang Posted October 9, 2008 Share Posted October 9, 2008 Sheesh, dunno about you lot but if some nutter came in with his DP doors glued shut i'd tell him flat out, not only would he not be shooting with it... ever.... he wouldn't be dismounting his troops, Thunderfire or Dread either! The doors don't miraculously close after everyone hops out! Hell the fluff actually (despite the model) points out that the damn hatches are "blown"! i understand this point, but i guess what everyone sees with this is, there is too much that can happen... 1. in a city maybe only two doors can open, a the whole street gets blocked. 2. if the pod only moves enough so it can land, does what ever is under the opening door get crushed, i am sure an opponent would love to hear that. 3. if one were to shoot at a pod, would all they need to see is a door? 4. like with land raiders, does the front ramp HAVE to open to use the assault ramp? what about the side doors and hatches on rhino, razor backs, and land raiders? our list went on and on, these were some of the ones that came up most often when we were trying to figure this whole thing out. i would love to say to many pod users that their unit can't get out of the pod cause the doors are still closed/ you can't shoot with the doors closed, or i can see the tip of your door so i can shoot you. but it just doesn't sound fair. Link to comment https://bolterandchainsword.com/topic/148409-drop-pod-footprints/page/2/#findComment-1723592 Share on other sites More sharing options...
WolfLordLars Posted October 9, 2008 Share Posted October 9, 2008 Sheesh, dunno about you lot but if some nutter came in with his DP doors glued shut i'd tell him flat out, not only would he not be shooting with it... ever.... he wouldn't be dismounting his troops, Thunderfire or Dread either! The doors don't miraculously close after everyone hops out! Hell the fluff actually (despite the model) points out that the damn hatches are "blown"! Your kidding, right? If not, then good gawd dude, lighten up. I glue my Rhino doors shut. My Land Raider is the same. Only my Crusader opens up, and I might glue that too. Why? Because I dont like painting moving models. I fully intend to glue my pods. Just because the doors dont physically open doesnt mean a thing. If that means I have to mount the stormbolter on the top (or get a spare one I can 'blue tak' on) to keep people from being jackasses, I will. Link to comment https://bolterandchainsword.com/topic/148409-drop-pod-footprints/page/2/#findComment-1723642 Share on other sites More sharing options...
Wolf89 Posted October 9, 2008 Share Posted October 9, 2008 Again... beer cups of doom never had any problems like this... ahh the good times... :P If someone came to a tournament and stated he wouldn't face a DP list that had the doors glued shut, I'd deliberately pair him up against that list and watch the DP list get a massacre. ;) This is exactly like saying the rhino doors are glued shut so they can't get out... which is quite silly considering I can bet you any money Kadaeux has his side doors glued (not many magnatize unless they use it as a predator sometimes) which would mean (going off his ideology) he couldn't disembark from the side doors and would have to be the back doors... oh how I would LOVE to surround his back door on his rhino and blow a big hole in it. ;) Common sense here people... Link to comment https://bolterandchainsword.com/topic/148409-drop-pod-footprints/page/2/#findComment-1723654 Share on other sites More sharing options...
Bran Scalphunter Posted October 9, 2008 Share Posted October 9, 2008 You rang Wolf? I brought my Hammasock over from Da WAAAGH!, so lemme know who needs some "friendly advice"... :lol: In fact, I'll add something in my sig along the lines of Space Wolf Rulezboy and Enforcer: Titansock trained. Link to comment https://bolterandchainsword.com/topic/148409-drop-pod-footprints/page/2/#findComment-1723862 Share on other sites More sharing options...
Jarl Kjaran Coldheart Posted October 9, 2008 Share Posted October 9, 2008 Sheesh, dunno about you lot but if some nutter came in with his DP doors glued shut i'd tell him flat out, not only would he not be shooting with it... ever.... he wouldn't be dismounting his troops, Thunderfire or Dread either! The doors don't miraculously close after everyone hops out! Hell the fluff actually (despite the model) points out that the damn hatches are "blown"! Brothers, dont be suprised at this, Kadaeux is a smurf after all. Wolf Lord Kieran Link to comment https://bolterandchainsword.com/topic/148409-drop-pod-footprints/page/2/#findComment-1723966 Share on other sites More sharing options...
