Ronald Whitefang Posted October 11, 2008 Share Posted October 11, 2008 Well, after a nice 3 months break from uni and london, I'm back for more modelling. With the new marine codex, there are millions of ideas running around, and I've picked raven guard. I was playing with the idea of truescale marines last year, but they were loosely based on synapses and doghouses ones, and very "beta". This year hopefully I can complete a proper squad, and maybe move on. Here's the first marine, I'll post some WiP shots aswell, so you can see the steps, I'm hoping the next one will be cleaner, as getting rid of all that miliput on the model took some time :) http://img.photobucket.com/albums/v104/boyacininevi/40k/miliputraven.jpg Snowman and the panicked imperial guard http://img.photobucket.com/albums/v104/boyacininevi/40k/jpwithskull1.jpg Almost there http://img.photobucket.com/albums/v104/boyacininevi/40k/sizeshot1ravenig.jpg And viola! a scaleshot Now lets see if I can make the second one better with more dynamic, C&C are very welcome, thanks for seeing them. Link to comment https://bolterandchainsword.com/topic/148730-ravenguard/ Share on other sites More sharing options...
Brother Styphus Posted October 11, 2008 Share Posted October 11, 2008 Hmmm nice. I had doubts when I first saw the millitput work.. that stuff looks like clay. Once you got black on the model though, it looks amazing. You didn't increase the jump pack's size though? Link to comment https://bolterandchainsword.com/topic/148730-ravenguard/#findComment-1726734 Share on other sites More sharing options...
Ronald Whitefang Posted October 11, 2008 Author Share Posted October 11, 2008 No, the JP size remains the same. I thought a lot about doing it, but look at the photos from the DoW2 (a great truescale source imo) : http://img.photobucket.com/albums/v104/boyacininevi/truescale.jpg I took this from an ingame screenshot, the jumppack looks about right size right? Link to comment https://bolterandchainsword.com/topic/148730-ravenguard/#findComment-1726767 Share on other sites More sharing options...
Brother Styphus Posted October 11, 2008 Share Posted October 11, 2008 Yeah guess so. Perhaps I'm just a sucker for pre-heresy packs =P Link to comment https://bolterandchainsword.com/topic/148730-ravenguard/#findComment-1726772 Share on other sites More sharing options...
chaplainmikey Posted October 12, 2008 Share Posted October 12, 2008 I really like him,looks good for being sculpted almost completley. Looks ace with the paint,especially the chapter badge. Link to comment https://bolterandchainsword.com/topic/148730-ravenguard/#findComment-1727169 Share on other sites More sharing options...
Ronald Whitefang Posted October 12, 2008 Author Share Posted October 12, 2008 Started the second chap today, he's quite WIP now. http://img.photobucket.com/albums/v104/boyacininevi/40k/betamarin2.jpg Lets see if I can nail this armour type. Btw a question for all of you, we discussed with a friend on how the large bases would effect the gameplay, and I had no idea really, considering the enemy would have the same advantage as the player, IF there is any advantage. Do you think that there'll be a problem with large bases? Is it against the rules? I actually have no idea. Thanks for checking the log, see you soon \o Link to comment https://bolterandchainsword.com/topic/148730-ravenguard/#findComment-1727727 Share on other sites More sharing options...
FuriousFerret Posted October 12, 2008 Share Posted October 12, 2008 Looking good. Am a bit surprised to see you add height to the Termi legs - I would've thought they're long enough already, and alo requires you to remove whatever molded-on decoration there is on the leg (cruxes, etc.). But to each his own. The painted Raven Guard marine is certainly imposing! Link to comment https://bolterandchainsword.com/topic/148730-ravenguard/#findComment-1727867 Share on other sites More sharing options...
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