WolfLordLars Posted October 9, 2008 Share Posted October 9, 2008 Its not the chapter, its the attitude. Link to comment https://bolterandchainsword.com/topic/148409-drop-pod-footprints/page/2/#findComment-1724007 Share on other sites More sharing options...
the great beaver Posted October 9, 2008 Share Posted October 9, 2008 I will give you the definitive answer. I worked this out with GW and a rep for the GT's here in the U.S. You use the base of the model without the doors opening. Actually the doors are only there for aesthetic value nothing more and it is often better to either glue them shut or never open them. The doors themselves do not hinder any movement at all and it is illegal and somewhat broken to measure your 2" disembark from the end of the doors. That actually gives you something around 4-5" disembark, not real fair. So remember you measure from the base of the drop pod model. I think this is fine and all, but I think it's not that hard to drop the doors open if there is nothing in their way. the doors create hard cover to hide behind and i think that you should be able to get that benefit if the doors can open without hitting something....I'm glad that they don't count as part of the model though. Link to comment https://bolterandchainsword.com/topic/148409-drop-pod-footprints/page/2/#findComment-1724178 Share on other sites More sharing options...
Kadaeux Posted October 10, 2008 Share Posted October 10, 2008 Sheesh, dunno about you lot but if some nutter came in with his DP doors glued shut i'd tell him flat out, not only would he not be shooting with it... ever.... he wouldn't be dismounting his troops, Thunderfire or Dread either! The doors don't miraculously close after everyone hops out! Hell the fluff actually (despite the model) points out that the damn hatches are "blown"! Your kidding, right? If not, then good gawd dude, lighten up. I glue my Rhino doors shut. My Land Raider is the same. Only my Crusader opens up, and I might glue that too. Why? Because I dont like painting moving models. I fully intend to glue my pods. Just because the doors dont physically open doesnt mean a thing. If that means I have to mount the stormbolter on the top (or get a spare one I can 'blue tak' on) to keep people from being jackasses, I will. Yes I was kidding ^_^ ... which is quite silly considering I can bet you any money Kadaeux has his side doors glued (not many magnatize unless they use it as a predator sometimes) which would mean (going off his ideology) he couldn't disembark from the side doors and would have to be the back doors... oh how I would LOVE to surround his back door on his rhino and blow a big hole in it. msn-wink.gif Good luck, now gimme my money. (I don't have any Rhinos, Land Raiders or Razorbacks!) Even then i'd not glue the doors, if it has an interior i'm going to be painting it and making it accessible. (Even if it is a pain in the rear as my Chaos Rhino showed.) i understand this point, but i guess what everyone sees with this is, there is too much that can happen...1. in a city maybe only two doors can open, a the whole street gets blocked. 2. if the pod only moves enough so it can land, does what ever is under the opening door get crushed, i am sure an opponent would love to hear that. 3. if one were to shoot at a pod, would all they need to see is a door? 4. like with land raiders, does the front ramp HAVE to open to use the assault ramp? what about the side doors and hatches on rhino, razor backs, and land raiders? 1: Well if you leave the doors "free" moving then you drop the accessible doors and leave the rest closed. With True LoS in place. 2: Well the way we have been doing it is that models under the doors when they drop are moved enough to let the door drop... AA might not be able to nail the pod but the troops are going to see it coming. 3: No. The door, as pointed out, isn't a part of the hull. 4: Well we do, mostly so there is zero confusion over what vehicle has done what/when. Link to comment https://bolterandchainsword.com/topic/148409-drop-pod-footprints/page/2/#findComment-1724749 Share on other sites More sharing options...
the great beaver Posted October 10, 2008 Share Posted October 10, 2008 heh....GW did not see this one coming :P Link to comment https://bolterandchainsword.com/topic/148409-drop-pod-footprints/page/2/#findComment-1725527 Share on other sites More sharing options...
Wolf89 Posted October 12, 2008 Share Posted October 12, 2008 130. Drop pod foot print. A standard size would be nice and do they block LOS when they land, especially if you keep some petal doors up and some down? The foot print of the drop pod model will be used for this. Nothing official, but it's what the GT has as a house rule so it's got something... Link to comment https://bolterandchainsword.com/topic/148409-drop-pod-footprints/page/2/#findComment-1728282 Share on other sites More sharing options...
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